Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 02:05:38 Player: w0rldd3str0y3r Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (101) 505 Value Destroyed (3206) 3206 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (892) 892 TOTAL SCORE: 7823 Bonus ------- High Alert Combat Kills 320 Follower Combat Kills 27 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -355 Cogmind --------- Core Integrity 0/700 Matter 17/300 Energy 69/100 System Corruption 2% Temperature Danger (463) Movement Core (950) Ox18 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Core Analyzer > --- WEAPON (4) ------- Gauss Rifle Flak Gun Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (20) --- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Coolant Injector Launcher Guidance Computer Core Analyzer Core Analyzer Core Analyzer Improved Light Armor Plating Mini Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Core Analyzer Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Minigun Enhanced Autogun Mini Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Advanced Treads Coolant Injector Launcher Guidance Computer Core Analyzer Core Analyzer Core Analyzer Kinecellerator Improved Light Armor Plating Medium Insulated Plating Medium Insulated Plating Gauss Rifle Flak Gun Mini Assault Cannon Mini Assault Cannon [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Core Analyzer Device Thief Drone Bay Storage High-capacity Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Slots Evolved 6 | . . . 2 2 . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 2 | . . . 1 1 . . . . Weapon 2 | . . . 1 1 . . . . Parts Attached 107 | 9 4 7 6 28 14 15 14 10 Power 7 | 1 . 1 1 2 . 1 1 . Engine 7 | 1 . 1 1 2 . 1 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 30 | 2 . 2 1 4 6 5 9 1 Treads 14 | 1 . . 1 . 2 2 7 1 Leg 7 | . . . . . 2 3 2 . Wheel 9 | 1 . 2 . 4 2 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 27 | 3 1 2 1 10 2 1 2 5 Device 9 | 2 . 1 1 2 1 . . 2 Storage 4 | 1 1 . . 2 . . . . Processor 3 | . . . . 3 . . . . Hackware . | . . . . . . . . . Protection 11 | . . 1 . 3 1 1 2 3 Artifact . | . . . . . . . . . Weapon 43 | 3 3 2 3 12 6 8 2 4 Energy Gun 12 | 3 2 . 3 2 1 1 . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 11 | . . . . 1 2 4 1 3 Ballistic Cannon 11 | . . . . 6 3 . 1 1 Launcher 7 | . 1 1 . 2 . 3 . . Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 2 . 2 1 . Parts Lost 35 | . . 1 1 12 6 1 . 14 Power 3 | . . . 1 . . 1 . 1 Propulsion 12 | . . 1 . 4 2 . . 5 Utility 10 | . . . . 3 2 . . 5 Weapon 10 | . . . . 5 2 . . 3 Highest Loss Streak 14 | . . 1 1 4 3 1 . 14 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 100 99 92 86 91 96 98 83 Engine 9 | . 14 14 9 8 9 7 7 4 Treads 10 | . 14 14 19 4 7 . 24 24 Leg 3 | . . . . . 2 16 5 . Wheel 7 | . 14 13 2 12 7 . . . Device 7 | . 14 11 17 9 7 . . 4 Storage 10 | . 14 14 11 12 9 9 7 7 Processor 6 | . . . . 9 9 9 7 7 Protection 7 | . . 2 . 4 9 17 15 4 Energy Gun 6 | . 27 3 19 7 4 1 . . Energy Cannon 1 | . . . . 4 . . . . Ballistic Gun 9 | . . . . . 13 28 20 16 Ballistic Cannon 6 | . . . . 12 12 . 1 9 Launcher 4 | . . 13 11 . . 5 7 . Special Weapon 1 | . . 10 2 . . . . . Peak Build Rating 40 | 9 8 14 19 33 34 37 38 40 Average Rating 24 | 6 7 11 16 25 30 31 35 34 On Entrance 19 | . 7 8 14 19 26 32 30 37 Naked Turns . | . . . . . . . . . Heaviest Build 78 | 15 21 21 28 77 73 75 78 78 Greatest Support 80 | 20 10 20 40 40 25 25 80 80 Greatest Overweight (x) 24 | 1 2 2 2 7 7 6 24 18 Average Overweight (x) 2 | . 1 1 . 1 6 2 . . Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 20 Average Capacity 15 | 7 9 10 10 12 20 20 20 20 Most Carried 20 | 7 10 10 10 18 20 20 20 20 Average Carried 13 | 4 8 9 8 9 18 19 18 17 Final Capacity 20 | 8 10 10 10 20 20 20 20 20 Final Carried 20 | 7 10 10 8 18 20 20 20 12 Class Distribution -------------------- 26% | Mutant 19% | Scavenger-Gunner 19% | Scavenger-Tank 12% | Skirmisher 9% | Bomber 4% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Matter Collected 2927 | 146 144 275 60 815 585 361 509 32 Remotely . | . . . . . . . . . Salvage Created 3461 | 47 171 55 187 1473 552 345 529 102 Parts 198 | 5 7 2 10 71 25 33 38 7 Haulers Intercepted 6 | . 1 . . 3 . 1 1 . Recyclers Shooed 4 | . . . . 2 . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Combat Hostiles Destroyed 84 | . 5 10 5 28 15 9 7 5 Guns 39 | . 3 . 3 9 9 4 6 5 Cannons 20 | . . . . 13 6 . 1 . AOE 25 | . 2 10 2 6 . 5 . . Classes Destroyed 18 | 1 3 2 2 8 1 1 . . Worker 2 | . . 1 . . . . 1 . Builder 2 | . . . . 2 . . . . Tunneler 4 | 3 . . . 1 . . . . Hauler 6 | . 1 . . 3 . 1 1 . Recycler 3 | . . . . 1 . . 2 . Operator 1 | . . . . . . 1 . . Drone 1 | . . . 1 . . . . . Watcher 5 | . . . . 3 . 2 . . Swarmer 15 | . 2 3 2 . 4 4 . . Cutter 5 | . . . . 2 . . . 3 Grunt 38 | . 3 . 3 16 8 2 5 1 Duelist 1 | . . . . 1 . . . . Sentry 9 | . . . . 4 1 2 1 1 Specialist 4 | . . . . 4 . . . . Hunter 3 | . . . . 1 1 1 . . Programmer 2 | . . . . . 1 . 1 . Zionite 1 | . . . 1 . . . . . Assembled 7 | . . 7 . . . . . . Best Kill Streak 6 | 2 5 3 2 6 4 3 3 3 Combat Bots Only 5 | . 2 3 2 5 4 2 3 3 Max Kills in Single Turn 4 | 1 1 3 3 4 2 3 1 2 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 3 1 3 . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Hostile Shots Fired 647 | . 17 17 12 116 86 64 31 304 Missed 169 | . 7 8 4 31 22 23 12 62 Damage Taken 6479 | . 98 178 118 1717 978 601 253 2536 Core 1302 | . 19 41 11 189 197 134 29 682 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 11 | . . . . . . . 11 . Core Remaining (%) 69 | 100 . 76 97 . . 5 . . Volleys Fired 230 | 6 16 15 11 73 39 28 20 22 Largest 4 | 2 2 2 3 4 4 4 3 4 Hottest 192 | 100 100 80 120 192 136 106 96 146 Shots Fired 558 | 12 32 23 23 188 92 75 60 53 Gun 318 | 12 29 8 21 64 39 67 49 29 Cannon 205 | . . . . 117 53 . 11 24 Launcher 35 | . 3 15 2 7 . 8 . . Special . | . . . . . . . . . Kinetic 346 | . . . . 78 88 67 60 53 Thermal 127 | 12 29 8 11 67 . . . . Explosive 35 | . 3 15 2 7 . 8 . . Electromagnetic 50 | . . . 10 36 4 . . . Robot Hit Streak 16 | 6 8 3 6 16 7 7 9 6 Robot Miss Streak 5 | 1 3 3 3 4 5 5 3 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 314 | 10 19 8 12 109 53 30 37 36 Core Hits 199 | 3 11 16 13 62 31 22 23 18 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 11 | 3 2 . . 4 2 . . . Burn 6 | 3 2 . . 1 . . . . Destroy 1 | . . . . . 1 . . . Blast 2 | . . . . 1 1 . . . Corrupt 2 | . . . . 2 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8175 | 125 337 657 423 2856 1153 918 694 1012 Guns 3448 | 125 233 49 182 790 550 527 517 475 Cannons 2764 | . . . . 1475 603 . 149 537 Explosions 1924 | . 104 604 241 584 . 391 . . Melee . | . . . . . . . . . Ramming 39 | . . 4 . 7 . . 28 . Kinetic 4267 | . . . . 965 1097 527 666 1012 Thermal 1435 | 125 233 49 87 941 . . . . Explosive 1827 | . 104 604 241 487 . 391 . . Electromagnetic 607 | . . . 95 456 56 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . 3 4 4 2 2 Average Corruption 3 | . . . . 2 3 4 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 56 | . . . . 7 22 22 4 1 Message Errors 16 | . . . . 2 8 6 . . Matter Fused 9 | . . . . 3 4 1 1 . Heat Flow Errors 4 | . . . . 1 . 2 1 . Energy Discharges 8 | . . . . . 4 2 1 1 Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 6 | . . . . . 2 3 1 . Data Loss (major) 4 | . . . . 1 3 . . . Misfires 1 | . . . . . 1 . . . Alerts 1 | . . . . . . 1 . . Weapon Failures 6 | . . . . . . 6 . . Overload Shots . | . . . . . . . . . Overflow Damage 144 | . 27 26 . 58 . . . 33 Projectiles 34 | . . . . 1 . . . 33 Explosions 110 | . 27 26 . 57 . . . . Melee . | . . . . . . . . . Knockbacks 24 | . . . . 8 7 . 2 7 Impact . | . . . . . . . . . Kinetic 22 | . . . . 7 7 . 2 6 Secondary 2 | . . . . 1 . . . 1 Self-Inflicted Damage 288 | . . 43 . 188 . 57 . . Shots 10 | . . 2 . 5 . 3 . . Rammed 6 | . . 3 . 1 . . 2 . Targets Rammed 7 | . . 3 . 1 . . 3 . Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . 1 . Highest Temperature 676 | 78 135 54 102 676 606 282 294 628 Average Temperature 156 | 42 52 21 34 187 185 66 110 372 Received Heat Transfer 2385 | . 30 . 42 666 369 162 123 993 Effects 61 | . . . . 31 11 . 1 18 Shutdowns 7 | . . . . 6 1 . . . Energy Bleed 11 | . . . . 5 2 . . 4 Interference 13 | . . . . 3 2 . 1 7 Matter Decay 8 | . . . . 2 4 . . 2 Short Circuit 5 | . . . . 3 . . . 2 Damage (minor) 5 | . . . . 2 1 . . 2 Damage (major) 10 | . . . . 10 . . . . Damage (core) 2 | . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | 1 3 . . 2 . . . . Heat Transferred 3788 | 592 851 148 247 1950 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Peak Influence 675 | 15 174 249 173 578 675 489 322 238 Initial 375 | . 9 67 . 72 375 328 221 168 Average 326 | 4 104 111 100 415 571 372 241 191 Maximum Alert Level 2 | . . 1 . 2 2 2 1 1 Low Security (%) 30 | 100 100 83 100 6 . . 13 67 Level 1 31 | . . 16 . 38 7 56 86 32 Level 2 37 | . . . . 54 92 43 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 1 . . 9 . . 4 . Investigation 2 | . 1 . . 1 . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 5 | . . . . 4 . . 1 . Assault . | . . . . . . . . . Garrison 6 | . . . . 4 . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Distress Signals 4 | . . . 1 2 . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 113 | . 7 12 9 37 15 15 8 10 Peak Tracking Total 12 | . 3 3 4 12 5 4 3 9 Tactical Retreats 11 | . . . 1 7 1 1 . 1 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Traps Triggered 12 | . 1 . 1 4 6 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Machines Disabled 5 | . 1 . . 3 . . . 1 Max in Single Turn 1 | . 1 . . 1 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Machines Accessed 9 | . 1 1 3 2 1 . 1 . Terminals 6 | . 1 . 3 1 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 13 | . 1 1 4 4 1 . 2 . Successful 5 | . . 1 1 1 . . 2 . Failed 8 | . 1 . 3 3 1 . . . Catastrophic 6 | . 1 . 3 1 1 . . . Database Lockouts . | . . . . . . . . . Manual 6 | . 1 . 3 2 . . . . Terminals 8 | . 1 . 4 2 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . 2 . . 2 . Terminal Hacks 2 | . . 1 1 . . . . . Robot Analysis 1 | . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 2 . Unlock Access 2 | . . . . 1 . . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 . 2 1 1 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . Programmers 3 | . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 81 | . . 81 81 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders 3 | . . . . 3 . . . . EXPLORE 3 | . . . . 3 . . . . Ally Attacks 53 | . . 9 16 28 . . . . Total Damage 289 | . . 103 67 119 . . . . Kills 4 | . . 2 1 1 . . . . Allies Corrupted 1 | . . . 1 . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 13 | . . . 3 10 . . . . Drone Recoveries 10 | . . . 2 8 . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Turns Passed 5794 | 112 266 884 358 1546 1099 765 601 163 Spaces Moved 3142 | 82 149 764 204 948 459 196 286 54 Core 8 | 6 . . . . . . 1 1 Treads 625 | 3 . 16 131 167 . 14 241 53 Legs 293 | . . . . . 67 182 44 . Wheels 2216 | 73 149 748 73 781 392 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 95 110 95 170 260 160 160 Average Speed 144 | 90 95 104 142 122 193 317 168 174 Slowest Speed 1250 | 160 110 160 160 185 260 540 1250 950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 4 36 91 25 40 49 17 5 16 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 253 | . 7 96 15 68 . 65 2 . Melee . | . . . . . . . . . Projectile 26 | . . . . 23 . 1 2 . AOE 227 | . 7 96 15 45 . 64 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Total 3951 | 103 239 828 251 1191 595 287 365 92 Wait 268 | . 67 31 20 69 21 35 20 5 Move 3133 | 81 148 763 203 947 457 195 285 54 Hop . | . . . . . . . . . Pick Up 70 | 7 3 3 3 31 10 3 10 . Fast Attach 39 | 7 . 2 4 14 2 8 1 1 Attach 35 | . . . 1 12 9 . 5 8 Detach 16 | . . . 2 7 3 2 1 1 Swap 33 | 2 4 5 1 2 3 7 8 1 Drop 60 | . 1 6 6 24 2 9 12 . Fire 230 | 6 16 15 11 73 39 28 20 22 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 7 | . . 3 . 1 . . 3 . Escape Stasis 48 | . . . . . 48 . . . Rewire 12 | . . . . 11 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 379 | -10/Materials | Entered Mines 383 | -10/Mines | Escorted by a lone wolf Derelict 403 | -10/Mines | Learned location of Storage (-7) 434 | -10/Mines | Assembled infested the area 696 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 770 | -10/Mines | Discovered new exit (range 13) 776 | -10/Mines | Learned 2 Materials zone layouts 801 | -10/Mines | Found the Drone Emporium 806 | -10/Mines | Found Prototype Device 806 | -10/Mines | Identified Thief Drone Bay 983 | -10/Mines | Discovered new exit (range 5) 1263 | -10/Mines | Entered Materials 1263 | -9/Materials | Accompanied by 3 allies 1263 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1264 | -9/Materials | Identified exit to Mines 1268 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1549 | -9/Materials | Discovered new exit (range 4) 1621 | -9/Materials | Entered another Materials area 1621 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1755 | -8/Materials | Lost 3 parts (1u2w) 1910 | -8/Materials | Garrison activated, responded to threat 2602 | -8/Materials | Garrison activated, responded to threat 2767 | -8/Materials | Build established: Bomber 3064 | -8/Materials | Lost 4 parts (1n1u2w) 3166 | -8/Materials | Identified exit to Garrison 3167 | -8/Materials | Entered Garrison 3233 | -8/Garrison | Triggered checkpoint 3447 | -8/Garrison | Triggered checkpoint 3489 | -8/Garrison | Build established: Scavenger-Gunner 3594 | -8/Garrison | Core integrity fell below 50% 3725 | -8/Garrison | Triggered checkpoint 3897 | -8/Garrison | Discovered new exit (range 13) 4071 | -8/Garrison | Triggered checkpoint 4111 | -8/Garrison | Lost 3 parts (1n2u) 4214 | -8/Garrison | Installed Relay Interface Framework 4232 | -8/Garrison | Discovered new exit (range 12) 4266 | -8/Garrison | Entered Materials 4828 | -8/Materials | Build established: Scavenger-Tank 4924 | -8/Materials | Core integrity fell below 20% 4966 | -8/Materials | Discovered new exit (range 16) 5031 | -8/Materials | Entered Factory 5031 | -7/Factory | Evolved 2 slots: Propulsion x2 5504 | -7/Factory | Garrison activated, responded to threat 5630 | -7/Factory | Identified exit to Garrison 5632 | -7/Factory | Entered Garrison 5702 | -7/Garrison | Triggered checkpoint 5773 | -7/Garrison | Core integrity fell below 50% 5781 | -7/Garrison | Core integrity fell below 20% 5795 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05767_ Lgt. Treads destroyed. 05769_ Overheating: Energy bleed (-3). 05770_ Lgt. Treads destroyed. 05772_ Overheating: Matter decay (-12). 05773_ Overheating: Core damaged (-91). 05774_ Adv. Treads broken. 05774_ Overheating: Short circuit. 05775_ Overheating: Mni. Assault Cannon damaged (-47). 05776_ Overheating: System interference. 05776_ Mni. Assault Cannon temporarily disabled. 05781_ Overheating: Energy bleed (-2). 05781_ Broken Adv. Treads destroyed. 05783_ G-47 Trooper destroyed. 05784_ Y-54 Guardian destroyed. 05787_ Flak Gun broken. 05787_ Overheating: Short circuit. 05789_ Acquired 17 matter. 05790_ Overheating: System interference. 05790_ Gauss Rifle temporarily disabled. 05791_ Overheating: Matter decay (-3). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????# ??????????????? | | ???????????????????????????????# ??????????????? | | ???????????????????????????????# ??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????" #??????????????? | | ???????????????????????????????" #??????????????? | | ???????????????????????#???????" #??????????????? | | ???????????????????????# ??????# #??????????????? | | ?????????????????????###+####### ################ | | ?????????????????????#%%=g% | | ????????????????????## g%@ | | ????????????????????# g= | | ????????????????????## ######################### | | ?????????????????????# %%#???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# % #???????????????????????? | | ???????????????#?????# ! #???????????????????????? | | ???????????????# ???#/%*#???????????????????????? | | ??????????# ## ##=!%#???????????????????????? | | ??????????# % #???????????????????????? | | ??????????+ #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# ## ## #???????????????????????? | | ??????????#????# ?# #???????????????????????? | | ?????????????? ?? ???????????????????????? | | ????????????? ?? ???????????????????????? | | ???????????? ??? ??????????????????????? | | ??????????" ??? ??????????????????????? | | ??????????# ## ????# ##??????????????????????? | | ??????????# ?# ????? #???????????????????????? | | ??????????# ?? ?????? ???????????????????????? | | ??????????????? ?????? ???????????????????????? | | ?????????????? ??????? #???????????????????????? | | ??????????????????????####???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Resistance: EM 20 Evasion (%) 44 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed BattleMicrowarpMultitool Manual? 0 Play Time 00:55:01 Cumulative 22.8 hours Start 2025.02.17 @ 01:13:12 End 2025.02.17 @ 02:05:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 815ba13e-6107-4d86-a3f3-3d6875d71c23