Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 10:37:48 Player: toydarian Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (1827) 1827 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4647 Bonus ------- None Cogmind --------- Core Integrity 474/700 Matter 197/500 Energy 100/100 System Corruption 3% Temperature Cool (33) Movement Rolling (135) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Matter Pod Hacking Suite Dynamic Insulation System > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Armored Wheel Cooling System Improved Sensor Array Improved Signal Interpreter Medium Armor Plating Medium Armor Plating Advanced Beam Rifle Improved Assault Rifle Improved Assault Rifle Minigun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Improved Light Armor Plating Hacking Suite Dynamic Insulation System > --- WEAPON ----------- Minigun Minigun Minigun Minigun Minigun > --- INVENTORY -------- Improved Ion Engine Armored Wheel Cooling System High-capacity Matter Pod Improved Sensor Array Medium Armor Plating Medium Armor Plating Advanced Beam Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Missile Launcher Missile Launcher Maul [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Launcher Missile Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon 3 | . . 2 . 1 Parts Attached 54 | 7 5 11 13 18 Power 4 | 1 1 . 1 1 Engine 3 | 1 1 . . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 8 | 3 1 . 1 3 Treads . | . . . . . Leg . | . . . . . Wheel 8 | 3 1 . 1 3 Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 2 3 4 4 Device 2 | . . . 1 1 Storage 4 | 1 1 1 . 1 Processor . | . . . . . Hackware 1 | . . . 1 . Protection 7 | . 1 2 2 2 Artifact . | . . . . . Weapon 28 | 2 1 8 7 10 Energy Gun 3 | 1 . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 20 | 1 1 7 7 4 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 3 | . . . . 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 14 | . . . 1 13 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 4 | . . . 1 3 Weapon 7 | . . . . 7 Highest Loss Streak 11 | . . . 1 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 100 99 97 Engine 6 | . 14 11 1 6 Core 3 | . . . 7 . Wheel 18 | . 28 22 18 14 Device 7 | . . . 8 12 Storage 9 | . 19 11 9 7 Hackware 5 | . . . 8 7 Protection 8 | . 8 11 9 7 Ballistic Gun 35 | . 19 44 36 35 Peak Build Rating 39 | 6 12 19 30 39 Average Rating 25 | 5 8 14 27 36 On Entrance 12 | . 6 12 16 29 Naked Turns . | . . . . . Heaviest Build 71 | 12 57 64 66 71 Greatest Support 28 | 26 20 20 20 28 Greatest Overweight (x) 7 | . 2 3 3 7 Average Overweight (x) 2 | . 1 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 8 20 20 20 20 Average Carried 18 | 3 15 19 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 8 20 20 20 17 Class Distribution -------------------- 76% | Tank 14% | Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2180 | 383 122 482 877 316 Remotely . | . . . . . Salvage Created 2750 | 229 251 811 1021 438 Parts 165 | 14 19 42 54 36 Haulers Intercepted 4 | . . 2 2 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 48 | . 5 12 18 13 Guns 47 | . 5 12 18 12 AOE 1 | . . . . 1 Classes Destroyed 15 | 3 3 5 2 2 Worker 3 | 2 . 1 . . Builder 4 | . 3 . . 1 Tunneler 5 | 5 . . . . Hauler 4 | . . 2 2 . Recycler 5 | 1 1 1 1 1 Mechanic 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 18 | . 3 3 3 9 Grunt 13 | . 2 6 5 . Brawler 1 | . . . 1 . Sentry 11 | . . 3 8 . Specialist 1 | . . . . 1 Hunter 1 | . . . 1 . Programmer 3 | . . . . 3 Best Kill Streak 6 | 4 5 3 6 6 Combat Bots Only 6 | . 3 3 6 3 Max Kills in Single Turn 2 | 1 2 1 2 2 Gunslinging 1 | . . . 1 1 Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 278 | . 23 40 76 139 Missed 92 | . 8 12 23 49 Damage Taken 2771 | . 136 328 703 1604 Core 347 | . 17 32 72 226 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 93 92 86 . Volleys Fired 137 | 16 26 33 38 24 Largest 5 | 2 2 4 4 5 Hottest 125 | 70 70 83 100 125 Shots Fired 483 | 32 53 132 152 114 Gun 481 | 32 53 132 152 112 Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 441 | 16 29 132 152 112 Thermal 40 | 16 24 . . . Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 12 | 8 7 10 12 6 Robot Miss Streak 5 | 1 5 4 4 4 Penetration Max . | . . . . . Secondary Targets 8 | . . 1 4 3 Max Gunslinging Chain 2 | . . 1 2 1 Shots Hit Robots 267 | 23 28 70 91 55 Core Hits 127 | 9 13 31 40 34 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 5 | 2 1 . 1 1 Burn 3 | 2 1 . . . Destroy 2 | . . . 1 1 Melee Attacks 9 | . . . . 9 Impact 9 | . . . . 9 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4554 | 282 360 929 1457 1526 Guns 4107 | 282 360 929 1457 1079 Cannons . | . . . . . Explosions 447 | . . . . 447 Melee . | . . . . . Ramming . | . . . . . Kinetic 3780 | 130 185 929 1457 1079 Thermal 327 | 152 175 . . . Explosive 447 | . . . . 447 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 1 1 1 3 Average Corruption 1 | . 1 1 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . 2 1 2 12 Message Errors 2 | . . . . 2 Matter Fused 8 | . 1 . 1 6 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . . 1 2 Parts Rejected 1 | . . 1 . . Data Loss (major) 1 | . . . . 1 Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 26 | . . . . 26 Projectiles . | . . . . . Explosions 26 | . . . . 26 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 261 | 45 261 119 37 185 Average Temperature 44 | 15 101 33 12 28 Received Heat Transfer 504 | . 42 162 252 48 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 1184 | 592 592 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 400 | 40 199 364 400 215 Initial 153 | . 26 83 153 84 Average 178 | 19 116 219 276 79 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 60 | 100 100 37 23 98 Level 1 36 | . . 62 65 1 Level 2 3 | . . . 10 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 2 2 4 Investigation 2 | . 1 . 1 . Extermination 4 | . . . . 4 Reinforcement 3 | . 1 2 . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 8 19 24 31 Peak Tracking Total 12 | . 5 4 4 12 Tactical Retreats 5 | . . 2 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 1 . 9 3 Terminals 11 | . 1 . 7 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 37 | . 3 . 27 7 Successful 17 | . 3 . 13 1 Failed 20 | . . . 14 6 Catastrophic 3 | . . . 1 2 Database Lockouts . | . . . . . Manual 26 | . 3 . 16 7 Terminals 32 | . 3 . 22 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access 3 | . . . 3 . Terminal Hacks 9 | . 2 . 7 . Prototype ID Bank 3 | . 1 . 2 . Scanalyzer Index 1 | . . . 1 . Alert Level 2 | . . . 2 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . 1 . Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 5 | . 1 . 3 1 Terminals 5 | . 1 . 3 1 Botnet 5 | . 1 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 1 . 8 3 Full Trace Events 1 | . . . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3496 | 162 358 619 1302 1055 Spaces Moved 2316 | 111 231 359 890 725 Core 4 | 4 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 2312 | 107 231 359 890 725 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 110 125 Average Speed 121 | 86 108 124 124 126 Slowest Speed 185 | 100 110 125 125 185 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 34 26 51 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 9 | . . . . 9 Terrain Destroyed 22 | . . . . 22 Melee 9 | . . . . 9 Projectile . | . . . . . AOE 13 | . . . . 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2710 | 143 293 458 1014 802 Wait 96 | . 3 37 43 13 Move 2312 | 110 230 358 889 725 Hop . | . . . . . Pick Up 53 | 9 19 7 13 5 Fast Attach 14 | 5 1 4 2 2 Attach 13 | 1 1 2 2 7 Detach 3 | . 1 . . 2 Swap 27 | 1 3 5 9 9 Drop 46 | 1 9 12 18 6 Fire 137 | 16 26 33 38 24 Melee 9 | . . . . 9 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 15) 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Weapon x2 807 | -9/Materials | Build established: Tank 875 | -9/Materials | Discovered new exit (range 16) 1140 | -9/Materials | Entered another Materials area 1140 | -8/Materials | Evolved 2 slots: Utility x2 1456 | -8/Materials | Build established: Scavenger-Tank 1620 | -8/Materials | Garrison activated, responded to threat 1757 | -8/Materials | Build established: Tank 2125 | -8/Materials | Discovered new exit (range 16) 2442 | -8/Materials | Entered Factory 2442 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3487 | -7/Factory | Cargo convoy interrupted 3497 | -7/Factory | Self-destructed Last Messages --------------- 03490_ Minigun destroyed. 03490_ Wheel destroyed. 03490_ Minigun destroyed. <x2> 03491_ Imp. Light Armor Plating destroyed. 03491_ K-01 Serf collects debris. 03491_ R-06 Scavenger collects Lgt. Ion Engine. 03492_ R-06 Scavenger collects Lgt. Nuclear Core. 03492_ Cooling System destroyed. 03492_ Subcomponent Replicator disabled. 03493_ Chain reaction triggered in Nuclear Core. 03494_ X-57 Shotgunner destroyed. 03494_ Destroyed Com. Wheel. 03494_ R-06 Scavenger destroyed. 03494_ H-55 Commando destroyed. 03494_ K-01 Serf collects debris. <x2> 03496_ Imp. Assault Rifle destroyed. 03496_ U-05 Engineer lays Concrete. 03496_ Deuterium Engine destroyed. 03496_ Missile Launcher destroyed. <x2> 03497_ Slug penetrates Subcomponent Replicator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ?????????? | | ?????????????????????????????????## #????????? | | ???????????????????????????????? ## #????????? | | ??????????????????????????????? ## ########## | | ?????????????????????????????? ?# # """ | | ?????????????????????????????? ??# # "Y" | | ???????????????????????????? ???# # " | | ????????????????????#########/##### # " | | ????????????????????# # " | | ????????????????????# # | | ????????????????????# + """ " | | ????????????????????# # """ " | | ????????????????????# k # """ " | | ????????????????????# r %###/####### # | | ????????????###+##### m% # #* # | | ????????? s != @# += + | | ????????? *# = =############## | | ????????? 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""" % ; """ """ #????????????? | | ???????????### ! = A """ """ #????????????? | | ?????????????# """ i #????????????? | | ?????????????# """ #########????????????? | | ?????????????# """ ! ?????????????????????? | | ?????????????# % ?????????????????????? | | ????????????????? x x ?????????????????????? | | ????????????????? p%p #????????????????????? | | ?????????????????#### = #????????????????????? | | ????????????????????#u x%%###????????????????????? | | ????????????????????# h k ??????????????????????? | | ????????????????????+ ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ??????????????????????# ###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniSpectralHumpback Manual? 0 Play Time 00:36:04 Cumulative 128.0 hours Start 2025.03.22 @ 10:02:37 End 2025.03.22 @ 10:37:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 127 Adventurer 0 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 737b1a12-944c-4819-b104-68e1ae964b3f