Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.22 @ 21:04:19 Player: szymekc Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (70) 350 Value Destroyed (1908) 1908 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3030) 3030 TOTAL SCORE: 9028 Bonus ------- High Alert Combat Kills 30 Entered Garrisons 200 Used RIF Installer 500 Delivered SUBCON Basin 2000 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 153/300 Energy 62/100 System Corruption 12% Temperature Cool (1) Movement Flying (35) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag Array Cesium-ion Thruster > --- UTILITY (7) ------ A0-MCA's Component Scanner Tech Extrapolator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Signal Interpreter Heavy Plasma Cannon CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Wheel Overtuned Scrapsphere > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array A0-MCA's Component Scanner Tech Extrapolator > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Nuclear Core Light Treads Armored Treads Armored Leg Compact Wheel Gravmag Array Advanced Heat Sink Hardlight Generator Long-range Tractor Beam Subdweller Beam Cannon Heavy Particle Cannon Magnetic Acceleration Cannon Improved Proton Missile Launcher Mini Grenade Launcher Remote Datajack CPS Tube Heavy Hammer DRS Beacon [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Tech Extrapolator Protection Core Shielding Weapon Subdweller Beam Cannon Energy Gun EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Slots Evolved 8 | . . . . . 8 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . Utility 5 | . . . . . 5 . . . Weapon . | . . . . . . . . . Parts Attached 88 | 7 10 16 6 9 34 1 2 3 Power 7 | 1 1 2 . 1 2 . . . Engine 5 | 1 1 2 . . 1 . . . Core 2 | . . . . 1 1 . . . Reactor . | . . . . . . . . . Propulsion 30 | 2 3 5 2 6 9 1 1 1 Treads 13 | 2 3 1 . 2 5 . . . Leg 1 | . . . . . 1 . . . Wheel 12 | . . 4 2 4 2 . . . Hover 2 | . . . . . 1 . . 1 Flight 2 | . . . . . . 1 1 . Utility 18 | 2 2 1 4 1 7 . 1 . Device 9 | 1 . . 2 . 5 . 1 . Storage 5 | 1 1 1 1 1 . . . . Processor 3 | . . . 1 . 2 . . . Hackware . | . . . . . . . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 33 | 2 4 8 . 1 16 . . 2 Energy Gun 7 | . 2 4 . . 1 . . . Energy Cannon 11 | . . 3 . . 6 . . 2 Ballistic Gun 5 | 2 2 1 . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . Launcher 2 | . . . . . 2 . . . Special Weapon 3 | . . . . . 3 . . . Impact Weapon 2 | . . . . . 2 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 27 | . 1 5 1 . 17 . 1 2 Power 3 | . . . . . 3 . . . Propulsion 8 | . . 2 . . 5 . . 1 Utility 7 | . 1 . 1 . 4 . . 1 Weapon 9 | . . 3 . . 5 . 1 . Highest Loss Streak 10 | . 1 2 1 . 10 . 1 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 96 99 100 100 81 26 38 35 Engine 10 | . 14 14 14 9 4 . . . Core 2 | . . . . 4 6 . . . Treads 8 | . 27 21 . . 11 . . . Wheel 17 | . . 5 28 27 11 . . . Device 3 | . 6 . 10 . 14 . 6 5 Storage 12 | . 14 14 14 14 5 . . . Processor 7 | . . . 2 14 10 13 13 13 Protection 3 | . 5 14 1 . . . . . Energy Gun 4 | . 8 20 . . . . . . Energy Cannon 12 | . . 4 28 17 3 . . . Ballistic Gun 3 | . 19 2 . . . . . . Special Melee Weapon 4 | . . . . 10 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 81 | 14 32 38 62 57 81 8 10 2 Greatest Support 44 | 40 40 40 40 42 44 20 20 5 Greatest Overweight (x) 18 | 4 . 1 4 18 4 . . . Average Overweight (x) 1 | . . . 2 2 2 . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 5 5 5 Average Capacity 17 | 7 13 15 19 20 18 5 5 5 Most Carried 20 | 2 15 15 20 20 20 5 5 5 Average Carried 14 | 1 10 14 16 15 14 4 4 4 Final Capacity 20 | 8 15 15 20 20 5 5 5 5 Final Carried 20 | 2 13 15 6 20 4 5 5 5 Class Distribution -------------------- 73% | Mutant 24% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Matter Collected 1430 | 286 520 144 100 90 290 . . . Remotely . | . . . . . . . . . Salvage Created 2782 | 100 769 485 198 . 1230 . . . Parts 150 | 5 46 27 12 . 60 . . . Haulers Intercepted 3 | . 2 . . . 1 . . . Recyclers Shooed 3 | 1 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Combat Hostiles Destroyed 47 | . 17 11 2 . 17 . . . Guns 22 | . 15 6 . . 1 . . . Cannons 13 | . . 3 2 . 8 . . . AOE 7 | . 1 1 . . 5 . . . Classes Destroyed 16 | 2 6 1 1 . 6 . . . Worker 7 | . . . . . 7 . . . Builder 4 | . 1 . . . 3 . . . Tunneler 2 | 1 . . . . 1 . . . Hauler 3 | . 2 . . . 1 . . . Recycler 4 | 1 1 . 1 . 1 . . . Operator 1 | . 1 . . . . . . . Watcher 2 | . 1 . . . 1 . . . Swarmer 12 | . 7 3 . . 2 . . . Saboteur 1 | . . . . . 1 . . . Grunt 17 | . 10 . . . 7 . . . Protector 1 | . . . . . 1 . . . Sentry 3 | . . . 2 . 1 . . . Hunter 1 | . . . . . 1 . . . Programmer 3 | . . . . . 3 . . . Heavy 1 | . . . . . 1 . . . Subdweller 8 | . . 8 . . . . . . Best Kill Streak 11 | 2 4 3 1 . 11 . . . Combat Bots Only 9 | . 3 3 1 . 9 . . . Max Kills in Single Turn 4 | 1 2 1 1 . 4 . . . Gunslinging . | . . . . . . . . . Exploded 3 | . 1 1 . . 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Hostile Shots Fired 421 | . 78 100 6 . 194 . 7 36 Missed 136 | . 20 31 2 . 57 . 2 24 Damage Taken 4717 | . 589 856 53 . 2932 . 94 193 Core 1096 | . 84 150 . . 729 . 39 94 Absorbed by Shields 12 | . . . . . 12 . . . Redirected to Shielding 32 | . 6 26 . . . . . . Regen/Repaired (Parts) 123 | . 113 . . . 10 . . . Core Remaining (%) 53 | 100 . . . 6 . . . . Volleys Fired 170 | 4 67 46 5 . 45 . . 3 Largest 2 | 2 2 2 1 . 2 . . 1 Hottest 155 | 40 90 110 80 . 155 . . 90 Shots Fired 297 | 8 134 70 5 . 77 . . 3 Gun 197 | 8 134 50 . . 5 . . . Cannon 88 | . . 20 5 . 60 . . 3 Launcher 6 | . . . . . 6 . . . Special 6 | . . . . . 6 . . . Kinetic 126 | 8 100 7 . . 11 . . . Thermal 83 | . . 21 5 . 54 . . 3 Explosive 2 | . . . . . 2 . . . Electromagnetic 80 | . 34 42 . . 4 . . . Robot Hit Streak 21 | 5 10 19 5 . 21 . . . Robot Miss Streak 7 | 1 6 7 . . 2 . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 213 | 6 91 52 4 4 56 . . . Core Hits 124 | 3 39 27 3 . 52 . . . Critical Kills 3 | . . . . . 3 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . . . . 4 . . . Meltdown 3 | . . . . . 3 . . . Blast 1 | . . . . . 1 . . . Melee Attacks 13 | . . . . 4 9 . . . Impact 9 | . . . . . 9 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . 4 2 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6251 | 62 1243 925 114 . 3907 . . . Guns 1868 | 62 1118 579 . . 109 . . . Cannons 1796 | . . 281 114 . 1401 . . . Explosions 2311 | . 114 65 . . 2132 . . . Melee 234 | . . . . . 234 . . . Ramming 42 | . 11 . . . 31 . . . Kinetic 1126 | 62 683 63 . . 318 . . . Thermal 2667 | . 114 346 114 . 2093 . . . Explosive 409 | . . . . . 409 . . . Electromagnetic 1773 | . 435 516 . . 822 . . . Impact 234 | . . . . . 234 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . . 5 12 12 12 Average Corruption 10 | . . . . . 4 11 12 12 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . . . . . 3 4 3 3 Message Errors 3 | . . . . . 1 1 . 1 Matter Fused 1 | . . . . . . . . 1 Energy Discharges 2 | . . . . . . 2 . . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 . 1 . Misfires 1 | . . . . . 1 . . . Alerts 1 | . . . . . . . 1 . Misdirections 2 | . . . . . . 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 458 | . . 9 . . 449 . . . Projectiles 9 | . . . . . 9 . . . Explosions 279 | . . 9 . . 270 . . . Melee 170 | . . . . . 170 . . . Knockbacks 3 | . . . . . 3 . . . Impact 2 | . . . . . 2 . . . Kinetic 1 | . . . . . 1 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 251 | . . 59 . . 192 . . . Shots 6 | . . 1 . . 5 . . . Rammed 4 | . 1 . . . 3 . . . Targets Rammed 6 | . 2 . . . 4 . . . Kicked . | . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . Highest Temperature 300 | . 300 30 80 . 86 . . 36 Average Temperature 48 | . 85 18 35 . 16 . . 19 Received Heat Transfer 1035 | . 174 153 18 . 603 . 45 42 Effects 1 | . 1 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . 1 1 . . 2 . . . Combat Hostiles 2 | . 1 1 . . . . . . Parts Fried 12 | . 3 6 . . 3 . . . Impact Corruptions 3 | . . . . . 3 . . . Robots Melted 3 | . . . . . 3 . . . Combat Hostiles 3 | . . . . . 3 . . . Parts Melted 9 | . . . . . 9 . . . Heat Transferred 3127 | . 200 370 148 . 2409 . . . Parts Sabotaged 3 | . . . . . 3 . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 2 1 . . 1 . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Peak Influence 500 | 10 268 . 177 . 500 175 152 102 Initial 175 | . 6 . 43 . . 175 122 102 Average 98 | 3 119 . 85 . 85 175 129 98 Maximum Alert Level 2 | . 1 . . . 2 . . . Low Security (%) 89 | 100 85 . 100 . 78 100 100 100 Level 1 9 | . 14 . . . 17 . . . Level 2 . | . . . . . 3 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 6 . . . 6 . 1 . Investigation 4 | . 3 . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 9 | . 3 . . . 6 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Distress Signals 5 | . 1 . . . 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 105 | . 27 14 2 . 38 6 3 15 Peak Tracking Total 18 | . 4 6 1 . 18 6 3 16 Tactical Retreats 5 | . 1 1 . . 2 1 . . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Traps Triggered 3 | . 1 . . . 1 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Machines Disabled 9 | . . 1 . . 8 . . . Max in Single Turn 7 | . . 1 . . 7 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Machines Accessed 31 | . 6 2 13 5 2 . 2 1 Terminals 8 | . 3 . 3 . 1 . . 1 Fabricators 2 | . . . . . 1 . 1 . Repair Stations 1 | . 1 . . . . . . . Recycling Units 10 | . 2 . 8 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 105 | . 21 3 40 30 3 . 5 3 Successful 83 | . 9 3 37 30 2 . 2 . Failed 21 | . 11 . 3 . 1 . 3 3 Catastrophic 4 | . . . 2 . 1 . . 1 Database Lockouts 1 | . 1 . . . . . . . Manual 33 | . 16 . 13 . 1 . . 3 Terminals 24 | . 13 . 6 . 2 . . 3 Fabricators 5 | . . . . . 1 . 4 . Repair Stations 5 | . 5 . . . . . . . Recycling Units 12 | . 3 . 9 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 63 | . 2 3 28 30 . . . . Record 48 | . . 1 24 23 . . . . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 8 | . 1 . . 7 . . . . Open Door 1 | . . 1 . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . Zone Layout 2 | . . . 2 . . . . . Release Object 2 | . . 1 1 . . . . . Fabricator Hacks 2 | . . . . . 1 . 1 . Network Status 1 | . . . . . 1 . . . Load Schematic 1 | . . . . . . . 1 . Repair Station Hacks 4 | . 4 . . . . . . . Scan Component 2 | . 2 . . . . . . . Repair 2 | . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 13 | . 3 . 9 . 1 . . . Terminals 3 | . 1 . 1 . 1 . . . Track 1 | . . . 1 . . . . . Botnet 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 10 | . 2 . 8 . . . . . Tunnel 10 | . 2 . 8 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 4 . 2 . 2 . 1 1 Full Trace Events 2 | . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 23 | . 1 . . 10 8 2 1 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . Time 52 | . 52 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked 7 | . . . . 3 4 . . . Non-combat 5 | . . . . 2 3 . . . Combat 1 | . . . . 1 . . . . Robot Hacks Applied 7 | . . . . 4 3 . . . parse_system 4 | . . . . 4 . . . . no_distress 2 | . . . . . 2 . . . find_chute 1 | . . . . . 1 . . . Manual 1 | . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 26 | . . . . . 26 . . . Highest-Rated Ally 26 | . . . . . 26 . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Robot Analysis Total 8 | . 1 . . 7 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Turns Passed 8175 | 119 1121 1457 960 3477 790 108 66 77 Spaces Moved 4927 | 61 444 870 709 1938 443 175 101 186 Core 113 | 24 . . . 89 . . . . Treads 1118 | 37 444 628 . 7 2 . . . Legs . | . . . . . . . . . Wheels 3146 | . . 242 709 1842 353 . . . Hover 358 | . . . . . 88 175 95 . Flight 192 | . . . . . . . 6 186 Fastest Speed 35 | 50 160 110 110 110 60 60 35 35 Average Speed 137 | 157 160 147 130 158 104 60 58 35 Slowest Speed 950 | 250 160 240 150 950 225 60 60 35 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 5 73 44 93 97 16 86 4 39 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 10 | . 2 . 8 . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 8 | . . . . 8 . . . . Spaces Dug 17 | . . 1 1 . 15 . . . Terrain Destroyed 67 | . 5 10 1 . 51 . . . Melee 7 | . . . . . 7 . . . Projectile 18 | . . 5 1 . 12 . . . AOE 42 | . 5 5 . . 32 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Total 6028 | 73 734 982 742 2350 668 177 107 195 Wait 706 | . 189 17 11 364 121 1 2 1 Move 4921 | 60 443 869 708 1937 443 174 101 186 Hop . | . . . . . . . . . Pick Up 70 | 2 16 11 8 23 8 1 1 . Fast Attach 17 | 7 1 2 1 . 2 1 2 1 Attach 25 | . 1 5 1 . 16 . . 2 Detach 2 | . . . . . . . . 2 Swap 46 | . 8 9 4 9 16 . . . Drop 52 | . 7 23 4 13 4 . 1 . Fire 170 | 4 67 46 5 . 45 . . 3 Melee 13 | . . . . 4 9 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 6 | . 2 . . . 4 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Garrison History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Central database locked down 227 | -10/Materials | Discovered new exit (range 15) 296 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 4) 729 | -10/Materials | Discovered new exit (range 16) 806 | -10/Materials | Discovered new exit (range 16) 872 | -10/Materials | Repaired Lgt. Treads 900 | -10/Materials | Repaired Lgt. Treads 1207 | -10/Materials | Discovered new exit (range 5) 1241 | -10/Materials | Entered Subcaves 1831 | -10/Subcaves | Discovered new exit (range 12) 2171 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2341 | -10/Subcaves | Core integrity fell below 50% 2422 | -10/Subcaves | Found SUBCON Basin 2498 | -10/Subcaves | Discovered new exit (range 12) 2516 | -10/Subcaves | Core integrity fell below 20% 2698 | -10/Subcaves | Entered Recycling 2942 | -8/Recycling | Discovered new exit (range 16) 3372 | -8/Recycling | Scanned before Scraplab entrance 3392 | -8/Recycling | Entered Scraplab 3657 | -8/Recycling | Discovered new exit (range 2) 3658 | -8/Recycling | Entered Scraptown 4066 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4070 | -8/Scraptown | Learned location of 1 exit from Research 4071 | -8/Scraptown | Learned Factory terminal intel 4087 | -8/Scraptown | Discovered new exit (range 11) 4197 | -8/Scraptown | Visited Assassins FH 4274 | -8/Scraptown | Visited Awakened 4317 | -8/Scraptown | Visited Shadow of the Wyrm 4625 | -8/Scraptown | Visited UFD Registry 4625 | -8/Scraptown | Registered with UFD as "Toolface" 4636 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 4642 | -8/Scraptown | Visited Fellowship of the Rings 4676 | -8/Scraptown | Visited Bundlers 4839 | -8/Scraptown | Visited Cave Peace 4884 | -8/Scraptown | Visited TADAMA 4967 | -8/Scraptown | Visited Research Penetration Think Tank 4994 | -8/Scraptown | Visited Curators Association 5056 | -8/Scraptown | Visited Junk Repository 5363 | -8/Scraptown | Visited Abandonware Association 5375 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 5375 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 5399 | -8/Scraptown | Visited A0-MCA Data Center 5407 | -8/Scraptown | Given a C+ rating by A0-MCA 5409 | -8/Scraptown | Found A0-MCA's Component Scanner 5648 | -8/Scraptown | Visited Observation Area 5696 | -8/Scraptown | Visited Analyses Database 5807 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5818 | -8/Scraptown | Found DCF Scrap (30 items) 5941 | -8/Scraptown | Visited Derelict Rescue Squad 5976 | -8/Scraptown | Visited Science Testing Area 6163 | -8/Scraptown | Build established: Derelict-Mutant 7104 | -8/Scraptown | Found Scrap Suit 7132 | -8/Scraptown | Discovered new exit (range 3) 7135 | -8/Scraptown | Entered Factory 7135 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 7136 | -6/Factory | Loaded intel: 26 terminal locations 7796 | -6/Factory | Destroyed 9 combat bots 7803 | -6/Factory | Lost 7 parts (1p3n1u2w) 7860 | -6/Factory | Cargo convoy interrupted 7870 | -6/Factory | Core integrity fell below 50% 7898 | -6/Factory | Core integrity fell below 20% 7921 | -6/Factory | Lost 10 parts (2p2n3u3w) 7925 | -6/Factory | Manually triggered Chute Trap 7925 | -6/Factory | Sucked down chute 7925 | -6/Factory | Entered Waste 7934 | -6/Waste | Spotted C-40 Crusher 7940 | -6/Waste | EMP discharged 7940 | -6/Waste | System corruption reached 10% 7946 | -6/Waste | Spotted C-40 Crusher 7948 | -6/Waste | Spotted C-40 Crusher 7952 | -6/Waste | Spotted C-40 Crusher 7956 | -6/Waste | Spotted C-40 Crusher 7995 | -6/Waste | Spotted C-40 Crusher 8021 | -6/Waste | Discovered new exit (range 11) 8033 | -6/Waste | Entered Factory 8065 | -6/Factory | Tech Extrapolator generated special schematic: Active Sensor Spoofer 8099 | -6/Factory | Identified exit to Garrison 8099 | -6/Factory | Entered Garrison 8107 | -6/Garrison | Installed Relay Interface Framework 8115 | -6/Garrison | Spotted B-75 Beast 8125 | -6/Garrison | Triggered checkpoint 8136 | -6/Garrison | Build established: Mutant 8163 | -6/Garrison | Triggered checkpoint 8165 | -6/Garrison | Triggered checkpoint 8176 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08107_ System corrupted: Matter fused (-7). 08107_ Relay Interface Framework installed. 08112_ Connecting with Garrison Terminal... 08125_ Beams of light sweep through the air. An alarm sounds. 08136_ Broken Field Propulsion Drive destroyed. 08143_ QSTFCZUUH/JI&TR 08166_ Imp. Reaction Control System destroyed. 08168_ Knocked back. Garrison Door activated. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#@ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????############# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ???????????# ##### ## #????????????????????? | | ???????????????????# ?# #????????????????????? | | ???????????????????###??# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #??????????????????? ? | | ????????????????????????# s#############""""## | | ????????????????????????# ss % | | ????????????????????????# | | ????????????????????????# | | ????????????????????????############ ## ## | | ?????????????????????????????????### ## ## | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????#" | | ?????????????????????????????????#%" | | ?????????????????????????????????### ## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 73 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Mak. Light Armor Plating | -8/Scraptown | Extrapolated Spk. Treads | -8/Scraptown | Extrapolated Mak. Leg | -8/Scraptown | Extrapolated Mak. Coolant Network | -8/Scraptown | Extrapolated Machine Rigger | -8/Scraptown | Extrapolated Mak. Sensor Array | -8/Scraptown | Extrapolated Ripper | -8/Scraptown | Extrapolated Mak. Propulsion Shielding | -8/Scraptown | Extrapolated Mak. Targeting Computer | -8/Scraptown | Extrapolated Mak. Shrapnel Gun | -8/Scraptown | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Mak. Weapon Shielding | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Mak. Laser | -6/Factory | Extrapolated Hvy. Beamcaster | -6/Factory | Extrapolated Spk. Heavy Treads | -6/Waste | Extrapolated Mak. ECM Suite | -6/Waste | Extrapolated Active Sensor Spoofer | -6/Factory | Extrapolated Mak. Medium Armor Plating | -6/Garrison | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormHardlightTearclaws Manual? 0 Play Time 01:13:33 Cumulative 283.7 hours Start 2024.07.22 @ 19:48:43 End 2024.07.22 @ 21:04:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 101 Adventurer 2 Explorer 0 Win Type - Total 9 Types 6/0/1/1/0/0/0/1/0 Lore% 74 Gallery% 81 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab9e5e19-1d57-4887-9342-6ba07c7156fe