Cogmind - Beta 12 *** ADVENTURER MODE // 2023.11.21 @ 16:14:24 Player: Ms. V3-11A Result: Destroyed by EZ-NMX(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (87) 435 Value Destroyed (4599) 4599 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1397) 1397 TOTAL SCORE: 10531 Bonus ------- High Alert Combat Kills 185 Follower Combat Kills 169 Entered Garrisons 200 Destroyed Z-Imprinter 1000 Friendly Fire -157 Cogmind --------- Core Integrity 0/700 Matter 165/300 Energy 57/100 System Corruption 0% Temperature Warning (386) Movement Core (700) Ox13 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Experimental Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Zionite Light DM Reactor Large Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Experimental Sensor Array Encrypted Comm Array Weapon Cycler Transmission Jammer Advanced Phase Shifter Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Advanced Beam Cannon Advanced Assault Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Particle Charger Zionite Weapon Casing Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Reinforced Ion Engine Reinforced Ion Engine Large Storage Unit High-capacity Battery Zionite Biocell High-capacity Matter Pod Experimental Sensor Array Encrypted Comm Array Weapon Cycler Transmission Jammer Advanced Phase Shifter Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Advanced Beam Cannon Advanced Beam Cannon Advanced Assault Cannon Improved Grenade Launcher [Rating: 55] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 . . 2 . . . . Power 1 | . . . . . 1 . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 4 | . . . 1 . 1 . . 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 80 | . 8 . 17 6 8 9 4 9 4 . . 15 Power 12 | . 1 . 2 . 4 3 . . . . . 2 Engine 8 | . . . 2 . 4 2 . . . . . . Core 2 | . 1 . . . . 1 . . . . . . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 17 | . 2 . 5 3 1 2 3 1 . . . . Treads . | . . . . . . . . . . . . . Leg 17 | . 2 . 5 3 1 2 3 1 . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 35 | . 3 . 4 2 3 4 1 6 2 . . 10 Device 24 | . 2 . 2 2 2 2 1 5 2 . . 6 Storage 3 | . 1 . . . . . . . . . . 2 Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 8 | . . . 2 . 1 2 . 1 . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 16 | . 2 . 6 1 . . . 2 2 . . 3 Energy Gun 6 | . 2 . 4 . . . . . . . . . Energy Cannon 8 | . . . 1 1 . . . 2 1 . . 3 Ballistic Gun 1 | . . . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . . . . . . . 6 Corrupted Parts 4 | . . . . 2 1 1 . . . . . . System Corruption 7 | . . . . 3 3 1 . . . . . . Parts Lost 22 | . 1 . 2 . . 1 . 3 . . . 15 Power 2 | . . . . . . . . . . . . 2 Propulsion 4 | . . . . . . 1 . . . . . 3 Utility 10 | . 1 . 1 . . . . 2 . . . 6 Weapon 6 | . . . 1 . . . . 1 . . . 4 Highest Loss Streak 12 | . 1 . 2 . . 1 . 2 . . . 12 To Critical Strikes 1 | . . . . . . 1 . . . . . . Average Slot Usage (%) 98 | . 98 100 92 100 97 99 100 99 99 100 100 89 Engine 13 | . 5 . 8 11 18 16 18 15 15 15 15 8 Core 1 | . 8 14 2 . . 1 . . . . . . Leg 25 | . 28 28 30 33 27 26 27 23 23 23 23 16 Device 22 | . 13 14 10 11 15 18 18 29 29 30 30 26 Storage 8 | . 14 14 11 11 9 9 9 7 7 7 7 7 Protection 7 | . . . 8 11 9 8 9 7 7 7 7 8 Energy Gun 3 | . 23 28 14 3 . . . . . . . . Energy Cannon 13 | . . . 6 18 18 18 18 14 14 15 15 13 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 86 | 11 51 51 56 60 73 82 82 86 85 85 85 86 Greatest Support 35 | 20 20 20 30 33 33 33 33 35 35 35 35 35 Greatest Overweight (x) 13 | . 2 2 2 1 2 2 2 2 2 2 2 13 Average Overweight (x) 1 | . 1 2 1 1 1 2 2 2 2 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 18 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 14 14 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 9 14 17 19 19 19 19 19 19 20 20 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 14 14 20 20 20 20 20 19 20 20 20 17 Class Distribution -------------------- 96% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Matter Collected 1644 | 200 95 164 449 60 88 155 33 41 43 65 54 197 Remotely . | . . . . . . . . . . . . . Salvage Created 4043 | . 276 117 833 147 338 882 397 521 107 150 . 275 Parts 232 | . 21 9 45 12 18 55 21 23 8 5 . 15 Haulers Intercepted 3 | . . . 3 . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 8 7 5 . Prevented 3 | . . . . . . . . . . 3 . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 77 | . 8 5 12 5 5 16 7 10 2 3 . 4 Guns 20 | . 8 5 7 . . . . . . . . . Cannons 50 | . . . 5 4 5 15 7 6 2 3 . 3 AOE 5 | . . . . 1 . . . 4 . . . . Classes Destroyed 12 | . 3 . 3 1 1 1 . 2 . . . 1 Worker 3 | . 1 . . . . . . 2 . . . . Hauler 3 | . . . 3 . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . 1 . . . . Swarmer 9 | . 3 3 . 3 . . . . . . . . Grunt 34 | . 5 2 5 1 2 8 3 6 . 2 . . Brawler 6 | . . . . . 1 5 . . . . . . Duelist 2 | . . . . 1 . . . . . 1 . . Sentry 18 | . . . 7 . 2 2 4 2 1 . . . Programmer 4 | . . . . . . 1 . 2 1 . . . Z-Light 3 | . . . . . . . . . . . . 3 Thug 1 | . . . . . 1 . . . . . . . Best Kill Streak 7 | . 6 3 3 3 3 4 4 7 1 3 . 2 Combat Bots Only 5 | . 5 3 3 3 3 4 4 4 1 3 . 2 Max Kills in Single Turn 7 | . 1 1 1 1 1 1 1 7 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . 1 . . . 4 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Damage Taken 4377 | . 319 208 461 77 78 436 125 539 86 120 . 1928 Core 963 | . 65 35 70 . . 44 32 100 12 9 . 596 Absorbed by Shields 684 | . . . . . 16 163 47 180 29 45 . 204 Redirected to Shielding 158 | . . . 12 . . . . . . . . 146 Regen/Repaired (Parts) 237 | . . . 237 . . . . . . . . . Core Remaining (%) 82 | 100 . 60 . 82 . . 86 . . . . . Volleys Fired 238 | . 22 11 39 6 8 49 14 29 18 7 1 34 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 137 | . 115 115 115 137 137 137 137 137 128 128 128 128 Shots Fired 441 | . 44 22 68 12 17 98 28 58 26 14 2 52 Gun 115 | . 44 22 49 . . . . . . . . . Cannon 326 | . . . 19 12 17 98 28 58 26 14 2 52 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 30 | . 20 . . . . . . . 10 . . . Thermal 283 | . 24 22 47 6 8 49 14 54 16 14 2 27 Explosive . | . . . . . . . . . . . . . Electromagnetic 128 | . . . 21 6 9 49 14 4 . . . 25 Robot Hit Streak 28 | . 13 6 28 14 14 22 16 15 10 12 . 9 Robot Miss Streak 4 | . 2 2 2 2 . 1 1 1 2 1 . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 285 | . 34 14 58 9 12 40 22 45 10 8 . 33 Core Hits 132 | . 18 8 24 6 5 21 9 18 3 7 . 13 Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 4 | . . 1 2 . . . . 1 . . . . Burn 3 | . . 1 2 . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7349 | . 412 201 944 245 298 1139 535 2282 251 195 . 847 Guns 1233 | . 412 201 620 . . . . . . . . . Cannons 4730 | . . . 269 212 298 1055 535 1068 251 195 . 847 Explosions 1386 | . . . 55 33 . 84 . 1214 . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 133 | . 133 . . . . . . . . . . . Thermal 5256 | . 279 201 694 115 60 495 208 2261 251 195 . 497 Explosive . | . . . . . . . . . . . . . Electromagnetic 1960 | . . . 250 130 238 644 327 21 . . . 350 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . 3 4 7 7 5 6 2 2 . Average Corruption 4 | . . . . 2 3 5 7 2 5 2 2 . Corruption Purged 4 | . . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 104 | . . . . 1 4 32 12 9 30 8 8 . Message Errors 30 | . . . . . . 9 4 2 10 2 3 . Matter Fused 22 | . . . . 1 . 6 3 3 7 1 1 . Heat Flow Errors 11 | . . . . . . 4 1 . 3 1 2 . Energy Discharges 11 | . . . . . 1 3 . 1 2 3 1 . Parts Rejected 1 | . . . . . . 1 . . . . . . Data Loss (minor) 14 | . . . . . 2 5 1 3 3 . . . Data Loss (major) 7 | . . . . . . . 2 . 3 1 1 . Misfires 4 | . . . . . 1 2 . . 1 . . . Alerts 2 | . . . . . . 1 1 . . . . . Weapon Failures 2 | . . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 323 | . . . . . . . . 308 . . . 15 Projectiles 51 | . . . . . . . . 36 . . . 15 Explosions 272 | . . . . . . . . 272 . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . 7 . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 650 | . 295 174 210 125 213 650 516 240 251 247 132 636 Average Temperature 127 | . 99 73 66 70 67 175 151 63 54 56 50 229 Received Heat Transfer 1805 | . 210 60 237 . 33 212 86 174 . 97 . 696 Effects 25 | . . . . . . 10 2 . . . . 13 Shutdowns 5 | . . . . . . 3 2 . . . . . Energy Bleed 4 | . . . . . . 2 . . . . . 2 Interference 4 | . . . . . . 2 . . . . . 2 Matter Decay 5 | . . . . . . 1 . . . . . 4 Short Circuit 2 | . . . . . . 2 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 1 . . . . . 1 Combat Hostiles 2 | . . . . . . 1 . . . . . 1 Parts Fried 5 | . . . . . 2 . 1 . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 16 | . . 1 3 . . . . 7 . . . 5 Heat Transferred 7800 | . 814 629 1641 148 111 853 370 2304 370 296 . 264 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 1 . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Peak Influence 969 | . 216 124 210 138 224 969 640 369 . . . . Initial 426 | . . 4 20 36 45 127 426 183 . . . . Average 233 | . 91 98 71 23 120 524 479 217 . . . . Maximum Alert Level 3 | . 1 . 1 . 1 3 2 1 . . . . Low Security (%) 55 | 100 72 100 97 100 81 5 . 42 . . . . Level 1 20 | . 27 . 2 . 18 25 . 57 . . . . Level 2 21 | . . . . . . 57 100 . . . . . Level 3 2 | . . . . . . 12 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 4 | . . . . . . . 1 3 . . . . Investigation 2 | . . . . . . . 1 1 . . . . Extermination 2 | . . . . . . . . 2 . . . . Reinforcement . | . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Distress Signals 5 | . 1 . . . 1 . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 109 | . 10 11 13 4 7 16 9 21 2 3 . 13 Peak Tracking Total 7 | . 4 5 4 3 3 4 3 7 1 3 . 6 Tactical Retreats 2 | . . . . . . 2 . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Traps Triggered 8 | . 1 . 1 1 1 3 . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 4 . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Machines Disabled 31 | . . 1 . 2 . 11 1 15 . . . 1 Max in Single Turn 15 | . . . . 2 . 2 1 15 . . . . Garrison Relay 4 | . . . . . . 4 . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Machines Accessed 17 | . 2 . 5 1 2 1 2 4 . . . . Terminals 13 | . 2 . 4 . 1 1 2 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Total Hacks 46 | . 4 . 22 1 3 1 6 9 . . . . Successful 27 | . 2 . 16 1 2 1 2 3 . . . . Failed 19 | . 2 . 6 . 1 . 4 6 . . . . Catastrophic 2 | . . . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 18 | . 2 . 2 . 1 . 6 3 . . 4 . Terminals 27 | . 4 . 6 . 2 1 6 8 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 16 | . . . 16 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Terminal Hacks 5 | . 1 . 1 1 . 1 . 1 . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 14 | . . . 14 . . . . . . . . . Scan Component 7 | . . . 7 . . . . . . . . . Repair 7 | . . . 7 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 7 | . 1 . 1 . 1 . 2 2 . . . . Terminals 7 | . 1 . 1 . 1 . 2 2 . . . . Botnet 7 | . 1 . 1 . 1 . 2 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used 1 | . . . . . . . . 1 . . . . Hacking Detections 13 | . 1 . 4 . 2 . 2 4 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 7 | . . . 7 . . . . . . . . . Time 182 | . . . 182 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . 17 . . . . . . Machine Destruction 17 | . . . . . . 17 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Total Allies 9 | . . 2 . . . . . . . . 7 . Largest Group 7 | . . 2 . . . . . . . . 7 7 Highest-Rated Group 180 | . . 46 . . . . . . . . 180 180 Highest-Rated Ally 31 | . . 31 . . . . . . . . 31 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 61 | . . 12 . . . . . . . . . 49 Total Damage 1113 | . . 221 . . . . . . . . . 892 Kills 16 | . . 4 . . . . . . . . . 12 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 2 . . . . 2 1 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Turns Passed 11037 | 2 643 483 875 910 393 1376 617 1224 1037 575 2229 673 Spaces Moved 3872 | 2 240 170 248 449 145 423 201 425 339 214 848 168 Core 1 | . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . Legs 3871 | 2 240 170 248 449 145 423 201 425 339 214 848 167 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 260 190 190 190 260 260 260 260 260 260 260 Average Speed 247 | 120 226 260 206 190 237 260 260 260 260 260 260 309 Slowest Speed 700 | 120 260 260 260 190 260 260 260 260 260 260 260 700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 40 43 24 75 18 58 25 21 60 46 81 41 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 4 | . . . . 1 . . . . 2 . 1 . Known Exits Taken 2 | . . . . . 1 . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 . 1 1 1 . Scrap Searched 5 | . . . . . . . . . 2 1 2 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 194 | . . . 3 . . 130 . 61 . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 194 | . . . 3 . . 130 . 61 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Dee Total 4926 | 1 300 190 546 497 179 609 276 491 468 220 871 278 Wait 595 | . 15 10 206 25 2 109 40 22 106 . 23 37 Move 3861 | 1 239 169 247 448 145 422 200 424 338 213 847 168 Hop . | . . . . . . . . . . . . . Pick Up 66 | . 8 . 23 4 7 6 7 3 1 . . 7 Fast Attach 29 | . 5 . 6 1 1 4 1 2 2 . . 7 Attach 20 | . . . 7 . 1 3 . 4 . . . 5 Detach 7 | . 2 . . . . . . 1 . . . 4 Swap 31 | . 3 . 4 5 6 2 3 3 2 . . 3 Drop 75 | . 6 . 14 8 9 10 11 3 1 . . 13 Fire 238 | . 22 11 39 6 8 49 14 29 18 7 1 34 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 4 | . . . . . . 4 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 3 | -11/Junkyard | Entered Materials 552 | -10/Materials | Build established: Scavenger-Mutant 582 | -10/Materials | Discovered new exit (range 12) 646 | -10/Materials | Entered Mines 1111 | -10/Mines | Discovered new exit (range 10) 1117 | -10/Mines | Assembled infested the area 1129 | -10/Mines | Entered Materials 1129 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1553 | -9/Materials | Discovered new exit (range 16) 1671 | -9/Materials | Repaired Aluminum Leg 1698 | -9/Materials | Repaired Lgt. Ion Engine 1725 | -9/Materials | Repaired EM Pulse Gun 1784 | -9/Materials | Repaired Aluminum Leg 1811 | -9/Materials | Repaired Lgt. Ion Engine 1838 | -9/Materials | Repaired Aluminum Leg 1866 | -9/Materials | Repaired Aluminum Leg 1888 | -9/Materials | Discovered new exit (range 9) 1937 | -9/Materials | Discovered new exit (range 15) 2004 | -9/Materials | Entered Mines 2101 | -9/Mines | Met a Derelict bent on vengeance 2230 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2391 | -9/Mines | Learned Materials emergency access door positions 2459 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2464 | -9/Mines | Found Prototype Device 2501 | -9/Mines | Discovered new exit (range 7) 2614 | -9/Mines | Learned location of Storage (-9) 2767 | -9/Mines | Identified Exp. Sensor Array 2791 | -9/Mines | Learned Materials security intel 2877 | -9/Mines | Discovered new exit (range 15) 2914 | -9/Mines | Entered Materials 2914 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3307 | -8/Materials | Identified exit to Garrison 3307 | -8/Materials | Entered Garrison 3378 | -8/Garrison | Phase Generator disabled 3474 | -8/Garrison | Triggered checkpoint 3626 | -8/Garrison | Triggered checkpoint 3633 | -8/Garrison | Triggered checkpoint 3714 | -8/Garrison | Triggered checkpoint 3870 | -8/Garrison | Discovered new exit (range 14) 4433 | -8/Garrison | Discovered new exit (range 10) 4516 | -8/Garrison | Garrison Relay disabled 4519 | -8/Garrison | Garrison Relay disabled 4522 | -8/Garrison | Garrison Relay disabled 4525 | -8/Garrison | Garrison Relay disabled 4683 | -8/Garrison | Entered Materials 5148 | -8/Materials | Discovered new exit (range 8) 5300 | -8/Materials | Entered Factory 5300 | -7/Factory | Evolved 2 slots: Utility x2 6200 | -7/Factory | Identified exit to Lower Caves 6524 | -7/Factory | Entered Lower Caves 6562 | -7/Lower Caves | Met a Warlord Commander 6563 | -7/Lower Caves | Learned location of Warlord (-5) 6573 | -7/Lower Caves | Found Encrypted Comm Array 6680 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7149 | -7/Lower Caves | Learned Factory stockpile data 7354 | -7/Lower Caves | Discovered new exit (range 13) 7561 | -7/Lower Caves | Entered another Lower Caves area 7562 | -7/Lower Caves | Encountered a Warlord checkpoint 7952 | -7/Lower Caves | Learned Factory stockpile data 8113 | -7/Lower Caves | Discovered new exit (range 10) 8136 | -7/Lower Caves | Entered Zion 8317 | -7/Zion | Given A8's code to call for help 8406 | -7/Zion | Discovered new exit (range 15) 8580 | -7/Zion | System corruption cleaned by Quarantine Array 8681 | -7/Zion | Gained Derelict followers 8897 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9422 | -7/Zion | Gained Derelict followers 9774 | -7/Zion | Learned Factory garrison access intel 10296 | -7/Zion | Opened final containment barrier to the Deep Caves 10333 | -7/Zion | Discovered new exit (range 5) 10338 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10365 | -7/Zion | Entered Deep Caves 10365 | -7/Deep Caves | Accompanied by 7 allies 10493 | -7/Deep Caves | Z-Facility disabled 10509 | -7/Deep Caves | Attacked by Z-Imprinter 10538 | -7/Deep Caves | Destroyed Z-Imprinter 10618 | -7/Deep Caves | Found Prototype Device 10618 | -7/Deep Caves | Identified Zio. Metafield Generator 10867 | -7/Deep Caves | Found Prototype Protection 10867 | -7/Deep Caves | Identified Zio. Weapon Casing 11024 | -7/Deep Caves | Core integrity fell below 50% 11031 | -7/Deep Caves | Core integrity fell below 20% 11038 | -7/Deep Caves | Destroyed by EZ-NMX(z) with Zionite Laser-S Last Messages --------------- 11018_ Overheating: EM Pulse Cannon damaged (-21). 11018_ Overheating: Aluminum Leg damaged (-25). 11019_ Overheating: Matter decay (-25). 11019_ 1H-BOW(z) IFF system glitched. 11020_ Particle Charger destroyed. 11021_ Overheating: Matter decay (-19). 11022_ 1H-BOW(z) system terminally corrupted. 11022_ Zio. Biocell fried. 11022_ Phase Shifter fried. 11022_ Zio. Light DM Reactor destroyed. 11024_ Overheating: Core damaged (-98). 11024_ EM Pulse Cannon destroyed. 11024_ Zio. Light DM Reactor destroyed. 11026_ Overheating: Energy bleed (-140). 11026_ Zio. Biocell destroyed. 11026_ EM Pulse Cannon destroyed. 11028_ Aluminum Leg destroyed. 11031_ Overheating: Matter decay (-34). 11036_ Overheating: Energy bleed (-14). 11036_ Adv. Beam Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?#??? ???????????????????? | | ??????????????????### # #?? ## ????????????????? | | ???????????????? # * ## ??????????????? | | ?????????????? !! !%! ????????????? | | ?????????????? =%!z| ????????????? | | ????????????? z%![*=%= ????????????? | | ????????????? ???????????? | | ???????????? z /%! ""???????????" | | ???????????? z """??????????" | | ???????????? *=* """??????????" | | ??????????? !%|% """?????????"" | | ??????????? =%= """????????? | | ???????????# """?????????"" | | ???????????# """?????????"" | | ??????????# @ """"????????" | | ???????????# """"??????"""" | | ???????????# """"??????" | | ???????????# """?????" % | | ??????????? """????? | | ??????????? """"????" | | ??????????? """"????" | | ??????????? """"?????"" | | ???????????? """"??????""" | | ???????????? """"??????? | | ???????????? """"??????"" | | ???????????? """""??????"" | | ????????????? """""? ?????"" | | ????????????? """"" "??"""" | | ????????????? """" """"""" | | ????????????? """" """"" | | ????????????? """" """ | | ?????????????? """" | | ?????????????? """""""""""* | | ?????????????? """"""""" | | ?????????????? | | ????????????? | | ????????????? | | ???????????? | | ???????????? % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 49 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 55 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Imp. Cryofiber Web | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Gravmag System | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Force Field | -7/Zion | Archive Energy Filter | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedHybridThermoblaster Manual? 0 Play Time 01:01:28 Cumulative 234.1 hours Start 2023.11.21 @ 10:39:31 End 2023.11.21 @ 16:14:24 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 172 Rogue 63 Adventurer 83 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 72 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 3463407c-0914-4766-ad33-e5d9f5046d83