Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 20:08:43 Player: Figgis Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (36) 180 Value Destroyed (1161) 1161 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (762) 762 TOTAL SCORE: 8003 Bonus ------- Follower Combat Kills 262 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 237/300 Energy 97/100 System Corruption 3% Temperature Cool (13) Movement Hovering (66) Location -4/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Enhanced Quantum Rifle > --- INVENTORY (5) ---- Improved Heat Sink Actuator Array Force Booster Force Field Tesla Rifle Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Melee Analysis Suite Advanced Phase Shifter > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Hardcell Cannon > --- INVENTORY -------- Improved Heat Sink Actuator Array Force Booster Force Field Tesla Rifle [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility ECM Suite Device ECM Suite Storage Large Storage Unit Processor Advanced Melee Analysis Suite Protection Makeshift Light Armor Plating Weapon Rocket Launcher Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Arm Slots Evolved 12 | . . . . 4 2 . . 2 . 2 . 2 . Power 2 | . . . . . 1 . . . . . . 1 . Propulsion 4 | . . . . 2 . . . 1 . 1 . . . Utility 5 | . . . . 1 1 . . 1 . 1 . 1 . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 91 | 7 9 4 3 4 13 3 11 8 4 2 1 17 5 Power 17 | 1 1 . 1 1 3 1 1 2 1 1 1 2 1 Engine 9 | 1 . . 1 1 . . 1 2 . 1 1 1 . Core 6 | . 1 . . . 3 . . . 1 . . 1 . Reactor 2 | . . . . . . 1 . . . . . . 1 Propulsion 25 | 3 2 . 1 2 . 1 4 . 3 1 . 8 . Treads 3 | 2 . . . . . . . . . . . 1 . Leg 1 | 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 7 | . . . . . . 1 . . . . . 6 . Flight 14 | . 2 . 1 2 . . 4 . 3 1 . 1 . Utility 22 | 1 3 2 1 1 6 . 2 3 . . . 2 1 Device 14 | . 2 1 . 1 3 . 2 2 . . . 2 1 Storage 3 | 1 1 . . . 1 . . . . . . . . Processor 4 | . . 1 . . 2 . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . Protection 1 | . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 27 | 2 3 2 . . 4 1 4 3 . . . 5 3 Energy Gun 7 | . 1 1 . . 2 . 1 . . . . . 2 Energy Cannon 1 | . 1 . . . . . . . . . . . . Ballistic Gun 6 | 2 1 . . . . . 1 . . . . 2 . Ballistic Cannon 2 | . . . . . . . . . . . . 1 1 Launcher 1 | . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 6 | . . . . . 2 . 1 3 . . . . . Piercing Weapon 3 | . . . . . . . 1 . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . 2 1 3 . . . . . . Parts Lost 42 | . 1 . 3 . 1 . 4 . 8 . 8 13 4 Power 10 | . 1 . 1 . . . 2 . 1 . 2 2 1 Propulsion 18 | . . . 1 . 1 . 2 . 4 . 4 6 . Utility 7 | . . . 1 . . . . . 1 . 2 1 2 Weapon 7 | . . . . . . . . . 2 . . 4 1 Highest Loss Streak 8 | . 1 . 2 . 1 . 2 . 8 . 5 6 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 5 | 2 7 5 4 4 4 4 4 5 5 5 5 4 5 Power . | . 1 1 . . . . . . . . . . . Propulsion 1 | 1 2 2 1 . . . . . . . . . . Utility 2 | . 1 2 1 1 1 2 2 2 4 4 4 3 4 Weapon 1 | . 1 . . 3 3 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 21 | . 6 1 2 1 5 . . 1 . . . . 5 Power 1 | . . 1 . . . . . . . . . . . Propulsion 3 | . 3 . . . . . . . . . . . . Utility 8 | . 2 . . 1 1 . . . . . . . 4 Weapon 8 | . 1 . 2 . 4 . . . . . . . 1 Tool/Special 1 | . . . . . . . . 1 . . . . . Average Slot Usage (%) 77 | . 96 100 95 72 67 62 76 80 70 49 43 25 32 Engine 4 | . 6 . 6 9 4 . 1 8 6 2 3 . . Core 5 | . 7 14 6 . 5 7 . . 1 5 1 . . Treads 6 | . 22 . . . . . . . . . . 2 . Hover 1 | . . . . . . 1 2 . . . . 6 10 Flight 17 | . 5 28 28 33 26 15 25 26 20 17 16 2 . Device 13 | . 14 18 11 15 13 23 24 27 19 11 9 2 3 Storage 2 | . 11 . . . . . . . . . . . . Processor 5 | . . 9 13 . 6 7 2 2 6 5 5 5 4 Energy Gun 5 | . 6 8 14 4 . . . . . . . . 8 Energy Cannon 2 | . 7 6 . . . . . . . . . . . Ballistic Gun 3 | . 13 . . . . . . . . . . 1 . Launcher 3 | . . 12 13 . . . . . . . . . . Peak Build Rating 57 | 6 12 24 24 25 31 40 47 54 53 38 38 54 57 Average Rating 23 | 4 8 19 18 20 24 28 39 46 38 31 30 31 52 On Entrance 22 | . 6 12 24 16 20 18 33 38 53 30 38 7 21 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 33 | 11 33 15 18 15 18 10 28 29 29 15 18 19 30 Greatest Support 58 | 40 40 8 8 17 17 17 29 30 30 29 29 58 24 Greatest Overweight (x) 4 | . 4 1 3 . 1 . 1 . . . . 4 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 5 5 5 8 5 5 5 5 5 5 5 5 Average Capacity 7 | 6 12 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 12 | 5 12 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 3 7 4 4 4 4 4 4 4 5 5 4 4 5 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 75% | Mutant 22% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Infiltrator-Gladiator | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Mutant | -5/Extension Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Arm Matter Collected 1690 | 267 180 110 179 . 78 177 153 34 17 39 62 389 5 Remotely . | . . . . . . . . . . . . . . Salvage Created 1105 | . 306 52 38 . . . 75 34 57 39 35 469 . Parts 61 | . 16 5 2 . . . 2 3 7 5 1 20 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . 12 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Arm Combat Hostiles Destroyed 25 | . 7 2 2 . . . . . 3 . . 11 . Melee 3 | . . . . . . . . . 3 . . . . Guns 11 | . 6 1 . . . . . . . . . 4 . Cannons 9 | . 1 1 . . . . . . . . . 7 . AOE 2 | . . . 2 . . . . . . . . . . Classes Destroyed 9 | . 2 1 1 . . . 1 . 1 . . 3 . Builder 1 | . . . . . . . . . . . . 1 . Recycler 1 | . . . . . . . . . . . . 1 . Operator 2 | . . . . . . . 1 . . 1 . . . Watcher 7 | . 1 . . . . . 2 1 . 1 1 1 . Swarmer 8 | . . 1 . . . . . . . . . 7 . Cutter 3 | . . . . . . . . . 3 . . . . Grunt 9 | . 7 1 . . . . . . . . . 1 . Programmer 3 | . . . . . . . . . . . . 3 . Subdweller 2 | . . . 2 . . . . . . . . . . Best Kill Streak 7 | . 2 1 2 . . . 2 1 3 2 1 7 . Combat Bots Only 4 | . 2 1 2 . . . . . 3 . . 4 . Max Kills in Single Turn 2 | . 1 1 2 . . . 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Arm Hostile Shots Fired 628 | . 55 7 23 11 25 . 102 . 102 . 70 155 78 Missed 267 | . 12 1 9 7 17 . 63 . 40 . 36 49 33 Hits 361 | . 43 6 14 4 8 . 39 . 62 . 34 106 45 Melee 16 | . . . . . . . . . 14 . . . 2 Projectile 345 | . 43 6 14 4 8 . 39 . 48 . 34 106 43 AOE 3 | . . . . . . . . . 3 . . . . Critical Strikes 10 | . . . . . . . . . 4 . 2 2 2 Damage Taken 5716 | . 555 64 204 51 101 . 342 . 819 30 694 1950 906 Core 2400 | . 142 47 50 15 27 . 138 . 310 30 479 694 468 Absorbed by Shields 60 | . . . . . . . 21 . 39 . . . . Regen/Repaired (Parts) 23 | . 23 . . . . . . . . . . . . Core Remaining (%) 64 | 100 . . 4 97 . . 76 . 63 . 49 . . Volleys Fired 102 | . 37 7 15 1 . . . . . . . 37 5 Largest 2 | . 2 2 2 1 . . . . . . . 2 2 Hottest 130 | . 125 125 108 75 . . . . . . . 60 130 Shots Fired 174 | . 74 10 29 1 . . . . . . . 49 11 Gun 122 | . 67 7 15 1 . . . . . . . 24 8 Cannon 38 | . 7 3 . . . . . . . . . 25 3 Launcher 14 | . . . 14 . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 112 | . 60 . . . . . . . . . . 49 3 Thermal 48 | . 14 10 15 1 . . . . . . . . 8 Explosive 14 | . . . 14 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 10 | . 10 5 3 . . . . . . . . 9 7 Robot Miss Streak 6 | . 6 4 1 2 . . . . . . . 4 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 120 | . 50 4 4 . . . 4 1 6 3 4 37 7 Core Hits 51 | . 17 2 3 . . . 2 . 3 2 . 21 1 Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . Critical Strikes 7 | . 1 . . . . . 1 . 1 . . 4 . Destroy 2 | . 1 . . . . . . . . . . 1 . Blast 3 | . . . . . . . . . . . . 3 . Impale 2 | . . . . . . . 1 . 1 . . . . Melee Attacks 41 | . . . . . . . 9 2 14 4 8 4 . Impact 2 | . . . . . . . 2 . . . . . . Slashing 21 | . . . . . . . . 1 8 4 8 . . Piercing 18 | . . . . . . . 7 1 6 . . 4 . Sneak Attacks 2 | . . . . . . . . 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 3 . . . . Damage Inflicted 3754 | . 570 67 763 . . . 222 100 189 161 151 1290 241 Guns 1219 | . 507 50 41 . . . . . . . . 469 152 Cannons 910 | . 52 17 . . . . . . . . . 752 89 Explosions 722 | . . . 722 . . . . . . . . . . Melee 885 | . . . . . . . 222 100 189 161 151 62 . Ramming 18 | . 11 . . . . . . . . . . 7 . Kinetic 1757 | . 447 . . . . . . . . . . 1221 89 Thermal 372 | . 112 67 41 . . . . . . . . . 152 Explosive 722 | . . . 722 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 82 | . . . . . . . 82 . . . . . . Slashing 537 | . . . . . . . . 100 125 161 151 . . Piercing 266 | . . . . . . . 140 . 64 . . 62 . Highest Corruption 3 | . . . . . 2 2 . . 1 . . 3 3 Average Corruption 2 | . . . . . 2 1 . . 1 . . 2 3 Corruption Purged 2 | . . . . . . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 8 | . . . . . 1 . . . 1 . . 5 1 Matter Fused 2 | . . . . . . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . 1 . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 299 | . . . . . . . 159 65 4 4 25 42 . Projectiles 39 | . . . . . . . . . . . . 39 . Explosions . | . . . . . . . . . . . . . . Melee 260 | . . . . . . . 159 65 4 4 25 3 . Knockbacks 5 | . . . . . . . 1 . . . . 3 1 Impact 1 | . . . . . . . 1 . . . . . . Kinetic 4 | . . . . . . . . . . . . 3 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . . 16 . . . . . . . . 3 . Shots 1 | . . . 1 . . . . . . . . . . Rammed 4 | . 2 . . . . . . . . . . 2 . Targets Rammed 4 | . 2 . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 217 | . 122 217 17 44 17 . 8 . . . . 113 153 Average Temperature 43 | . 29 98 6 21 8 . 5 . . . . 28 57 Received Heat Transfer 1078 | . 312 30 27 18 30 . 58 . 60 . 282 153 108 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 666 | . 259 148 74 . . . . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Arm Maximum Alert Level 1 | . . . . . . . . . . . . 1 . Low Security (%) 98 | 100 100 100 . 100 100 100 100 100 100 100 100 85 100 Level 1 1 | . . . . . . . . . . . . 14 . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 271 | . 70 103 . 75 145 47 109 60 45 83 45 271 107 Initial 107 | . . . . . 20 47 . 60 . 12 21 21 107 Average 30 | . 8 39 . 27 14 17 25 21 19 54 8 97 72 Influence Increases 2178 | . 226 369 75 89 254 . 299 7 85 113 129 500 32 Destroy 0b10 Robot/C 740 | . 140 280 . . . . . . 60 . 40 220 . Destroy 0b10 Robot/NC 55 | . 5 . . . . . 15 5 . 10 5 15 . Destroy Leader 164 | . 42 50 . . . . 4 2 10 2 2 52 . Allied During Kill 47 | . . 39 . . . . . . . . 8 . . Successful Hack 106 | . 8 . . 14 29 . 10 . . 26 14 5 . Disable Machine 15 | . . . . . . . . . . . . . 15 Destroy Structure 31 | . 1 . . . . . . . . . . 28 2 Partial Spotted 60 | . . . . . 15 . 15 . . . . 15 15 Lose Combat Pursuer 960 | . 30 . 75 75 210 . 255 . 15 75 60 165 . Influence Decreases 2178 | . 226 274 170 44 162 137 175 131 60 93 129 324 253 Entered New Map 404 | . . . 50 . 25 90 . 64 . 13 24 24 114 Time Decay 1412 | . 226 214 105 44 127 47 155 67 . 80 67 180 100 Lost Part 259 | . . . 10 . 10 . 20 . 60 . . 120 39 Lost Ally 103 | . . 60 5 . . . . . . . 38 . . Squads Dispatched 21 | . 2 1 . 2 3 . 5 . 1 2 3 2 . Investigation 7 | . . 1 . . 1 . 1 . . 1 3 . . Extermination 6 | . . . . . 1 . 3 . . . . 2 . Reinforcement 8 | . 2 . . 2 1 . 1 . 1 1 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Arm Distress Signals 6 | . 2 . . . . . 1 . . . 1 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 209 | . 30 16 19 12 24 . 30 . 7 8 18 34 11 Peak Tracking Total 13 | . 5 3 7 9 9 . 9 . 5 5 13 10 11 Tactical Retreats 31 | . 6 . 1 2 5 . 8 . 1 1 2 5 . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Arm Traps Triggered 9 | . . . . . 3 . 2 . 1 2 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Arm Machines Disabled 2 | . . . 1 . . . . . . . . . 1 Max in Single Turn 1 | . . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Arm Machines Accessed 38 | . 5 1 . 1 8 . 5 3 . 3 10 2 . Terminals 29 | . 4 1 . 1 5 . 3 2 . 2 10 1 . Fabricators 2 | . . . . . 1 . . 1 . . . . . Repair Stations 3 | . 1 . . . . . 1 . . 1 . . . Recycling Units 1 | . . . . . . . . . . . . 1 . Scanalyzers 3 | . . . . . 2 . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 84 | . 14 3 . 2 13 . 11 4 . 6 27 4 . Successful 32 | . 6 . . 1 7 . 2 2 . 4 7 3 . Failed 52 | . 8 3 . 1 6 . 9 2 . 2 20 1 . Catastrophic 18 | . 2 . . . 2 . 4 1 . . 8 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 20 | . 2 3 . 2 3 . 6 . . 2 . 2 . Terminals 65 | . 10 3 . 2 7 . 7 3 . 4 27 2 . Fabricators 2 | . . . . . 1 . . 1 . . . . . Repair Stations 8 | . 4 . . . . . 2 . . 2 . . . Recycling Units 2 | . . . . . . . . . . . . 2 . Scanalyzers 7 | . . . . . 5 . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 17 | . 3 . . . 4 . . 1 . 2 7 . . Record 1 | . . . . . . . . . . 1 . . . Prototype ID Bank 3 | . 1 . . . . . . . . 1 1 . . Open Door 3 | . . . . . . . . . . . 3 . . Open DSF 1 | . . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . Alert Level 2 | . 1 . . . 1 . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . 1 . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . 1 . . Security Status 1 | . . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . 1 . . 1 . . . . . Network Status 1 | . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 5 | . 3 . . . . . 1 . . 1 . . . Scan Component 4 | . 2 . . . . . 1 . . 1 . . . Repair 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . 1 . Scanalyzer 1 | . . . . . 1 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . 1 1 . 1 . . 1 . 1 . Terminals 5 | . . . . 1 1 . 1 . . 1 . 1 . Botnet 5 | . . . . 1 1 . 1 . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 35 | . 5 1 . 1 7 . 5 2 . 3 9 2 . Full Trace Events 7 | . 1 1 . . 1 . 1 . . . 3 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 95 | . . . . . . . . 95 . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . 2 . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Arm Total Allies 7 | . . 4 . . . . . . . . 3 . . Largest Group 4 | . . 4 1 . . . . . . . 3 . . Highest-Rated Group 93 | . . 71 16 . . . . . . . 93 . . Highest-Rated Ally 31 | . . 31 16 . . . . . . . 31 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 49 | . . 32 2 . . . . . . . 15 . . Total Damage 618 | . . 299 27 . . . . . . . 292 . . Kills 14 | . . 12 . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Arm Active Infowar (turns) 3123 | . 1310 679 703 73 237 . 8 113 . . . . . Sensors 1419 | . 309 679 431 . . . . . . . . . . Triangulation 111 | . . . . . . . . 111 . . . . . ECM 2091 | . 1310 189 272 73 237 . 8 2 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Arm Turns Passed 6011 | 75 1578 679 883 143 502 152 484 194 92 160 278 578 213 Spaces Moved 7596 | 40 778 540 721 342 1096 446 1391 501 105 465 497 482 192 Core 235 | 5 2 . . . . . . . 1 . 40 187 . Treads 726 | 35 645 . . . . . . . . . . 46 . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 441 | . . . . . . . . . . . . 249 192 Flight 6194 | . 131 540 721 342 1096 446 1391 501 104 465 457 . . Fastest Speed 26 | 50 112 112 112 26 26 32 28 29 28 29 29 50 66 Average Speed 62 | 146 152 112 112 26 33 32 30 32 30 31 35 80 99 Slowest Speed 275 | 160 275 112 275 29 109 32 115 34 50 32 50 250 106 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 21 | . . . . 2 3 . 4 1 . 4 7 . . Potential Cave-ins 4 | . . . 4 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 86 94 44 31 39 96 36 15 50 13 62 15 16 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . . . 1 . . . . . Unknown Exits Taken 5 | 1 . . . . . . 1 . . 1 1 1 . Scrap Searched 8 | . . 2 6 . . . . . . . . . . Spaces Dug 72 | . . . 72 . . . . . . . . . . Terrain Destroyed 121 | . . . 106 . . . . . . . . 14 1 Melee . | . . . . . . . . . . . . . . Projectile 17 | . . . 2 . . . . . . . . 14 1 AOE 104 | . . . 104 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Arm Total 8571 | 56 1106 604 762 390 1231 455 1435 530 142 466 578 614 202 Wait 593 | . 242 45 15 37 92 . 12 14 3 . 73 60 . Move 7547 | 39 777 539 720 337 1090 445 1384 498 104 457 483 482 192 Hop 17 | . . . . 2 3 . 2 1 . 3 6 . . Pick Up 57 | 10 18 2 4 3 5 3 3 2 . . 1 6 . Fast Attach 72 | . 3 4 1 2 13 2 11 7 6 2 4 12 5 Attach 35 | 6 6 . 3 2 2 2 6 1 . . . 7 . Detach 17 | . . . 1 2 7 1 3 1 . . . 2 . Swap 10 | 1 4 1 . 1 2 . 1 . . . . . . Drop 64 | . 17 6 3 3 17 2 5 5 . . 3 3 . Fire 102 | . 37 7 15 1 . . . . . . . 37 5 Melee 36 | . . . . . . . 8 1 11 4 8 4 . Ram 1 | . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat / [*Rec] / [*Scr]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac / DSF) -6/DSF -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Armory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 380 | -10/Materials | Repaired Assault Rifle 503 | -10/Materials | Discovered new exit (range 8) 746 | -10/Materials | Identified exit to Mines 1291 | -10/Materials | Discovered new exit (range 12) 1595 | -10/Materials | Discovered new exit (range 15) 1651 | -10/Materials | Core integrity fell below 50% 1654 | -10/Materials | Entered Mines 1670 | -10/Mines | Escorted by a lone wolf Derelict 1690 | -10/Mines | Learned location of Storage (-8) 1725 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1785 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1839 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1842 | -10/Mines | Found Prototype Device 1843 | -10/Mines | Identified Exp. Sensor Array 2027 | -10/Mines | Learned location of 2 exits from Materials 2217 | -10/Mines | Discovered new exit (range 9) 2276 | -10/Mines | Discovered new exit (range 10) 2332 | -10/Mines | Identified exit to Subcaves 2333 | -10/Mines | Entered Subcaves 2333 | -10/Subcaves | Accompanied by 1 ally 2334 | -10/Subcaves | Approached by a straggling Scientist 2410 | -10/Subcaves | Identified exit to Materials 2423 | -10/Subcaves | Ambushed by swarm of Subdwellers 2613 | -10/Subcaves | Discovered new exit (range 5) 2766 | -10/Subcaves | Ambushed by Subdweller buried in earth 2767 | -10/Subcaves | Core integrity fell below 20% 2926 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3041 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3043 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 3216 | -10/Subcaves | Entered Materials 3216 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3217 | -8/Materials | Identified exit to Factory 3217 | -8/Materials | Identified exit to Storage 3351 | -8/Materials | Discovered exit to Factory (range 16) 3359 | -8/Materials | Entered Factory 3359 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3516 | -7/Factory | Build established: Sprinter 3543 | -7/Factory | Identified exit to Lower Caves 3861 | -7/Factory | Sucked down chute 3861 | -7/Factory | Entered Waste 3861 | -7/Waste | The area was eerily silent 3938 | -7/Waste | Discovered new exit (range 13) 4013 | -7/Waste | Entered Factory 4492 | -7/Factory | Discovered new exit (range 13) 4497 | -7/Factory | Entered another Factory area 4497 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4508 | -6/Factory | Discovered new exit (range 10) 4614 | -6/Factory | Fabricated Matter Compressor? 4691 | -6/Factory | Identified exit to DSF 4691 | -6/Factory | Entered DSF 4720 | -6/DSF | Discovered new exit (range 11) 4739 | -6/DSF | Additional patrols routed to DSF 4783 | -6/DSF | Entered Factory 4783 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4805 | -5/Factory | Lost 8 parts (1p4n1u2w) 4932 | -5/Factory | Discovered new exit (range 15) 4943 | -5/Factory | Entered Extension 5053 | -5/Extension | Lost 3 parts (2p1n) 5073 | -5/Extension | Rescued a captive Derelict 5077 | -5/Extension | Rescued a captive Derelict 5098 | -5/Extension | Spotted B-75 Beast 5116 | -5/Extension | Rescued a captive Derelict 5172 | -5/Extension | Spotted B-75 Beast 5210 | -5/Extension | Lost 3 allies 5213 | -5/Extension | Discovered new exit (range 16) 5214 | -5/Extension | Discovered new exit (range 14) 5218 | -5/Extension | Core integrity fell below 50% 5221 | -5/Extension | Entered Factory 5221 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5232 | -4/Factory | Lost 5 parts (3n2u) 5317 | -4/Factory | Build established: Mutant 5562 | -4/Factory | Lost 4 parts (1p2n1u) 5789 | -4/Factory | Discovered new exit (range 12) 5798 | -4/Factory | Core integrity fell below 50% 5799 | -4/Factory | Entered Armory 5829 | -4/Armory | Lost 6 parts (1p3n2w) 5970 | -4/Armory | Spotted B-86 Titan 6008 | -4/Armory | Core integrity fell below 20% 6012 | -4/Armory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 05833_ Acquired Enh. Quantum Rifle. 05847_ System corrupted: FCS attempts to trigger Enh. Quantum Rifle. 05847_ System corrupted: Enh. Quantum Rifle misfires. 05869_ Reinforced Shell breached. 05897_ Slug penetrates Wall. 05985_ Penetrated by Slug. 05985_ Adv. Phase Shifter destroyed. 05992_ Penetrated by Slug. 05992_ Slug penetrates Wall. 06003_ Adv. Melee Analysis Suite destroyed. 06003_ Slug penetrates Wall. 06003_ Slug penetrates Door. 06006_ Penetrated by Slug. 06009_ Enh. Quantum Rifle destroyed. 06009_ Slug penetrates L-61 Swordsman. 06010_ Penetrated by Slug. 06010_ Slug penetrates Wall. 06010_ Acquired 5 matter. 06011_ Lgt. Quantum Reactor destroyed. 06011_ G-67 Veteran suffers critical hit (Destroy). Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###########?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #????????###### | | ?????????????????????????# #????????# | | ??????????????#??????????##"##+#####????????# | | ??????????????# ??????????# #????????????# | | ??????????????# ????????# % ########?????# | | ???????????? ## ???????# # [#?????# " | | ???????????? ??????# l h#! #?????# " | | ???????????# ?????# g # """ #?????# " | | ???????????# #####g ; """ / ????# | | ???????????# ;! """ #?????# * " | | ???????????# ; BB #####?# " | | ???????????# @ Y##"""+"" """ " | | ???????????# Y + | | ???????????# ######## ######## ##### #######" | | ???????????????????????# ???????# #???## ##????# | | ???????????????????????# ???????#+#????# #?????# | | ???????????????????????# ??????? ????# #?????# | | ???????????????????????#???????? ????# #?????# | | ???????????????????????????????! ???# #?????# | | ??????????????????????????????? ???# #?????# | | ??????????????????????????????# ==* ??+ ?????### | | ??????????????????????????????# == =??? ???????# | | ??????????????????????????????# =* ?? ???????# | | ??????????????????????????????# ?? ???????# | | ??????????????????????????????# !? ???????# | | ??????????????????????????????####### #? ???????# | | ?????????????????????????????????????##? ????#### | | ???????????????????????????????????????? ????# | | ???????????????????????????????????????? #???# | | ???????????????????????????????????????# #???# | | ???????????????????????????????????????# #???#### | | ???????????????????????????????????????# #??????# | | ???????????????????????????????????????# #??????# | | ???????????????????????????????????????# #??????# | | ??????????????????????????############## #??????# | | ??????????????????????????# # #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 27 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 100 Evasion (%) 72 Melee Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Matter Compressor | x2 | -6/Factory | Preloaded Repaired ---------- Assault Rifle | 77% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationTerrainGun Manual? 0 Play Time 01:34:34 Cumulative 120.3 hours Start 2025.05.17 @ 18:35:07 End 2025.05.17 @ 20:08:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 185 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f5fd8ab-53d1-41fe-8be7-a300f3d3b82b