Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.25 @ 22:47:00 Player: SunE Result: Destroyed by as-95502 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (538) 538 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 1084 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/250 Matter 156/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Core Shielding > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg EM Pulse Gun Datajack [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 7 12 5 Power 4 | 2 1 1 Engine 3 | 2 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg 6 | 2 3 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 10 | 2 5 3 Energy Gun 6 | 2 3 1 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon 1 | . 1 . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 9 | . 2 7 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 2 | . 1 1 Weapon 5 | . 1 4 Highest Loss Streak 7 | . 2 7 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 96 95 Engine 9 | . 14 . Core 4 | . . 13 Leg 27 | . 28 26 Device 2 | . 3 . Storage 14 | . 14 14 Protection 9 | . 7 14 Energy Gun 12 | . 19 . Ballistic Gun 4 | . . 12 Ballistic Cannon 1 | . 2 . Launcher 8 | . 5 12 Naked Turns . | . . . Heaviest Build 22 | 14 22 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 8 | 6 8 7 Average Carried 5 | 5 5 6 Final Capacity 10 | 8 10 10 Final Carried 6 | 6 6 5 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 463 | 266 138 59 Remotely . | . . . Salvage Created 548 | . 446 102 Parts 59 | . 37 22 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 21 | . 10 11 Guns 5 | . 4 1 Cannons 1 | . 1 . AOE 15 | . 5 10 Classes Destroyed 7 | . 7 . Worker 1 | . 1 . Builder 2 | . 2 . Tunneler 1 | . 1 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 12 | . 3 9 Grunt 9 | . 7 2 Best Kill Streak 6 | . 4 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 3 | . 3 3 Gunslinging . | . . . Exploded 3 | . 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1145 | . 516 629 Core 266 | . 23 243 Absorbed by Shields . | . . . Redirected to Shielding 42 | . . 42 Core Remaining (%) 100 | 100 . . Volleys Fired 39 | . 29 10 Largest 2 | . 2 2 Hottest 80 | . 80 50 Shots Fired 69 | . 53 16 Gun 40 | . 32 8 Cannon 14 | . 14 . Launcher 15 | . 7 8 Special . | . . . Kinetic 20 | . 14 6 Thermal . | . . . Explosive 15 | . 7 8 Electromagnetic 34 | . 32 2 Robot Hit Streak 6 | . 6 5 Robot Miss Streak 7 | . 7 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 33 | . 27 6 Core Hits 43 | . 24 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1483 | . 894 589 Guns 219 | . 187 32 Cannons 135 | . 135 . Explosions 1129 | . 572 557 Melee . | . . . Ramming . | . . . Kinetic 157 | . 135 22 Thermal 63 | . 63 . Explosive 1066 | . 509 557 Electromagnetic 197 | . 187 10 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Parts Rejected 1 | . . 1 Overload Shots . | . . . Overflow Damage 24 | . . 24 Projectiles . | . . . Explosions 24 | . . 24 Melee . | . . . Knockbacks 5 | . 5 . Impact . | . . . Kinetic 4 | . 4 . Secondary 1 | . 1 . Self-Inflicted Damage 154 | . 78 76 Shots 6 | . 3 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 193 | . 193 87 Average Temperature 57 | . 67 21 Received Heat Transfer 403 | . 234 169 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 500 | . 294 500 Initial 103 | . . 103 Average 157 | . 113 342 Maximum Alert Level 2 | . 1 2 Low Security (%) 70 | 100 78 35 Level 1 22 | . 21 39 Level 2 7 | . . 24 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 15 21 Peak Tracking Total 10 | . 3 10 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 6 | . 5 1 Max in Single Turn 3 | . 3 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 4 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 11 4 Successful 8 | . 7 1 Failed 7 | . 4 3 Catastrophic 3 | . 1 2 Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 8 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Record 1 | . . 1 Robot Analysis 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1135 | 234 567 334 Spaces Moved 713 | 187 283 243 Core 16 | 11 . 5 Treads . | . . . Legs 697 | 176 283 238 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 136 | 115 159 124 Slowest Speed 200 | 120 190 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 11 44 58 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 92 | . 34 58 Melee . | . . . Projectile . | . . . AOE 92 | . 34 58 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 808 | 203 345 260 Wait . | . . . Move 711 | 186 282 243 Hop . | . . . Pick Up 25 | 10 13 2 Fast Attach 2 | 2 . . Attach 11 | 4 4 3 Detach . | . . . Swap 11 | 1 8 2 Drop 9 | . 9 . Fire 39 | . 29 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 235 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 646 | -10/Materials | Discovered new exit (range 9) 743 | -10/Materials | Discovered new exit (range 13) 802 | -10/Materials | Entered Mines 1036 | -10/Mines | Learned location of Zion (-6) 1052 | -10/Mines | Discovered new exit (range 12) 1089 | -10/Mines | Assembled infested the area 1090 | -10/Mines | Learned 8 Materials zone layouts 1091 | -10/Mines | Build established: Scavenger-Mutant 1125 | -10/Mines | Core integrity fell below 50% 1135 | -10/Mines | Core integrity fell below 20% 1136 | -10/Mines | Destroyed by as-95502 with Assembled Heavy Rifle Last Messages --------------- 01101_ Lgt. Assault Rifle destroyed. 01105_ Seismic Survey Station disabled. 01106_ The unstable cave ceiling collapses. 01106_ T-07 Excavator is excavating. 01106_ D-53 Grenadier destroyed. 01110_ T-07 Excavator is excavating. 01112_ Datajack destroyed. 01114_ The unstable cave ceiling collapses. 01114_ T-07 Excavator is excavating. 01118_ EM Pulse Gun destroyed. 01118_ Critical hit (Burn: +80). 01119_ T-07 Excavator is excavating. 01120_ Lgt. Nuclear Core destroyed. 01120_ System corrupted by crushing effect (+4). 01123_ T-07 Excavator is excavating. 01126_ as-54676 sneak attacks. 01126_ T-07 Excavator system corrupted by crushing effect. 01126_ T-07 Excavator destroyed. 01127_ System corrupted: Aluminum Leg rejected. 01134_ Core Shielding destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????######???????????? | | ?????????? ??????????# a #???????????? | | ??????????# ?????????#=%a #???????????? | | ?????????## ???????## @a#???????????? | | ?????????# ????#####a#######??????? | | ????????? ???# # a #??????? | | ????????# ?## a##### #??????? | | ????????# # a #??# #??????? | | ?????????# " a #?## ###????? | | ??????????# " % ### ##???? | | ????????### %!= ## #???? | | ???????# ! !! ## #???? | | ???????# [%* ### ##??? | | ???????# ###### ## == ## ##?? | | ???????# #????# ### # # #?? | | ???????# ###### ##### #[* #?? | | ???????# ## # [ [ < #?? | | ?????### ## #### ==* #?? | | ????## ## #??# ## ##?? | | ????# #### ### #??? | | ????# #?#### #??? | | ###### #????## ### ##??? | | ### ######?????####??#####???? | | ##????????????????????????? | | # #####?????????????????????????? | | ###### ##?????????????????????????????? | | ?????####??????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed LobotomyLatentMachine Manual? 0 Play Time 00:20:55 Cumulative 3.5 hours Start 2023.01.25 @ 22:26:40 End 2023.01.25 @ 22:47:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 868326b7-d55e-461b-849b-2681a3f19372