Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.28 @ 19:32:50 Player: Man of Plasma Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (98) 490 Value Destroyed (2783) 2783 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 5440 Bonus ------- Follower Combat Kills 47 Cogmind --------- Core Integrity 0/550 Matter 69/300 Energy 100/100 System Corruption 8% Temperature Warm (139) Movement Treading (250) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (3) ------- Heavy Assault Cannon (fused) > --- INVENTORY (15) --- Improved Sensor Array Tractor Beam Particle Cannon Particle Cannon Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Cannon > --- INVENTORY -------- Light Nuclear Core Armored Treads Improved Flight Unit Large Storage Unit Improved Sensor Array Light Armor Plating Particle Cannon Heavy Assault Cannon Heavy Assault Cannon Rocket Launcher Rocket Launcher [Rating: 31] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Protection Light Armor Plating Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 64 | 7 13 3 16 11 14 Power 13 | 2 3 1 3 1 3 Engine 8 | 2 2 . 2 1 1 Core 5 | . 1 1 1 . 2 Reactor . | . . . . . . Propulsion 10 | 2 . . 4 1 3 Treads 9 | 2 . . 3 1 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 19 | 1 5 2 5 3 3 Device 4 | . . 1 3 . . Storage 5 | 1 3 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 10 | . 2 1 2 2 3 Artifact . | . . . . . . Weapon 22 | 2 5 . 4 6 5 Energy Gun 3 | 1 . . . 2 . Energy Cannon 7 | . 2 . 3 . 2 Ballistic Gun 5 | 1 1 . . 2 1 Ballistic Cannon 3 | . 1 . . . 2 Launcher 2 | . . . 1 1 . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 6 | . . . 3 3 . Parts Lost 15 | . 2 . 4 . 9 Power 6 | . 2 . 1 . 3 Propulsion 3 | . . . 1 . 2 Utility 3 | . . . 1 . 2 Weapon 3 | . . . 1 . 2 Highest Loss Streak 6 | . 1 . 2 . 6 To Critical Strikes 1 | . . . 1 . . Average Backups 11 | . 7 12 13 14 9 Power . | . . 1 . . . Propulsion 2 | . . 1 3 4 1 Utility 4 | . 3 5 6 4 3 Weapon 3 | . 2 4 3 3 4 Tool/Special . | . . . . . . Unused Backups 14 | . 2 . 4 3 5 Power . | . . . . . . Propulsion 4 | . . . 3 . 1 Utility 3 | . . . . 2 1 Weapon 7 | . 2 . 1 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 99 100 97 98 90 Engine 7 | . 9 1 5 10 7 Core 4 | . 4 12 5 . . Treads 24 | . 27 28 21 22 26 Device 7 | . . 5 12 10 9 Storage 12 | . 15 14 11 10 9 Protection 10 | . 12 8 7 10 16 Energy Gun 1 | . 6 . . . . Energy Cannon 12 | . 7 14 21 11 7 Ballistic Gun 8 | . 5 14 3 15 3 Ballistic Cannon 3 | . 6 . 5 . 4 Launcher 2 | . . . 2 6 3 Peak Build Rating 31 | 6 10 14 23 25 31 Average Rating 17 | 5 8 11 20 24 28 On Entrance 12 | . 6 10 14 23 24 Naked Turns . | . . . . . . Heaviest Build 56 | 10 35 35 44 44 56 Greatest Support 63 | 40 40 40 40 43 63 Greatest Overweight (x) 2 | . . . 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 14 15 Most Carried 15 | 2 12 15 15 15 15 Average Carried 11 | . 7 12 13 14 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 12 14 15 14 5 Class Distribution -------------------- 45% | Mutant 33% | Skirmisher 21% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Skirmisher | -9/Storage Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 2341 | 329 424 84 405 596 503 Remotely 369 | . . . 82 37 250 Salvage Created 3475 | 130 406 101 1025 1184 629 Parts 214 | 8 21 9 74 64 38 Haulers Intercepted 7 | . 1 . 1 3 2 Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 75 | . 10 6 28 19 12 Melee 2 | . 1 . . 1 . Guns 17 | . 2 2 3 9 1 Cannons 50 | . 7 4 22 8 9 AOE 6 | . . . 3 1 2 Classes Destroyed 13 | 2 5 2 . 1 3 Worker 2 | 2 . . . . . Builder 3 | . . . . . 3 Hauler 7 | . 1 . 1 3 2 Recycler 4 | 1 . . . 2 1 Operator 6 | . 1 . 2 2 1 Watcher 5 | . 2 . 1 1 1 Swarmer 17 | . 3 1 13 . . Grunt 29 | . 7 . 7 9 6 Brawler 1 | . . . . 1 . Sentry 21 | . . 1 8 9 3 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Assembled 4 | . . 4 . . . Best Kill Streak 7 | 3 3 2 7 3 3 Combat Bots Only 6 | . 3 2 6 2 3 Max Kills in Single Turn 4 | 1 1 1 4 2 1 Gunslinging . | . . . . . . Exploded 3 | . . . 3 1 1 Melee 1 | . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 469 | . 42 14 163 98 152 Missed 109 | . 13 4 42 22 28 Hits 360 | . 29 10 121 76 124 Melee 2 | . . 1 . 1 . Projectile 358 | . 29 9 121 75 124 Critical Strikes 15 | . . . 5 2 8 Actively Blocked 1 | . . . . 1 . Damage Taken 5742 | . 307 96 1317 1127 2895 Core 923 | . 25 9 221 108 560 Absorbed by Shields . | . . . . . . Redirected to Shielding 102 | . 3 . . 95 4 Regen/Repaired (Parts) 890 | . 134 . . 698 58 Core Remaining (%) 67 | 100 . 86 . 17 . Volleys Fired 227 | 4 44 10 55 58 56 Largest 3 | 2 2 2 3 3 3 Hottest 169 | 60 168 91 169 136 129 Shots Fired 493 | 8 85 19 155 136 90 Gun 167 | 8 43 9 21 69 17 Cannon 303 | . 39 10 130 61 63 Launcher 20 | . . . 4 6 10 Special 3 | . 3 . . . . Kinetic 214 | 4 37 9 42 69 53 Thermal 259 | 4 48 10 109 61 27 Explosive 20 | . . . 4 6 10 Electromagnetic . | . . . . . . Robot Hit Streak 19 | 5 15 3 13 19 9 Robot Miss Streak 4 | 1 3 3 3 3 4 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 275 | 5 44 10 86 75 55 Core Hits 138 | 4 23 7 35 40 29 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 1 . 1 1 3 Destroy 1 | . . . . 1 . Blast 5 | . 1 . 1 . 3 Melee Attacks 1 | . . . . 1 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7117 | 60 638 188 1942 1637 2652 Guns 1329 | 60 260 54 138 587 230 Cannons 4628 | . 344 123 1615 712 1834 Explosions 1068 | . . . 182 303 583 Melee . | . . . . . . Ramming 92 | . 34 11 7 35 5 Kinetic 2927 | 25 315 54 296 587 1650 Thermal 3030 | 35 289 123 1457 712 414 Explosive 1068 | . . . 182 303 583 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 1 1 7 7 2 Average Corruption 4 | . 1 1 6 7 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 118 | . 6 14 20 74 4 Message Errors 21 | . 2 3 4 12 . Matter Fused 23 | . 2 4 5 11 1 Heat Flow Errors 17 | . . 1 6 9 1 Energy Discharges 18 | . . 3 . 15 . Parts Fused 4 | . . . . 3 1 Data Loss (minor) 17 | . . 2 3 12 . Data Loss (major) 6 | . . . . 6 . Misfires 2 | . 1 . . 1 . Alerts 5 | . 1 . 1 3 . Weapon Failures 5 | . . 1 1 2 1 Overload Shots . | . . . . . . Overflow Damage 136 | . . 12 11 . 113 Projectiles 136 | . . 12 11 . 113 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 8 | . 3 . . . 5 Impact . | . . . . . . Kinetic 8 | . 3 . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 58 | . . . 11 47 . Shots 3 | . . . 1 2 . Rammed 22 | . 12 3 3 3 1 Targets Rammed 24 | . 12 3 3 5 1 Kicked . | . . . . . . Crushed 2 | . . . . 2 . Highest Temperature 530 | 20 182 117 473 359 530 Average Temperature 104 | 15 46 47 129 76 161 Received Heat Transfer 1431 | . 99 9 285 417 621 Effects 9 | . . . 1 . 8 Shutdowns 3 | . . . 1 . 2 Interference 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . 4 1 1 Heat Transferred 5557 | 75 635 222 2627 1295 703 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 90 | 100 100 100 75 85 98 Level 1 9 | . . . 24 14 1 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 309 | 10 72 77 309 250 208 Initial 128 | . . . . 128 105 Average 87 | . 9 6 111 166 140 Influence Increases 2609 | 15 320 118 937 744 475 Destroy 0b10 Robot/C 1480 | . 200 100 560 380 240 Destroy 0b10 Robot/NC 140 | 15 20 . 25 40 40 Destroy Leader 434 | . 56 10 154 138 76 Allied During Kill 8 | . . 8 . . . Successful Hack 145 | . 27 . 31 54 33 Select Force Hacks 30 | . . . 30 . . Disable Machine 165 | . 15 . 75 60 15 Destroy Structure 162 | . 2 . 32 57 71 Lose Combat Pursuer 45 | . . . 30 15 . Influence Decreases 2421 | 15 320 118 633 798 537 Entered New Map 321 | . . . . 176 145 Time Decay 1810 | 15 320 98 453 622 302 Lost Part 120 | . . . 30 . 90 Lost Ally 20 | . . 20 . . . Purge Threat 150 | . . . 150 . . Squads Dispatched 12 | . 3 . 3 3 3 Investigation 6 | . 3 . 1 2 . Extermination . | . . . . . . Reinforcement 6 | . . . 2 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 7 | . 1 . 3 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | . 20 9 45 28 17 Peak Tracking Total 8 | . 4 3 8 4 7 Tactical Retreats 3 | . . . 2 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 7 | . 2 . 1 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 11 | . 1 . 5 4 1 Max in Single Turn 1 | . 1 . 1 1 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 37 | . 10 . 10 11 6 Terminals 24 | . 8 . 7 6 3 Fabricators . | . . . . . . Repair Stations 5 | . 1 . 1 2 1 Recycling Units 5 | . 1 . . 2 2 Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 123 | . 31 . 36 41 15 Successful 71 | . 17 . 17 30 7 Failed 52 | . 14 . 19 11 8 Catastrophic 7 | . 2 . 3 2 . Database Lockouts . | . . . . . . Manual 64 | . 23 . 19 10 12 Terminals 72 | . 24 . 26 14 8 Fabricators . | . . . . . . Repair Stations 31 | . 5 . 4 20 2 Recycling Units 13 | . 2 . . 6 5 Scanalyzers 6 | . . . 6 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 14 | . 3 . 5 5 1 Robot Analysis 2 | . . . . 2 . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Terminal Index 2 | . 1 . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 3 | . 1 . . 1 1 Assault Status 1 | . . . . 1 . Recall Investigation 2 | . 1 . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 25 | . 5 . . 18 2 Scan Component 13 | . 3 . . 9 1 Repair 12 | . 2 . . 9 1 Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 2 | . . . . 2 . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 25 | . 9 . 8 4 4 Terminals 19 | . 7 . 7 2 3 Botnet 7 | . 2 . 2 2 1 Skim 12 | . 5 . 5 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . . 2 1 Reject 2 | . 1 . . 1 . Mask 3 | . 1 . . 1 1 Scanalyzers 1 | . . . 1 . . Extract 1 | . . . 1 . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . 1 . 1 1 . Used 2 | . . . 1 1 . Hacking Detections 32 | . 8 . 9 9 6 Full Trace Events 9 | . 4 . 2 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 12 | . 2 . . 9 1 Time 429 | . 52 . . 345 32 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 1 | . . . . 1 . find_recycling 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 40 | . . 40 . . . Highest-Rated Ally 16 | . . 16 . . . Total Orders . | . . . . . . Ally Attacks 24 | . . 24 . . . Total Damage 182 | . . 182 . . . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Active Infowar (turns) 4138 | . . 378 1024 2062 674 Sensors 4138 | . . 378 1024 2062 674 Robot Analysis Total 2 | . . . . 2 . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 7316 | 142 1860 1013 1514 2114 673 Spaces Moved 3236 | 77 983 600 612 734 230 Core 3 | 3 . . . . . Treads 3233 | 74 983 600 612 734 230 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 165 165 Average Speed 175 | 155 160 160 197 194 168 Slowest Speed 330 | 160 160 160 250 250 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 61 | 3 94 85 77 82 25 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 4 | . . 2 2 . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 8 | . 2 . 6 . . Terrain Destroyed 175 | . 2 . 34 55 84 Melee . | . . . . . . Projectile 22 | . 2 . 1 . 19 AOE 153 | . . . 33 55 65 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 4381 | 89 1173 630 794 1285 410 Wait 698 | . 93 11 80 436 78 Move 3231 | 76 982 599 611 733 230 Hop . | . . . . . . Pick Up 57 | 2 18 2 13 17 5 Fast Attach 25 | 6 3 . 1 10 5 Attach 19 | . 2 . 5 2 10 Detach 1 | . . . . . 1 Swap 58 | 1 10 4 14 18 11 Drop 40 | . 9 1 12 5 13 Fire 227 | 4 44 10 55 58 56 Melee 1 | . . . . 1 . Ram . | . . . . . . Kick . | . . . . . . Crush 24 | . 12 3 3 5 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 3) 932 | -10/Materials | Discovered new exit (range 9) 1030 | -10/Materials | Discovered new exit (range 9) 1159 | -10/Materials | Discovered new exit (range 12) 1349 | -10/Materials | Discovered new exit (range 3) 1419 | -10/Materials | Repaired Lgt. Treads 1446 | -10/Materials | Repaired Lgt. Treads 2003 | -10/Materials | Entered Mines 2008 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2031 | -10/Mines | Met a Derelict bent on vengeance 2358 | -10/Mines | Assembled infested the area 2501 | -10/Mines | Learned location of Storage (-9) 2630 | -10/Mines | Learned Materials emergency access door positions 3005 | -10/Mines | Discovered new exit (range 8) 3016 | -10/Mines | Entered Materials 3016 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3361 | -9/Materials | Build established: Tank 3363 | -9/Materials | Discovered new exit (range 9) 3799 | -9/Materials | Build established: Skirmisher 3852 | -9/Materials | Discovered new exit (range 15) 4079 | -9/Materials | Identified exit to Mines 4079 | -9/Materials | Identified exit to Storage 4165 | -9/Materials | Learned location of Zion (-7) 4217 | -9/Materials | Discovered new exit (range 16) 4221 | -9/Materials | Core integrity fell below 50% 4242 | -9/Materials | Learned Storage stockpile data 4294 | -9/Materials | Build established: Tank 4310 | -9/Materials | Loaded intel: 10 trap records 4366 | -9/Materials | Learned location of 1 exit from Storage 4449 | -9/Materials | Identified exit to Materials 4449 | -9/Materials | Learned location of 1 exit from Materials 4530 | -9/Materials | Entered Storage 4892 | -9/Storage | Build established: Skirmisher 5504 | -9/Storage | Repaired Rocket Launcher 5531 | -9/Storage | Repaired Weapon Shielding 5878 | -9/Storage | Repaired Cld. Ion Engine 5917 | -9/Storage | Repaired Imp. Sensor Array 5945 | -9/Storage | Repaired Lrg. Storage Unit 6175 | -9/Storage | Repaired Arm. Treads 6208 | -9/Storage | Repaired Rocket Launcher 6260 | -9/Storage | Repaired Adv. Beam Cannon 6312 | -9/Storage | Repaired Imp. Assault Rifle 6639 | -9/Storage | Core integrity fell below 20% 6644 | -9/Storage | Entered Materials 6644 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6645 | -8/Materials | Identified exit to Factory 6837 | -8/Materials | Repaired Rocket Launcher 7148 | -8/Materials | Build established: Tank 7215 | -8/Materials | Core integrity fell below 50% 7248 | -8/Materials | Core integrity fell below 20% 7284 | -8/Materials | Lost 6 parts (2p1n1u2w) 7318 | -8/Materials | Crushed by falling debris 7318 | -8/Materials | Smashed by cave-in Last Messages --------------- 07308_ Acquired 1 matter. 07308_ Acquired 3 matter. 07308_ Acquired 25 matter. 07308_ Acquired 10 matter. 07308_ Acquired 37 matter. 07308_ Acquired 6 matter. 07310_ Slug penetrates G-47 Trooper. 07310_ G-47 Trooper destroyed. 07312_ Critical hit (Burn: +37). 07312_ Y-45 Defender Imp. Ion Engine blasted off. 07313_ K-01 Serf collects debris. 07315_ Y-45 Defender destroyed. 07317_ K-01 Serf collects debris. 07318_ The unstable cave ceiling collapses. 07318_ Crushed by falling debris. 07318_ Lgt. Nuclear Core destroyed. 07318_ System corrupted by crushing effect (+4). 07318_ Broken Arm. Treads destroyed. 07318_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ????##########???? | | ??????????????????????????????? ????# #???? | | ??????????????????????????????? ????# """" #???? | | ??????????????????????????????? ????# """" ##### | | ??????????????????????????????# ????# """" # | | ??????????????????????????????# #???# #"" | | ??????????????????????????????# #???#""" #"Y | | ??????????????????????????????#?#???#"Y ! #"" | | ??????????????????????????????# #???#"""]=! # | | ?????????????????#!???????##### #???# # | | ?????????????????# ??????# ##########+######+ | | ?????????????????# "?????# %* | | ?????????????????# ""????# *= | | ????????????# ???# ????# r ] != | | ???????????## ??? !?## ###/###%% ####### | | ???????##### =###+#;;##;####### #= #?????# | | ??????? ;@ [! #??# # #?##### | | ???????? % H/%[! #??# # #?# | | ???????? =#==[ #??# # #?# | | ????????## # k # ### ##% ]#??# ## #?# | | ????????# # ####??#!## ######### ####### | | ????????# ? #??"]##%%*%# #? | | ????????# % """ ###;+;# ^ #? | | ???????# %%%% = ^ #? | | ?????????# ###""####### """ #? | | ?????????# = #?##"######### ^""""" #? | | ????????#% %*= #??## # ^ """"" [#? | | ???????#"" #???# """ #^ """"" #? | | ???????# " #???# """ # """ "T" ## | | ???????##"##########???# """ # """ | | ????????#??????????????# + | | ???????????????????????# """ # | | ???????????????????????# """ ####+############# | | ???????????????????????# """ #? ??????????? | | ???????????????????????# # [#?????????? | | ?????????????????????????######## """ #?????????? | | ????????????????????????????????# """ #?????????? | | ????????????????????????????????# """ !#?????????? | | ????????????????????????????????# #?????????? | | ????????????????????????????????########?????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 364 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Shotgun | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 56% | -10/Materials Lgt. Treads | 47% | -10/Materials Rocket Launcher | 8% | -9/Storage Weapon Shielding | 4% | -9/Storage Cld. Ion Engine | 32% | -9/Storage Imp. Sensor Array | 31% | -9/Storage Lrg. Storage Unit | 74% | -9/Storage Arm. Treads | 5% | -9/Storage Rocket Launcher | 68% | -9/Storage Adv. Beam Cannon | 56% | -9/Storage Imp. Assault Rifle | 67% | -9/Storage Rocket Launcher | 17% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed MicrowarpLightpackWeb Manual? 0 Play Time 01:08:56 Cumulative 34.4 hours Start 2025.06.28 @ 11:36:43 End 2025.06.28 @ 19:32:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcba8ae3-7158-4dea-9d28-9eeb2db64189