Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.20 @ 18:01:31 Player: saltine Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (80) 400 Value Destroyed (1624) 1624 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5784 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 268/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Experimental Sensor Array Improved Trap Extractor (3/6 Dirty Bomb) Latent Energy Streamer Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Light Armor Plating Medium Armor Plating Insulated Plating > --- WEAPON ----------- Heavy Particle Gun Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Armored Wheel Large Storage Unit High-capacity Matter Pod Experimental Sensor Array Light Armor Plating Hardened Medium Armor Plating Improved Trap Extractor EM Shotgun EM Shotgun Latent Energy Streamer Minigun High-powered Shotgun Gauss Rifle Improved Light Cannon Improved Light Cannon Assault Cannon EMP Blaster Grenade Launcher Rocket Launcher Plasma Cutter [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 3 | . . . 2 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 46 | 3 6 4 12 3 . 7 7 4 Power 4 | . . 1 2 . . 1 . . Engine 3 | . . 1 2 . . . . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 13 | 2 . 1 4 . . 1 3 2 Treads 13 | 2 . 1 4 . . 1 3 2 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 1 2 1 3 2 . 2 2 . Device 5 | 1 . 1 1 1 . . 1 . Storage 3 | . 2 . 1 . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 5 | . . . 1 1 . 2 1 . Artifact . | . . . . . . . . . Weapon 16 | . 4 1 3 1 . 3 2 2 Energy Gun 3 | . . . . . . 2 1 . Energy Cannon 2 | . . . . . . . 1 1 Ballistic Gun 7 | . 3 . 3 . . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . 1 . 1 . 1 . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 2 . Corrupted Parts 1 | . . 1 . . . . . . System Corruption 9 | . . 9 . . . . . . Parts Lost 23 | . 1 3 1 . . 1 . 17 Power 4 | . . 1 1 . . . . 2 Propulsion 6 | . . 1 . . . . . 5 Utility 7 | . . . . . . 1 . 6 Weapon 6 | . 1 1 . . . . . 4 Highest Loss Streak 13 | . 1 1 1 . . 1 . 13 To Critical Strikes . | . . . . . . . . . Average Backups 21 | 6 9 14 20 25 24 24 24 21 Power . | 1 1 . . 1 1 1 1 . Propulsion 4 | 3 3 2 3 5 5 5 5 5 Utility 5 | . . 3 3 6 7 7 6 4 Weapon 9 | 1 4 6 11 11 10 10 11 10 Tool/Special . | . . . . . . . . . Unused Backups 29 | . 6 . 6 1 2 1 1 12 Power 1 | . . . 1 . . . . . Propulsion 5 | . 2 . . . . . . 3 Utility 6 | . 2 . 1 . . . . 3 Weapon 16 | . 2 . 4 1 2 1 1 5 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 98 | . 99 99 99 100 100 99 99 77 Engine 9 | . 14 13 10 11 11 3 . 5 Core 1 | . . . . . . 7 9 1 Treads 23 | . 28 27 22 22 22 22 27 23 Device 17 | . 13 14 21 21 22 14 11 7 Storage 11 | . 14 14 11 11 11 11 9 8 Protection 10 | . . . 11 11 11 17 23 15 Energy Gun 3 | . 7 . . . . 14 9 1 Ballistic Gun 17 | . 16 28 20 21 22 7 8 7 Peak Build Rating 29 | 7 8 11 22 23 24 25 29 28 Average Rating 18 | 6 7 9 19 22 23 21 26 21 On Entrance 16 | 6 7 8 9 22 23 24 20 28 Naked Turns 20 | . . . . . . . . 20 Heaviest Build 107 | 15 29 30 107 107 107 107 106 106 Greatest Support 63 | 40 40 40 40 40 40 40 63 63 Greatest Overweight (x) 2 | . . . 2 2 2 2 1 1 Average Overweight (x) 1 | . . . 1 2 2 2 1 . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 Average Capacity 21 | 8 11 15 22 25 25 25 25 23 Most Carried 25 | 7 12 15 25 25 25 25 25 25 Average Carried 21 | 6 9 14 20 24 24 24 24 21 Final Capacity 25 | 8 15 15 25 25 25 25 25 5 Final Carried 25 | 7 11 14 25 25 25 25 25 5 Class Distribution -------------------- 73% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 1809 | 230 314 109 540 174 . 144 159 139 Remotely . | . . . . . . . . . Salvage Created 2424 | 99 476 113 789 157 . 206 416 168 Parts 184 | 5 32 16 57 19 . 21 25 9 Haulers Intercepted 8 | . 2 . 4 . . . 2 . Recyclers Shooed 2 | . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 60 | . 9 9 13 9 . 12 5 3 Guns 46 | . 9 6 13 2 . 8 5 3 AOE 14 | . . 3 . 7 . 4 . . Classes Destroyed 9 | 2 5 . 1 . . 1 . . Worker 5 | . 3 1 . . . 1 . . Tunneler 3 | 1 . 1 . 1 . . . . Hauler 8 | . 2 . 4 . . . 2 . Recycler 3 | 1 . . 1 . . . 1 . Watcher 1 | . 1 . . . . . . . Swarmer 32 | . 3 9 3 7 . 10 . . Grunt 19 | . 6 . 6 2 . . 5 . Sentry 5 | . . . 4 . . . . 1 Hunter 4 | . . . . . . 2 . 2 Best Kill Streak 6 | 2 6 3 3 4 . 4 3 3 Combat Bots Only 5 | . 5 3 3 4 . 4 2 3 Max Kills in Single Turn 4 | 1 2 2 2 4 . 3 1 1 Gunslinging 1 | . . . 1 . . 1 . . Exploded 3 | . . 2 . 3 . 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 355 | . 31 56 51 17 . 42 23 135 Missed 81 | . 6 12 13 2 . 10 11 27 Damage Taken 3841 | . 349 309 433 117 . 396 184 2053 Core 820 | . 88 50 69 15 . 46 . 552 Absorbed by Shields 300 | . . 84 116 60 . 40 . . Regen/Repaired (Parts) 95 | . 78 . 17 . . . . . Core Remaining (%) 70 | 100 . 44 . . . 67 . . Volleys Fired 196 | 3 36 22 50 12 . 22 27 24 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 100 | 80 100 40 100 46 . 90 90 91 Shots Fired 363 | 6 68 40 98 21 . 41 54 35 Gun 341 | 6 64 37 96 18 . 38 54 28 Cannon 7 | . . . . . . . . 7 Launcher 9 | . . 3 . 3 . 3 . . Special 6 | . 4 . 2 . . . . . Kinetic 254 | . 26 37 96 18 . 12 50 15 Thermal 13 | . 4 . 2 . . . . 7 Explosive 9 | . . 3 . 3 . 3 . . Electromagnetic 87 | 6 38 . . . . 26 4 13 Robot Hit Streak 18 | 2 14 5 18 11 . 9 9 11 Robot Miss Streak 6 | 1 2 4 3 1 . 6 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . 1 1 . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . Shots Hit Robots 257 | 3 43 22 75 16 . 26 42 30 Core Hits 127 | 2 22 13 33 13 . 16 16 12 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4670 | 43 745 514 1015 535 . 655 664 499 Guns 3248 | 43 531 196 979 189 . 307 640 363 Cannons 136 | . . . . . . . . 136 Explosions 1133 | . 201 271 . 336 . 325 . . Melee . | . . . . . . . . . Ramming 153 | . 13 47 36 10 . 23 24 . Kinetic 2506 | . 200 196 979 189 . 118 606 218 Thermal 449 | . 201 . . . . 112 . 136 Explosive 820 | . . 271 . 336 . 213 . . Electromagnetic 742 | 43 331 . . . . 189 34 145 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . 2 11 . . . . . . Average Corruption 2 | . 2 2 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . 1 12 . . . . . . Message Errors 5 | . 1 4 . . . . . . Matter Fused 3 | . . 3 . . . . . . Heat Flow Errors 2 | . . 2 . . . . . . Parts Fused 1 | . . 1 . . . . . . Data Loss (minor) 2 | . . 2 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 65 | . 1 5 . 16 . 43 . . Projectiles . | . . . . . . . . . Explosions 65 | . 1 5 . 16 . 43 . . Melee . | . . . . . . . . . Knockbacks 5 | . 1 1 3 . . . . . Impact 5 | . 1 1 3 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 116 | . 67 . . 20 . 29 . . Shots 4 | . 2 . . 1 . 1 . . Rammed 24 | . 3 6 7 3 . 4 1 . Targets Rammed 27 | . 4 7 7 3 . 5 1 . Kicked . | . . . . . . . . . Crushed 3 | . 1 1 . . . 1 . . Highest Temperature 210 | 54 126 197 56 65 . 210 . 18 Average Temperature 50 | 29 38 97 10 35 . 92 . 13 Received Heat Transfer 810 | . 129 . 169 38 . . 108 366 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 772 | . 350 . . . . 200 . 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . 4 . . . . 2 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 182 | 10 113 182 101 108 . 112 64 37 Initial 68 | . . 31 68 28 . . 20 12 Average 28 | 2 22 24 38 23 . 30 19 25 Influence Increases 1844 | 10 317 280 441 238 . 350 143 65 Destroy 0b10 Robot/C 1200 | . 180 180 260 180 . 240 100 60 Destroy 0b10 Robot/NC 100 | 10 30 10 25 5 . 5 15 . Destroy Leader 258 | . 46 30 88 30 . 50 14 . Successful Hack 72 | . 16 . 34 . . 8 14 . Disable Machine 30 | . 30 . . . . . . . Destroy Structure 94 | . 15 15 4 23 . 32 . 5 Lose Combat Pursuer 90 | . . 45 30 . . 15 . . Influence Decreases 1602 | 10 237 135 436 266 . 297 144 77 Time Decay 1482 | 10 227 115 426 266 . 294 144 . Lost Part 120 | . 10 20 10 . . 3 . 77 Squads Dispatched 6 | . 1 . 1 1 . 1 2 . Investigation 2 | . 1 . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 3 | . . . 1 1 . 1 . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 1 | . 1 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 81 | . 12 10 22 9 . 11 9 8 Peak Tracking Total 5 | . 3 3 4 4 . 4 3 5 Tactical Retreats 3 | . . 1 1 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 4 | . 2 . 1 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted 3 | . . . . 3 . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 3 3 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 2 | . 2 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 23 | . 5 2 7 1 2 1 3 2 Terminals 14 | . 3 1 4 1 . 1 2 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 63 | . 11 3 27 1 2 3 13 3 Successful 33 | . 7 2 15 . 2 2 4 1 Failed 29 | . 3 1 12 1 . 1 9 2 Catastrophic 1 | . . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . Manual 19 | . 3 2 6 3 1 1 3 . Terminals 49 | . 8 2 22 1 . 3 10 3 Fabricators . | . . . . . . . . . Repair Stations 4 | . 2 . 2 . . . . . Recycling Units 3 | . 1 . 2 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 19 | . 4 1 9 . 2 1 1 1 Record 1 | . . . . . 1 . . . Robot Analysis 2 | . 1 . 1 . . . . . Prototype ID Bank 4 | . 2 . 2 . . . . . Open Door 2 | . . 1 . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . . . Security Status 1 | . . . 1 . . . . . Surveillance Status 1 | . . . . . . . 1 . Registered Components 1 | . . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . Scan Component 2 | . 1 . 1 . . . . . Repair 2 | . 1 . 1 . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . Retrieve Components 2 | . 1 . 1 . . . . . Scanalyzer 1 | . . . 1 . . . . . Insert Component 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 6 | . . 1 2 . . 1 2 . Terminals 6 | . . 1 2 . . 1 2 . Track 2 | . . 1 . . . 1 . . Botnet 1 | . . . 1 . . . . . Skim 3 | . . . 1 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 4 1 5 1 . 1 3 1 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . Time 62 | . 36 . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 20 | . 10 . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 39 | . . . . . . . . 39 Highest-Rated Ally 39 | . . . . . . . . 39 Total Orders . | . . . . . . . . . Ally Attacks 2 | . . . . . . . . 2 Total Damage 54 | . . . . . . . . 54 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Active Infowar (turns) 7110 | 31 1104 741 1512 1301 2027 394 . . Seismic 7110 | 31 1104 741 1512 1301 2027 394 . . Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 9490 | 47 1166 853 1745 1338 2027 1526 486 302 Spaces Moved 3263 | 22 575 409 539 385 631 448 158 96 Core 15 | . . . . . . . . 15 Treads 3236 | 10 575 409 539 385 631 448 158 81 Legs 12 | 12 . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 160 160 160 320 320 320 240 50 Average Speed 255 | 138 160 160 269 320 320 320 240 210 Slowest Speed 320 | 160 160 160 320 320 320 320 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 3 80 71 49 61 90 69 19 15 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 5 | . 3 . 2 . . . . . Terrain Destroyed 101 | . 15 21 2 24 . 39 . . Melee . | . . . . . . . . . Projectile 6 | . 4 . 2 . . . . . AOE 95 | . 11 21 . 24 . 39 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 4041 | 32 751 565 720 465 644 487 209 168 Wait 360 | . 107 111 66 52 . 2 2 20 Move 3256 | 21 574 408 538 384 630 447 158 96 Hop . | . . . . . . . . . Pick Up 59 | 3 13 6 22 3 7 2 2 1 Fast Attach 11 | 1 . . 5 . . . 5 . Attach 18 | . 2 3 2 . . 1 2 8 Detach 3 | . 1 . . . . . 1 1 Swap 51 | 2 5 8 14 8 . 7 4 3 Drop 60 | 2 9 . 16 3 7 1 7 15 Fire 196 | 3 36 22 50 12 . 22 27 24 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 27 | . 4 7 7 3 . 5 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 48 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 8) 714 | -10/Materials | Repaired Corrupted Lgt. Treads 741 | -10/Materials | Discovered new exit (range 16) 762 | -10/Materials | Central database locked down 1106 | -10/Materials | Discovered new exit (range 9) 1142 | -10/Materials | Discovered new exit (range 4) 1214 | -10/Materials | Entered Mines 1284 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1285 | -10/Mines | Learned location of Zion (-6) 1308 | -10/Mines | Discovered new exit (range 8) 1367 | -10/Mines | Discovered new exit (range 10) 2041 | -10/Mines | Core integrity fell below 50% 2047 | -10/Mines | Discovered new exit (range 8) 2051 | -10/Mines | System corruption reached 10% 2067 | -10/Mines | Entered Materials 2067 | -9/Materials | Evolved 2 slots: Utility x2 2306 | -9/Materials | Discovered new exit (range 12) 2742 | -9/Materials | Build established: Scavenger-Mutant 2778 | -9/Materials | Identified exit to Mines 2939 | -9/Materials | Repaired Seismic Detector 3445 | -9/Materials | Discovered new exit (range 8) 3812 | -9/Materials | Entered Mines 3825 | -9/Mines | Met a Derelict bent on vengeance 3994 | -9/Mines | Learned location of Storage (-7) 4473 | -9/Mines | Discovered new exit (range 11) 4592 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4662 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4669 | -9/Mines | Found Prototype Device 5042 | -9/Mines | Discovered new exit (range 5) 5083 | -9/Mines | Learned Materials terminal intel 5138 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5138 | -9/Mines | Discovered new exit (range 5) 5150 | -9/Mines | Entered Exiles 5224 | -9/Exiles | Met 8R-AWN 5285 | -9/Exiles | Met EX-HEX 5432 | -9/Exiles | Met EX-DEC 5497 | -9/Exiles | Visited The Gauntlet 5992 | -9/Exiles | Discovered new exit (range 14) 6187 | -9/Exiles | Met EX-BIN 6724 | -9/Exiles | Aligned with FarCom system 6727 | -9/Exiles | Given EX-Vault access code 6800 | -9/Exiles | Opened EX-Vault 6830 | -9/Exiles | Found Latent Energy Streamer 6910 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7177 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 7177 | -9/Exiles | Entered Mines 7703 | -8/Mines | Discovered new exit (range 9) 8677 | -8/Mines | Discovered new exit (range 10) 8703 | -8/Mines | Entered Materials 8703 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8704 | -8/Materials | Identified exit to Factory 8705 | -8/Materials | Loaded intel: 11 terminal locations 8937 | -8/Materials | Garrison activated, responded to threat 9189 | -8/Materials | Identified exit to Garrison 9189 | -8/Materials | Entered Garrison 9269 | -8/Garrison | Lost 4 parts (1p2u1w) 9422 | -8/Garrison | Spotted B-75 Beast 9462 | -8/Garrison | Core integrity fell below 50% 9470 | -8/Garrison | Core integrity fell below 20% 9486 | -8/Garrison | Rescued a captive Derelict 9491 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 09465_ Acquired 1 matter. 09465_ Dropped Lgt. Treads. 09465_ Dropped Arm. Wheel. 09466_ Dropped EMP Blaster. 09466_ Dropped Grenade Launcher. 09467_ Dropped Imp. Light Cannon. 09467_ Dropped Hpw. Shotgun. 09468_ Dropped Imp. Assault Rifle. 09468_ Dropped EM Shotgun. 09469_ Dropped Hcp. Matter Pod. 09469_ Dropped Minigun. 09470_ Dropped Assault Cannon. 09470_ Dropped Plasma Cutter. 09471_ Dropped Huge Storage Unit. 09476_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 09486_ 1H-GWS(h): "Time for some revenge." 09490_ 1H-GWS(h) destroyed. 09490_ Door Terminal disabled. 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Treads | 44% | -10/Materials | Corrupted Seismic Detector | 15% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainNuclearShifter Manual? 0 Play Time 00:44:40 Cumulative 358.1 hours Start 2025.04.20 @ 12:41:58 End 2025.04.20 @ 18:01:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 16 Types 3/3/6/2/1/0/1/0/0/0 Lore% 85 Gallery% 80 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f9a3ca3-fc8e-4d85-8fe5-7c50142770cc