Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 10:19:05 Player: Oliviana Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (1033) 1033 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3008 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 165/300 Energy 87/100 System Corruption 0% Temperature Cool (92) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Flak Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster > --- UTILITY ---------- EM Disruption Field EM Disruption Field > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- (None) [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 38 | . 8 2 17 11 Power 6 | . 1 . 4 1 Engine 6 | . 1 . 4 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | . . 2 3 2 Treads 2 | . . 2 . . Leg 4 | . . . 3 1 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 13 | . 2 . 7 4 Device 8 | . 1 . 4 3 Storage 2 | . 1 . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 12 | . 5 . 3 4 Energy Gun 2 | . 2 . . . Energy Cannon . | . . . . . Ballistic Gun 9 | . 2 . 3 4 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 32 | . 4 . 8 20 Power 3 | . . . 1 2 Propulsion 7 | . 1 . 2 4 Utility 11 | . . . 4 7 Weapon 11 | . 3 . 1 7 Highest Loss Streak 7 | . 4 . 3 7 To Critical Strikes . | . . . . . Average Backups 3 | 6 4 1 3 2 Power 1 | 1 1 1 1 1 Propulsion . | 4 2 . . . Utility . | . . . . . Weapon . | 1 . . 1 . Tool/Special . | . . . . . Unused Backups 11 | . 8 2 1 . Power 3 | . 2 . 1 . Propulsion 2 | . . 2 . . Utility 2 | . 2 . . . Weapon 4 | . 4 . . . Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 77 96 87 63 Engine 11 | . 14 14 11 7 Treads 8 | . . 24 15 . Leg 10 | . 20 . 5 11 Device 13 | . 7 14 17 14 Storage 10 | . 14 14 9 6 Protection 3 | . . . 6 1 Energy Gun 3 | . 11 . . . Ballistic Gun 17 | . 9 28 22 16 Peak Build Rating 26 | 6 8 7 14 26 Average Rating 9 | 6 6 6 10 12 On Entrance 7 | 6 6 6 7 14 Naked Turns 30 | . . . . 30 Heaviest Build 31 | 10 19 18 31 26 Greatest Support 40 | 20 20 40 40 20 Greatest Overweight (x) 5 | . 5 . 2 4 Average Overweight (x) . | . 2 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 8 9 10 9 8 Most Carried 9 | 6 9 4 7 6 Average Carried 3 | 6 4 1 3 2 Final Capacity 10 | 8 10 10 10 5 Final Carried 6 | 6 3 1 6 . Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 952 | 200 91 . 542 119 Remotely . | . . . . . Salvage Created 1216 | 106 230 . 737 143 Parts 68 | 6 10 . 44 8 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 27 | . 7 . 17 3 Guns 23 | . 3 . 17 3 AOE 4 | . 4 . . . Classes Destroyed 7 | 2 2 . 2 1 Worker 1 | . . . . 1 Builder 1 | . 1 . . . Tunneler 1 | 1 . . . . Recycler 1 | 1 . . . . Swarmer 3 | . . . 3 . Grunt 17 | . 7 . 8 2 Sentry 7 | . . . 6 1 Best Kill Streak 6 | 1 6 . 6 2 Combat Bots Only 6 | . 5 . 6 1 Max Kills in Single Turn 2 | 1 2 . 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 252 | . 26 1 94 131 Missed 58 | . 1 . 21 36 Hits 194 | . 25 1 73 95 Projectile 194 | . 25 1 73 95 AOE 1 | . . . . 1 Critical Strikes 7 | . . . 2 5 Damage Taken 3404 | . 518 12 1027 1847 Core 832 | . 170 . 102 560 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 . 32 74 . Volleys Fired 119 | 7 18 . 57 37 Largest 3 | 2 2 . 2 3 Hottest 130 | 80 130 . 43 84 Shots Fired 222 | 14 29 . 114 65 Gun 219 | 14 26 . 114 65 Cannon . | . . . . . Launcher 3 | . 3 . . . Special . | . . . . . Kinetic 179 | . . . 114 65 Thermal 40 | 14 26 . . . Explosive 3 | . 3 . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | 1 9 . 20 5 Robot Miss Streak 6 | 3 2 . 2 6 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . 3 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 156 | 5 21 . 85 45 Core Hits 79 | 3 17 . 36 23 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2395 | 52 677 . 1026 640 Guns 2004 | 52 286 . 1026 640 Cannons . | . . . . . Explosions 391 | . 391 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1666 | . . . 1026 640 Thermal 338 | 52 286 . . . Explosive 391 | . 391 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 13 | . 13 . . . Projectiles . | . . . . . Explosions 13 | . 13 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 107 | . 107 . . . Shots 3 | . 3 . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 796 | 72 796 . 34 111 Average Temperature 238 | 30 388 . 16 71 Received Heat Transfer 1479 | . 201 6 423 849 Effects 19 | . 19 . . . Shutdowns 4 | . 4 . . . Interference 1 | . 1 . . . Matter Decay 3 | . 3 . . . Short Circuit 1 | . 1 . . . Damage (minor) 4 | . 4 . . . Damage (major) 5 | . 5 . . . Damage (core) 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 828 | 125 703 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 199 | 5 132 12 199 105 Initial 70 | . . 12 . 70 Average 56 | 3 56 2 81 29 Influence Increases 925 | 10 237 . 473 205 Destroy 0b10 Robot/C 540 | . 140 . 340 60 Destroy 0b10 Robot/NC 20 | 10 5 . . 5 Destroy Leader 150 | . 30 . 100 20 Destroy Structure 20 | . 17 . 3 . Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 180 | . 30 . 30 120 Influence Decreases 900 | 10 206 31 306 347 Entered New Map 116 | . . 19 . 97 Time Decay 544 | 10 166 12 236 120 Lost Part 240 | . 40 . 70 130 Squads Dispatched 7 | . 1 . 1 5 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 7 | . 1 . 1 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 2 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 11 1 26 20 Peak Tracking Total 6 | . 6 2 6 6 Tactical Retreats 5 | . 1 . 2 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 79 | . . . 79 . Seismic 79 | . . . 79 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1514 | 46 430 99 627 312 Spaces Moved 640 | 21 177 61 255 126 Core 144 | . 81 . . 63 Treads 243 | . . 61 182 . Legs 249 | 21 96 . 73 59 Wheels . | . . . . . Hover . | . . . . . Flight 4 | . . . . 4 Fastest Speed 50 | 120 120 160 120 50 Average Speed 166 | 120 202 160 164 129 Slowest Speed 300 | 120 300 160 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 31 21 33 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . 8 . . . Terrain Destroyed 20 | . 20 . . . Melee . | . . . . . Projectile . | . . . . . AOE 20 | . 20 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 881 | 27 222 64 351 217 Wait 64 | . 12 . 16 36 Move 636 | 20 176 60 254 126 Hop . | . . . . . Pick Up 5 | . 1 . 3 1 Fast Attach 18 | . 3 . 7 8 Attach 14 | . 2 2 3 7 Detach 2 | . 1 1 . . Swap 13 | . 3 . 9 1 Drop 9 | . 6 1 2 . Fire 119 | 7 18 . 57 37 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 47 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Core integrity fell below 50% 258 | -10/Materials | Lost 4 parts (1n3w) 304 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 15) 477 | -10/Materials | Entered Mines 493 | -10/Mines | Learned Materials stockpile data 496 | -10/Mines | Learned location of Zion (-7) 567 | -10/Mines | Discovered new exit (range 8) 576 | -10/Mines | Entered Materials 576 | -9/Materials | Evolved 2 slots: Utility x2 769 | -9/Materials | Discovered new exit (range 16) 1045 | -9/Materials | Lost 3 parts (1n2u) 1094 | -9/Materials | Discovered new exit (range 11) 1160 | -9/Materials | Lost 3 parts (1n1u1w) 1168 | -9/Materials | Build established: Scavenger-Mutant 1203 | -9/Materials | Entered another Materials area 1203 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1325 | -8/Materials | Lost 6 parts (1n3u2w) 1427 | -8/Materials | Released all parts (3) 1458 | -8/Materials | Lost 7 parts (1p2n2u2w) 1506 | -8/Materials | Core integrity fell below 50% 1512 | -8/Materials | Core integrity fell below 20% 1515 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01478_ O-16 Technician locks terminal. [Achievement: More Dakka Please] 01494_ K-01 Serf destroyed. 01496_ K-01 Serf collects debris. 01497_ G-47 Trooper destroyed. 01497_ Switching to secondary target: G-50 Soldier. 01500_ Knocked back. 01502_ H-61 Shepherd calls for reinforcements. 01502_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01502_ Flak Gun destroyed. 01505_ EM Disruption Field destroyed. 01507_ Flak Gun destroyed. 01508_ Acquired 4 matter. 01510_ Imp. Ion Engine destroyed. 01511_ Xenon Bombardment Thruster destroyed. 01511_ Acquired Flak Gun. 01513_ K-01 Serf collects debris. 01513_ Critical hit (Burn: +37). 01514_ EM Disruption Field destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#########??????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# """ #????###;####?????????????? | | ??????????# """ #????#@ % %=#?????????????? | | ??########?? """ #????# !!==#?????????????? | | ??# #???? ?????#% #?????????????? | | ??# #######+########g ##????????????? | | ### T" !%kg g/ """???????? | | " =% =m g ## """???????? | | ### ###################; #?? ""???????? | | ### #??????????????????;H #???? ???????? | | ""########??????????????????# #????? ???????? | | " ##??????????????????? ! ?????????????? | | #!* ###?????????????????? ????????????? | | #!! # #?????????????????? T ???????????? | | /= # #?????????????????? ##+??????????? | | # ###??????????????????# ##????????????? | | " # #??????????????????? ??????????????? | | """""#####??????????????????? ??????????????? | | " ######???????????????????? ??????????????? | | #### ?????????????????????????????????? | | ??## #????????????????????????????????? | | ???? /????????????????????????????????? | | ???? #????????????????????????????????? | | ???? #????????????????????????????????? | | ???? #????????????????????????????????? | | ???? #????????????????????????????????? | | ???? ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed DerelictTeleporterAutogun Manual? 0 Play Time 00:15:37 Cumulative 13.4 hours Start 2025.05.12 @ 10:04:15 End 2025.05.12 @ 10:19:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 291fc3d4-f0ab-462d-86a5-339fe9db93da