Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.12 @ 13:29:45 Player: Katana1232 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1348) 1348 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3188 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 199/200 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Small Battery Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Recoil Stabilizer Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Transmission Jammer > --- WEAPON ----------- Arc Projector High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Small Battery Recoil Stabilizer Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 39 | 4 5 4 26 Power 4 | . . . 4 Engine 1 | . . . 1 Core 3 | . . . 3 Reactor . | . . . . Propulsion 7 | 2 . . 5 Treads 3 | 2 . . 1 Leg 1 | . . . 1 Wheel 2 | . . . 2 Hover 1 | . . . 1 Flight . | . . . . Utility 11 | . 4 1 6 Device 2 | . 1 . 1 Storage 3 | . . 1 2 Processor 4 | . 2 . 2 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 17 | 2 1 3 11 Energy Gun 5 | . 1 2 2 Energy Cannon 2 | . . . 2 Ballistic Gun 7 | 2 . . 5 Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 21 | . . 4 17 Power 3 | . . . 3 Propulsion 5 | . . 1 4 Utility 2 | . . 1 1 Weapon 11 | . . 2 9 Highest Loss Streak 3 | . . 2 3 Average Slot Usage (%) 58 | . 81 71 50 Engine 1 | . . . 1 Core 2 | . . . 3 Treads 8 | . 28 19 2 Wheel 2 | . . . 3 Device 5 | . 11 10 2 Storage 9 | . . 10 10 Processor 8 | . 12 11 6 Energy Gun 5 | . 10 10 3 Energy Cannon 1 | . . . 1 Ballistic Gun 9 | . 17 6 8 Launcher 1 | . . 3 1 Naked Turns . | . . . . Heaviest Build 42 | 3 5 22 42 Greatest Support 40 | 3 40 40 32 Greatest Overweight (x) 11 | . 1 1 11 Average Overweight (x) 1 | . . . 2 Largest Inventory Capacity 10 | 4 4 10 10 Average Capacity 9 | 4 4 9 10 Most Carried 8 | 4 4 3 8 Average Carried 2 | 1 2 1 3 Final Capacity 10 | 4 4 10 10 Final Carried 6 | 1 3 . 6 Class Distribution -------------------- 77% | Mutant 7% | Scavenger-Mutant 7% | Gunner 4% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1021 | 237 98 77 609 Remotely . | . . . . Salvage Created 1400 | . 161 186 1053 Parts 96 | . 10 14 72 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 33 | . 4 7 22 Guns 20 | . 4 4 12 Cannons 4 | . . . 4 AOE 8 | . . 3 5 Classes Destroyed 9 | . 2 1 6 Worker 2 | . . . 2 Builder 3 | . . . 3 Tunneler 1 | . . . 1 Recycler 1 | . . . 1 Watcher 4 | . 1 . 3 Swarmer 7 | . . 3 4 Grunt 19 | . 4 4 11 Brawler 1 | . . . 1 Sentry 6 | . . . 6 Best Kill Streak 5 | . 2 4 5 Combat Bots Only 5 | . 2 4 5 Max Kills in Single Turn 4 | . 1 2 4 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2634 | . 118 434 2082 Core 687 | . 34 93 560 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 86 76 . Volleys Fired 125 | . 15 16 94 Largest 3 | . 2 2 3 Hottest 105 | . 70 60 105 Shots Fired 198 | . 30 24 144 Gun 139 | . 30 21 88 Cannon 34 | . . . 34 Launcher 25 | . . 3 22 Special . | . . . . Kinetic 85 | . 15 8 62 Thermal 40 | . 15 4 21 Explosive 25 | . . 3 22 Electromagnetic 48 | . . 9 39 Robot Hit Streak 25 | . 13 7 25 Robot Miss Streak 3 | . 1 1 3 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 148 | . 26 19 103 Core Hits 82 | . 9 13 60 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3261 | . 311 325 2625 Guns 1452 | . 311 201 940 Cannons 856 | . . . 856 Explosions 915 | . . 115 800 Melee . | . . . . Ramming 38 | . . 9 29 Kinetic 940 | . 142 74 724 Thermal 478 | . 169 50 259 Explosive 809 | . . 115 694 Electromagnetic 996 | . . 77 919 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 55 | . . . 55 Projectiles 25 | . . . 25 Explosions 30 | . . . 30 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 334 | . . 59 275 Shots 15 | . . 3 12 Rammed 13 | . . 4 9 Targets Rammed 13 | . . 4 9 Kicked . | . . . . Crushed . | . . . . Highest Temperature 469 | . 18 7 469 Average Temperature 86 | . 7 3 100 Received Heat Transfer 1230 | . 84 192 954 Effects 8 | . . . 8 Shutdowns 4 | . . . 4 Energy Bleed 3 | . . . 3 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 1 | . . . 1 Parts Fried 10 | . . . 10 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1223 | . 518 148 557 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 338 | . 116 201 338 Average Influence 130 | . 64 88 155 Maximum Alert Level 1 | . . 1 1 Low Security (%) 87 | 100 100 91 83 Level 1 12 | . . 8 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed 1 | . . . 1 Distress Signals 1 | . . . 1 Times Spotted 63 | . 6 14 43 Peak Tracking Total 8 | . 4 5 8 Tactical Retreats 9 | . . 2 7 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . . 2 Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . . 4 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 1 2 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 3 2 4 Successful 8 | . 2 2 4 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 3 2 1 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 2 1 Emergency Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Maintenance Status 1 | . . 1 . Investigation Status 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 38 | . . . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2288 | 34 309 365 1580 Spaces Moved 1026 | 46 181 182 617 Core 190 | 46 43 . 101 Treads 487 | . 138 182 167 Legs 50 | . . . 50 Wheels 255 | . . . 255 Hover 44 | . . . 44 Flight . | . . . . Fastest Speed 50 | 50 50 160 100 Average Speed 174 | 50 138 165 196 Slowest Speed 600 | 50 160 180 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 33 24 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 152 | . . 14 138 Melee . | . . . . Projectile . | . . . . AOE 152 | . . 14 138 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1339 | 56 211 221 851 Wait 84 | 2 . 15 67 Move 1023 | 45 180 181 617 Hop . | . . . . Pick Up 40 | 5 7 . 28 Fast Attach 1 | . 1 . . Attach 37 | 4 4 4 25 Detach 9 | . 1 1 7 Swap 1 | . . . 1 Drop 6 | . 3 . 3 Fire 125 | . 15 16 94 Melee . | . . . . Ram 9 | . . . 9 Kick . | . . . . Crush 4 | . . 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 16) 340 | -10/Materials | Identified exit to Materials 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 702 | -9/Materials | Discovered new exit (range 4) 706 | -9/Materials | Identified exit to Materials 709 | -9/Materials | Entered another Materials area 709 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1122 | -8/Materials | Lost 3 parts (1p1n1w) 1335 | -8/Materials | Repaired Lgt. Nuclear Core? 1485 | -8/Materials | Core integrity fell below 50% 2044 | -8/Materials | Core integrity fell below 20% 2289 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Com. Wheel destroyed. G-50 Soldier system terminally corrupted. K-01 Serf collects debris. Destroyed Sml. Matter Pod. K-01 Serf distress signal jammed. Destroyed Particle Gun. Slammed into A-02 Transporter. Destroyed Imp. Hover Unit. Imp. Sensor Array fried. Imp. Signal Interpreter fried. W-25 Informer destroyed. K-01 Serf collects debris. Acquired 6 matter. G-47 Trooper system corruption misinterpreted. G-47 Trooper triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. U-05 Engineer lays Concrete. EM Pulse Cannon destroyed. Rnf. Ion Engine destroyed. 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"""" #????????? | | ?????????## # ######## """ #????????? | | ??????????########??????# """ #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Part-time Mechanic Power Corrupts Risk Taker Challenges ------------ None Game ------ Seed MicroAutogunAccelerator Manual? 0 Play Time 00:39:43 Cumulative 4.3 hours Start 2019.11.12 @ 12:36:01 End 2019.11.12 @ 13:29:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 8 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 787666a2-c4a4-4d22-a31b-450b08d9e269