Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 22:10:08

Player: ZergFTW

Result: Destroyed by DAS Turret with DAS Cannon

 Performance 
-------------
Evolutions (1)             500
Regions Visited (5)        1000
Robots Destroyed (48)      240
Value Destroyed (863)      863
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (323)                323
              TOTAL SCORE: 2966

 Bonus
-------
High Alert Combat Kills    23
Aligned with FarCom        300

 Cogmind 
---------
Core Integrity             0/400
Matter                     290/300
Energy                     80/100
System Corruption          0%
Temperature                Cool (2)
Movement                   Flying (40)
Location                   -9/Exiles

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (3) ---
  Improved Flight Unit
>          --- UTILITY (3) ------
  Improved Targeting Computer
           System Restoration Module
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
     Light Ion Engine
           Flight Unit
  Improved Flight Unit
     Light Cannon

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
  Improved Flight Unit
  Improved Flight Unit
  Improved Flight Unit
>          --- UTILITY ----------
           Sensor Array
           Signal Interpreter
  Improved Targeting Computer
>          --- WEAPON -----------
      Mini Grenade Launcher
           Longsword +1
>          --- INVENTORY --------
     Light Ion Engine
           Flight Unit
  Improved Flight Unit
           System Restoration Module
     Light Cannon
[Rating: 25]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
  Flight Unit              Improved Flight Unit
Utility                    Sensor Array
  Device                   Sensor Array
  Storage                  Small Storage Unit
  Processor                Signal Interpreter
  Hackware                 Hacking Suite
Weapon                     Grenade Launcher
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher
  Slashing Weapon          Longsword +1

 Build                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Yrd Mat Min Mat Min Exi 
Slots Evolved              2    | .   .   .   2   .   .   
  Power                    .    | .   .   .   .   .   .   
  Propulsion               1    | .   .   .   1   .   .   
  Utility                  1    | .   .   .   1   .   .   
  Weapon                   .    | .   .   .   .   .   .   
Parts Attached             37   | 8   13  3   6   5   2   
  Power                    4    | 1   1   .   1   1   .   
    Engine                 4    | 1   1   .   1   1   .   
    Core                   .    | .   .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   .   
  Propulsion               13   | 3   1   2   4   3   .   
    Treads                 .    | .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   
    Wheel                  6    | 3   1   2   .   .   .   
    Hover                  .    | .   .   .   .   .   .   
    Flight                 7    | .   .   .   4   3   .   
  Utility                  10   | 2   6   .   .   1   1   
    Device                 4    | 1   2   .   .   .   1   
    Storage                3    | 1   2   .   .   .   .   
    Processor              2    | .   1   .   .   1   .   
    Hackware               1    | .   1   .   .   .   .   
    Protection             .    | .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   
  Weapon                   10   | 2   5   1   1   .   1   
    Energy Gun             2    | .   2   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   
    Ballistic Gun          2    | 2   .   .   .   .   .   
    Ballistic Cannon       1    | .   .   1   .   .   .   
    Launcher               4    | .   3   .   1   .   .   
    Special Weapon         .    | .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   
    Slashing Weapon        1    | .   .   .   .   .   1   
    Piercing Weapon        .    | .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   
  Unidentified Prototypes  2    | .   .   .   .   1   1   
Parts Lost                 10   | .   1   1   1   .   7   
  Power                    1    | .   .   .   .   .   1   
  Propulsion               2    | .   .   .   .   .   2   
  Utility                  2    | .   .   .   .   .   2   
  Weapon                   5    | .   1   1   1   .   2   
  Highest Loss Streak      4    | .   1   1   1   .   4   
  To Critical Strikes      .    | .   .   .   .   .   .   
Average Slot Usage (%)     94   | .   98  92  88  96  91  
  Engine                   12   | .   14  14  11  11  8   
  Wheel                    17   | .   28  28  .   .   .   
  Flight                   11   | .   .   .   32  33  31  
  Device                   10   | .   6   14  11  11  11  
  Storage                  2    | .   8   .   .   .   .   
  Processor                12   | .   5   14  11  18  19  
  Hackware                 2    | .   7   .   .   .   .   
  Energy Gun               4    | .   12  .   .   .   .   
  Ballistic Cannon         3    | .   .   2   11  11  5   
  Launcher                 14   | .   14  18  11  11  9   
Naked Turns                .    | .   .   .   .   .   .   
Heaviest Build             29   | 15  29  10  10  8   8   
  Greatest Support         26   | 26  20  20  12  15  15  
  Greatest Overweight (x)  1    | 1   1   .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   
Largest Inventory Capacity 15   | 8   15  5   5   5   5   
  Average Capacity         6    | 7   7   5   5   5   5   
  Most Carried             9    | 7   9   5   5   5   5   
  Average Carried          5    | 3   6   4   4   4   4   
  Final Capacity           8    | 8   5   5   5   5   5   
  Final Carried            6    | 6   4   5   5   5   4   

 Class Distribution 
--------------------
 59% | Mutant
 40% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines
 Scavenger-Mutant | -9/Materials
           Mutant | -9/Mines
           Mutant | -9/Exiles

 Resources                      | -11 -10 -10 -9  -9  -9  
-----------                Run  | Yrd Mat Min Mat Min Exi 
Matter Collected           996  | 323 249 147 35  237 5   
  Remotely                 .    | .   .   .   .   .   .   
Salvage Created            1028 | 150 363 241 180 20  74  
  Parts                    86   | 10  30  31  11  4   .   
Haulers Intercepted        3    | .   1   .   2   .   .   
Recyclers Shooed           1    | .   .   1   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Yrd Mat Min Mat Min Exi 
Combat Hostiles Destroyed  36   | .   8   10  5   6   7   
  Melee                    5    | .   .   .   .   .   5   
  Guns                     3    | .   3   .   .   .   .   
  Cannons                  2    | .   .   .   2   .   .   
  AOE                      26   | .   5   10  3   6   2   
Classes Destroyed          11   | 2   6   2   1   .   .   
  Worker                   4    | .   .   4   .   .   .   
  Builder                  3    | .   1   2   .   .   .   
  Tunneler                 5    | 3   .   2   .   .   .   
  Hauler                   3    | .   1   .   2   .   .   
  Recycler                 3    | 1   1   1   .   .   .   
  Operator                 1    | .   1   .   .   .   .   
  Watcher                  3    | .   2   .   1   .   .   
  Swarmer                  13   | .   3   6   .   4   .   
  Grunt                    12   | .   5   3   4   .   .   
  Duelist                  1    | .   .   .   1   .   .   
  Assembled                10   | .   .   1   .   2   7   
Best Kill Streak           8    | 2   4   8   5   4   7   
  Combat Bots Only         7    | .   3   3   3   4   7   
Max Kills in Single Turn   4    | 1   3   4   1   3   2   
  Gunslinging              .    | .   .   .   .   .   .   
  Exploded                 3    | .   2   3   1   3   2   
  Melee                    1    | .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   

 Combat                         | -11 -10 -10 -9  -9  -9  
--------                   Run  | Yrd Mat Min Mat Min Exi 
Hostile Shots Fired        108  | .   27  16  17  6   42  
  Missed                   39   | .   6   4   6   3   20  
Damage Taken               1345 | .   327 146 212 45  615 
  Core                     590  | .   124 34  65  10  357 
  Absorbed by Shields      .    | .   .   .   .   .   .   
  Regen/Repaired (Parts)   6    | .   6   .   .   .   .   
Core Remaining (%)         68   | 100 .   36  .   .   .   
Volleys Fired              65   | 12  30  8   11  3   1   
  Largest                  2    | 2   2   2   2   1   1   
  Hottest                  80   | 40  80  60  65  30  30  
Shots Fired                108  | 24  53  13  14  3   1   
  Gun                      57   | 24  33  .   .   .   .   
  Cannon                   5    | .   .   .   5   .   .   
  Launcher                 46   | .   20  13  9   3   1   
  Special                  .    | .   .   .   .   .   .   
  Kinetic                  29   | 24  .   .   5   .   .   
  Thermal                  .    | .   .   .   .   .   .   
  Explosive                46   | .   20  13  9   3   1   
  Electromagnetic          33   | .   33  .   .   .   .   
  Robot Hit Streak         6    | 6   4   2   4   2   3   
  Robot Miss Streak        7    | 7   2   1   1   .   .   
  Penetration Max          .    | .   .   .   .   .   .   
  Secondary Targets        .    | .   .   .   .   .   .   
Shots Hit Robots           45   | 13  18  2   3   2   7   
  Core Hits                79   | 5   20  28  14  7   5   
  Critical Kills           .    | .   .   .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   .   
  Critical Strikes         1    | .   1   .   .   .   .   
    Corrupt                1    | .   1   .   .   .   .   
Melee Attacks              9    | .   .   .   .   .   9   
  Impact                   .    | .   .   .   .   .   .   
  Slashing                 9    | .   .   .   .   .   9   
  Piercing                 .    | .   .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   .   
Damage Inflicted           3288 | 167 888 836 613 282 502 
  Guns                     422  | 167 255 .   .   .   .   
  Cannons                  52   | .   .   .   52  .   .   
  Explosions               2446 | .   633 836 561 282 134 
  Melee                    368  | .   .   .   .   .   368 
  Ramming                  .    | .   .   .   .   .   .   
  Kinetic                  219  | 167 .   .   52  .   .   
  Thermal                  395  | .   165 .   230 .   .   
  Explosive                2051 | .   468 836 331 282 134 
  Electromagnetic          255  | .   255 .   .   .   .   
  Impact                   .    | .   .   .   .   .   .   
  Slashing                 368  | .   .   .   .   .   368 
  Piercing                 .    | .   .   .   .   .   .   
Highest Corruption         1    | .   1   1   .   .   .   
  Average Corruption       1    | .   1   1   .   .   .   
  Corruption Purged        .    | .   .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   .   
  Effects                  7    | .   3   4   .   .   .   
    Message Errors         1    | .   1   .   .   .   .   
    Matter Fused           1    | .   .   1   .   .   .   
    Heat Flow Errors       1    | .   .   1   .   .   .   
    Data Loss (minor)      3    | .   1   2   .   .   .   
    Data Loss (major)      1    | .   1   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   .   
Overflow Damage            308  | .   42  16  101 .   149 
  Projectiles              .    | .   .   .   .   .   .   
  Explosions               159  | .   42  16  101 .   .   
  Melee                    149  | .   .   .   .   .   149 
Knockbacks                 .    | .   .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   .   
Self-Inflicted Damage      148  | .   13  51  64  20  .   
  Shots                    7    | .   1   4   1   1   .   
  Rammed                   .    | .   .   .   .   .   .   
Targets Rammed             .    | .   .   .   .   .   .   
  Kicked                   .    | .   .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   .   
Highest Temperature        246  | 6   107 246 18  .   .   
  Average Temperature      38   | 6   34  65  5   .   .   
  Received Heat Transfer   301  | .   147 12  42  .   100 
Siege Activations          .    | .   .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   .   
  Parts Melted             1    | .   .   .   1   .   .   
  Heat Transferred         350  | .   200 .   150 .   .   
Parts Sabotaged            .    | .   .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   .   
Power Chain Reactions      2    | .   2   .   .   .   .   

 Alert                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Yrd Mat Min Mat Min Exi 
Peak Influence             496  | 20  357 433 496 341 .   
  Initial                  193  | .   13  110 90  193 .   
  Average                  227  | 8   183 318 204 310 .   
Maximum Alert Level        2    | .   1   2   2   1   .   
  Low Security (%)         40   | 100 50  9   80  16  .   
  Level 1                  45   | .   49  46  6   83  .   
  Level 2                  14   | .   .   43  12  .   .   
  Level 3                  .    | .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   
Squads Dispatched          1    | .   .   .   .   1   .   
  Investigation            1    | .   .   .   .   1   .   
  Extermination            .    | .   .   .   .   .   .   
  Reinforcement            .    | .   .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  
---------                  Run  | Yrd Mat Min Mat Min Exi 
Distress Signals           1    | .   .   1   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   
Times Spotted              61   | .   13  11  13  8   16  
  Peak Tracking Total      11   | .   3   3   6   7   11  
  Tactical Retreats        6    | .   2   .   .   1   3   

 Traps                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Yrd Mat Min Mat Min Exi 
Traps Triggered            2    | .   2   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  
----------                 Run  | Yrd Mat Min Mat Min Exi 
Machines Disabled          14   | .   1   1   8   1   3   
  Max in Single Turn       7    | .   1   1   7   1   2   
Machines Repaired          .    | .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  
---------                  Run  | Yrd Mat Min Mat Min Exi 
Machines Accessed          9    | .   4   .   .   1   4   
  Terminals                2    | .   2   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   .   
  Recycling Units          1    | .   1   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Total Hacks                62   | .   12  .   .   1   49  
  Successful               61   | .   11  .   .   1   49  
  Failed                   1    | .   1   .   .   .   .   
    Catastrophic           .    | .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   
  Manual                   2    | .   .   .   .   .   2   
  Terminals                6    | .   6   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          4    | .   4   .   .   .   .   
  Recycling Units          2    | .   2   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Terminal Hacks             56   | .   6   .   .   1   49  
  Record                   51   | .   2   .   .   .   49  
  Robot Analysis           2    | .   2   .   .   .   .   
  Open Door                1    | .   .   .   .   1   .   
  Locate Traps             1    | .   1   .   .   .   .   
  Maintenance Status       1    | .   1   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   
Repair Station Hacks       3    | .   3   .   .   .   .   
  Scan Component           2    | .   2   .   .   .   .   
  Repair                   1    | .   1   .   .   .   .   
Recycling Unit Hacks       2    | .   2   .   .   .   .   
  Process                  1    | .   1   .   .   .   .   
  Retrieve Matter          1    | .   1   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   .   .   
  Used                     1    | .   1   .   .   .   .   
Hacking Detections         4    | .   4   .   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   
Parts Repaired             1    | .   1   .   .   .   .   
  Time                     26   | .   26  .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   
  Recycled Matter          192  | .   192 .   .   .   .   
  Retrieved Matter         192  | .   192 .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  
------------               Run  | Yrd Mat Min Mat Min Exi 
Used RIF Installer         .    | .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -9  
--------                   Run  | Yrd Mat Min Mat Min Exi 
Total Allies               .    | .   .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Yrd Mat Min Mat Min Exi 
Robot Analysis Total       2    | .   2   .   .   .   .   
Derelict Logs Recovered    2    | .   .   1   .   1   .   
Drone Launches             .    | .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   

 Exploration                    | -11 -10 -10 -9  -9  -9  
-------------              Run  | Yrd Mat Min Mat Min Exi 
Turns Passed               2018 | 161 660 515 146 249 287 
Spaces Moved               2777 | 113 593 561 253 497 760 
  Core                     10   | 10  .   .   .   .   .   
  Treads                   .    | .   .   .   .   .   .   
  Legs                     .    | .   .   .   .   .   .   
  Wheels                   1257 | 103 593 561 .   .   .   
  Hover                    .    | .   .   .   .   .   .   
  Flight                   1510 | .   .   .   253 497 760 
  Fastest Speed            34   | 50  80  80  34  34  34  
  Average Speed            55   | 83  81  80  34  34  34  
  Slowest Speed            95   | 95  95  80  34  34  40  
  Overloaded Moves         .    | .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   
  Robots Hopped            4    | .   .   .   1   3   .   
  Cave-ins Triggered       .    | .   .   .   .   .   .   
Exploration Rate (%)       63   | 6   80  97  25  79  94  
  Regions Visited          5
    Branch Regions         3
  Pre-discovered Areas     2    | .   .   .   .   1   1   
  Known Exits Taken        4    | .   1   1   1   1   .   
  Unknown Exits Taken      1    | 1   .   .   .   .   .   
Scrap Searched             4    | .   .   1   .   3   .   
Spaces Dug                 48   | .   48  .   .   .   .   
Terrain Destroyed          319  | .   126 82  80  31  .   
  Melee                    .    | .   .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   .   
  AOE                      319  | .   126 82  80  31  .   
Terrain Rammed             .    | .   .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   .   

 Actions                        | -11 -10 -10 -9  -9  -9  
---------                  Run  | Yrd Mat Min Mat Min Exi 
Total                      3132 | 155 722 613 297 569 776 
  Wait                     173  | 8   44  39  18  62  2   
  Move                     2765 | 112 592 560 250 491 760 
  Hop                      3    | .   .   .   1   2   .   
  Pick Up                  46   | 14  21  1   6   3   1   
  Fast Attach              6    | .   1   3   1   1   .   
  Attach                   12   | 8   2   .   1   .   1   
  Detach                   .    | .   .   .   .   .   .   
  Swap                     19   | .   10  .   4   4   1   
  Drop                     34   | 1   22  2   5   3   1   
  Fire                     65   | 12  30  8   11  3   1   
  Melee                    9    | .   .   .   .   .   9   
  Ram                      .    | .   .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x2 / *Min x2)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials
-9/Mines (discovered 2 exits: *Mat / *Exi)
-9/Exiles (discovered 2 exits: *Min x2)

 History 
---------
 Turn | Location      | Event
    5 | -11/Scrapyard | Discovered new exit (range 15)
  162 | -11/Scrapyard | Entered Materials
  315 | -10/Materials | Discovered new exit (range 9)
  349 | -10/Materials | Build established: Mutant
  547 | -10/Materials | Discovered new exit (range 8)
  556 | -10/Materials | Identified exit to Materials
  691 | -10/Materials | Identified exit to Mines
  747 | -10/Materials | Discovered exit to Mines (range 9)
  781 | -10/Materials | Repaired Sensor Array
  795 | -10/Materials | Discovered exit to Materials (range 3)
  822 | -10/Materials | Entered Mines
  850 | -10/Mines     | Excavation squad dispatched
  850 | -10/Mines     | A large section of the Mines collapsed
  868 | -10/Mines     | Core integrity fell below 50%
  954 | -10/Mines     | Discovered exit to Materials (range 9)
  996 | -10/Mines     | Discovered exit to Materials (range 13)
 1073 | -10/Mines     | Build established: Scavenger-Mutant
 1190 | -10/Mines     | Learned Materials trap positions
 1337 | -10/Mines     | Entered Materials
 1337 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
 1338 | -9/Materials  | Loaded intel: 18 trap records
 1481 | -9/Materials  | Discovered new exit (range 7)
 1483 | -9/Materials  | Identified exit to Mines
 1483 | -9/Materials  | Entered Mines
 1497 | -9/Mines      | Discovered new exit (range 11)
 1500 | -9/Mines      | Identified exit to Materials
 1501 | -9/Mines      | Learned Materials terminal intel
 1512 | -9/Mines      | Learned location of Storage (-7)
 1513 | -9/Mines      | Met a Derelict bent on vengeance
 1579 | -9/Mines      | Assembled infested the area
 1610 | -9/Mines      | Met a Derelict shopkeep closing up shop
 1635 | -9/Mines      | Met 8R-AWN
 1710 | -9/Mines      | Discovered new exit (range 5)
 1718 | -9/Mines      | Identified exit to Exiles
 1732 | -9/Mines      | Entered Exiles
 1738 | -9/Exiles     | Discovered new exit (range 15)
 1742 | -9/Exiles     | Identified exit to Mines
 1750 | -9/Exiles     | Welcomed by 8R-AWN
 1757 | -9/Exiles     | Met EX-HEX
 1781 | -9/Exiles     | Met EX-DEC
 1788 | -9/Exiles     | Visited The Gauntlet
 1793 | -9/Exiles     | Build established: Mutant
 1812 | -9/Exiles     | Learned location of Zion (-6)
 1824 | -9/Exiles     | Met EX-BIN
 1833 | -9/Exiles     | Aligned with FarCom system
 1833 | -9/Exiles     | Given EX-Vault access code
 1859 | -9/Exiles     | Opened EX-Vault
 1862 | -9/Exiles     | Found Prototype Slashing Weapon
 1863 | -9/Exiles     | Identified Longsword +1
 1873 | -9/Exiles     | Warned to stay clear of 0b10 Research branches
 1943 | -9/Exiles     | Attacked by the Exiles
 1978 | -9/Exiles     | Core integrity fell below 50%
 1989 | -9/Exiles     | Destroyed 7 combat bots
 1998 | -9/Exiles     | Discovered exit to Mines (range 11)
 2012 | -9/Exiles     | Lost 4 parts (1p1n1u1w)
 2017 | -9/Exiles     | Core integrity fell below 20%
 2019 | -9/Exiles     | Destroyed by DAS Turret with DAS Cannon

 Last Messages 
---------------
HV Slug penetrates Machine. <x3>
Penetrated by HV Slug.
HV Slug penetrates Machine.
Imp. Flight Unit destroyed.
Knocked back.
EXIT=FOUND: MINES
HV Slug penetrates Machine.
HV Slug penetrates Wall.
Longsword +1 destroyed.
Sensor Array destroyed.
Imp. Flight Unit destroyed.
Knocked back. <x2>
HV Slug penetrates Machine.
Machine disabled.
HV Slug penetrates Machine.
Penetrated by HV Slug.
HV Slug penetrates Machine.
Knocked back.
HV Slug penetrates Machine. <x4>
Machine disabled.

 Map 
-----
+----------------------------------------------------+
|          ##"   ""#??????????#"" """#???????##      |
|          #""   ###??????????#""    #????????#      |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                63
Targeting Accuracy         6
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Dynamic Key
Storm Trooper

 Challenges 
------------
None

 Game 
------
Seed              SlugSignalWheel
  Manual?         0
Play Time         01:37:52
  Cumulative      3.8 hours
  Start           2024.06.06 @ 20:24:28
  End             2024.06.07 @ 22:10:08
Sessions          4
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          2
  Rogue           1
  Adventurer      1
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             13
Gallery%          4
Achievement%      8
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Proggy
Map View          76x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 71642275-6a5c-444c-b4d9-98cd1d777329