Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 16:43:35 Player: Infomantis Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (31) 155 Value Destroyed (1142) 1142 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1404) 1404 TOTAL SCORE: 7981 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 617 Entered DSFs 500 Met Imprinter 300 Friendly Fire -32 Cogmind --------- Core Integrity 0/1150 Matter 277/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Machine Analyzer Targeting Computer Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Wheel Improved Cooling System Improved Medium Armor Plating Phasing Sabre Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Cooling System Machine Analyzer Launcher Guidance Computer Launcher Guidance Computer Core Analyzer Improved Phase Shifter System Shield > --- WEAPON ----------- Coil Gun KE Penetrator KE Penetrator > --- INVENTORY -------- Light Fission Core Advanced Heat Sink Targeting Computer Hacking Drone Bay Phasing Sabre [Rating: 104] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Improved Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Launcher Guidance Computer Hackware System Shield Protection Improved Power Shielding Weapon Mace Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Ext Slots Evolved 12 | . . . 2 . . . 6 . 2 2 . Power 1 | . . . . . . . 1 . . . . Propulsion 5 | . . . 1 . . . 2 . 1 1 . Utility 5 | . . . 1 . . . 3 . . 1 . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 104 | 6 . 8 21 . 13 11 5 2 14 1 23 Power 14 | 1 . 1 3 . 1 1 . . 3 . 4 Engine 7 | 1 . 1 3 . 1 1 . . . . . Core 5 | . . . . . . . . . 3 . 2 Reactor 2 | . . . . . . . . . . . 2 Propulsion 29 | 2 . 2 10 . 1 . 1 . 5 . 8 Treads 1 | . . . . . . . . . . . 1 Leg 17 | 2 . 2 5 . 1 . . . . . 7 Wheel 5 | . . . 5 . . . . . . . . Hover 2 | . . . . . . . 1 . 1 . . Flight 4 | . . . . . . . . . 4 . . Utility 30 | 1 . 1 4 . 9 2 3 2 2 1 5 Device 14 | . . . 3 . 3 1 1 . 2 1 3 Storage 3 | 1 . . . . 1 1 . . . . . Processor 5 | . . . . . . . 1 2 . . 2 Hackware 2 | . . . . . 1 . 1 . . . . Protection 6 | . . 1 1 . 4 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 31 | 2 . 4 4 . 2 8 1 . 4 . 6 Energy Gun 2 | . . . 1 . . . . . . . 1 Energy Cannon 3 | . . . 1 . . 1 . . 1 . . Ballistic Gun 10 | 2 . 2 . . 1 . 1 . 2 . 2 Ballistic Cannon 2 | . . . . . . . . . . . 2 Launcher 7 | . . 1 1 . 1 4 . . . . . Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon 3 | . . . 1 . . 2 . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . 1 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . . Parts Lost 45 | . . 6 13 . . 2 . 6 1 . 17 Power 6 | . . 2 1 . . . . 1 . . 2 Propulsion 14 | . . . 5 . . 1 . 2 . . 6 Utility 13 | . . 1 4 . . 1 . 1 1 . 5 Weapon 12 | . . 3 3 . . . . 2 . . 4 Highest Loss Streak 17 | . . 4 12 . . 1 . 6 1 . 17 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 85 80 70 33 88 92 69 65 67 78 80 Engine 7 | . 14 6 6 . 10 11 6 3 . . . Core 1 | . . . . . . . . . 6 10 6 Leg 13 | . 28 28 25 . 10 11 6 3 . . 14 Wheel 10 | . . . 2 22 22 15 6 4 . . . Hover 1 | . . . . . . . 4 6 9 5 1 Flight 2 | . . . . . . . . . 10 21 6 Device 3 | . . . 8 . . 4 9 11 3 10 9 Storage 8 | . 14 14 9 . 10 11 6 4 . . . Processor 4 | . . . . . . . 6 7 17 15 19 Hackware 1 | . . . . . . . 1 6 5 5 4 Protection 9 | . . 3 1 . 15 17 6 6 5 5 . Energy Cannon 1 | . . . . . . 5 6 4 . . . Ballistic Gun 6 | . 28 24 9 . . 6 4 3 2 5 7 Launcher 3 | . . . . . 6 4 1 . . . . Impact Weapon 4 | . . . . 11 11 2 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 45 | 13 13 16 23 2 18 29 29 29 22 22 45 Greatest Support 110 | 20 20 20 32 3 32 32 16 16 25 25 110 Greatest Overweight (x) 4 | . . . 4 . . 1 1 1 . . . Average Overweight (x) . | . . . . . . . 1 . . . . Largest Inventory Capacity 10 | 8 8 8 8 5 8 10 10 10 5 5 5 Average Capacity 7 | 6 8 8 7 5 7 9 10 8 5 5 5 Most Carried 10 | 5 7 8 8 4 8 10 10 9 5 5 5 Average Carried 6 | 4 5 6 6 4 7 9 9 7 4 4 4 Final Capacity 10 | 8 8 8 5 5 8 10 10 5 5 5 5 Final Carried 10 | 5 7 5 4 4 8 10 10 5 5 5 5 Class Distribution -------------------- 60% | Mutant 18% | Derelict-Mutant 8% | Scavenger-Sprinter 7% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/DSF Mutant | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Gunner | -4/Extension Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Ext Matter Collected 1678 | 260 . 158 143 . 95 219 . 4 203 22 574 Remotely . | . . . . . . . . . . . . Salvage Created 1208 | . . 135 224 . . 167 . . 203 22 457 Parts 60 | . . 4 17 . . 11 . . 9 . 19 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Ext Combat Hostiles Destroyed 29 | . . 5 6 . . 10 . . 2 . 6 Guns 12 | . . 3 1 . . . . . 2 . 6 Cannons 6 | . . . 3 . . 3 . . . . . AOE 11 | . . 2 2 . . 7 . . . . . Classes Destroyed 8 | . . 2 3 . . 2 . . . . 1 Worker 3 | . . . 2 . . . . . . 1 . Recycler 2 | . . . 1 . . . . . 1 . . Swarmer 10 | . . . . . . 8 . . 2 . . Grunt 12 | . . 2 5 . . 1 . . . . 4 Brawler 1 | . . . 1 . . . . . . . . Sentry 2 | . . . . . . 1 . . . . 1 Hunter 1 | . . . . . . . . . . . 1 Assembled 3 | . . 3 . . . . . . . . . Best Kill Streak 4 | . . 2 4 . . 4 . . 3 1 2 Combat Bots Only 4 | . . 2 3 . . 4 . . 2 . 2 Max Kills in Single Turn 2 | . . 2 2 . . 2 . . 2 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 1 . . 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Ext Damage Taken 6648 | . 10 942 996 . . 544 . 532 224 . 3400 Core 2009 | . . 240 176 . . 116 . 235 89 . 1153 Absorbed by Shields 137 | . . . 11 . . . . . . . 126 Redirected to Shielding 152 | . . . . . . 113 . 13 26 . . Core Remaining (%) 58 | 100 . 4 . . . 27 . 72 91 . . Volleys Fired 134 | . . 29 33 . . 22 2 1 10 4 33 Largest 3 | . . 2 2 . . 2 2 2 1 1 3 Hottest 129 | . . 50 120 . . 93 85 85 69 33 129 Shots Fired 232 | . . 53 45 . . 40 4 2 10 4 74 Gun 182 | . . 51 32 . . 13 2 1 9 4 70 Cannon 26 | . . . 5 . . 13 2 1 1 . 4 Launcher 19 | . . 2 3 . . 14 . . . . . Special 5 | . . . 5 . . . . . . . . Kinetic 162 | . . 51 24 . . 13 2 1 9 4 58 Thermal 50 | . . . 18 . . 13 2 1 . . 16 Explosive 19 | . . 2 3 . . 14 . . . . . Electromagnetic 1 | . . . . . . . . . 1 . . Robot Hit Streak 8 | . . 8 4 . . 7 5 1 5 7 5 Robot Miss Streak 4 | . . 2 3 . . 4 1 1 3 1 3 Penetration Max 1 | . . . . . . . . . 1 . 1 Secondary Targets 3 | . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 145 | . . 39 27 . . 18 3 1 7 3 47 Core Hits 90 | . . 19 17 . . 20 1 1 4 2 26 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 Critical Strikes 4 | . . . . . . . . . . . 4 Burn 1 | . . . . . . . . . . . 1 Destroy 3 | . . . . . . . . . . . 3 Melee Attacks 4 | . . . . . . . . . 4 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 4 | . . . . . . . . . 4 . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3816 | . . 527 616 . . 989 62 43 204 89 1286 Guns 2129 | . . 376 169 . . 83 38 19 178 89 1177 Cannons 421 | . . . 70 . . 205 24 24 26 . 72 Explosions 1104 | . . 151 252 . . 701 . . . . . Melee . | . . . . . . . . . . . . Ramming 42 | . . . 5 . . . . . . . 37 Kinetic 1984 | . . 376 124 . . 83 38 19 178 89 1077 Thermal 660 | . . . 235 . . 205 24 24 . . 172 Explosive 1104 | . . 151 252 . . 701 . . . . . Electromagnetic 26 | . . . . . . . . . 26 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . 2 2 2 . . . . . . Average Corruption 2 | . . . 2 2 2 . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 1 | . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 26 | . . . 2 . . 24 . . . . . Projectiles . | . . . . . . . . . . . . Explosions 26 | . . . 2 . . 24 . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 102 | . . . 2 . . 100 . . . . . Shots 3 | . . . . . . 3 . . . . . Rammed 1 | . . . 1 . . . . . . . . Targets Rammed 7 | . . . 1 . . . . . . . 6 Kicked 6 | . . . . . . . . . . . 6 Crushed . | . . . . . . . . . . . . Highest Temperature 228 | . . 36 228 . . 213 33 . 32 . 145 Average Temperature 56 | . . 15 87 . . 68 17 . 17 . 55 Received Heat Transfer 1259 | . . 249 448 . . 66 . 72 . . 424 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 2 Heat Transferred 1312 | . . . 461 . . 333 37 37 . . 444 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Ext Peak Influence 543 | . 20 86 379 115 . . 9 6 160 145 543 Initial 115 | . . 7 19 115 . . 9 6 . 78 70 Average 139 | . 4 49 189 115 . . 9 3 70 107 297 Maximum Alert Level 2 | . . . 1 . . . . . . . 2 Low Security (%) 68 | 100 100 100 49 100 . . 100 100 100 100 17 Level 1 25 | . . . 50 . . . . . . . 57 Level 2 6 | . . . . . . . . . . . 24 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 2 . 3 . . . 1 2 . . 3 Investigation 3 | . 1 . 1 . . . . . . . 1 Extermination . | . . . . . . . . . . . . Reinforcement 8 | . 1 . 2 . . . 1 2 . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Ext Distress Signals 1 | . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 86 | . 2 16 19 . . 11 . 5 9 2 22 Peak Tracking Total 8 | . 2 8 5 . . 4 . 5 5 1 6 Tactical Retreats 5 | . . . 1 . . 1 . . 2 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Ext Traps Triggered 2 | . 1 . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Ext Machines Disabled 4 | . . 1 1 . . . . . . . 2 Max in Single Turn 1 | . . 1 1 . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Ext Machines Accessed 18 | . 2 . 3 . . . 1 . 1 2 9 Terminals 18 | . 2 . 3 . . . 1 . 1 2 9 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 43 | . 4 . 8 . . . 1 . 2 2 26 Successful 12 | . 2 . 1 . . . 1 . 1 1 6 Failed 31 | . 2 . 7 . . . . . 1 1 20 Catastrophic 3 | . . . 1 . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 8 | . 3 . . . . . . . 1 1 3 Terminals 43 | . 4 . 8 . . . 1 . 2 2 26 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 8 | . 1 . 1 . . . 1 . . 1 4 Record 1 | . . . . . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 3 | . . . . . . . . . . 1 2 Open DSF 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . . . . 1 . 2 Terminals 4 | . 1 . . . . . . . 1 . 2 Botnet 4 | . 1 . . . . . . . 1 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 2 . 2 . . . . . 1 2 8 Full Trace Events 2 | . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Ext Total Allies 8 | . . 1 . . . . . . . . 7 Largest Group 4 | . . 1 1 . . . . . . . 4 Highest-Rated Group 302 | . . 31 31 . . . . . . . 302 Highest-Rated Ally 159 | . . 31 31 . . . . . . . 159 Total Orders 2 | . . . . . . . . . . . 2 RETURN 2 | . . . . . . . . . . . 2 Ally Attacks 86 | . . . 25 . . . . . . . 61 Total Damage 2101 | . . . 354 . . . . . . . 1747 Kills 15 | . . . 6 . . . . . . . 9 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 2 . . . . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Ext Turns Passed 2967 | 64 79 291 334 5 1000 415 84 80 117 103 395 Spaces Moved 2744 | 47 63 168 211 5 992 306 60 84 155 328 325 Core 248 | 15 . . 80 5 45 . . 37 10 . 56 Treads 4 | . . . . . . . . . . . 4 Legs 491 | 32 63 168 125 . . . . . . . 103 Wheels 1366 | . . . 6 . 947 306 60 47 . . . Hover 37 | . . . . . . . . . 37 . . Flight 598 | . . . . . . . . . 108 328 162 Fastest Speed 27 | 50 120 120 50 50 50 100 115 50 27 27 27 Average Speed 84 | 97 120 120 95 50 97 108 115 86 35 27 62 Slowest Speed 250 | 120 120 120 250 50 100 115 115 115 50 27 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . 3 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 4 19 35 32 4 84 55 3 91 4 8 41 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 4 | . . 1 . . 3 . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . 1 1 . Scrap Searched 7 | . . 1 . . 4 2 . . . . . Spaces Dug 9 | . . . . . . 9 . . . . . Terrain Destroyed 127 | . . 8 7 . . 104 . . 2 1 5 Melee . | . . . . . . . . . . . . Projectile 10 | . . . 1 . . 1 . . 2 1 5 AOE 117 | . . 8 6 . . 103 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Ext Total 3162 | 65 66 210 295 6 1023 351 71 89 195 335 456 Wait 43 | . 2 1 5 2 1 1 . . 3 2 26 Move 2723 | 46 62 167 210 4 991 305 59 83 154 321 321 Hop 5 | . . . . . . . . . . 3 2 Pick Up 72 | 12 2 4 12 . 12 7 4 1 6 2 10 Fast Attach 24 | . . . 5 . 1 . 1 2 6 . 9 Attach 46 | 6 . 5 11 . 9 2 3 . 4 1 5 Detach 8 | . . . 4 . 2 . . . . . 2 Swap 34 | . . 3 5 . 3 9 1 . 4 . 9 Drop 45 | 1 . 1 9 . 4 5 1 2 4 2 16 Fire 134 | . . 29 33 . . 22 2 1 10 4 33 Melee 4 | . . . . . . . . . 4 . . Ram 1 | . . . 1 . . . . . . . . Kick 6 | . . . . . . . . . . . 6 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 17 | . . . . . . . . . . . 17 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 12) 144 | -10/Materials | Entered Mines 271 | -10/Mines | Assembled infested the area 303 | -10/Mines | Build established: Mutant 305 | -10/Mines | Core integrity fell below 50% 309 | -10/Mines | Core integrity fell below 20% 335 | -10/Mines | Lost 4 parts (1p1u2w) 391 | -10/Mines | Discovered new exit (range 4) 407 | -10/Mines | Escorted by a lone wolf Derelict 427 | -10/Mines | Learned location of Storage (-9) 435 | -10/Mines | Entered Materials 435 | -9/Materials | Accompanied by 1 ally 435 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 737 | -9/Materials | Identified exit to Mines 737 | -9/Materials | Identified exit to Storage 769 | -9/Materials | Entered Mines 770 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 774 | -9/Mines | Entered Zion 777 | -7/Zion | Lost 12 parts (1p5n4u2w) 793 | -7/Zion | System corruption cleaned by Quarantine Array 823 | -7/Zion | Discovered new exit (range 16) 886 | -7/Zion | Learned location of Warlord (-5) 1044 | -7/Zion | Found Prototype Device 1046 | -7/Zion | Identified Bomb Factory No. 2 1103 | -7/Zion | Given the Hacking Drone Bay 1104 | -7/Zion | Found Prototype Device 1105 | -7/Zion | Identified Hacking Drone Bay 1170 | -7/Zion | Learned Factory stockpile data 1174 | -7/Zion | Learned Factory stockpile data 1412 | -7/Zion | Found CR-A16's Pointy Stick 1774 | -7/Zion | Entered Proximity Caves 1839 | -6/Proximity Caves | Core integrity fell below 50% 1975 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1990 | -6/Proximity Caves | Learned 4 Factory zone layouts 1997 | -6/Proximity Caves | Learned Factory security intel 2075 | -6/Proximity Caves | Build established: Derelict-Mutant 2183 | -6/Proximity Caves | Discovered new exit (range 6) 2189 | -6/Proximity Caves | Entered Factory 2189 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 2272 | -6/Factory | Identified exit to DSF 2273 | -6/Factory | Entered DSF 2310 | -6/DSF | Additional patrols routed to DSF 2339 | -6/DSF | Discovered new exit (range 14) 2353 | -6/DSF | Entered Factory 2353 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2362 | -5/Factory | Lost 6 parts (1p2n1u2w) 2468 | -5/Factory | Discovered new exit (range 9) 2470 | -5/Factory | Entered another Factory area 2470 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2560 | -4/Factory | Discovered new exit (range 6) 2573 | -4/Factory | Entered Extension 2585 | -4/Extension | Disrupted transfer network 2600 | -4/Extension | Rescued a captive Derelict 2603 | -4/Extension | Rescued a captive Derelict 2810 | -4/Extension | Rescued A7 2887 | -4/Extension | Rescued a captive Derelict 2888 | -4/Extension | Spotted B-86 Titan 2895 | -4/Extension | Spotted B-86 Titan 2919 | -4/Extension | Allies destroyed B-86 Titan 2947 | -4/Extension | Core integrity fell below 50% 2962 | -4/Extension | Core integrity fell below 20% 2968 | -4/Extension | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Slug penetrates B-86 Titan. Slug penetrates A7. Penetrated by Slug. P-70 Sage resets H-77 Assassin, system corruption cleaned. Slug penetrates A7. A7: "I've done al##MISSION::FAILED##" A7 destroyed. Acquired 8 matter. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Adv. Heat Sink destroyed. Slug penetrates Reinforced Barrier. U-05 Engineer builds a Wall. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. P-70 Sage resets R-10 Processor, system corruption cleaned. B-86 Titan exits siege mode. U-05 Engineer builds a Wall. 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"R" #???????????????????????? | | ????### " #???????????????????????? | | ????# #% ! #???????????????????????? | | #########% h ###############?????????? | | = % ????????? | | ????????? | | [[ BB p @ ????????? | | =%* [!* %BB ????????? | | [% ]%! Y ????????? | | ######### ]!! ###############?????????? | | ????????# % " ??????????????????????? | | ????????# "##?????????????????????? | | ????????# # #?????????????????????? | | ????????# ###?????????????????????? | | ????????#####; #"""#######???????????????????????? | | ???????????# ###?????????????????????????????????? | | ???????????##????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 35 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Power Shielding 66 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 5 Launcher Accuracy 40 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed HeavySigixPerforator Manual? 0 Play Time 01:04:59 Cumulative 64.3 hours Start 2022.03.19 @ 15:29:20 End 2022.03.19 @ 16:43:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 52 Adventurer 6 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 57 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 777dbe96-2633-4d6c-84ec-d9cee83ca0ca