Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 11:59:47 Player: Pitt Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1547) 1547 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (217) 217 TOTAL SCORE: 3839 Bonus ------- High Alert Combat Kills 17 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 185/300 Energy 160/160 System Corruption 20% Temperature Hot (206) Movement Flying (26) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Cesium-ion Thruster Surge Thruster Surge Thruster Surge Thruster > --- UTILITY (4) ------ Machine Analyzer Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (5) ---- Weight Redist. System Improved Terrain Scanner Pulse Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Machine Analyzer Improved Sensor Array System Shield > --- WEAPON ----------- Beam Rifle Pulse Rifle > --- INVENTORY -------- Cesium-ion Thruster Improved Signal Interpreter Improved Terrain Scanner Improved Light Armor Plating Hacking Suite Hacking Suite Datajack Mining Laser [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Machine Analyzer Hackware System Shield Protection Core Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 84 | 10 7 25 10 32 Power 5 | 1 . 2 1 1 Engine 3 | 1 . 1 1 . Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 20 | 5 1 6 2 6 Treads 2 | . . 1 . 1 Leg . | . . . . . Wheel 9 | 5 1 3 . . Hover . | . . . . . Flight 9 | . . 2 2 5 Utility 22 | 2 1 8 6 5 Device 12 | 1 1 6 3 1 Storage 4 | 1 . . 2 1 Processor 2 | . . 1 . 1 Hackware 3 | . . . 1 2 Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 37 | 2 5 9 1 20 Energy Gun 12 | . . 3 1 8 Energy Cannon . | . . . . . Ballistic Gun 8 | 2 3 3 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 4 | . 2 2 . . Impact Weapon 11 | . . . . 11 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . 1 . 1 Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 9 | . . . . 9 Parts Lost 20 | . . 6 1 13 Power 3 | . . 1 1 1 Propulsion 8 | . . 3 . 5 Utility 4 | . . 1 . 3 Weapon 5 | . . 1 . 4 Highest Loss Streak 5 | . . 4 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 100 91 96 61 Engine 5 | . 14 3 3 . Core 1 | . . 2 5 . Treads 1 | . . . . 4 Wheel 14 | . 28 18 . . Flight 7 | . . 1 36 9 Device 11 | . 14 17 9 . Storage 10 | . 14 11 9 7 Processor 7 | . . 11 9 9 Hackware 4 | . . . 8 15 Protection 1 | . . 2 . . Energy Gun 5 | . . 6 14 7 Ballistic Gun 12 | . 27 14 . . Impact Weapon 1 | . . . . 6 Peak Build Rating 32 | 9 9 22 32 32 Average Rating 15 | 8 8 13 30 18 On Entrance 13 | . 9 8 22 26 Naked Turns . | . . . . . Heaviest Build 23 | 13 13 19 19 23 Greatest Support 32 | 32 20 28 20 26 Greatest Overweight (x) 5 | . . 4 . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 9 Most Carried 10 | 7 8 8 9 10 Average Carried 7 | 3 7 7 8 7 Final Capacity 10 | 8 8 8 10 5 Final Carried 9 | 7 8 8 9 4 Class Distribution -------------------- 37% | Scavenger-Mutant 31% | Mutant 15% | Hacker-Mutant 6% | Scavenger-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1190 | 301 90 386 219 194 Remotely . | . . . . . Salvage Created 1666 | 221 210 627 203 405 Parts 113 | 17 20 49 8 19 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 37 | . 2 17 4 14 Melee 5 | . . . . 5 Guns 27 | . 2 17 4 4 Classes Destroyed 14 | 2 4 4 1 3 Worker 2 | . . 2 . . Builder 2 | . 1 1 . . Tunneler 8 | 7 . 1 . . Recycler 2 | 1 1 . . . Mechanic 1 | . 1 . . . Operator 1 | . . 1 . . Watcher 2 | . 2 . . . Swarmer 11 | . . 8 . 3 Cutter 3 | . . . . 3 Grunt 13 | . 2 6 3 2 Duelist 1 | . . . 1 . Sentry 5 | . . 3 . 2 Hunter 2 | . . . . 2 Programmer 2 | . . . . 2 Best Kill Streak 5 | 5 3 4 3 2 Combat Bots Only 4 | . 2 4 3 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 250 | . 8 89 24 129 Missed 77 | . 1 25 13 38 Damage Taken 2388 | . 91 714 171 1412 Core 772 | . 23 196 44 509 Absorbed by Shields 8 | . . . . 8 Redirected to Shielding 14 | . . 14 . . Regen/Repaired (Parts) 46 | . . 46 . . Core Remaining (%) 80 | 100 90 51 . . Volleys Fired 183 | 33 32 74 13 31 Largest 2 | 2 2 2 2 2 Hottest 126 | 40 100 121 121 126 Shots Fired 337 | 66 62 142 26 41 Gun 333 | 66 60 140 26 41 Cannon . | . . . . . Launcher . | . . . . . Special 4 | . 2 2 . . Kinetic 211 | 66 60 85 . . Thermal 126 | . 2 57 26 41 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | 8 7 16 11 21 Robot Miss Streak 4 | 2 4 3 4 2 Penetration Max . | . . . . . Secondary Targets 4 | . . 4 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 224 | 38 35 84 17 50 Core Hits 93 | 15 19 36 10 13 Critical Kills 4 | . . 1 . 3 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 7 | . . 3 . 4 Burn 2 | . . 1 . 1 Destroy 2 | . . 2 . . Smash 3 | . . . . 3 Melee Attacks 43 | . . 1 . 42 Impact 41 | . . . . 41 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . 1 . 2 Combat Hostiles 2 | . . . . 2 Follow-up Attacks 1 | . . . . 1 Damage Inflicted 3342 | 311 309 985 258 1479 Guns 2352 | 311 309 985 258 489 Cannons . | . . . . . Explosions . | . . . . . Melee 980 | . . . . 980 Ramming 10 | . . . . 10 Kinetic 1117 | 311 309 497 . . Thermal 1235 | . . 488 258 489 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 980 | . . . . 980 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 20 | . . . 1 20 Average Corruption 11 | . . . 1 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 34 | . . . 1 33 Message Errors 10 | . . . . 10 Matter Fused 5 | . . . . 5 Heat Flow Errors 4 | . . . . 4 Energy Discharges 5 | . . . 1 4 Parts Rejected 2 | . . . . 2 Data Loss (minor) 5 | . . . . 5 Data Loss (major) 1 | . . . . 1 Alerts 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 187 | . . . . 187 Projectiles . | . . . . . Explosions . | . . . . . Melee 187 | . . . . 187 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . . 2 Shots . | . . . . . Rammed 6 | . . . . 6 Targets Rammed 6 | . . . . 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 447 | . 20 447 246 249 Average Temperature 96 | . 10 105 114 84 Received Heat Transfer 534 | . 51 240 72 171 Effects 3 | . . 3 . . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Matter Decay 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 5 | . . . . 5 Combat Hostiles 5 | . . . . 5 Parts Fried 6 | . . . . 6 Impact Corruptions 9 | . . . . 9 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 2 3 Heat Transferred 2666 | . . 1258 629 779 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 473 | 40 103 330 349 473 Initial 113 | . 26 19 74 113 Average 140 | 23 24 112 192 325 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 72 | 100 100 92 66 3 Level 1 24 | . . 7 33 85 Level 2 2 | . . . . 11 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . 1 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 13 27 13 19 Peak Tracking Total 7 | . 3 5 7 5 Tactical Retreats 11 | . . 3 5 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 13 | . 3 5 4 1 Terminals 10 | . 3 3 3 1 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 49 | . 4 20 24 1 Successful 26 | . 1 13 11 1 Failed 23 | . 3 7 13 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 25 | . 4 8 13 . Terminals 41 | . 4 13 23 1 Fabricators . | . . . . . Repair Stations 7 | . . 7 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 15 | . 1 7 6 1 Emergency Access Points 2 | . . 1 . 1 Alert Level 6 | . 1 3 2 . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . . 1 . Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . . . 1 . Transport Status 1 | . . . 1 . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 5 . . Scan Component 3 | . . 3 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 5 | . . 1 4 . Terminals 5 | . . 1 4 . Assimilate 3 | . . 1 2 . Botnet 1 | . . . 1 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 3 4 3 1 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 58 | . . 58 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked 1 | . . 1 . . Non-combat 1 | . . 1 . . Combat . | . . . . . Robot Hacks Applied 1 | . . 1 . . no_distress 1 | . . 1 . . Relay Couplers Released 9 | . . . . 9 Machine Destruction 5 | . . . . 5 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 2 | . . 1 1 . Largest Group 1 | . . 1 1 . Highest-Rated Group 10 | . . 10 10 . Highest-Rated Ally 10 | . . 10 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 4267 | 267 1066 1513 503 918 Spaces Moved 2012 | 111 401 520 521 459 Core 90 | 1 . 10 . 79 Treads 271 | . . 28 . 243 Legs . | . . . . . Wheels 917 | 110 401 406 . . Hover . | . . . . . Flight 734 | . . 76 521 137 Fastest Speed 26 | 50 80 80 26 26 Average Speed 84 | 90 80 98 26 136 Slowest Speed 300 | 100 80 275 26 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 13 | . . . 12 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 57 32 30 53 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 5 | . 2 2 . 1 Terrain Destroyed 5 | . 2 2 . 1 Melee 1 | . . . . 1 Projectile 4 | . 2 2 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 4181 | 219 1090 1381 854 637 Wait 1808 | 58 645 740 301 64 Move 1983 | 110 400 519 497 457 Hop 13 | . . . 12 1 Pick Up 28 | 6 3 11 8 . Fast Attach 33 | 7 . 7 3 16 Attach 17 | . 1 6 2 8 Detach 12 | . 1 3 2 6 Swap 34 | 3 6 12 5 8 Drop 24 | 2 2 8 11 1 Fire 183 | 33 32 74 13 31 Melee 40 | . . 1 . 39 Ram 3 | . . . . 3 Kick . | . . . . . Crush 3 | . . . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 268 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 1092 | -10/Materials | Discovered new exit (range 13) 1144 | -10/Materials | Discovered new exit (range 16) 1334 | -10/Materials | Entered another Materials area 1334 | -9/Materials | Evolved 2 slots: Utility x2 1368 | -9/Materials | Repaired Ion Engine 1626 | -9/Materials | Build established: Scavenger-Mutant 1880 | -9/Materials | Discovered new exit (range 10) 2292 | -9/Materials | Repaired Particle Gun 2459 | -9/Materials | Lost 4 parts (1p1n1u1w) 2847 | -9/Materials | Entered another Materials area 2847 | -8/Materials | Evolved 2 slots: Propulsion x2 3334 | -8/Materials | Discovered new exit (range 16) 3350 | -8/Materials | Identified exit to Garrison 3350 | -8/Materials | Entered Garrison 3372 | -8/Garrison | Triggered checkpoint 3377 | -8/Garrison | Garrison Relay disabled 3485 | -8/Garrison | Lost 4 parts (1p2n1u) 3488 | -8/Garrison | System corruption reached 10% 3572 | -8/Garrison | Triggered checkpoint 3759 | -8/Garrison | Discovered new exit (range 11) 3769 | -8/Garrison | Build established: Hacker-Mutant 3824 | -8/Garrison | Triggered checkpoint 4126 | -8/Garrison | Triggered checkpoint 4137 | -8/Garrison | Core integrity fell below 50% 4187 | -8/Garrison | Core integrity fell below 20% 4199 | -8/Garrison | Lost 5 parts (2u3w) 4268 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04220_ Acquired Surge Thruster. 04223_ Dropped Med. Storage Unit. 04224_ Acquired Pulse Rifle. 04232_ System corrupted: Component data lost. 04244_ Connecting with Garrison Terminal... >>Access(Emergency) Found 63 emergency access points. Map updated. 04250_ Z>=ZZ1O RCW%W8EZPGKUGKP4OR 04261_ Sneak attack on H-55 Commando. 04261_ H-55 Commando system offline. 04264_ H-55 Commando springs to life. 04264_ Slug penetrates H-55 Commando. 04264_ Machine disabled. 04264_ H-55 Commando suffers critical hit (Smash). 04264_ H-55 Commando destroyed. 04265_ System corrupted: Heat flow error (+262). 04265_ H-55 Commando springs to life. 04265_ Slug penetrates Wall. 04267_ Penetrated by Slug. 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