Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.28 @ 23:14:50 Player: Jack Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (60) 300 Value Destroyed (1508) 1508 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (4606) 4606 TOTAL SCORE: 14074 Bonus ------- Pacifist 200 Follower Combat Kills 376 Aligned with FarCom 300 Win 3000 Win Speed 730 Cogmind --------- Core Integrity 1522/1600 Matter 132/300 Energy 216/220 System Corruption 2% Temperature Cool (8) Movement Hovering (42) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (8) --- Cooled Airjet Antigrav System Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY (13) ----- Structural Scanner Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Vibroblade > --- INVENTORY (5) ---- Advanced Sensor Array Rocket Array Datajack Vibroblade Vibroblade Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Cooled Airjet Antigrav System Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Structural Scanner Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Rocket Array Vibroblade > --- INVENTORY -------- Advanced Sensor Array Datajack Vibroblade Vibroblade [Rating: 125] Favorites ----------- Power Light Nuclear Core Engine Backup Power I Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled Airjet Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Hacking Suite Device Structural Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Array Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . . . . . 2 . 2 . 2 Utility 11 | . . 2 . . . 2 2 2 . 1 . 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 60 | 2 . 2 3 1 . 6 17 6 . 10 4 6 3 Power 6 | . . . . . . . 1 . . 3 1 1 . Engine 2 | . . . . . . . . . . 1 1 . . Core 3 | . . . . . . . 1 . . 2 . . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 16 | . . 1 1 1 . . 5 . . 2 3 2 1 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 13 | . . . . . . . 5 . . 2 3 2 1 Flight 3 | . . 1 1 1 . . . . . . . . . Utility 26 | . . 1 . . . 3 10 5 . 3 . 3 1 Device 5 | . . . . . . 1 3 1 . . . . . Storage . | . . . . . . . . . . . . . . Processor 3 | . . . . . . 1 1 . . . . 1 . Hackware 16 | . . 1 . . . 1 6 4 . 1 . 2 1 Protection 2 | . . . . . . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . Weapon 12 | 2 . . 2 . . 3 1 1 . 2 . . 1 Energy Gun 3 | 2 . . 1 . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 2 . 1 . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 . . . . . 1 Parts Lost 13 | . . 1 . . . 6 . . . 4 1 . 1 Power 1 | . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . 2 . . . . . . 1 Utility 7 | . . . . . . 3 . . . 3 1 . . Weapon 2 | . . 1 . . . 1 . . . . . . . Highest Loss Streak 4 | . . 1 . . . 4 . . . 3 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 3 | . 1 2 2 2 2 2 3 5 4 4 4 4 4 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . 1 . . . . . Utility 1 | . . . . 1 1 1 1 1 2 1 1 . 1 Weapon 1 | . 1 1 . . 1 1 1 2 2 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 6 | . . . . 2 . . . . 1 . . . 3 Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . Utility 1 | . . . . . . . . . . . . . 1 Weapon 3 | . . . . 1 . . . . . . . . 2 Tool/Special 1 | . . . . 1 . . . . . . . . . Average Slot Usage (%) 65 | . 28 17 46 55 55 42 55 90 88 84 88 86 88 Core 3 | . . . . . . . 4 6 5 4 4 4 4 Hover 10 | . . . . . . . 9 13 11 12 21 21 23 Flight 2 | . . . 18 22 22 12 . . . . . . . Device 6 | . . . . . . 1 6 12 11 10 9 8 8 Processor 9 | . . . . . . 2 11 13 11 10 9 8 12 Hackware 17 | . . . 11 11 11 11 10 30 35 28 23 29 28 Protection 1 | . . . . . . . . . . 4 9 4 3 Energy Gun 2 | . 28 16 11 11 11 6 . . . . . . . Slashing Weapon 6 | . . . . . . 2 9 6 5 5 4 4 4 Special Melee Weapon 1 | . . . . . . . 2 6 5 . . . . Peak Build Rating 125 | 2 2 6 9 10 10 20 49 55 55 86 89 109 125 Average Rating 40 | . 2 2 7 9 10 12 27 48 54 66 86 98 119 On Entrance 34 | . 2 2 6 9 10 10 13 47 55 55 77 86 109 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 34 | 3 3 3 3 3 3 6 10 10 10 25 24 27 34 Greatest Support 69 | 3 3 4 8 8 8 8 18 17 17 46 66 68 69 Greatest Overweight (x) 1 | . . . . . . 1 1 . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 4 4 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 2 2 4 5 4 4 5 4 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 2 4 5 5 5 5 5 5 4 5 5 5 Class Distribution -------------------- 32% | Hacker-Scout 28% | Wizard-Scout 25% | Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1051 | 200 . 22 52 . . 34 190 49 . 222 21 70 191 Remotely . | . . . . . . . . . . . . . . Salvage Created 1811 | . . 49 50 . . 26 421 258 . 424 148 70 365 Parts 118 | . . 5 5 . . 1 24 13 . 32 10 4 24 Haulers Intercepted 1 | . . . . . . . . . . . 1 . . Recyclers Shooed 2 | . . . . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 28 | . . 1 3 . . . 1 . . 12 . . 11 Melee 6 | . . . . . . . 1 . . 2 . . 3 Guns 4 | . . 1 3 . . . . . . . . . . AOE 18 | . . . . . . . . . . 10 . . 8 Classes Destroyed 11 | . . 2 1 . . . 5 1 . 1 1 . . Worker 11 | . . . . . . . 6 2 . . 1 . 2 Builder 6 | . . . . . . . 2 1 . 2 . 1 . Tunneler 2 | . . . . . . . 1 1 . . . . . Hauler 1 | . . . . . . . . . . . 1 . . Recycler 4 | . . . . . . . 2 1 . 1 . . . Mechanic 1 | . . . . . . . 1 . . . . . . Operator 3 | . . 1 . . . 1 . . . . 1 . . Watcher 4 | . . . . . . . . 1 . 1 . 1 1 Swarmer 22 | . . . 3 . . . . . . 10 . . 9 Grunt 2 | . . 1 . . . . 1 . . . . . . Programmer 4 | . . . . . . . . . . 2 . . 2 Best Kill Streak 8 | . . 2 3 . . . 4 2 . 5 1 1 8 Combat Bots Only 5 | . . 1 3 . . . 1 . . 5 . . 5 Max Kills in Single Turn 4 | . . 1 1 . . 1 1 1 . 4 1 1 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 4 . . 4 Melee 1 | . . . . . . . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 245 | . 5 40 9 . . 49 29 7 . 48 16 . 42 Missed 109 | . 1 18 3 . . 23 15 4 . 17 7 . 21 Hits 136 | . 4 22 6 . . 26 14 3 . 31 9 . 21 Projectile 136 | . 4 22 6 . . 26 14 3 . 31 9 . 21 AOE 1 | . . . . . . . . . . . . . 1 Critical Strikes 4 | . . . . . . . . . . 3 1 . . Part Disruptions 1 | . . . . . . . . . . 1 . . . Damage Taken 2248 | . 32 266 42 . . 531 148 46 . 673 80 . 430 Core 766 | . 8 163 13 . . 269 104 4 . 127 . . 78 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 586 | . 10 79 13 . . 101 43 13 . 187 22 . 118 Regen/Repaired (Parts) 80 | . . . . . . . . 11 . 69 . . . Core Remaining (%) 88 | 100 96 . . . 56 51 85 99 100 88 100 100 95 Volleys Fired 23 | . . 5 4 . . 5 . . . 6 . . 3 Largest 2 | . . 2 2 . . 2 . . . 1 . . 1 Hottest 120 | . . 90 90 . . 120 . . . 45 . . 45 Shots Fired 36 | . . 10 8 . . 9 . . . 6 . . 3 Gun 26 | . . 10 8 . . 8 . . . . . . . Cannon 1 | . . . . . . 1 . . . . . . . Launcher 9 | . . . . . . . . . . 6 . . 3 Special . | . . . . . . . . . . . . . . Kinetic 6 | . . . 2 . . 4 . . . . . . . Thermal 21 | . . 10 6 . . 5 . . . . . . . Explosive 9 | . . . . . . . . . . 6 . . 3 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 16 | . . 8 7 . . 15 . . . 16 . . 1 Robot Miss Streak 4 | . . 1 . . . . . . . 4 . . 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 91 | . . 9 6 . . 8 19 6 . 20 7 3 13 Core Hits 85 | . . 5 4 . . 4 10 3 . 29 3 1 26 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 10 | . . 1 . . . 2 1 . . 1 1 1 3 Burn 3 | . . 1 . . . 2 . . . . . . . Sever 7 | . . . . . . . 1 . . 1 1 1 3 Melee Attacks 255 | . . . . . . 15 61 78 2 32 30 6 31 Impact . | . . . . . . . . . . . . . . Slashing 255 | . . . . . . 15 61 78 2 32 30 6 31 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . . . 14 5 . 2 3 1 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5534 | . . 108 67 . . 82 1125 375 . 1567 475 162 1573 Guns 254 | . . 105 67 . . 82 . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 1694 | . . . . . . . . . . 879 . . 815 Melee 3583 | . . . . . . . 1125 375 . 688 475 162 758 Ramming 3 | . . 3 . . . . . . . . . . . Kinetic 39 | . . . 7 . . 32 . . . . . . . Thermal 417 | . . 105 60 . . 50 . . . 202 . . . Explosive 1492 | . . . . . . . . . . 677 . . 815 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 3583 | . . . . . . . 1125 375 . 688 475 162 758 Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . 1 . . . . 13 . . . 4 . . 2 Average Corruption 3 | . 1 . . . . 12 . . . 3 . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 13 | . 1 . . . . 3 . . . 8 . . 1 Message Errors 4 | . 1 . . . . 1 . . . 2 . . . Matter Fused 3 | . . . . . . . . . . 2 . . 1 Energy Discharges 4 | . . . . . . 2 . . . 2 . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 588 | . . . . . . . 171 79 . 200 29 49 60 Projectiles . | . . . . . . . . . . . . . . Explosions 59 | . . . . . . . . . . 54 . . 5 Melee 529 | . . . . . . . 171 79 . 146 29 49 55 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 116 | . . 1 . . . . . . . 50 . . 65 Shots 9 | . . . . . . . . . . 5 . . 4 Rammed 2 | . 1 1 . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 64 | . . 64 24 . . 60 . . . . 2 7 9 Average Temperature 6 | . . 25 13 . . 16 . . . . 2 3 2 Received Heat Transfer 363 | . 24 129 6 . . 171 6 . . 18 9 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . Heat Transferred 1004 | . . 347 161 . . 296 . . . 200 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . 1 . . 1 . . 1 Low Security (%) 84 | 100 100 100 100 . 100 100 85 100 100 42 100 100 48 Level 1 15 | . . . . . . . 14 . . 57 . . 51 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 391 | . 15 138 110 . . 165 287 73 11 306 189 92 391 Initial 129 | . . 3 45 . . . 49 67 9 . 129 84 41 Average 83 | . 5 58 69 . . 68 78 14 3 181 120 82 176 Influence Increases 2969 | . 30 235 200 . . 254 834 133 4 546 195 35 503 Destroy 0b10 Robot/C 880 | . . 20 140 . . . 260 . . 240 . . 220 Destroy 0b10 Robot/NC 165 | . . 5 5 . . . 65 30 . 20 15 10 15 Destroy Leader 182 | . . . 20 . . . 92 2 . 32 2 2 32 Allied During Kill 15 | . . . 5 . . . 10 . . . . . . Successful Hack 139 | . . . . . . 16 58 15 . 18 16 8 8 Disable Machine 108 | . . . . . . 9 . 9 . 72 . 9 9 Anti-Garrison Action 200 | . . . . . . . 200 . . . . . . Destroy Structure 425 | . . . . . . 4 44 32 4 134 42 6 159 Partial Spotted 135 | . 15 45 15 . . . 15 . . . 45 . . Lose Combat Pursuer 720 | . 15 165 15 . . 225 90 45 . 30 75 . 60 Influence Decreases 2585 | . 20 107 283 55 . 126 801 272 26 260 307 130 198 Entered New Map 626 | . . 7 93 55 . . 79 94 13 . 157 90 38 Time Decay 1729 | . 20 90 130 . . 66 682 178 13 220 140 40 150 Lost Part 130 | . . 10 . . . 60 . . . 40 10 . 10 Lost Ally 100 | . . . 60 . . . 40 . . . . . . Squads Dispatched 28 | . . 3 . . . 2 9 5 . 3 4 . 2 Investigation 13 | . . . . . . 2 5 4 . 1 1 . . Extermination 8 | . . . . . . . 4 1 . 1 1 . 1 Reinforcement 7 | . . 3 . . . . . . . 1 2 . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 6 | . . 3 . . . 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 114 | . 1 21 6 . . 20 16 6 . 17 10 1 16 Peak Tracking Total 15 | . 2 7 3 . . 15 4 3 . 8 6 1 6 Tactical Retreats 22 | . 1 5 1 . . 4 4 1 . 1 1 . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 8 | . . 2 . . . 2 . 1 1 1 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 12 | . . . . . . 1 . 1 . 8 . 1 1 Max in Single Turn 5 | . . . . . . 1 . 1 . 5 . 1 1 Garrison Access 2 | . . . . . . . 1 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 38 | . 1 2 . 1 . 4 10 10 1 5 2 1 1 Terminals 23 | . 1 2 . . . 4 4 5 1 2 2 1 1 Fabricators 8 | . . . . . . . 4 3 . 1 . . . Repair Stations 3 | . . . . . . . . 1 . 2 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . Total Hacks 89 | . 1 4 . 1 . 9 29 28 1 10 3 1 2 Successful 53 | . . 1 . 1 . 5 20 13 1 7 2 1 2 Failed 36 | . 1 3 . . . 4 9 15 . 3 1 . . Catastrophic 6 | . 1 1 . . . . 1 1 . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 52 | . 1 4 . 1 . 6 13 18 . 4 2 1 2 Terminals 46 | . 1 4 . . . 9 6 15 1 4 3 1 2 Fabricators 28 | . . . . . . . 17 8 . 3 . . . Repair Stations 7 | . . . . . . . . 4 . 3 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . Terminal Hacks 20 | . . 1 . 1 . 4 2 4 1 2 2 1 2 Part Schematic 5 | . . . . . . 3 1 . . 1 . . . Level Access Points 6 | . . . . . . . 1 1 1 . 1 1 1 Branch Access Points 2 | . . 1 . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . . . . . 1 . 1 Fabricator Index 1 | . . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 16 | . . . . . . . 9 5 . 2 . . . Network Status 1 | . . . . . . . 1 . . . . . . Load Schematic 9 | . . . . . . . 5 3 . 1 . . . Build 6 | . . . . . . . 3 2 . 1 . . . Repair Station Hacks 5 | . . . . . . . . 2 . 3 . . . Scan Component 2 | . . . . . . . . 1 . 1 . . . Repair 2 | . . . . . . . . 1 . 1 . . . Refit 1 | . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 7 | . . . . . . 1 5 1 . . . . . Terminals 2 | . . . . . . 1 1 . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . Fabricators 4 | . . . . . . . 3 1 . . . . . Prioritize 1 | . . . . . . . 1 . . . . . . Recompile 3 | . . . . . . . 2 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 27 | . 1 2 . . . 2 7 7 . 5 2 . 1 Full Trace Events 9 | . . 1 . . . 1 2 3 . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 1 2 . . 1 . . . Parts Built 6 | . . . . . . . 3 2 . 1 . . . Authchips 3 | . . . . . . . 2 1 . . . . . Time 148 | . . . . . . . 46 60 . 42 . . . Total Part Build Rating 24 | . . . . . . . 10 6 . 8 . . . Parts Repaired 2 | . . . . . . . . 1 . 1 . . . Time 71 | . . . . . . . . 36 . 35 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 6 | . . . 5 . . 1 . . . . . . . Largest Group 3 | . . . 3 . . 1 . . . . . . . Highest-Rated Group 44 | . . . 44 . . 26 . . . . . . . Highest-Rated Ally 31 | . . . 31 . . 26 . . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . Ally Attacks 65 | . . . 24 . . . 41 . . . . . . Total Damage 2489 | . . . 226 . . . 2263 . . . . . . Kills 18 | . . . 5 . . . 13 . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . Turrets Deployed 3 | . . . . . . . 3 . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 3330 | . . . . . . 26 1279 749 69 532 281 83 311 Sensors 3294 | . . . . . . 26 1279 713 69 532 281 83 311 Structural 2699 | . . . . . . . 674 749 69 532 281 83 311 Machine Analysis 3262 | . . . . . . . 1237 749 69 532 281 83 311 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 5234 | 31 88 199 271 175 40 182 2223 749 69 532 281 83 311 Spaces Moved 6606 | 54 173 353 536 468 107 306 1906 963 107 661 361 119 492 Core 750 | 54 173 292 . . . 36 195 . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 4414 | . . . . . . . 1711 963 107 661 361 119 492 Flight 1442 | . . 61 536 468 107 270 . . . . . . . Fastest Speed 34 | 50 50 35 34 34 37 37 46 46 46 45 42 42 42 Average Speed 46 | 50 50 47 34 35 37 39 54 46 46 47 42 42 42 Slowest Speed 106 | 50 50 50 35 37 37 100 100 46 46 106 48 42 45 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 19 | . . 4 9 . . 5 1 . . . . . . Potential Cave-ins 8 | . . . . . . 8 . . . . . . . Cave-ins Triggered 3 | . . . . . . 3 . . . . . . . Exploration Rate (%) 30 | 4 51 38 78 63 24 43 35 31 4 21 15 3 17 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . Scrap Searched 3 | . . . 3 . . . . . . . . . . Spaces Dug 138 | . . . . . . 14 42 32 2 8 21 1 18 Terrain Destroyed 255 | . . . . . . 14 42 32 2 76 21 1 67 Melee 138 | . . . . . . 14 42 32 2 8 21 1 18 Projectile . | . . . . . . . . . . . . . . AOE 117 | . . . . . . . . . . 68 . . 49 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 8310 | 56 173 369 606 475 106 329 2990 1150 123 817 433 139 544 Wait 1301 | . . 9 69 . . 1 996 96 . 95 31 . 4 Move 6553 | 53 172 344 517 467 106 294 1903 962 106 660 360 118 491 Hop 19 | . . 4 9 . . 5 1 . . . . . . Pick Up 22 | 1 . 2 3 4 . . 3 2 1 . 2 2 2 Fast Attach 47 | 2 . 1 2 . . 5 15 6 . 5 5 3 3 Attach 16 | . . 2 1 . . 1 . . . 6 . 2 4 Detach 11 | . . 1 . . . 1 1 . . 5 . . 3 Swap 16 | . . . . 1 . . 3 1 . 5 2 4 . Drop 31 | . . . 1 3 . 1 7 5 1 3 3 4 3 Fire 23 | . . 5 4 . . 5 . . . 6 . . 3 Melee 255 | . . . . . . 15 61 78 2 32 30 6 31 Ram 2 | . 1 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . 1 . . 13 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 32 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 5) 120 | -10/Materials | Entered another Materials area 120 | -9/Materials | Evolved 2 slots: Utility x2 293 | -9/Materials | Identified exit to Mines 319 | -9/Materials | Entered Mines 320 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 323 | -9/Mines | Discovered new exit (range 16) 407 | -9/Mines | Discovered new exit (range 9) 408 | -9/Mines | Learned Materials garrison access intel 526 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 528 | -9/Mines | Found Prototype Device 576 | -9/Mines | Learned Materials emergency access door positions 589 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 589 | -9/Mines | Discovered new exit (range 5) 590 | -9/Mines | Entered Exiles 596 | -9/Exiles | Discovered new exit (range 15) 600 | -9/Exiles | Build established: Hacker-Mutant 600 | -9/Exiles | Met 8R-AWN 604 | -9/Exiles | Met EX-HEX 614 | -9/Exiles | Met EX-BIN 633 | -9/Exiles | Aligned with FarCom system 633 | -9/Exiles | Given EX-Vault access code 641 | -9/Exiles | Opened EX-Vault 651 | -9/Exiles | Found Deploy-a-Sentry 653 | -9/Exiles | Found Deploy-a-Sentry 654 | -9/Exiles | Found Deploy-a-Sentry 662 | -9/Exiles | Warned to stay clear of 0b10 Research branches 675 | -9/Exiles | Met EX-DEC 688 | -9/Exiles | Discovered new exit (range 10) 729 | -9/Exiles | Found Gui. Plasma Cannon 765 | -9/Exiles | Stole two prototypes: Gui. Plasma Cannon, Deploy-a-Sentry 765 | -9/Exiles | Entered Mines 800 | -8/Mines | Discovered new exit (range 9) 805 | -8/Mines | Entered Materials 805 | -8/Materials | Evolved 2 slots: Utility x2 807 | -8/Materials | Loaded intel: 1 garrison access location 941 | -8/Materials | Crushed by falling debris 943 | -8/Materials | Crushed by falling debris 948 | -8/Materials | Crushed by falling debris 948 | -8/Materials | System corruption reached 10% 979 | -8/Materials | Lost 4 parts (1n3u) 979 | -8/Materials | Discovered new exit (range 8) 986 | -8/Materials | Identified exit to Factory 987 | -8/Materials | Entered Factory 987 | -7/Factory | Evolved 2 slots: Utility x2 989 | -7/Factory | FarCom data flow suspended 1019 | -7/Factory | Discovered new exit (range 6) 1024 | -7/Factory | Identified exit to Lower Caves 1126 | -7/Factory | DAS Turret deployed 1259 | -7/Factory | Build established: Mutant 2118 | -7/Factory | DAS Turret deployed 2283 | -7/Factory | Build established: Hacker-Scout 2652 | -7/Factory | Identified Exp. Sensor Array 2702 | -7/Factory | Discovered new exit (range 11) 2712 | -7/Factory | Identified exit to Factory 2888 | -7/Factory | Discovered exit to Factory (range 15) 3003 | -7/Factory | Fabricated Hacking Suite (x1) 3018 | -7/Factory | Fabricated Hacking Suite (x1) 3097 | -7/Factory | DAS Turret deployed 3158 | -7/Factory | Fabricated Rocket Array (x1) 3210 | -7/Factory | Entered another Factory area 3210 | -6/Factory | Evolved 2 slots: Utility x2 3269 | -6/Factory | Repaired Exp. Sensor Array 3713 | -6/Factory | Fabricated Hacking Suite (x1) 3757 | -6/Factory | Discovered new exit (range 13) 3807 | -6/Factory | Fabricated Hacking Suite (x1) 3883 | -6/Factory | Identified exit to Factory 3959 | -6/Factory | Entered another Factory area 3959 | -5/Factory | Evolved 2 slots: Propulsion x2 3994 | -5/Factory | Identified exit to Factory 4018 | -5/Factory | Build established: Wizard-Scout 4028 | -5/Factory | Entered another Factory area 4028 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4313 | -4/Factory | Lost 3 parts (1p2u) 4384 | -4/Factory | Fabricated Antigrav Array (x1) 4496 | -4/Factory | Repaired Cld. Airjet 4555 | -4/Factory | Discovered new exit (range 9) 4559 | -4/Factory | Identified exit to Research 4560 | -4/Factory | Entered Research 4560 | -3/Research | Evolved 2 slots: Propulsion x2 4791 | -3/Research | Identified exit to Research 4812 | -3/Research | Spotted B-86 Titan 4841 | -3/Research | Entered another Research area 4841 | -2/Research | Evolved 2 slots: Utility x2 4900 | -2/Research | Identified exit to Access 4924 | -2/Research | Entered Access 4924 | -1/Access | Evolved 2 slots: Propulsion x2 4948 | -1/Access | Identified exit to Surface 5027 | -1/Access | Energy Cycler disabled 5235 | *** | Escaped! Last Messages --------------- R-10 Processor collects Lgt. Antimatter Reactor. Acquired 12 matter. Acquired 8 matter. System corrupted: Matter fused (-5). Dropped Lyr. Light Armor Plating. Acquired Adv. Hacking Suite. >> Machine Analyzer network decryption results: Terminal x1 Slug penetrates Wall. Slug penetrates Door. O-32 Director distress signal alerts nearby ally. O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates H-88 Terminator. ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. The Access Shell folds into the floor. Slug penetrates Sealed Heavy Doors. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | """""????????????????????????????????????????????? | | ""T""?????????????##"????????"##?????????????????? | | ??????????????????##""""""""""##?????????????????# | | ??????????????????## ##?????????????????# | | ??????????????????## ##?????????????????# | | ??????????????????## ##########?????????# | | ??????????????????## "" ##########?????????# | | ??????????????????## "@ ### ##?????????# | | ??????????????????## ### ##?????????# | | ??????????????????## ### ############ | | ?????????????????### ### ############ | | ?????????????????### ### "" # | | ?????????????????## ## ## " | | ?????????????????###"" ### ## """ # | | ????????H????????###"" ### ## ""T"" # | | ??????????????????##"" ### ## "" "" !# | | ??????????????????##T ### ## # | | ??????????????????##"" ### ] ## # | | ??????????????????##"" ### ## ] # | | ??????????????????##"" h##"##"######+####### | | ?????????????? h | | ?????????????? | | ??????????????############################+######+ | | ??????????????######################## # | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????"??????? | | ?????????????????????????????????????????"""?????? | | ????????????????????????????????????????"""??????? | | ?????????????????????????????????????????"???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 230 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 90 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Rocket Array | -7/Factory | Hacked Antigrav Array | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Rocket Array | x1 | -7/Factory Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory Antigrav Array | x1 | -4/Factory Repaired ---------- Exp. Sensor Array | 62% | -6/Factory Cld. Airjet | 23% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed CompanionDirectedBooster Manual? 0 Play Time 00:56:24 Cumulative 215.3 hours Start 2025.05.28 @ 22:18:33 End 2025.05.28 @ 23:14:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 219 Rogue 33 Adventurer 174 Explorer 12 Win Type 0 Total 59 Types 17/1/16/2/12/0/4/2/0/5 Lore% 48 Gallery% 50 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f5eae758-f911-4589-a522-2b5b9b664caa