Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.26 @ 14:24:20 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (2120) 2120 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (175) 175 TOTAL SCORE: 5100 Bonus ------- High Alert Combat Kills 105 Follower Combat Kills 70 Cogmind --------- Core Integrity 447/700 Matter 287/300 Energy 98/100 System Corruption 2% Temperature Cool (12) Movement Core (1500) Ox29 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Trap Scanner Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Carbon-fiber Leg Improved Titanium Leg Armored Wheel Armored Wheel Improved Heat Sink Coolant Injector Medium Matter Pod (100) Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Improved Targeting Computer Recoil Stabilizer Kinecellerator ECM Suite Hardened Light Armor Plating Long-range Tractor Beam Recalibrator Cooled Particle Cannon Mini Grenade Launcher Improved Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Improved Targeting Computer Kinecellerator Improved Power Shielding > --- WEAPON ----------- Precision Shock Rifle Flak Gun Advanced Assault Cannon > --- INVENTORY -------- VSS Leg Improved Carbon-fiber Leg Armored Wheel Armored Wheel Improved Heat Sink Coolant Injector Medium Matter Pod Trap Scanner Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Improved Targeting Computer Recoil Stabilizer ECM Suite Hardened Light Armor Plating Hardened Medium Armor Plating Long-range Tractor Beam Recalibrator Cooled Particle Cannon Flak Gun Rocket Launcher Improved Datajack Heavy Mace Spear [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Targeting Computer Device Trap Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Power Shielding Weapon Heavy Hammer Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 . 2 Weapon 1 | . . . 1 . Parts Attached 106 | . 14 17 39 36 Power 13 | . 3 1 5 4 Engine 9 | . 3 1 3 2 Core 4 | . . . 2 2 Reactor . | . . . . . Propulsion 23 | . 3 6 9 5 Treads 11 | . 1 6 4 . Leg 7 | . 2 . 5 . Wheel 5 | . . . . 5 Hover . | . . . . . Flight . | . . . . . Utility 34 | . 2 5 12 15 Device 15 | . . 2 5 8 Storage 5 | . . . 3 2 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 13 | . 2 3 3 5 Artifact . | . . . . . Weapon 36 | . 6 5 13 12 Energy Gun 4 | . . . 1 3 Energy Cannon 2 | . . . 1 1 Ballistic Gun 19 | . 5 3 7 4 Ballistic Cannon 3 | . . . 2 1 Launcher 4 | . 1 1 . 2 Special Weapon . | . . . . . Impact Weapon 3 | . . 1 2 . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 2 3 Parts Lost 23 | . 4 . 6 13 Power 3 | . 1 . 1 1 Propulsion 8 | . 1 . 4 3 Utility 3 | . . . . 3 Weapon 9 | . 2 . 1 6 Highest Loss Streak 9 | . 2 . 2 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 97 98 99 94 Engine 7 | . 14 11 7 1 Core 2 | . . . 1 5 Treads 16 | . . 30 33 . Leg 6 | . 26 1 2 3 Wheel 7 | . . . . 21 Device 7 | . . 5 4 14 Storage 9 | . 14 11 9 7 Processor 5 | . . . 9 7 Protection 8 | . 12 16 4 7 Energy Gun 2 | . . . 1 4 Ballistic Gun 11 | . 26 12 12 3 Ballistic Cannon 4 | . . . 7 4 Launcher 1 | . . 2 . 2 Impact Weapon 3 | . . 6 4 3 Naked Turns . | . . . . . Heaviest Build 108 | 12 17 27 52 108 Greatest Support 80 | 20 20 69 80 61 Greatest Overweight (x) 3 | . 1 . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 8 15 25 Average Capacity 15 | 8 8 8 14 21 Most Carried 25 | 6 8 8 15 25 Average Carried 14 | 6 7 7 14 20 Final Capacity 25 | 8 8 8 15 25 Final Carried 22 | 6 8 8 14 22 Class Distribution -------------------- 61% | Mutant 30% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 2580 | 200 303 360 1212 505 Remotely . | . . . . . Salvage Created 2506 | . 324 329 1456 397 Parts 141 | . 25 18 81 17 Haulers Intercepted 3 | . . 2 1 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 51 | . 11 6 29 5 Melee 1 | . . . 1 . Guns 36 | . 11 5 18 2 Cannons 9 | . . . 7 2 Classes Destroyed 12 | . 4 3 4 1 Worker 12 | . . 3 5 4 Builder 4 | . 1 . 3 . Hauler 3 | . . 2 1 . Recycler 3 | . . . 1 2 Operator 2 | . . . 1 1 Watcher 6 | . 1 1 3 1 Swarmer 15 | . 3 4 8 . Grunt 21 | . 8 . 13 . Brawler 1 | . . . 1 . Sentry 8 | . . 2 3 3 Specialist 4 | . . . 4 . Programmer 2 | . . . . 2 Best Kill Streak 7 | . 4 3 5 7 Combat Bots Only 5 | . 4 3 5 1 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 5875 | . 824 332 2797 1922 Core 759 | . 190 18 298 253 Absorbed by Shields . | . . . . . Redirected to Shielding 139 | . 39 . . 100 Core Remaining (%) 66 | 100 24 95 45 . Volleys Fired 176 | . 50 16 85 25 Largest 3 | . 2 2 3 3 Hottest 131 | . 50 40 127 131 Shots Fired 398 | . 95 32 214 57 Gun 292 | . 90 32 135 35 Cannon 100 | . . . 79 21 Launcher 6 | . 5 . . 1 Special . | . . . . . Kinetic 339 | . 90 32 181 36 Thermal 41 | . . . 33 8 Explosive 6 | . 5 . . 1 Electromagnetic 12 | . . . . 12 Robot Hit Streak 11 | . 5 3 11 9 Robot Miss Streak 8 | . 3 5 8 4 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 271 | . 51 22 153 45 Core Hits 136 | . 30 8 67 31 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 6 | . 1 1 2 2 Critical Strikes 10 | . 1 1 6 2 Burn 1 | . . . 1 . Destroy 1 | . 1 . . . Blast 2 | . . . 2 . Smash 6 | . . 1 3 2 Melee Attacks 52 | . . 11 30 11 Impact 52 | . . 11 30 11 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 11 | . . 5 6 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6551 | . 781 731 3495 1544 Guns 2587 | . 547 189 1356 495 Cannons 1491 | . . . 1103 388 Explosions 705 | . 234 . . 471 Melee 1768 | . . 542 1036 190 Ramming . | . . . . . Kinetic 3222 | . 547 189 1893 593 Thermal 847 | . . . 566 281 Explosive 548 | . 234 . . 314 Electromagnetic 166 | . . . . 166 Impact 1768 | . . 542 1036 190 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 1 | . . . 2 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . 3 7 Message Errors 3 | . . . . 3 Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Data Loss (minor) 1 | . . . 1 . Data Loss (major) 2 | . . . 1 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 751 | . . 240 315 196 Projectiles 25 | . . . 7 18 Explosions 66 | . . . . 66 Melee 660 | . . 240 308 112 Knockbacks 22 | . . 2 17 3 Impact 7 | . . 2 4 1 Kinetic 15 | . . . 13 2 Secondary . | . . . . . Self-Inflicted Damage 128 | . 27 . . 101 Shots 4 | . 1 . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 433 | . 55 16 433 267 Average Temperature 93 | . 14 8 109 78 Received Heat Transfer 1707 | . 369 36 774 528 Effects 10 | . . . 10 . Shutdowns 1 | . . . 1 . Energy Bleed 5 | . . . 5 . Matter Decay 1 | . . . 1 . Short Circuit 2 | . . . 2 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 14 | . . 6 6 2 Impact Corruptions 25 | . . 8 12 5 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1445 | . . . 1110 335 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 692 | . 268 395 692 351 Initial 305 | . . 65 85 305 Average 228 | . 131 214 283 218 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 49 | 100 76 28 42 53 Level 1 42 | . 23 71 36 46 Level 2 7 | . . . 20 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 1 1 7 5 Investigation 2 | . 1 . 1 . Extermination 1 | . . . . 1 Reinforcement 9 | . . 1 6 2 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 5 | . 2 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 104 | . 16 15 54 19 Peak Tracking Total 11 | . 6 7 11 10 Tactical Retreats 13 | . 1 2 9 1 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 6 | . 2 . 1 3 Max in Single Turn 2 | . 2 . 1 1 Garrison Access 4 | . . . 1 3 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 18 | . 1 2 7 8 Terminals 11 | . 1 2 5 3 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 2 | . . . 1 1 Scanalyzers . | . . . . . Garrison Access 4 | . . . 1 3 Total Hacks 36 | . 1 4 15 16 Successful 18 | . . 1 8 9 Failed 18 | . 1 3 7 7 Catastrophic 4 | . . 1 . 3 Database Lockouts . | . . . . . Manual 8 | . . . 8 . Terminals 25 | . 1 4 13 7 Fabricators 4 | . . . . 4 Repair Stations . | . . . . . Recycling Units 3 | . . . 1 2 Scanalyzers . | . . . . . Garrison Access 4 | . . . 1 3 Terminal Hacks 8 | . . 1 4 3 Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . 1 . Locate Traps 2 | . . 1 . 1 Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . . . 1 1 Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . . 1 2 Report Inventory 2 | . . . 1 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks 4 | . . . 1 3 Seal Access 4 | . . . 1 3 Unauthorized Hacks 2 | . . . 2 . Terminals 2 | . . . 2 . Botnet 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 1 1 Used 1 | . . . 1 . Hacking Detections 12 | . 1 2 5 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 3 | . . . . 3 Authchips . | . . . . . Time 99 | . . . . 99 Total Robot Build Rating 6 | . . . . 6 Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . . . . 4 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked 1 | . . . . 1 Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 54 | . . . . 54 Highest-Rated Ally 18 | . . . . 18 Total Orders . | . . . . . Ally Attacks 15 | . . . . 15 Total Damage 363 | . . . . 363 Kills 2 | . . . . 2 Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 4052 | 4 618 567 1538 1325 Spaces Moved 2264 | 3 355 289 655 962 Core . | . . . . . Treads 885 | . . 258 627 . Legs 438 | 3 355 31 28 21 Wheels 941 | . . . . 941 Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 120 120 120 105 90 Average Speed 133 | 120 121 157 167 107 Slowest Speed 190 | 120 190 170 170 186 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 2 42 39 45 29 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 15 | . 6 3 . 6 Terrain Destroyed 78 | . 14 3 5 56 Melee 7 | . . 3 . 4 Projectile 9 | . . . 5 4 AOE 62 | . 14 . . 48 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 2900 | 3 455 360 885 1197 Wait 167 | 1 17 . 32 117 Move 2260 | 2 354 288 654 962 Hop . | . . . . . Pick Up 55 | . 10 9 17 19 Fast Attach 33 | . 3 4 13 13 Attach 22 | . 4 1 6 11 Detach 11 | . 1 1 1 8 Swap 51 | . 7 12 20 12 Drop 73 | . 9 18 27 19 Fire 176 | . 50 16 85 25 Melee 52 | . . 11 30 11 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 5 | -11/Junkyard | Entered Materials 253 | -10/Materials | Core integrity fell below 50% 303 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 596 | -10/Materials | Discovered new exit (range 6) 623 | -10/Materials | Entered another Materials area 623 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 908 | -9/Materials | Discovered new exit (range 16) 1143 | -9/Materials | Discovered new exit (range 15) 1190 | -9/Materials | Entered another Materials area 1190 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1721 | -8/Materials | Build established: Gunner 2725 | -8/Materials | Discovered new exit (range 4) 2727 | -8/Materials | Core integrity fell below 50% 2728 | -8/Materials | Entered Factory 2728 | -7/Factory | Evolved 2 slots: Utility x2 3082 | -7/Factory | Build established: Mutant 3859 | -7/Factory | Fabricated L-31 Rogue (x3) 3886 | -7/Factory | Discovered new exit (range 7) 3915 | -7/Factory | Garrison activated, responded to threat 4053 | -7/Factory | Self-destructed Last Messages --------------- Access door sealed. 04041_ Triggered Heavy Explosive Trap. 04041_ An explosion rips through the floor. 04041_ Adv. Assault Cannon destroyed. 04041_ Arm. Wheel destroyed. 04041_ Rocket Launcher destroyed. 04041_ K-01 Serf destroyed. 04041_ Subcomponent Replicator disabled. 04043_ Penetrated by Slug. 04043_ Imp. Power Shielding destroyed. 04044_ Adv. Weight Redist. System destroyed. 04045_ Imp. Deuterium Engine destroyed. 04046_ Flak Gun destroyed. 04047_ Penetrated by Slug. 04048_ Critical hit (Burn: +37). 04050_ Penetrated by Slug. 04050_ Enh. Autogun severed. 04050_ R-06 Scavenger collects Mic. Nuclear Core. 04052_ Spear destroyed. 04053_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????? | | ??????????????????????????"" | | ?????????????????????????""" | | ?????????????????????????""" !! | | ???????????????????????? """ ! | | ??????????????????? | | ?????????????????"" | | ????????????????""" ############## | | ????????????????""" ?????######### | | ???????????????? ?????# "" / | | ?????????????????"" ###### ""S ######### | | ????????????? ? """ # " #???????# | | ?????????????? """ */ #???????# | | ????????????? * " " # = #########+## | | ???????????????? "T" #% !# | | ???????????????????## """ ######### [ | | ????????????????????# [#???????# | | ????????????????????# ###?????# | | ????????????????????# g +?????# | | ???????????????######### g #?????# | | ??????????????? ""mgh #?????# | | ?????????????????"" ] ""g%! #?????# | | ?????????????????"" G g +?????# % | | ??????????????# """ "" [ = #?????# | | ??????????????# [!!#""l #?????# % | | ??????????????? """ !!! @ #?????# | | ??????????????? """ !! " YY #?????#######+#""# | | ????????????????""" #^^ """ #?????????# % | | ??????????????# # """ #?????????# ## | | ??????????????#####+##?# """ #?????????# #? | | ???????????????????????# ##] ######% #? | | ??????????????????????? ! < [%% #? | | ??????????????????????? ####### ######= ## | | ?????????????????????? #??????????????# #[ | | ??????????????????????######??????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# + | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ?????????????????????????????????########## ## | | ?????????????????????????????? = | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Core Shielding 20 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicProcessingSystem Manual? 0 Play Time 00:52:32 Cumulative 91.7 hours Start 2023.03.26 @ 13:02:04 End 2023.03.26 @ 14:24:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 132 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74212dd3-cea1-4fec-853c-7c5092bee317