Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 14:53:45 Player: Auto Result: Destroyed by EJ-7D8(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (821) 821 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 1967 Bonus ------- Follower Combat Kills 122 Friendly Fire -21 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 111/125 System Corruption 1% Temperature Cool (80) Movement Rolling (90) Location -7/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Scrap Engine > --- WEAPON (2) ------- Gatling Laser Flak Gun > --- INVENTORY (5) ---- Improved Terrain Scanner Seismic Detector Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- Improved Terrain Scanner Seismic Detector Light Assault Rifle [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 34 | 6 5 5 5 13 Power 7 | 1 1 1 1 3 Engine 7 | 1 1 1 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . . 2 3 Treads 3 | 2 . . . 1 Leg 2 | . . . 2 . Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 3 3 1 4 Device 3 | . . 2 . 1 Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 6 | . 2 . 1 3 Artifact . | . . . . . Weapon 8 | 2 1 1 1 3 Energy Gun 1 | . . . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | 2 1 1 . 1 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 13 | . 2 3 2 6 Power 4 | . . 1 . 3 Propulsion 4 | . . 1 1 2 Utility 2 | . 1 . . 1 Weapon 3 | . 1 1 1 . Highest Loss Streak 3 | . 1 3 2 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 93 88 92 91 Engine 13 | . 14 13 14 10 Treads 18 | . 28 17 4 6 Leg 3 | . . . 16 12 Wheel 1 | . . . . 4 Device 2 | . . 7 3 . Storage 14 | . 14 14 14 14 Protection 8 | . 8 6 10 13 Energy Cannon 1 | . . . . 8 Ballistic Gun 24 | . 28 27 18 14 Ballistic Cannon 1 | . . . 9 4 Peak Build Rating 29 | 6 7 8 8 29 Average Rating 8 | 4 6 7 7 13 On Entrance 5 | . 6 7 8 7 Naked Turns . | . . . . . Heaviest Build 32 | 14 32 29 20 27 Greatest Support 40 | 40 40 40 20 26 Greatest Overweight (x) 2 | 2 . 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 10 10 Average Capacity 11 | 6 12 11 10 9 Most Carried 10 | 6 9 10 9 8 Average Carried 7 | 2 8 8 7 5 Final Capacity 15 | 8 15 10 10 5 Final Carried 9 | 6 9 9 6 3 Class Distribution -------------------- 92% | Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1110 | 225 429 142 43 271 Remotely . | . . . . . Salvage Created 1201 | . 554 197 28 422 Parts 82 | . 52 12 4 14 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 4 | . 1 . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . . 12 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 28 | . 17 5 2 4 Guns 25 | . 17 5 . 3 Cannons 3 | . . . 2 1 Classes Destroyed 12 | . 5 1 1 5 Worker 1 | . 1 . . . Tunneler 1 | . . 1 . . Hauler 1 | . 1 . . . Recycler 2 | . . . . 2 Turret 1 | . . . 1 . Watcher 3 | . 3 . . . Swarmer 15 | . 11 2 2 . Grunt 9 | . 6 3 . . Sentry 2 | . . . . 2 Demolisher 1 | . . . . 1 Hunter 1 | . . . . 1 Scientist 1 | . . . . 1 Best Kill Streak 6 | . 6 2 3 2 Combat Bots Only 6 | . 6 2 2 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 261 | . 95 30 60 76 Missed 68 | . 20 3 23 22 Damage Taken 1921 | . 666 333 331 591 Core 266 | . 83 54 33 96 Absorbed by Shields 34 | . . . . 34 Redirected to Shielding 37 | . 1 12 5 19 Ignored by Resistances 14 | . . . . 14 Regen/Repaired (Parts) 49 | . 49 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 126 | . 63 33 8 22 Largest 2 | . 2 2 2 2 Hottest 108 | . 40 40 55 108 Shots Fired 248 | . 123 63 16 46 Gun 221 | . 123 63 8 27 Cannon 27 | . . . 8 19 Launcher . | . . . . . Special . | . . . . . Kinetic 235 | . 123 63 16 33 Thermal 13 | . . . . 13 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 9 11 4 10 Robot Miss Streak 6 | . 6 4 2 6 Penetration Max . | . . . . . Secondary Targets 5 | . 5 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 151 | . 69 42 11 29 Core Hits 78 | . 34 14 6 24 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1982 | . 833 440 156 553 Guns 1616 | . 833 440 46 297 Cannons 366 | . . . 110 256 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1723 | . 833 440 156 294 Thermal 259 | . . . . 259 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 41 | . 10 17 1 13 Message Errors 7 | . . 4 . 3 Matter Fused 7 | . 2 4 . 1 Heat Flow Errors 5 | . 2 2 . 1 Energy Discharges 6 | . 1 3 . 2 Parts Fused 2 | . 1 . . 1 Data Loss (minor) 6 | . . 2 1 3 Data Loss (major) 2 | . . 2 . . Misfires 3 | . 1 . . 2 Weapon Failures 3 | . 3 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 263 | . 180 263 14 166 Average Temperature 52 | . 55 80 6 38 Received Heat Transfer 588 | . 168 150 153 117 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 471 | . . . . 471 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Peak Influence 223 | . 223 86 . 119 Initial 89 | . . . . 89 Average 56 | . 97 20 . 58 Maximum Alert Level 1 | . 1 . . . Low Security (%) 98 | 100 96 100 . 100 Level 1 1 | . 3 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 28 9 8 7 Peak Tracking Total 6 | . 4 2 6 4 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 20 | . 11 . . 9 Terminals 12 | . 8 . . 4 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 6 | . 2 . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 55 | . 29 . . 26 Successful 29 | . 14 . . 15 Failed 26 | . 15 . . 11 Catastrophic 5 | . 3 . . 2 Database Lockouts . | . . . . . Manual 32 | . 21 . . 11 Terminals 32 | . 20 . . 12 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 19 | . 7 . . 12 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 6 . . 6 Prototype ID Bank 1 | . . . . 1 Level Access Points 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Terminal Index 2 | . 1 . . 1 Recycling Unit Index 1 | . 1 . . . Unreport Threat 2 | . 2 . . . Recall Investigation 1 | . 1 . . . Registered Components 1 | . 1 . . . Release Object 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 2 . . 2 Retrieve Matter 1 | . 1 . . . Retrieve Components 3 | . 1 . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 6 . . 7 Terminals 7 | . 4 . . 3 Assimilate 1 | . 1 . . . Botnet 5 | . 2 . . 3 Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Patch 1 | . 1 . . . Recycling Units 5 | . 1 . . 4 Reject 1 | . 1 . . . Tunnel 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 8 . . 5 Full Trace Events 6 | . 5 . . 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 8 | . . . . 8 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 5 | . . . . 5 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 11 | . 1 5 . 5 Largest Group 4 | . 1 3 2 4 Highest-Rated Group 97 | . 10 47 47 97 Highest-Rated Ally 40 | . 10 31 31 40 Total Orders 2 | . 2 . . . ROAM 1 | . 1 . . . FOLLOW 1 | . 1 . . . Ally Attacks 45 | . . 25 19 1 Total Damage 651 | . . 261 357 33 Kills 6 | . . 3 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 5377 | 94 1911 2087 122 1163 Spaces Moved 2296 | 50 984 660 35 567 Core 16 | 16 . . . . Treads 1927 | 34 984 660 20 229 Legs 171 | . . . 15 156 Wheels 182 | . . . . 182 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 90 Average Speed 163 | 138 160 163 142 174 Slowest Speed 260 | 160 160 240 160 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 57 | 5 96 97 5 85 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 4 | . . . . 4 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 3674 | 72 1200 1614 91 697 Wait 1168 | 11 141 914 44 58 Move 2292 | 49 983 659 34 567 Hop . | . . . . . Pick Up 16 | 6 5 2 . 3 Fast Attach 10 | 6 2 . . 2 Attach 12 | . 1 3 3 5 Detach 1 | . . 1 . . Swap 12 | . 2 2 2 6 Drop 7 | . 3 . . 4 Fire 126 | . 63 33 8 22 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 30 | . . . . 30 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -7/Recycling (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 12) 588 | -10/Materials | Discovered new exit (range 6) 1257 | -10/Materials | Discovered new exit (range 12) 1495 | -10/Materials | Discovered new exit (range 3) 2006 | -10/Materials | Entered Mines 2010 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2184 | -10/Mines | Learned Materials interactive machine intel 2354 | -10/Mines | Discovered new exit (range 11) 2421 | -10/Mines | Discovered new exit (range 8) 2496 | -10/Mines | Lost 3 parts (1p1n1w) 2832 | -10/Mines | Core integrity fell below 50% 4082 | -10/Mines | Discovered new exit (range 5) 4093 | -10/Mines | Entered Subcaves 4093 | -10/Subcaves | Accompanied by 2 allies 4098 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 4159 | -10/Subcaves | Discovered new exit (range 9) 4215 | -10/Subcaves | Entered Recycling 4215 | -7/Recycling | Accompanied by 1 ally 4359 | -7/Recycling | Lost 3 parts (1p1n1u) 4862 | -7/Recycling | P-60 Hacker assimilated allied Fighter 4a 4863 | -7/Recycling | Core integrity fell below 20% 4911 | -7/Recycling | Lost 3 parts (2p1n) 5313 | -7/Recycling | Identified exit to Factory 5351 | -7/Recycling | Scanned before Scraplab entrance 5364 | -7/Recycling | Entered Scraplab 5368 | -7/Recycling | Angered Scraplab inhabitants 5370 | -7/Recycling | Found Prototype Device 5372 | -7/Recycling | Identified Scrap Engine 5378 | -7/Recycling | Destroyed by EJ-7D8(j) with Overtuned Pulse Rifle Last Messages --------------- 05365_ GD-DIJ(c): "A little light reading never hurt anyone, but if you dare try to take our prototype, you'll regret it." 05368_ GD-DIJ(c) is busy at their terminal. 05368_ Connecting with Scraplab SEP... >>Release Inventory Accessing inventory controls... Prototype released... URGENT: Link to external system right away! Prototype Device integrity failing. 05370_ Acquired Prototype Device. 05371_ Dropped Core Shielding. 05371_ Dropped Ion Cannon. 05371_ Angel 4b suffers critical hit (Burn). 05372_ Dropped Med. Storage Unit. 05372_ Identified Scrap Engine. 05373_ EJ-7D8(j): "Defend the Scraplab!" 05373_ Angel 4b destroyed. 05374_ MF-6W6(j) heat damages Ovr. Titanium Leg. 05374_ Angel 4a destroyed. 05377_ GD-DIJ(c) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????#########????????????????? | | ????????????????????#"""""""#????????????????? | | ????????????????????#!"uX@" ## #?????????????? | | ??????????????#######=%* ]j #?????????????? | | ?????????????## %+ j% #?????????????? | | ?????????????# "#### ! "#?????????????? | | ?????????????## #???# ""#?????????????? | | ??????????????# #???#"& "&cX ""#?????????????? | | ??????????????# #???#"""""""" #?????????????? | | ???????????#### ################?????????????? | | ???????????# #?????????????????????????? | | ???????????# #?????????????????????????? | | ######?????# #?????????????????????????? | | #?????# #?????????????????????????? | | """ #???######/####?????????????????????????? | | """ #???#***## #????????????????????????????? | | """ ##### * ## #????????????????????????????? | | / #????????????????????????????? | | ###########################??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | ###### ##"Y"######+######??????????????????? | | # #"""#???# ????????????????????????? | | # ########?# ?????????????????????????? | | / # # % #?#??????????????????????????? | | !# # /%#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Core Shielding 20 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleMinesnifferImmobilizer Manual? 0 Play Time 00:25:06 Cumulative 59.9 hours Start 2025.01.14 @ 14:28:56 End 2025.01.14 @ 14:53:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 16 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 234a352d-ccb2-4e91-b017-f581aee48557