Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 09:23:21 Player: Lazz Result: Destroyed by ZL-J2P(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (344) 344 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 814 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Rolling (150) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Spiked Treads Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Battle Rifle Mining Laser > --- INVENTORY (25) --- Subdweller Power Source Subdweller Power Source Subdweller Monowheel Disposable Heat Sink Small Storage Unit Small Matter Pod (50) Medium Matter Pod (100) Rainbow Chip EM Pulse Gun Subdweller Beam Cannon Battle Rifle Subdweller Machine Gun 1B-0RG's Assimilator Flamer Makeshift Sword Piercing Trap Scrap Shield Fragment (49) Scrap Shield Fragment (49) Scrap Shield Fragment (48) Scrap Shield Fragment (47) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Spiked Treads Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Battle Rifle Subdweller Machine Gun > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Subdweller Monowheel Disposable Heat Sink Small Storage Unit Small Matter Pod Medium Matter Pod Rainbow Chip EM Pulse Gun Subdweller Beam Cannon Battle Rifle 1B-0RG's Assimilator Mining Laser Flamer Piercing Trap Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 2 11 Power 3 | . 1 2 Engine 3 | . 1 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 3 | 2 . 1 Leg . | . . . Wheel 3 | . . 3 Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 . 5 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 2 . 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 13 | 2 6 15 Power 2 | 1 1 2 Propulsion 1 | . . 1 Utility 6 | . 3 7 Weapon 3 | . 2 4 Tool/Special . | . . . Unused Backups 24 | . . 24 Power 3 | . . 3 Propulsion 2 | . . 2 Utility 13 | . . 13 Weapon 5 | . . 5 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 13 14 Treads 21 | . 28 20 Wheel 6 | . . 7 Device 14 | . 14 14 Storage 14 | . 14 14 Ballistic Gun 26 | . 28 25 Special Weapon 1 | . . 2 Peak Build Rating 21 | 6 8 21 Average Rating 12 | 4 7 13 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) 12 | . . 12 Naked Turns . | . . . Heaviest Build 94 | 9 89 94 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) 3 | . 1 3 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 7 24 25 Most Carried 25 | 5 10 25 Average Carried 17 | 2 6 20 Final Capacity 25 | 8 25 25 Final Carried 24 | 5 10 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 987 | 310 78 599 Remotely . | . . . Salvage Created 538 | 139 28 371 Parts 46 | 16 3 27 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 11 | . . 11 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 8 | . . 8 Guns 8 | . . 8 Classes Destroyed 5 | 3 . 2 Worker 3 | 2 1 . Tunneler 2 | 2 . . Recycler 1 | 1 . . Grunt 2 | . . 2 Subdweller 6 | . . 6 Best Kill Streak 4 | 4 1 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 90 | . . 90 Missed 29 | . . 29 Hits 61 | . . 61 Projectile 61 | . . 61 Damage Taken 1145 | . . 1145 Core 255 | . . 255 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 112 | 33 2 77 Largest 2 | 2 2 2 Hottest 100 | 40 40 100 Shots Fired 221 | 66 4 151 Gun 219 | 66 4 149 Cannon . | . . . Launcher . | . . . Special 2 | . . 2 Kinetic 219 | 66 4 149 Thermal 2 | . . 2 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 36 | 7 3 36 Robot Miss Streak 4 | 4 1 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 140 | 35 3 102 Core Hits 36 | 8 2 26 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1773 | 330 31 1412 Guns 1773 | 330 31 1412 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1773 | 330 31 1412 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 339 | . . 339 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 10 | 10 5 . Initial . | . . . Average . | 1 . . Influence Increases 80 | 25 5 50 Destroy 0b10 Robot/C 40 | . . 40 Destroy 0b10 Robot/NC 30 | 25 5 . Destroy Leader 10 | . . 10 Influence Decreases 80 | 25 5 50 Time Decay 80 | 25 5 50 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . . 10 Peak Tracking Total 2 | . . 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed 1 | . . 1 Triggered . | . . . Most Traps Carried 2 | . . 2 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 5 8 Successful 8 | . . 8 Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . . 8 Record 8 | . . 8 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 3696 | 35 496 3165 Seismic 3696 | 35 496 3165 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3891 | 230 496 3165 Spaces Moved 1601 | 79 124 1398 Core 6 | 6 . . Treads 585 | 73 124 388 Legs . | . . . Wheels 1010 | . . 1010 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 150 Average Speed 204 | 151 307 198 Slowest Speed 560 | 160 320 560 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 4 25 65 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 5 | . . 5 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2026 | 127 237 1662 Wait 218 | 5 105 108 Move 1599 | 78 123 1398 Hop . | . . . Pick Up 46 | 5 5 36 Fast Attach 11 | 6 . 5 Attach 5 | . 1 4 Detach 2 | . . 2 Swap 3 | . 1 2 Drop 28 | . . 28 Fire 112 | 33 2 77 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire 1 | . . 1 Trap 1 | . . 1 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 231 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 5) 727 | -10/Materials | Entered Subcaves 2109 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2542 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2549 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2598 | -10/Subcaves | Core integrity fell below 50% 2611 | -10/Subcaves | Core integrity fell below 20% 2883 | -10/Subcaves | Visited 4L-MR0's lab 2907 | -10/Subcaves | Found Prototype Processor 2912 | -10/Subcaves | Found Prototype Special Melee Weapon 3888 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3892 | -10/Subcaves | Destroyed by ZL-J2P(R) with Subdweller Laser Last Messages --------------- 02905_ Dropped Broken Sub. Power Source. 02905_ Dropped Sub. Optics. 02906_ 4L-MR0 mumbles to no one in particular: "Damn Subs sneaking around stealing my stuff." 02906_ Dropped Sub. Optics. 02907_ Acquired Prototype Processor. 02911_ Dropped Targeting Computer. 02912_ Acquired Prototype Special Melee Weapon. 02930_ Acquired 5 matter. 03000_ Subatomizers dissect the Assault Rifle, destroying it. 03295_ Subatomizers dissect the Sub. Optics, destroying it. 03387_ Subatomizers dissect the Sub. Optics. 03555_ Acquired 13 matter. 03741_ Acquired Mak. Sword. 03742_ Acquired 19 matter. 03888_ SV-GVR(R) emerges from the Twisted Machinery. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????#???????????????????? | | ?????????????????????? ?????? ?#?????????????????? | | ??????????????????????!????? " ??????????????????? | | ?????????????????????? ???? " ??????????????????? | | ?????????????????????? ????RR#??????????????????? | | ??????????????????????? ???# #??????????????????? | | ??????????????????????? ??? #??????????????????? | | ??????????????????????? ### ##?????????????????? | | ??????????????????????? ##??? ??????????? | | ???????????????????????? #?? ??????????? | | ???????????????????????? #? ?????????? | | ???????????????????????? ## ?????????? | | ????????????????????????# ?????????? | | ???????????????????????## #? ????????? | | ??????????????????????## ## #????????? | | ??????????????????????# #????????? | | ??????????????????????# @ #????????? | | ??????????????????????# ## #????????? | | ??????????????????????## ##? ?????????? | | ???????????????###?????## ###?# ????????????? | | ???????####??## #??????# #?## #?????????????? | | ???????# #??# #???????# ### #??????????????? | | ??????## #### #######?# # #???????????????? | | ????### ## ## #### ## #????????????????? | | #??## ### ##???????????????? | | #??# ### ### % # ##??????????????? | | ##?#####?# #### #### ## #??????????????? | | #?????### ## #??###### #??????????????? | | #????## # #??????# #??????????????? | | ##??## ####?????## ##??????????????? | | # ### ##????????# ##???????????????? | | # #?####????## #????????????????? | | ## ## #?????## ##???????????????? | | ### ## #??????## ###?????????????? | | #?# ### ##??????## #?????????????? | | #?# ##### ##??????## ##?????????????? | | #?# ##?## ##???????# ##??????????????? | | ??## ##?# #????????# ##???????????????? | | ???## #?### ##??####?# #????????????????? | | ????# ##???# ##?# ### #????????????????? | | ????# ##???## #### ##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowBoreForcegen Manual? 0 Play Time 00:14:14 Cumulative 144.6 hours Start 2026.04.03 @ 09:09:59 End 2026.04.03 @ 09:23:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 212 Rogue 212 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13239b1d-71e6-4909-8cd8-ef0aab4cbd1b