Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.05 @ 11:42:09 Player: DietSnapple Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (105) 525 Value Destroyed (3366) 3366 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (123) 123 TOTAL SCORE: 6314 Bonus ------- High Alert Combat Kills 123 Cogmind --------- Core Integrity 0/700 Matter 39/300 Energy 100/100 System Corruption 2% Temperature Critical (503) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Small Storage Unit High-capacity Storage Unit Particle Gun High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Recoil Stabilizer Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Particle Gun Minigun Minigun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Treads Armored Treads Wheel Small Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating Grenade Launcher [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Surge Thruster Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Minigun Energy Gun Particle Gun Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Parts Attached 86 | 8 10 15 30 23 Power 12 | 1 3 . 7 1 Engine 8 | 1 3 . 4 . Core 4 | . . . 3 1 Reactor . | . . . . . Propulsion 25 | 3 3 6 7 6 Treads 6 | . . . 4 2 Leg 7 | 2 2 3 . . Wheel 9 | 1 1 3 3 1 Hover . | . . . . . Flight 3 | . . . . 3 Utility 26 | 2 1 3 13 7 Device 6 | 1 1 1 3 . Storage 4 | 1 . . 1 2 Processor . | . . . . . Hackware . | . . . . . Protection 16 | . . 2 9 5 Artifact . | . . . . . Weapon 23 | 2 3 6 3 9 Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 15 | 2 2 2 2 7 Ballistic Cannon 5 | . 1 4 . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 38 | . 1 5 11 21 Power 6 | . 1 . 2 3 Propulsion 11 | . . 1 3 7 Utility 8 | . . . 4 4 Weapon 13 | . . 4 2 7 Highest Loss Streak 7 | . 1 3 5 7 To Critical Strikes . | . . . . . Average Backups 7 | 1 6 7 7 9 Power . | . . . . 1 Propulsion 1 | 1 1 1 1 2 Utility 2 | . 2 2 1 3 Weapon 2 | . 1 3 2 2 Tool/Special . | . . . . . Unused Backups 11 | . 3 3 3 2 Power . | . . . . . Propulsion 3 | . 1 1 . 1 Utility 3 | . 1 . 1 1 Weapon 5 | . 1 2 2 . Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 99 98 98 79 Engine 8 | . 14 11 4 3 Core 1 | . . . 4 1 Treads 6 | . . . 4 23 Leg 12 | . 27 19 . . Wheel 9 | . . 13 21 . Device 10 | . 14 15 6 3 Storage 11 | . 14 11 9 9 Protection 9 | . . 6 19 15 Energy Gun 1 | . . . 2 3 Ballistic Gun 17 | . 21 6 23 13 Ballistic Cannon 5 | . 6 14 . . Peak Build Rating 42 | 7 11 15 34 42 Average Rating 18 | 5 8 11 24 31 On Entrance 12 | . 7 10 15 32 Naked Turns 3 | . . . . 3 Heaviest Build 82 | 11 19 22 52 82 Greatest Support 80 | 20 32 48 60 80 Greatest Overweight (x) 24 | . 1 7 2 24 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 15 20 Average Capacity 9 | 7 8 8 8 13 Most Carried 14 | 2 8 8 9 14 Average Carried 7 | 1 6 7 7 9 Final Capacity 15 | 8 8 8 15 5 Final Carried 9 | 2 8 8 9 5 Class Distribution -------------------- 58% | Mutant 33% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3216 | 301 372 662 1421 460 Remotely . | . . . . . Salvage Created 3699 | 95 478 663 1697 766 Parts 238 | 2 31 55 96 54 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 4 | . . 1 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 81 | . 12 17 31 21 Melee 2 | . . . . 2 Guns 57 | . 6 4 31 16 Cannons 19 | . 6 13 . . AOE 3 | . . . . 3 Classes Destroyed 15 | 2 5 2 4 2 Worker 6 | . 1 2 1 2 Builder 3 | . 1 . 1 1 Tunneler 2 | 1 . . . 1 Hauler 1 | . . 1 . . Recycler 5 | 1 . 2 1 1 Mechanic 1 | . . . 1 . Watcher 6 | . 3 3 . . Swarmer 22 | . 3 12 . 7 Cutter 3 | . . . . 3 Grunt 34 | . 9 1 19 5 Duelist 2 | . . . 2 . Sentry 14 | . . 4 7 3 Specialist 2 | . . . 2 . Hunter 3 | . . . 1 2 Programmer 1 | . . . . 1 Best Kill Streak 7 | 2 5 6 7 4 Combat Bots Only 6 | . 5 6 5 4 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging 1 | . . . . 1 Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 970 | . 54 96 181 639 Missed 296 | . 15 26 56 199 Hits 674 | . 39 70 125 440 Melee 5 | . . . . 5 Projectile 669 | . 39 70 125 435 AOE 2 | . . 1 . 1 Critical Strikes 27 | . 2 2 8 15 Actively Blocked 2 | . . . 2 . Damage Taken 8583 | . 600 785 1894 5304 Core 1172 | . 119 92 250 711 Absorbed by Shields . | . . . . . Redirected to Shielding 105 | . . . 105 . Ignored by Resistances 28 | . . . 28 . Core Remaining (%) 70 | 100 52 77 54 . Volleys Fired 301 | 7 58 60 91 85 Largest 3 | 2 2 2 3 3 Hottest 115 | 40 50 60 115 115 Shots Fired 635 | 14 105 100 266 150 Gun 529 | 14 74 34 266 141 Cannon 97 | . 31 66 . . Launcher 9 | . . . . 9 Special . | . . . . . Kinetic 586 | 14 105 100 250 117 Thermal 40 | . . . 16 24 Explosive 9 | . . . . 9 Electromagnetic . | . . . . . Robot Hit Streak 17 | 4 7 9 12 17 Robot Miss Streak 5 | 3 3 4 5 4 Penetration Max . | . . . . . Secondary Targets 7 | . . . 4 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 367 | 8 50 63 145 101 Core Hits 184 | 4 26 30 69 55 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 4 | . . 2 2 . Destroy 2 | . . . 2 . Blast 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6409 | 69 800 1054 2491 1995 Guns 4873 | 69 622 323 2466 1393 Cannons 909 | . 178 731 . . Explosions 539 | . . . . 539 Melee . | . . . . . Ramming 88 | . . . 25 63 Kinetic 5343 | 69 800 1054 2290 1130 Thermal 439 | . . . 176 263 Explosive 539 | . . . . 539 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 1 | . . . 2 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . . 14 2 Message Errors 1 | . . . 1 . Matter Fused 6 | . . . 6 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 2 | . . . 2 . Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . . 1 Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 35 | . . 16 . 19 Projectiles 16 | . . 16 . . Explosions 19 | . . . . 19 Melee . | . . . . . Knockbacks 7 | . 1 6 . . Impact . | . . . . . Kinetic 7 | . 1 6 . . Secondary . | . . . . . Self-Inflicted Damage 35 | . . . 12 23 Shots 1 | . . . . 1 Rammed 16 | . . . 3 13 Targets Rammed 18 | . . . 3 15 Kicked . | . . . . . Crushed 2 | . . . . 2 Highest Temperature 476 | . 65 30 352 476 Average Temperature 85 | . 15 6 90 129 Received Heat Transfer 2961 | . 240 123 729 1869 Effects 5 | . . . . 5 Energy Bleed 2 | . . . . 2 Interference 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 1036 | . . . 407 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . . 1 2 Low Security (%) 70 | 100 100 100 57 13 Level 1 16 | . . . 42 25 Level 2 12 | . . . . 60 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 527 | 5 113 170 395 527 Initial 169 | . . 28 44 169 Average 154 | . 34 77 187 375 Influence Increases 2646 | 10 358 489 899 890 Destroy 0b10 Robot/C 1620 | . 240 340 620 420 Destroy 0b10 Robot/NC 120 | 10 25 40 20 25 Destroy Leader 394 | . 56 88 150 100 Successful Hack 24 | . 19 5 . . Disable Machine 315 | . 15 15 60 225 Destroy Structure 53 | . 3 1 4 45 Lose Combat Pursuer 120 | . . . 45 75 Influence Decreases 2219 | 10 289 453 631 836 Entered New Map 306 | . . 41 61 204 Time Decay 1553 | 10 279 382 460 422 Lost Part 360 | . 10 30 110 210 Squads Dispatched 17 | . 3 1 3 10 Investigation 4 | . 3 . 1 . Extermination 1 | . . . . 1 Reinforcement 7 | . . 1 2 4 Assault 1 | . . . . 1 Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 119 | . 16 25 41 37 Peak Tracking Total 9 | . 4 4 5 9 Tactical Retreats 7 | . . . 3 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 3 . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 21 | . 1 1 4 15 Max in Single Turn 7 | . 1 1 1 7 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 4 2 1 . Terminals 6 | . 3 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 9 5 2 . Successful 6 | . 4 2 . . Failed 10 | . 5 3 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 2 1 2 . Terminals 12 | . 5 5 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 2 . . Recall Investigation 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 1 1 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 8 | . 8 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2727 | 92 1339 1095 201 . Sensors 1547 | . 251 1095 201 . Seismic 1180 | 92 1088 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4910 | 160 1339 1095 1279 1037 Spaces Moved 3096 | 100 858 754 875 509 Core 11 | 7 . 4 . . Treads 427 | . . . 112 315 Legs 1359 | 93 853 413 . . Wheels 1117 | . 5 337 763 12 Hover . | . . . . . Flight 182 | . . . . 182 Fastest Speed 49 | 50 100 100 100 49 Average Speed 118 | 115 120 112 109 142 Slowest Speed 1040 | 120 190 400 250 1040 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . . . 4 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 77 59 68 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 60 | . . . . 60 Melee . | . . . . . Projectile . | . . . . . AOE 60 | . . . . 60 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3854 | 132 1080 907 1047 688 Wait 253 | 8 128 57 20 40 Move 3085 | 99 857 753 874 502 Hop 3 | . . . . 3 Pick Up 49 | 9 13 9 13 5 Fast Attach 18 | . . 4 5 9 Attach 38 | 7 3 7 10 11 Detach 6 | . 1 1 1 3 Swap 45 | 2 10 7 17 9 Drop 36 | . 10 9 13 4 Fire 301 | 7 58 60 91 85 Melee . | . . . . . Ram 3 | . . . 3 . Kick . | . . . . . Crush 15 | . . . . 15 Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 14) 1215 | -10/Materials | Discovered new exit (range 5) 1500 | -10/Materials | Entered another Materials area 1500 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1757 | -9/Materials | Lost 3 parts (1n2w) 1968 | -9/Materials | Discovered new exit (range 12) 2065 | -9/Materials | Discovered new exit (range 15) 2334 | -9/Materials | Discovered new exit (range 4) 2595 | -9/Materials | Entered another Materials area 2595 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2888 | -8/Materials | Build established: Tank 3494 | -8/Materials | Lost 5 parts (1p2n2w) 3552 | -8/Materials | Discovered new exit (range 9) 3695 | -8/Materials | Discovered new exit (range 15) 3874 | -8/Materials | Entered Factory 3874 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4621 | -7/Factory | Lost 7 parts (1p2n2u2w) 4674 | -7/Factory | First assault squad dispatched 4832 | -7/Factory | Garrison activated, responded to threat 4885 | -7/Factory | Core integrity fell below 50% 4910 | -7/Factory | Core integrity fell below 20% 4911 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04897_ M-28 Smith repairs G-47 Trooper. 04897_ Hrd. Heavy Armor Plating destroyed. 04897_ U-05 Engineer builds a Wall. 04897_ K-01 Serf collects debris. 04898_ Critical hit (Burn: +37). 04900_ K-01 Serf collects debris. 04901_ Critical hit (Burn: +37). 04901_ Autogun destroyed. 04902_ U-05 Engineer lays Concrete. 04904_ U-05 Engineer builds a Wall. 04904_ K-01 Serf collects debris. 04907_ Hrd. Heavy Armor Plating destroyed. 04907_ K-01 Serf collects debris. 04908_ Autogun destroyed. 04909_ U-05 Engineer lays Concrete. 04909_ K-01 Serf collects debris. 04910_ U-05 Engineer lays Concrete. 04910_ M-28 Smith repairs U-05 Engineer. 04910_ Critical hit (Burn: +37). 04911_ U-05 Engineer builds a Wall. 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""" #??? | | ????????????????# # ##??? #??? | | ################### "## """ """ #### | | /#^ "## """ """ # ^ | | # ^ "## """ """ # | | # ^"" T## +^ " | | # "" !% "## # " | | # "T "## ! # " | | # "" "##! !#^ | | "" "" =# ^"" ############+### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 1200 Resistance: TH 10 Power Shielding 66 Weapon Shielding 66 Evasion (%) 60 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Significant Disruption True Hacker Challenges ------------ None Game ------ Seed MiningMeleePick Manual? 0 Play Time 00:53:26 Cumulative 11.8 hours Start 2025.10.05 @ 00:17:55 End 2025.10.05 @ 11:42:09 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 29 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 374c6ec2-07e6-49a6-86cd-556b8b4c0f63