Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.23 @ 15:07:09 // Halloween2020/ForbiddenLore Player: ModulinMyGlobulin Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (51) 255 Value Destroyed (1885) 1885 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 6615 Bonus ------- Follower Combat Kills 115 Cogmind --------- Core Integrity 0/1000 Matter 85/500 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ High-capacity Matter Pod Enhanced Optical Array Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Humpback Long-range Proton Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Humpback Enhanced Optical Array Improved Targeting Computer Powered Armor Field Recycling Unit > --- WEAPON ----------- Ion Burst Cannon Gauss Rifle Mini Assault Cannon > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Humpback High-capacity Matter Pod Advanced Sensor Array Improved Terrain Scanner Improved Weapon Shielding Medium Reactive Plating Medium Laser Proton Cannon Long-range Proton Cannon Heavy Assault Rifle Gauss Rifle Proton Missile Launcher Katana [Rating: 68] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Humpback Device Heat Sink Storage Humpback Processor Improved Targeting Computer Protection Medium Reactive Plating Weapon Heavy Assault Rifle Energy Gun Electrolaser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion 3 | . . . . . . 2 . . 1 Utility 5 | . . 2 . . . . 1 1 1 Weapon 1 | . . . . . . . . 1 . Parts Attached 79 | . 2 9 1 3 1 14 12 8 29 Power 8 | . . 1 . . . 1 1 1 4 Engine 5 | . . 1 . . . 1 1 . 2 Core 2 | . . . . . . . . 1 1 Reactor 1 | . . . . . . . . . 1 Propulsion 27 | . . 1 . . . 8 6 . 12 Treads 1 | . . . . . . 1 . . . Leg 26 | . . 1 . . . 7 6 . 12 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | . 2 2 . 3 . 3 1 3 8 Device 8 | . . 1 . 1 . . . 2 4 Storage 6 | . 2 1 . 1 . . . . 2 Processor 4 | . . . . 1 . 3 . . . Hackware . | . . . . . . . . . . Protection 4 | . . . . . . . 1 1 2 Artifact . | . . . . . . . . . . Weapon 22 | . . 5 1 . 1 2 4 4 5 Energy Gun 4 | . . 1 . . . 1 1 1 . Energy Cannon 5 | . . . 1 . . . . 3 1 Ballistic Gun 7 | . . 3 . . 1 1 . . 2 Ballistic Cannon 2 | . . . . . . . 2 . . Launcher 2 | . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 1 1 Parts Lost 30 | . . . . . . 4 . 1 25 Power 4 | . . . . . . . . 1 3 Propulsion 11 | . . . . . . 1 . . 10 Utility 8 | . . . . . . 1 . . 7 Weapon 7 | . . . . . . 2 . . 5 Highest Loss Streak 14 | . . . . . . 2 . 1 14 Average Slot Usage (%) 89 | . 98 98 99 80 88 87 91 92 78 Engine 10 | . 14 11 11 11 11 9 15 11 5 Leg 25 | . 28 22 22 22 22 33 29 26 22 Device 6 | . . 9 11 4 11 3 . 6 10 Storage 14 | . 26 33 33 18 11 9 7 6 5 Processor 8 | . . . . 1 11 12 15 13 11 Protection 1 | . . . . . . . 7 5 . Energy Gun 4 | . 28 8 . . . 2 7 3 . Energy Cannon 5 | . . . 9 11 11 6 . 9 6 Ballistic Gun 6 | . . 13 11 11 11 8 1 . 1 Ballistic Cannon 1 | . . . . . . . 4 6 4 Naked Turns . | . . . . . . . . . . Heaviest Build 135 | 10 26 42 42 94 95 95 119 129 135 Greatest Support 88 | 20 20 20 20 20 20 45 69 69 88 Greatest Overweight (x) 4 | . 1 2 2 4 4 4 3 1 3 Average Overweight (x) 1 | . . 1 1 3 4 2 1 1 1 Largest Inventory Capacity 44 | . 10 14 14 34 24 24 24 24 44 Average Capacity 20 | . 8 14 14 20 24 24 24 24 21 Most Carried 24 | . 7 13 14 20 19 24 24 24 23 Average Carried 17 | . 6 8 13 16 18 21 23 23 17 Final Capacity 24 | 6 10 14 14 24 24 24 24 24 4 Final Carried 24 | 6 7 13 14 18 19 24 24 24 4 Class Distribution -------------------- 38% | Hauler-Mutant 30% | Mutant 20% | Scavenger-Mutant 8% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Tank | -6/Factory Hauler-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1549 | 187 43 238 107 10 78 386 . . 500 Remotely . | . . . . . . . . . . Salvage Created 2152 | . 125 407 . . . 734 . . 886 Parts 88 | . 7 27 . . . 22 . . 32 Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed 4 | . . . . . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 42 | . 4 11 . . . 11 . . 16 Guns 17 | . 4 7 . . . 6 . . . Cannons 19 | . . . . . . 5 . . 14 AOE 5 | . . 4 . . . . . . 1 Classes Destroyed 12 | . 2 3 . . . 2 . . 5 Worker 1 | . . . . . . 1 . . . Builder 2 | . . . . . . . . . 2 Hauler 1 | . . . . . . 1 . . . Recycler 4 | . . 1 . . . 1 . . 2 Operator 1 | . . . . . . . . . 1 Swarmer 11 | . 2 4 . . . . . . 5 Grunt 16 | . 2 3 . . . 9 . . 2 Brawler 1 | . . . . . . . . . 1 Duelist 2 | . . 1 . . . 1 . . . Sentry 6 | . . 3 . . . 1 . . 2 Hunter 3 | . . . . . . . . . 3 Programmer 3 | . . . . . . . . . 3 Best Kill Streak 7 | . 2 7 . . . 5 . . 6 Combat Bots Only 6 | . 2 6 . . . 2 . . 5 Max Kills in Single Turn 3 | . 1 3 . . . 2 . . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Damage Taken 6109 | . 52 483 . . . 962 . 263 4349 Core 1224 | . 12 53 . . . 141 . 14 1004 Absorbed by Shields 261 | . . . . . . . . 93 168 Core Remaining (%) 92 | 100 95 . . . 86 74 100 98 . Volleys Fired 162 | . 8 26 . . 1 55 . 4 68 Largest 3 | . 2 2 . . 2 2 . 2 3 Hottest 176 | . 90 86 . . 83 91 . 148 176 Shots Fired 308 | . 16 44 . . 2 108 . 8 130 Gun 162 | . 16 39 . . 1 67 . . 39 Cannon 136 | . . . . . 1 41 . 8 86 Launcher 10 | . . 5 . . . . . . 5 Special . | . . . . . . . . . . Kinetic 185 | . . 30 . . 1 54 . 4 96 Thermal 108 | . 16 9 . . 1 54 . 4 24 Explosive 5 | . . 5 . . . . . . . Electromagnetic 10 | . . . . . . . . . 10 Robot Hit Streak 18 | . 6 15 . . 1 16 . 18 14 Robot Miss Streak 6 | . 2 1 . . 1 2 . 3 6 Penetration Max 1 | . . . . . . 1 . . 1 Secondary Targets 4 | . 1 2 . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . Shots Hit Robots 218 | . 10 35 . . 1 76 . 6 90 Core Hits 102 | . 6 23 . . 1 29 . 2 41 Critical Hits 5 | . . . . . . 2 . . 3 Critical Kills 2 | . . . . . . 1 . . 1 Critical Parts Destroyed 3 | . . . . . . 1 . . 2 Melee Attacks 3 | . . . . . . . 2 . 1 Impact . | . . . . . . . . . . Slashing 3 | . . . . . . . 2 . 1 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5521 | . 141 808 . . 9 1700 . 205 2658 Guns 2404 | . 141 529 . . 9 1172 . . 553 Cannons 2622 | . . . . . . 528 . 205 1889 Explosions 490 | . . 279 . . . . . . 211 Melee . | . . . . . . . . . . Ramming 5 | . . . . . . . . . 5 Kinetic 3092 | . . 419 . . 9 964 . 55 1645 Thermal 1952 | . 141 110 . . . 736 . 150 815 Explosive 279 | . . 279 . . . . . . . Electromagnetic 193 | . . . . . . . . . 193 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . 17 Average Corruption 4 | . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . Effects 10 | . . . . . . . . . 10 Message Errors 1 | . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Targeting Errors 3 | . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 45 | . . 1 . . . 16 . . 28 Projectiles 42 | . . . . . . 16 . . 26 Explosions 3 | . . 1 . . . . . . 2 Melee . | . . . . . . . . . . Knockbacks 8 | . . . . . . . . . 8 Impact . | . . . . . . . . . . Kinetic 8 | . . . . . . . . . 8 Secondary . | . . . . . . . . . . Self-Inflicted Damage 60 | . . 28 . . . . . . 32 Shots 3 | . . 1 . . . . . . 2 Rammed 1 | . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . 2 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 395 | . 138 144 . . . 149 . 229 395 Average Temperature 100 | . 52 54 . . . 66 . 138 192 Received Heat Transfer 1215 | . 24 126 . . . 414 . 66 585 Effects 7 | . . . . . . . . . 7 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Interference 4 | . . . . . . . . . 4 Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . 2 . . . 2 . . 2 Heat Transferred 3284 | . 371 259 . . . 1554 . 175 925 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Peak Influence 306 | . 146 211 91 . 35 263 99 1 306 Initial 97 | . . 61 76 . . 13 97 . . Average 86 | . 67 127 90 . 5 139 82 . 149 Maximum Alert Level 1 | . . 1 . . . 1 . . 1 Low Security (%) 91 | . 100 76 100 . 100 82 100 100 88 Level 1 8 | . . 23 . . . 17 . . 11 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . 2 . . . 1 . . 8 Investigation 1 | . . 1 . . . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 6 | . . 1 . . . 1 . . 4 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Distress Signals 3 | . . 1 . . . . . 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 73 | . 7 14 1 . 1 19 . 3 28 Peak Tracking Total 5 | . 3 5 1 . . 3 . 3 5 Tactical Retreats 6 | . 1 . . . . 4 . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 7 | . . 1 . . . . 4 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 6 | . . . . . . 3 . . 3 Max in Single Turn 3 | . . . . . . 1 . . 3 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 11 | . 2 4 . . . 2 1 1 1 Terminals 8 | . 2 3 . . . 2 . 1 . Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 22 | . 6 8 . . . 3 2 1 2 Successful 15 | . 4 5 . . . 2 2 . 2 Failed 7 | . 2 3 . . . 1 . 1 . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 16 | . 5 7 . . . 3 . 1 . Terminals 17 | . 6 7 . . . 3 . 1 . Fabricators 2 | . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 4 | . 2 1 . . . 1 . . . Part Schematic 1 | . . 1 . . . . . . . Robot Analysis 3 | . 2 . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . Insert Component 1 | . . . . . . . 1 . . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 2 3 . . . 1 . . . Terminals 6 | . 2 3 . . . 1 . . . Botnet 6 | . 2 3 . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 4 . . . 2 . 1 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . 1 . . Parts Built 1 | . . . . . . . . . 1 Matter 102 | . . . . . . . . . 102 Time 25 | . . . . . . . . . 25 Total Part Build Rating 1 | . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Total Allies 3 | . . . 3 . . . . . . Largest Group 3 | . . . 3 3 3 3 . . . Highest-Rated Group 40 | . . . 40 40 40 40 . . . Highest-Rated Ally 16 | . . . 16 16 16 16 . . . Total Orders 2 | . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . 2 . Ally Attacks 18 | . . . . . 4 14 . . . Total Damage 226 | . . . . . 41 185 . . . Kills 3 | . . . . . 1 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 3 | . 2 . . . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches 2 | . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Turns Passed 4270 | . 367 516 175 396 586 621 473 457 679 Spaces Moved 2049 | 1 242 244 97 182 240 214 281 283 265 Core 50 | . . . . . . . . . 50 Treads 33 | . . . . . . 33 . . . Legs 1966 | 1 242 244 97 182 240 181 281 283 215 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 100 | 120 120 150 150 150 240 180 150 150 100 Average Speed 173 | 120 139 169 179 213 240 191 155 150 146 Slowest Speed 240 | 120 150 180 180 240 240 240 210 150 210 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 2 40 26 16 54 78 27 9 16 11 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 1 | . . . . . 1 . . . . Spaces Dug 3 | . . . . . . . 2 . 1 Terrain Destroyed 41 | . . 19 . . . 2 2 . 18 Melee 3 | . . . . . . . 2 . 1 Projectile 9 | . . . . . . 2 . . 7 AOE 29 | . . 19 . . . . . . 10 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Total 2450 | . 257 300 99 191 248 318 318 306 413 Wait 84 | . . 14 . . 7 19 . 3 41 Move 2040 | . 241 243 96 181 239 213 280 282 265 Hop . | . . . . . . . . . . Pick Up 33 | . 3 5 1 3 . 11 6 2 2 Fast Attach 26 | . 1 4 1 1 . 2 5 5 7 Attach 29 | . . 1 . 2 . 6 2 1 17 Detach 5 | . . . . 2 . . . 1 2 Swap 24 | . 1 4 . . 1 6 5 2 5 Drop 32 | . 3 3 1 2 . 6 8 6 3 Fire 162 | . 8 26 . . 1 55 . 4 68 Melee 3 | . . . . . . . 2 . 1 Ram . | . . . . . . . . . . Kick 2 | . . . . . . . . . 2 Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Utility x2 865 | -9/Materials | Discovered new exit (range 10) 884 | -9/Materials | Entered Mines 892 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 935 | -9/Mines | Learned 2 Materials zone layouts 959 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1032 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1034 | -9/Mines | Discovered new exit (range 5) 1059 | -9/Mines | Entered Exiles 1059 | -9/Exiles | Accompanied by 3 allies 1104 | -9/Exiles | Met 8R-AWN 1133 | -9/Exiles | Met EX-HEX 1248 | -9/Exiles | Met EX-DEC 1431 | -9/Exiles | Discovered new exit (range 12) 1455 | -9/Exiles | Entered Mines 1455 | -8/Mines | Accompanied by 3 allies 1491 | -8/Mines | Build established: Hauler-Mutant 2017 | -8/Mines | Discovered new exit (range 9) 2041 | -8/Mines | Entered Materials 2041 | -8/Materials | Accompanied by 3 allies 2041 | -8/Materials | Evolved 2 slots: Propulsion x2 2042 | -8/Materials | Identified exit to Factory 2449 | -8/Materials | Build established: Scavenger-Mutant 2479 | -8/Materials | Discovered exit to Factory (range 10) 2662 | -8/Materials | Entered Factory 2662 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3050 | -7/Factory | Discovered new exit (range 15) 3063 | -7/Factory | Build established: Hauler-Mutant 3089 | -7/Factory | Found Powered Armor 3135 | -7/Factory | Entered another Factory area 3135 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3344 | -6/Factory | Discovered new exit (range 22) 3429 | -6/Factory | Build established: Hauler-Tank 3439 | -6/Factory | Discovered new exit (range 16) 3592 | -6/Factory | Entered another Factory area 3592 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3863 | -5/Factory | Lost 4 parts (2n2u) 4024 | -5/Factory | Fabricated Humpback (x1) 4062 | -5/Factory | Garrison activated, responded to threat 4121 | -5/Factory | Lost 4 parts (1n1u2w) 4217 | -5/Factory | Core integrity fell below 50% 4221 | -5/Factory | System corruption reached 10% 4229 | -5/Factory | Lost 14 parts (2p7n3u2w) 4245 | -5/Factory | Core integrity fell below 20% 4271 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 04224_ SJM2 4DONEKDUP6DGZ/6HL%|