Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.27 @ 19:43:00 Player: alice_fexa Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (177) 885 Value Destroyed (4274) 4274 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (185) 185 TOTAL SCORE: 8864 Bonus ------- High Alert Combat Kills 185 Cogmind --------- Core Integrity 0/700 Matter 268/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Cesium-ion Thruster Improved Sensor Array Improved Assault Rifle Spear Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Targeting Computer Improved Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Small Storage Unit Weight Redist. System Improved Sensor Array Improved Light Armor Plating Advanced Beam Cannon Improved Assault Rifle Improved Grenade Launcher Improved Datajack Spear Spear [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . 2 . . . 2 2 . Weapon . | . . . . . . . . . . Parts Attached 149 | 6 7 11 36 7 . 13 52 17 . Power 24 | 1 . 1 5 3 . 2 10 2 . Engine 14 | 1 . 1 4 3 . 1 3 1 . Core 10 | . . . 1 . . 1 7 1 . Reactor . | . . . . . . . . . . Propulsion 39 | 2 . 5 12 3 . 4 9 4 . Treads 19 | 1 . 4 8 1 . 1 3 1 . Leg . | . . . . . . . . . . Wheel 18 | 1 . 1 3 2 . 3 5 3 . Hover . | . . . . . . . . . . Flight 2 | . . . 1 . . . 1 . . Utility 41 | 1 3 . 8 . . 4 18 7 . Device 15 | . 1 . 3 . . 4 6 1 . Storage 5 | 1 2 . . . . . 2 . . Processor 2 | . . . . . . . . 2 . Hackware 4 | . . . . . . . 3 1 . Protection 15 | . . . 5 . . . 7 3 . Artifact . | . . . . . . . . . . Weapon 45 | 2 4 5 11 1 . 3 15 4 . Energy Gun 11 | 1 . 1 4 1 . 2 2 . . Energy Cannon 7 | . . 1 . . . . 4 2 . Ballistic Gun 19 | 1 3 2 6 . . . 6 1 . Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 7 | . 1 . 1 . . 1 3 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . 2 1 . Parts Lost 44 | . . 7 3 2 . 6 11 9 6 Power 8 | . . 1 . . . 1 4 1 1 Propulsion 13 | . . 3 . 1 . 2 2 4 1 Utility 15 | . . . 3 . . 2 3 3 4 Weapon 8 | . . 3 . 1 . 1 2 1 . Highest Loss Streak 7 | . . 7 1 2 . 3 4 6 6 Average Slot Usage (%) 96 | . 98 94 99 99 100 92 97 85 50 Engine 7 | . 14 12 8 11 11 10 2 3 2 Core 2 | . . . 2 . . . 5 3 . Treads 11 | . 14 18 14 11 11 11 8 6 4 Wheel 8 | . 14 7 7 10 11 10 8 4 . Device 8 | . 5 . 5 11 11 8 13 4 . Storage 20 | . 21 28 22 22 22 22 18 15 9 Hackware 5 | . . . . . . . 9 21 17 Protection 9 | . . . 16 11 11 7 11 4 10 Energy Gun 6 | . 4 1 10 11 11 10 4 1 . Energy Cannon 2 | . . . . . . . 4 5 2 Ballistic Gun 11 | . 22 20 11 11 11 11 8 7 2 Naked Turns 20 | . . . . . . . . . 20 Heaviest Build 65 | 12 39 41 47 47 47 47 65 58 58 Greatest Support 40 | 20 16 40 40 20 10 20 20 20 20 Greatest Overweight (x) 14 | . 2 2 4 4 4 4 6 14 10 Average Overweight (x) 3 | . 1 1 2 3 4 3 3 3 1 Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 5 11 16 16 16 16 16 16 16 11 Most Carried 16 | 4 16 16 16 16 16 16 16 16 16 Average Carried 14 | 2 10 13 15 15 16 15 15 15 11 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 4 Final Carried 16 | 4 16 16 16 16 16 15 16 16 4 Class Distribution -------------------- 55% | Scavenger-Mutant 30% | Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 3073 | 176 234 55 871 128 . 269 1088 252 . Remotely . | . . . . . . . . . . Salvage Created 5881 | . 133 99 1470 454 . 571 2633 521 . Parts 330 | . 19 7 93 37 . 32 120 22 . Haulers Intercepted 12 | . 1 . 4 . . . 6 1 . Recyclers Shooed 5 | . . . . . . 2 3 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 115 | . 6 4 28 13 . 12 41 11 . Guns 73 | . 1 3 26 8 . 9 23 3 . Cannons 16 | . . 1 . . . . 11 4 . AOE 26 | . 5 . 2 5 . 3 7 4 . Classes Destroyed 15 | . 5 4 4 . . . 1 1 . Worker 10 | . . . 6 1 . 1 2 . . Builder 7 | . . . 1 . . 1 5 . . Tunneler 5 | . . 1 1 . . 3 . . . Hauler 12 | . 1 . 4 . . . 6 1 . Recycler 9 | . . . 2 2 . 1 4 . . Operator 8 | . 1 . 3 . . . 4 . . Watcher 11 | . 2 . 4 . . . 5 . . Swarmer 42 | . 5 . 13 10 . 6 6 2 . Grunt 44 | . 1 . 10 3 . 5 21 4 . Brawler 3 | . . . 1 . . 1 1 . . Duelist 1 | . . . . . . . . 1 . Sentry 18 | . . 2 4 . . . 10 2 . Demolisher 1 | . . 1 . . . . . . . Hunter 5 | . . . . . . . 3 2 . Assembled 1 | . . 1 . . . . . . . Best Kill Streak 10 | . 5 2 10 4 . 7 5 5 . Combat Bots Only 8 | . 5 2 8 4 . 3 4 5 . Max Kills in Single Turn 4 | . 1 1 4 4 . 2 3 3 . Gunslinging 1 | . . . . 1 . 1 . . . Exploded 4 | . 1 . 2 4 . 1 2 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Damage Taken 7592 | . 145 1034 1133 360 . 644 2645 1012 619 Core 1438 | . 37 159 113 61 . 54 296 188 530 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 52 | 100 . 21 . . . 43 46 . . Volleys Fired 469 | . 30 23 121 22 . 44 194 32 3 Largest 2 | . 2 2 2 2 . 2 2 2 2 Hottest 126 | . 70 55 79 68 . 79 98 126 113 Shots Fired 915 | . 54 46 241 44 . 79 382 64 5 Gun 736 | . 48 27 240 44 . 74 261 39 3 Cannon 158 | . . 19 . . . . 114 23 2 Launcher 21 | . 6 . 1 . . 5 7 2 . Special . | . . . . . . . . . . Kinetic 480 | . 32 46 122 22 . 39 186 30 3 Thermal 360 | . 16 . 118 . . 3 189 32 2 Explosive 21 | . 6 . 1 . . 5 7 2 . Electromagnetic 54 | . . . . 22 . 32 . . . Robot Hit Streak 30 | . 6 8 14 9 . 14 30 22 23 Robot Miss Streak 5 | . 3 4 5 4 . 3 4 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . . . 1 2 . 4 1 . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . . Shots Hit Robots 659 | . 31 32 157 32 . 69 281 53 4 Core Hits 289 | . 17 11 61 22 . 37 114 27 . Critical Hits 13 | . . 1 . 1 . 1 8 2 . Critical Kills 4 | . . . . 1 . . 1 2 . Critical Parts Destroyed 8 | . . 1 . . . 1 6 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13523 | . 623 351 2642 605 . 1512 6167 1525 98 Guns 7685 | . 246 156 2505 393 . 961 2934 444 46 Cannons 3022 | . . 195 . . . . 2124 651 52 Explosions 2816 | . 377 . 137 212 . 551 1109 430 . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 4275 | . 121 351 1078 127 . 413 1824 315 46 Thermal 5987 | . 125 . 1427 212 . 157 3234 780 52 Explosive 2480 | . 377 . 137 . . 427 1109 430 . Electromagnetic 781 | . . . . 266 . 515 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . 5 . . . . 1 . 10 Average Corruption 2 | . . 5 . . . . 1 . 10 Corruption Purged . | . . . . . . . . . . Effects 17 | . . 6 . . . . 6 . 5 Message Errors 1 | . . . . . . . 1 . . Matter Fused 2 | . . 2 . . . . . . . Heat Flow Errors 4 | . . 2 . . . . . . 2 Data Loss (minor) 4 | . . . . . . . 4 . . Data Loss (major) 1 | . . . . . . . . . 1 Targeting Errors 3 | . . 2 . . . . . . 1 Weapon Failures 2 | . . . . . . . 1 . 1 Overload Shots 4 | . . . . . . . . 3 1 Effects 1 | . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . 1 Overflow Damage 331 | . 10 26 . 10 . 64 183 38 . Projectiles 133 | . . 26 . . . . 100 7 . Explosions 198 | . 10 . . 10 . 64 83 31 . Melee . | . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . 1 . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 217 | . 9 . . 55 . 14 139 . . Shots 8 | . 1 . . 2 . 1 4 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 296 | . 40 296 270 6 . 58 33 98 125 Average Temperature 54 | . 13 67 74 4 . 18 11 48 68 Received Heat Transfer 2046 | . 24 141 291 54 . 279 1062 195 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . 1 . 4 . . . 4 1 . Heat Transferred 10960 | . 370 . 3293 250 . 224 5698 1075 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . . 2 . 3 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Peak Influence 647 | . 206 90 442 452 . 260 647 492 110 Average Influence 225 | . 69 34 197 319 . 101 290 322 84 Maximum Alert Level 2 | . 1 . 2 2 . 1 2 2 . Low Security (%) 48 | 100 91 100 49 9 . 79 45 . 100 Level 1 32 | . 8 . 32 54 . 20 24 91 . Level 2 18 | . . . 17 35 . . 29 8 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 2 . 3 . . . 7 3 . Investigation 3 | . 1 . 1 . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 10 | . 1 . 2 . . . 6 1 . Assault 1 | . . . . . . . . 1 . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 11 | . 1 2 4 . . . 4 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 201 | . 16 21 48 13 . 15 69 13 6 Peak Tracking Total 12 | . 4 12 6 4 . 3 5 5 6 Tactical Retreats 13 | . 1 3 3 . . 2 3 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 3 | . 1 . . . . . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 7 | . . . 1 1 . . 5 . . Max in Single Turn 1 | . . . 1 1 . . 1 . . Garrison Access 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 22 | . 5 . 5 . 2 . 9 1 . Terminals 17 | . 5 . 5 . . . 7 . . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 61 | . 16 . 17 . 2 . 24 2 . Successful 35 | . 10 . 10 . 2 . 11 2 . Failed 26 | . 6 . 7 . . . 13 . . Catastrophic 6 | . . . 2 . . . 4 . . Database Lockouts . | . . . . . . . . . . Manual 47 | . 14 . 14 . . . 18 1 . Terminals 55 | . 16 . 17 . . . 22 . . Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 24 | . 6 . 7 . 2 . 9 . . Record 2 | . . . . . 2 . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . Alert Level 5 | . . . 1 . . . 4 . . Unreport Threat 4 | . . . 1 . . . 3 . . Locate Traps 7 | . 3 . 2 . . . 2 . . Recall Investigation 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . Report Inventory 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 9 | . 4 . 3 . . . 1 1 . Terminals 8 | . 4 . 3 . . . 1 . . Track 3 | . 2 . 1 . . . . . . Botnet 5 | . 2 . 2 . . . 1 . . Fabricators 1 | . . . . . . . . 1 . Haulers 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 5 . 5 . . . 8 . . Full Trace Events 3 | . . . 1 . . . 2 . . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . 2 . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 7572 | 53 784 378 1466 885 313 451 2447 721 74 Spaces Moved 3954 | 38 555 197 603 548 261 238 1172 310 32 Core 21 | 2 . . . . . . . 6 13 Treads 608 | 1 . 46 234 169 . 2 35 102 19 Legs . | . . . . . . . . . . Wheels 3325 | 35 555 151 369 379 261 236 1137 202 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 110 120 120 120 110 120 100 50 Average Speed 132 | 98 111 132 144 144 120 120 128 158 149 Slowest Speed 750 | 160 120 180 200 200 120 200 220 750 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 3 71 52 44 98 70 47 99 8 37 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 2 | . . . . 1 . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 208 | . 32 1 6 6 . 47 110 6 . Melee . | . . . . . . . . . . Projectile 15 | . . 1 . . . . 14 . . AOE 193 | . 32 . 6 6 . 47 96 6 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total 5417 | 50 672 274 970 597 260 322 1743 476 53 Wait 680 | 3 61 37 157 14 . 24 259 107 18 Move 3946 | 37 554 196 602 547 260 237 1171 310 32 Hop . | . . . . . . . . . . Pick Up 68 | 4 14 5 16 2 . . 23 4 . Fast Attach 50 | 6 3 1 10 1 . 4 16 9 . Attach 27 | . . 7 3 1 . 2 10 4 . Detach 5 | . . 1 2 . . . 1 1 . Swap 72 | . 4 3 23 5 . 7 26 4 . Drop 100 | . 6 1 36 5 . 4 43 5 . Fire 469 | . 30 23 121 22 . 44 194 32 3 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory -7/Waste History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 13) 665 | -10/Materials | Discovered new exit (range 7) 756 | -10/Materials | Discovered new exit (range 12) 838 | -10/Materials | Entered Mines 899 | -10/Mines | Discovered new exit (range 11) 992 | -10/Mines | Learned location of Mines (-9) 998 | -10/Mines | Assembled infested the area 1046 | -10/Mines | Core integrity fell below 50% 1070 | -10/Mines | Lost 7 parts (1p3n3w) 1189 | -10/Mines | Discovered new exit (range 5) 1200 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1216 | -10/Mines | Entered Materials 1216 | -9/Materials | Evolved 2 slots: Utility x2 1849 | -9/Materials | Destroyed 8 combat bots 1902 | -9/Materials | Build established: Scavenger-Mutant 1940 | -9/Materials | Identified exit to Mines 2682 | -9/Materials | Entered Mines 2718 | -9/Mines | Met a Derelict bent on vengeance 2848 | -9/Mines | Discovered new exit (range 8) 2895 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3194 | -9/Mines | Discovered new exit (range 5) 3260 | -9/Mines | Learned Materials trap positions 3406 | -9/Mines | Learned location of Storage (-8) 3486 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3562 | -9/Mines | Discovered new exit (range 5) 3567 | -9/Mines | Entered Exiles 3567 | -9/Exiles | Found Exiles lab abandoned 3583 | -9/Exiles | Discovered new exit (range 15) 3870 | -9/Exiles | Discovered new exit (range 10) 3880 | -9/Exiles | Entered Mines 4180 | -8/Mines | Core integrity fell below 50% 4263 | -8/Mines | Discovered new exit (range 10) 4331 | -8/Mines | Entered Materials 4331 | -8/Materials | Evolved 2 slots: Utility x2 4332 | -8/Materials | Identified exit to Factory 4332 | -8/Materials | Lost 3 parts (1p1n1w) 4333 | -8/Materials | Loaded intel: 17 trap records 4546 | -8/Materials | Lost 4 parts (1p1n2w) 4869 | -8/Materials | Discovered new exit (range 14) 5201 | -8/Materials | Discovered new exit (range 13) 5309 | -8/Materials | Build established: Mutant 5419 | -8/Materials | Discovered exit to Factory (range 10) 5664 | -8/Materials | Build established: Scavenger-Mutant 6459 | -8/Materials | Core integrity fell below 50% 6525 | -8/Materials | Build established: Hacker-Mutant 6753 | -8/Materials | Discovered exit to Factory (range 8) 6778 | -8/Materials | Entered Factory 6778 | -7/Factory | Evolved 2 slots: Utility x2 6835 | -7/Factory | Build established: Scavenger-Mutant 7157 | -7/Factory | Build established: Hacker-Mutant 7175 | -7/Factory | Garrison activated, responded to threat 7264 | -7/Factory | Lost 6 parts (1p3n1u1w) 7499 | -7/Factory | Sucked down chute 7499 | -7/Factory | Entered Waste 7513 | -7/Waste | Spotted C-40 Crusher 7514 | -7/Waste | EMP discharged 7514 | -7/Waste | System corruption reached 10% 7515 | -7/Waste | Spotted C-40 Crusher 7515 | -7/Waste | Spotted C-40 Crusher 7525 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7528 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7530 | -7/Waste | Spotted C-40 Crusher 7541 | -7/Waste | Spotted C-40 Crusher 7544 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7547 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7550 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7553 | -7/Waste | Crushed by Compactor (1 part destroyed) 7554 | -7/Waste | Core integrity fell below 50% 7566 | -7/Waste | Spotted C-40 Crusher 7569 | -7/Waste | Core integrity fell below 20% 7573 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 07534_ Hrd. Light Armor Plating crushed. 07537_ Imp. Assault Rifle crushed. 07544_ System corrupted: Heat flow error (+159). 07544_ Lgt. Treads crushed. 07544_ Imp. Light Armor Plating crushed. 07547_ Lrg. Storage Unit crushed. 07548_ Lgt. Nuclear Core crushed. 07548_ Imp. VTOL Module crushed. 07550_ Spear crushed. 07550_ Mic. Nuclear Core crushed. 07550_ Imp. Light Armor Plating crushed. 07550_ Hacking Suite crushed. 07559_ System corrupted: Heat flow error (+149). 07560_ Imp. Datajack crushed. 07562_ Lrg. Storage Unit crushed. 07562_ Weight Redist. System crushed. 07567_ Sml. Storage Unit crushed. 07567_ Imp. Flight Unit crushed. 07568_ Imp. Light Armor Plating crushed. 07571_ Imp. Grenade Launcher crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ??????????? ???????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ??????????# #??????# ! #?????????????????????? | | ????????### #??????# #?????????????????????? | | ????????# #??????# #?????????????????????? | | ????????# #??????# #?????????????????????? | | ????????? #??????#| #?????????????????????? | | ?????????? #??????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ########??# #??????# #?????????????????????? | | #??# #??????# #?????????????????????? | | #??# #??????# CC #?????????? #?????????? | | #### ########=CC ######## #?????????? | | CC CC #?????????? | | CC CC #?????????? | | CC@CC CC #?????????? | | CC CC CC #?????????? | | #### ######## ######## #?????????? | | #??# #??????# #????????? #?????????? | | #??# #??????# #???????????#?????????? | | ########??# #??????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ?????????? #??????# #?????????????????????? | | ????????? #??????# #?????????????????????? | | ????????# #??????# #?????????????????????? | | ????????# #??????# #?????????????????????? | | ????????### #??????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ??????????# #??????# ??????????????????????? | | ??????????? ???????# ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 49 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataPlasmaSword Manual? 0 Play Time 00:43:33 Cumulative 800.1 hours Start 2020.04.27 @ 18:59:15 End 2020.04.27 @ 19:43:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 684 Rogue 644 Adventurer 40 Explorer 0 Win Type - Total 78 Types 52/2/17/2/1/2/2 Lore% 93 Gallery% 96 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 873a083a-9037-4af6-8684-307ef2adf128