Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 22:55:37 Player: ToasterKoishi Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (4) 20 Value Destroyed (128) 128 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2025) 2025 TOTAL SCORE: 8573 Bonus ------- Pacifist 1325 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 80/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Machine Analyzer Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scan Processor Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Improved Hacking Suite System Shield Advanced Corruption Screen Improved Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Improved System Guard Advanced Corruption Screen > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Signal Interpreter Advanced Terrain Scanner System Shield Advanced Corruption Screen Improved Grenade Launcher [Rating: 44] Favorites ----------- Power None Propulsion None Utility Improved Signal Interpreter Device Advanced Sensor Array Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Improved Grenade Launcher Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac DSF Res Res Tes Slots Evolved 16 | . . 2 2 . 2 2 2 2 . 2 2 . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 16 | . . 2 2 . 2 2 2 2 . 2 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 22 | . . . 1 . 2 4 7 1 . 3 4 . Power . | . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 15 | . . . 1 . 2 2 5 1 . 3 1 . Device 6 | . . . . . 1 1 2 . . 2 . . Storage . | . . . . . . . . . . . . . Processor 8 | . . . 1 . 1 1 2 1 . 1 1 . Hackware 1 | . . . . . . . 1 . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 7 | . . . . . . 2 2 . . . 3 . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 7 | . . . . . . 2 2 . . . 3 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 10 | . . . . . . 1 . . 3 1 2 3 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 10 | . . . . . . 1 . . 3 1 2 3 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . 1 . . 3 1 1 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 29 | . . . 6 9 14 22 38 48 48 42 38 28 Device 8 | . . . . . 6 5 13 15 13 13 11 . Processor 19 | . . . 6 9 7 16 21 27 31 28 26 27 Naked Turns 156 | . 43 81 32 . . . . . . . . . Heaviest Build 9 | . . . . . 1 1 9 3 3 3 9 1 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 2 | . . . . . . . 2 . . . 2 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 2 2 2 4 4 5 5 5 5 5 5 Average Carried 3 | . . . 2 2 3 3 4 5 5 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 2 2 2 3 4 5 5 5 5 5 5 Class Distribution -------------------- 62% | Scout 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -4/DSF Scout | -3/Research Scout | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac DSF Res Res Tes Matter Collected 248 | 200 . . 8 . . . . . . . 40 . Remotely . | . . . . . . . . . . . . . Salvage Created 60 | . . . . . . 60 . . . . . . Parts 6 | . . . . . . 6 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac DSF Res Res Tes Combat Hostiles Destroyed 4 | . . . . . . 4 . . . . . . AOE 4 | . . . . . . 4 . . . . . . Classes Destroyed 1 | . . . . . . 1 . . . . . . Swarmer 4 | . . . . . . 4 . . . . . . Best Kill Streak 4 | . . . . . . 4 . . . . . . Combat Bots Only 4 | . . . . . . 4 . . . . . . Max Kills in Single Turn 3 | . . . . . . 3 . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac DSF Res Res Tes Hostile Shots Fired 295 | . 6 40 31 11 9 14 11 . 8 6 17 142 Missed 141 | . 3 19 13 3 5 8 4 . 3 5 7 71 Damage Taken 3209 | . 64 236 368 123 57 162 356 . 185 29 600 1029 Core 2845 | . 64 236 368 123 57 68 333 . 137 . 499 960 Absorbed by Shields 23 | . . . . . . . . . . . 23 . Core Remaining (%) 73 | 100 74 41 . 10 91 92 66 . 88 100 . . Volleys Fired 9 | . . . . . . 4 2 . . . 3 . Largest 1 | . . . . . . 1 1 . . . 1 . Hottest 36 | . . . . . . 36 36 . . . 36 . Shots Fired 9 | . . . . . . 4 2 . . . 3 . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 9 | . . . . . . 4 2 . . . 3 . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 9 | . . . . . . 4 2 . . . 3 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 2 | . . . . . . 2 . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 2 | . . . . . . 2 . . . . . . Core Hits 6 | . . . . . . 4 . . . . . 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 236 | . . . . . . 225 . . . . . 11 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 225 | . . . . . . 225 . . . . . . Melee . | . . . . . . . . . . . . . Ramming 11 | . . . . . . . . . . . . 11 Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 225 | . . . . . . 225 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 . . . 1 . . . Average Corruption 1 | . . . . . 1 . . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 189 | . . . . . . 64 86 . . . 35 4 Shots 5 | . . . . . . 2 2 . . . 1 . Rammed 6 | . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 2 | . 2 . . . . . . . . . . . Average Temperature 2 | . 2 . . . . . . . . . . . Received Heat Transfer 186 | . 36 48 9 45 12 . 9 . . 9 18 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac DSF Res Res Tes Peak Influence 320 | . 15 80 153 126 140 191 320 156 124 136 254 237 Initial 156 | . . 5 33 111 65 68 93 156 109 52 70 142 Average 127 | . 14 22 91 123 95 138 202 156 109 96 116 163 Maximum Alert Level 1 | . . . . . . . 1 . . . 1 1 Low Security (%) 84 | 100 100 100 100 100 100 100 49 100 100 100 83 76 Level 1 15 | . . . . . . . 50 . . . 16 23 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 1 . 3 . 2 . . . 4 . Investigation 5 | . 1 . . . 2 . . . . . 2 . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 5 | . . . 1 . 1 . 2 . . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac DSF Res Res Tes Distress Signals 1 | . . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 76 | . 6 12 11 4 5 4 8 . 3 1 8 14 Peak Tracking Total 11 | . 5 11 8 5 3 4 4 . 2 2 4 7 Tactical Retreats 17 | . . 1 2 . 3 . 4 . 1 . 3 3 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac DSF Res Res Tes Traps Triggered 5 | . 1 . . 1 2 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac DSF Res Res Tes Machines Disabled 2 | . . . . . . . 2 . . . . . Max in Single Turn 2 | . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac DSF Res Res Tes Machines Accessed 22 | . 1 1 3 . 1 1 5 1 . 2 5 2 Terminals 17 | . 1 1 2 . . . 4 1 . 1 5 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . 1 1 1 . . 1 . . Total Hacks 40 | . 4 1 5 . 1 2 8 1 . 2 10 6 Successful 9 | . 1 . 2 . . . 3 1 . 1 . 1 Failed 31 | . 3 1 3 . 1 2 5 . . 1 10 5 Catastrophic 12 | . 1 1 1 . 1 . 2 . . 1 4 1 Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 4 1 2 . . . 2 . . . 3 . Terminals 33 | . 4 1 3 . . . 7 1 . 1 10 6 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 7 | . . . 2 . 1 2 1 . . 1 . . Terminal Hacks 6 | . . . 1 . . . 3 1 . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . Zone Layout 2 | . . . 1 . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . 1 . . Unlock Access 2 | . . . 1 . . . . . . 1 . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 1 1 2 . 1 1 4 1 . 2 5 2 Full Trace Events 3 | . 1 . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac DSF Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac DSF Res Res Tes Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac DSF Res Res Tes Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac DSF Res Res Tes Turns Passed 1717 | 15 43 81 131 72 177 73 373 102 47 159 331 113 Spaces Moved 3113 | 30 84 153 253 114 341 113 624 192 95 308 601 205 Core 3113 | 30 84 153 253 114 341 113 624 192 95 308 601 205 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 51 50 50 50 50 50 Slowest Speed 150 | 50 50 50 50 50 50 50 150 50 50 50 150 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 22 34 36 33 15 7 23 6 67 12 23 25 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . 1 1 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 43 | . . . . . . . 15 . . . 28 . Terrain Destroyed 84 | . . . . . . 41 15 . . . 28 . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 84 | . . . . . . 41 15 . . . 28 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac DSF Res Res Tes Total 3240 | 29 84 156 256 128 346 124 672 196 94 311 628 216 Wait 67 | . 1 2 3 . 2 1 36 4 . . 13 5 Move 3100 | 29 83 152 252 113 339 112 623 191 94 307 600 205 Hop . | . . . . . . . . . . . . . Pick Up 10 | . . 2 . . 2 1 2 . . 1 2 . Fast Attach 12 | . . . 1 . 1 2 4 1 . 2 1 . Attach 10 | . . . . . 1 2 3 . . 1 3 . Detach 7 | . . . . . . 2 2 . . . 3 . Swap . | . . . . . . . . . . . . . Drop 2 | . . . . . . . . . . . 2 . Fire 9 | . . . . . . 4 2 . . . 3 . Melee . | . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 17 | . . . . 15 1 . . . . . 1 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -3/Research (discovered 2 exits: *Res / Gar) -2/Research -2/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 8) 59 | -10/Materials | Entered another Materials area 59 | -9/Materials | Evolved 2 slots: Utility x2 132 | -9/Materials | Discovered new exit (range 16) 137 | -9/Materials | Core integrity fell below 50% 140 | -9/Materials | Entered another Materials area 140 | -8/Materials | Evolved 2 slots: Utility x2 260 | -8/Materials | Core integrity fell below 50% 271 | -8/Materials | Identified exit to Garrison 271 | -8/Materials | Entered Garrison 297 | -8/Garrison | Triggered checkpoint 302 | -8/Garrison | Core integrity fell below 20% 307 | -8/Garrison | Build established: Mutant 311 | -8/Garrison | Triggered checkpoint 323 | -8/Garrison | Discovered new exit (range 8) 343 | -8/Garrison | Entered Factory 343 | -7/Factory | Evolved 2 slots: Utility x2 497 | -7/Factory | Discovered new exit (range 12) 520 | -7/Factory | Identified exit to Factory 520 | -7/Factory | Entered another Factory area 520 | -6/Factory | Evolved 2 slots: Utility x2 585 | -6/Factory | Discovered new exit (range 16) 592 | -6/Factory | Identified exit to Factory 593 | -6/Factory | Entered another Factory area 593 | -5/Factory | Evolved 2 slots: Utility x2 799 | -5/Factory | Identified exit to Factory 849 | -5/Factory | Build established: Scout 966 | -5/Factory | Entered another Factory area 966 | -4/Factory | Evolved 2 slots: Utility x2 1067 | -4/Factory | Identified exit to DSF 1068 | -4/Factory | Entered DSF 1084 | -4/DSF | Discovered new exit (range 11) 1089 | -4/DSF | Identified exit to Research 1102 | -4/DSF | Additional patrols routed to DSF 1115 | -4/DSF | Entered Research 1115 | -3/Research | Evolved 2 slots: Utility x2 1140 | -3/Research | Lost 3 parts (3u) 1155 | -3/Research | Identified exit to Garrison 1266 | -3/Research | Discovered new exit (range 12) 1274 | -3/Research | Identified exit to Research 1274 | -3/Research | Entered another Research area 1274 | -2/Research | Evolved 2 slots: Utility x2 1502 | -2/Research | Spotted B-90 Cyclops 1599 | -2/Research | Discovered new exit (range 13) 1604 | -2/Research | Identified exit to Testing 1605 | -2/Research | Entered Testing 1659 | -2/Testing | Core integrity fell below 50% 1698 | -2/Testing | Core integrity fell below 20% 1718 | -2/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 01624_ Knocked back. 01655_ C-65 Expert knocked back. 01667_ Imp. System Guard destroyed. 01671_ K-01 Serf cleans the Gravity Sphere. 01684_ >> Machine Analyzer network decryption results: 01684_ Terminal x1 01686_ Connecting with Terminal... 01693_ Slammed into K-01 Serf. 01698_ Destabilizing: Core damaged (-29). 01702_ Slammed into U-05 Engineer. 01703_ >> Machine Analyzer network decryption results: 01703_ Terminal x1 01705_ >> Machine Analyzer network decryption results: 01705_ Terminal x2 01709_ Adv. Signal Interpreter destroyed. 01712_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 6Q layout... Downloaded map data. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????""??????????????????? | | ??????????????##?????????????T"??????????????????? | | ?????????????? ?????????????""??????????????????? | | ??????#+##+#?? ?????????????????????????????????? | | ??????# #?? ?????????????????????????????????? | | ??????# #?? ?????????????????????????????????? | | ??????# #?# ?????????????????????????????????? | | ??????# #?# ?????????????????????????????????? | | ??????# #?# ?????????????????????????????????? | | ####### #?# #?????????????????????????????????? | | #?# #?###?????????????????????????????? | | ########## #?# #?""#?????????????????????????????? | | ????????## ### # " ##??????#???????????????????? | | ????????# ## # ""##??????#???????????????????? | | ????????# + "#??????#???????????????????? | | ????????#[ ## # ""#??????#???????????????????? | | ????????## ### #""""""#??????#???????????????????? | | ?????????# #?#/############??#???????????????????? | | ?????????# #?# u ######?????????????????? | | ?????????# #?# # #?????????????????? | | ?????????# #?#= """ """ # #???"""???????????? | | ?????????# ### """ """ # #???"T"???????????? | | ?????????# T"# ! """ """ # ???????????????????? | | ?????????# ""# s k ?????"""???????????? | | ?????????# ### """ """@# ?????"""???????????? | | ?????????# #?# """ """ # ?????"""???????????? | | ?????????# #?#" """ """s# ???????????????????? | | ?????????# #?#T ss # ???????????????????? | | ?????????# #?#" = ] # ???????????????????? | | ?????????# #?# k # ???????????????????? | | ?????????# ################ ???????????????????? | | ?????????# #???????????# ???????????????????? | | ?????????# #???????????# ???????????????????? | | ?????????# #????????#### ???????????????????? | | ?????????# #????????# ???????????????????? | | ?????????#### #????????# ???????????????????? | | ????????????# #????????# ???????????????????? | | ?????######## #????????#### ???????????????????? | | ?????# # #???????????# ???????????????????? | | ?????# """ # #???????????# ???????????????????? | | ?????# " " # #???????????# ???????????????????? | | ?????# """ # #???????????# ???????????????????? | | ?????# # ############# ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Corruption Containment 12 Corruption Block 20 Evasion (%) 58 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed ComponentLatentStorm Manual? 0 Play Time 00:34:29 Cumulative 56.4 hours Start 2024.04.15 @ 22:22:25 End 2024.04.15 @ 22:55:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 46 Gallery% 33 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b1a0dd5b-26c7-43db-bf7d-cfe42c3a22e1