Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.16 @ 22:33:32 Player: LU-1G1 Result: Destroyed Tau Ceti IV! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (287) 1435 Value Destroyed (9565) 9565 Prototype IDs (309) 6180 Alien Tech Used (15) 3000 Bonus (45490) 45490 TOTAL SCORE: 77570 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1138 Follower Combat Kills 134 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Started Test 138-C 8000 Destroyed A8 300 Destroyed A6 400 Destroyed A2 1000 Win 3000 Friendly Fire -2682 Cogmind --------- Core Integrity 917/1600 Matter 300/300 Energy 340/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Subspace Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Core Analyzer Experimental Core Analyzer Quantum Capacitor AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (9) ---- Particle Reactor Experimental Energy Well (600) Superbattery (1500) Transdimensional Reconstructor Spacefold Activator Hypervelocity Multirail Core Stripper Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Superbattery Experimental Core Analyzer Thermal Barrier AEGIS Remote Shield Spacefold Activator > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Zionite Light DM Reactor Particle Reactor Advanced Kinecellerator Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Hypervelocity Multirail Core Stripper [Rating: 253] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Hover Unit Cooled Antigrav System Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Improved Shield Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Spacefold Activator Weapon Enhanced Autogun Energy Gun EM Shotgun Energy Cannon Sigix Shearcannon Ballistic Gun Enhanced Autogun Ballistic Cannon Omega Cannon Launcher Missile Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 1 . . . 1 . . . . . . 2 . . . . . 1 . . . . 2 . . . . 2 . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 392 | 6 12 . 53 9 7 1 31 22 16 5 7 2 12 7 8 1 14 11 5 8 . . 8 3 4 2 1 4 4 22 37 11 9 27 2 20 1 Power 18 | 1 1 . 3 . . . 1 . 2 . . . 1 . 1 . . 1 . 1 . . . . . . . . . 1 . . 1 1 1 2 . Engine 7 | 1 1 . 3 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . 1 1 1 2 . Propulsion 72 | 2 5 . 20 . 2 1 14 8 3 . 1 . . . . . 3 . . 1 . . 3 . . . . . . 3 4 . . 2 . . . Treads 51 | 2 5 . 20 . 2 1 13 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Flight 19 | . . . . . . . 1 . 3 . 1 . . . . . 3 . . 1 . . 2 . . . . . . 3 3 . . 2 . . . Utility 179 | 2 3 . 14 3 . . 8 2 8 3 2 2 4 6 6 1 5 10 5 4 . . 5 . 4 1 1 3 3 17 13 5 6 15 1 16 1 Device 73 | 1 . . 2 1 . . 1 . 3 1 1 . 2 4 1 . 1 4 2 3 . . 4 . 2 . . . . 9 11 1 4 6 . 8 1 Storage 19 | 1 1 . 1 . . . 1 . 1 . . . . 1 . . 1 1 1 . . . . . . . . 1 . 2 . 1 1 1 . 4 . Processor 17 | . . . 1 . . . . 1 1 . . . . . 1 . . . . 1 . . 1 . 2 . . . 2 . . . 1 2 1 3 . Hackware 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . . Protection 56 | . 2 . 10 2 . . 6 1 2 2 1 2 2 1 4 1 3 5 2 . . . . . . 1 1 2 1 2 2 1 . . . . . Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 . Weapon 123 | 1 3 . 16 6 5 . 8 12 3 2 4 . 7 1 1 . 6 . . 2 . . . 3 . 1 . 1 1 1 20 6 2 9 . 2 . Energy Gun 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 21 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . 1 1 7 3 1 4 . 1 . Ballistic Gun 42 | 1 . . 12 3 3 . 5 9 . . . . . 1 . . . . . . . . . . . . . . . . 6 . . 2 . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Launcher 19 | . 1 . 3 2 . . 1 . 1 . 1 . 4 . . . 2 . . 1 . . . 1 . 1 . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 12 | . . . . 1 2 . 2 3 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 10 | . . . . . . . . . 1 1 2 . 3 . 1 . 2 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 14 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 6 3 1 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 1 1 . . 3 2 . . . . . . 1 . 1 5 . . . . 5 . . . . 3 . 2 5 . 1 3 . 6 . Corrupted Parts 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 16 | . 3 . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 17 | . 2 . 3 1 . 1 2 1 . . . 1 1 . . . . . . . . . . . 2 . 1 . . . . . . 1 . 1 . Power 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . 2 . 1 . . . . . . 1 . 1 . Weapon 4 | . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 . 1 1 . 1 1 1 . . . 1 1 . . . . . . . . . . . 2 . 1 . . . . . . 1 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 100 99 100 80 100 95 99 76 70 66 69 68 75 80 81 79 80 75 77 77 77 76 77 79 80 80 75 78 77 74 78 79 74 63 55 63 Engine 6 | . 13 14 10 11 11 11 9 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 4 6 11 11 11 11 11 10 10 10 10 10 5 4 4 4 5 9 9 9 Treads 19 | . 28 28 32 33 33 33 35 36 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 9 9 Flight 4 | . . . . . . . . . 21 23 21 23 23 20 18 18 18 18 18 16 16 16 16 16 15 15 15 15 15 12 12 12 12 9 . . . Device 5 | . . . . . . . . . 5 6 4 . 5 13 12 12 12 21 18 16 16 16 15 16 20 20 20 20 15 17 22 20 25 17 9 9 18 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 5 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 9 8 . Processor 8 | . . . 7 11 11 11 9 17 15 7 7 7 7 6 6 6 3 . . 5 5 5 5 5 12 11 10 10 14 13 13 12 12 9 9 1 18 Protection 10 | . 13 14 13 11 11 11 14 9 . 6 9 15 9 13 16 18 19 14 11 11 11 11 11 11 6 8 10 10 10 8 8 8 4 3 . . . Energy Gun 1 | . 13 14 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 4 . . . 3 5 5 . . 3 4 . . . 2 9 8 9 Ballistic Gun 9 | . 14 . 17 16 1 22 17 17 3 . . . . 1 2 . . . . . . . . . . . . . . . 2 4 4 2 . . . Launcher 1 | . . 14 . 3 . . . . . . . . . 6 6 6 5 6 6 . 5 5 5 1 . . 5 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 13 36 36 97 98 98 98 108 107 99 34 31 31 32 48 51 50 60 60 50 60 56 56 57 60 61 61 58 58 60 63 64 72 64 75 59 74 59 Greatest Support 80 | 40 40 40 60 60 60 60 80 80 80 60 60 60 60 60 60 60 60 60 60 60 60 60 62 62 62 62 62 62 62 64 64 64 67 64 60 60 60 Greatest Overweight (x) 4 | . . . 1 1 1 1 1 1 1 . 3 . . . . . 4 . . . . . . . . . . . . 4 4 1 . 1 . 1 . Average Overweight (x) . | . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 10 14 14 14 9 Average Capacity 17 | 7 10 15 18 25 25 25 25 25 11 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 13 15 14 10 12 14 9 9 Most Carried 25 | 7 13 14 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 8 7 10 10 15 15 15 10 14 14 14 8 Average Carried 16 | 5 8 13 17 24 23 24 24 24 10 9 9 9 9 8 9 10 9 9 10 9 10 10 10 10 8 7 6 8 9 12 14 14 9 11 13 9 8 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 10 10 14 14 9 9 Final Carried 25 | 7 13 14 25 24 25 25 25 25 10 10 10 9 8 10 10 10 10 10 10 10 10 10 10 10 8 7 5 10 10 15 15 10 10 14 14 8 8 Class Distribution -------------------- 49% | Mutant 20% | Scavenger-Mutant 11% | Alien-Sigix 4% | Scavenger-Scout 3% | Scavenger-Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Sprinter | -6/Deep Caves Scavenger-Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Scavenger-Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Ninja | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 8505 | 341 264 59 1281 385 118 111 1213 1234 120 132 96 . 146 . 476 25 71 225 74 95 . . . 24 . 16 3 429 40 189 383 173 154 461 . 149 18 Remotely 25 | . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14372 | 180 760 . 1761 439 . 157 1902 2021 287 112 96 . 98 . 454 . . 124 119 84 . 49 . 64 . . . 429 . 427 398 472 157 1108 . 1723 951 Parts 763 | 11 58 . 122 15 . 6 109 119 8 9 7 . 9 . 17 . . 7 7 5 . 5 . 6 . . . 5 . 29 24 16 5 61 . 28 75 Haulers Intercepted 22 | . 2 . 6 . . . 5 6 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . Recyclers Shooed 18 | 1 1 . 4 1 . . 3 6 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 4 3 . 3 . . . . . 3 . . 2 . 4 . . . 3 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 171 | . 13 . 23 12 . 3 29 26 . 4 2 . 7 . . . . 2 5 . . 4 . 5 . . . . . . 2 1 . 13 . 10 10 Guns 106 | . 11 . 21 3 . 3 26 26 . . . . . . . . . . . . . . . . . . . . . . 2 1 . 13 . . . Cannons 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 10 AOE 44 | . 2 . 2 9 . . 3 . . 4 1 . 7 . . . . 2 5 . . 4 . 5 . . . . . . . . . . . . . Classes Destroyed 25 | 3 5 . 5 1 . . . 2 . 1 2 . . . 2 . . 1 . . . . . . . . . . . . 1 . . 2 . . . Worker 13 | 1 2 . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 2 1 1 1 . . . Builder 15 | . 2 . 5 1 . . 2 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Tunneler 6 | 5 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 22 | . 2 . 6 . . . 5 6 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . Recycler 29 | 1 1 . 4 4 . . 4 5 3 . . . . . . . . . . . . . . . . . . . . 1 1 2 1 1 . 1 . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 9 | . . . 3 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Watcher 18 | . 2 . 3 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . 2 2 3 . . . 2 . Swarmer 49 | . 3 . 5 4 . . 6 3 . 4 . . 7 . . . . . 5 . . 4 . 5 . . . . . . . . . 3 . . . Grunt 49 | . 10 . 8 2 . 3 17 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 26 | . . . 8 . . . 6 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 8 | . . . . 6 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 4 3 . 9 6 . 3 7 8 3 4 2 . 4 . . . . 2 5 1 . 4 . 5 . . . . . 2 2 2 2 7 . 5 3 Combat Bots Only 8 | . 3 . 4 6 . 3 7 8 . 4 2 . 4 . . . . 2 5 . . 4 . 5 . . . . . . 2 1 . 4 . 5 3 Max Kills in Single Turn 5 | 1 2 . 2 5 . 1 4 2 1 1 1 . 3 . 1 . . 2 2 1 . 3 . 4 . . . . . 1 1 1 1 2 . 2 2 Gunslinging 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . 2 5 . . 3 . . 1 1 . 3 . . . . 2 2 . . 3 . 4 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 3 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 10517 | . 377 . 1196 610 . 309 1118 1386 28 99 80 230 412 6 . 40 . 281 115 87 . 30 . 31 303 49 64 . . 43 112 141 32 1711 201 1022 404 Core 2332 | . 29 . 222 71 . 74 62 191 28 . . . 15 . . . . 16 26 36 . . . . 75 . . . . . . . . 866 107 384 130 Absorbed by Shields 1556 | . . . . . . . . . . . . . . 2 . 16 . 103 42 33 . 11 . 13 49 18 25 . . 16 6 50 11 193 . 607 361 Redirected to Shielding 463 | . . . . . . . . . . . 15 121 135 1 . . . 27 6 . . . . . 62 19 24 . . . 31 22 . . . . . Regen/Repaired (Parts) 625 | . . . 80 . . . 11 272 . . . . . . . . . . . . . . 7 . . . . . . . . . 32 223 . . . Core Remaining (%) 74 | 100 . 88 . . . 8 . 54 . . . . 93 . . . . . 95 . . . . 96 . . . . 93 . 100 . . 40 . . 57 Volleys Fired 672 | 27 35 . 102 27 . 13 107 128 . 4 2 . 4 3 7 . . 1 3 2 . 2 . 12 13 5 . . . 14 26 16 3 41 3 32 40 Largest 2 | 1 2 . 2 2 . 2 2 2 . 1 1 . 1 1 1 . . 1 1 1 . 1 . 1 1 1 . . . 1 1 1 1 1 1 1 1 Hottest 180 | 20 65 . 90 66 . 46 50 50 . 36 36 . 36 36 36 . . 36 36 98 . 36 . 98 98 98 . . . 98 150 150 50 50 180 180 180 Shots Fired 1077 | 27 73 . 202 45 . 29 213 255 . 4 2 . 3 3 7 . . 1 3 2 . 2 . 12 13 5 . . 1 14 26 16 3 41 3 32 40 Gun 892 | 27 73 . 201 32 . 29 212 255 . . . . . . 6 . . . . . . . . . . . . . . . 12 8 1 36 . . . Cannon 148 | . . . . . . . . . . . . . . . . . . . . 2 . . . 9 13 5 . . 1 14 14 8 2 5 3 32 40 Launcher 37 | . . . 1 13 . . 1 . . 4 2 . 3 3 1 . . 1 3 . . 2 . 3 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 825 | 27 38 . 169 32 . 29 212 255 . . . . . . 6 . . . . . . . . . . . . . . . 12 8 1 36 . . . Thermal 73 | . . . . . . . . . . . . . . . . . . . . 2 . . . 9 13 5 . . 1 14 14 8 2 5 . . . Explosive 37 | . . . 1 13 . . 1 . . 4 2 . 3 3 1 . . 1 3 . . 2 . 3 . . . . . . . . . . . . . Electromagnetic 67 | . 35 . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 32 40 Robot Hit Streak 49 | 13 8 . 18 20 . 25 16 29 . 6 1 . . . 3 . . . . 4 . . . . . . . . . . 4 3 1 9 . 49 12 Robot Miss Streak 13 | 1 5 . 5 1 . 1 3 5 . . 1 . . . 2 . . . . . . . . . . . . . . . 4 4 2 4 . 9 13 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Secondary Targets 15 | . . . 5 1 . 1 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 40 Shots Hit Robots 832 | 22 55 . 140 30 . 26 160 191 10 4 5 1 . . 27 1 . 3 3 5 . . . . . . . 12 . 9 14 16 3 31 . 29 35 Core Hits 552 | 8 37 . 67 26 . 8 79 74 3 6 6 . 6 . 9 . . 5 8 1 . 4 . 6 . . . 5 . 4 7 9 1 30 . 48 95 Critical Kills 22 | . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 1 . 15 . . . Critical Parts Destroyed 36 | . . . 1 . . . 2 2 1 . 1 . . . . . . . . . . . . . . . . . . . 4 3 1 21 . . . Critical Strikes 74 | . . . 2 1 . . 2 2 1 . 1 . . . 2 . . . . 1 . . . . . . . 2 . 2 8 8 1 36 . 1 4 Destroy 56 | . . . 2 1 . . 2 2 . . . . . . 1 . . . . . . . . . . . . . . . 7 4 1 36 . . . Smash 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 4 Impale 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 2 1 4 . . . . . Melee Attacks 248 | . . . . 2 . . 5 2 23 6 8 5 10 . 23 12 13 12 12 7 . . 10 3 . . . 12 . 12 27 21 10 10 . 3 . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Impact 20 | . . . . 2 . . 5 2 8 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 76 | . . . . . . . . . 15 5 6 5 10 . 23 12 . . . . . . . . . . . . . . . . . . . . . Piercing 149 | . . . . . . . . . . . . . . . . . 13 12 12 7 . . 10 3 . . . 12 . 12 27 21 10 10 . . . Sneak Attacks 65 | . . . . . . . 1 . 7 2 2 1 . . 23 1 . 2 1 2 . . . . . . . . . 6 5 7 2 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36325 | 274 888 41 2321 1254 . 371 3191 3359 803 635 498 133 470 . 1651 66 . 271 784 282 . 339 . 344 . . . 877 . 660 567 879 203 674 . 6982 7508 Guns 10734 | 274 744 . 2134 424 . 371 2822 3310 . . . . . . 68 . . . . . . . . . . . . . . . 91 76 19 401 . . . Cannons 14410 | . . . . . . . . . . . . . . . . . . . . 32 . . . . . . . . . . . . . . . 6870 7508 Explosions 3479 | . 123 . 117 678 . . 196 . . 429 165 . 470 . . . . 115 503 . . 339 . 344 . . . . . . . . . . . . . Melee 7379 | . . . . 90 . . 112 . 803 206 333 133 . . 1583 66 . 156 281 250 . . . . . . . 877 . 660 476 803 184 254 . 112 . Ramming 323 | . 21 41 70 62 . . 61 49 . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . Kinetic 10134 | 274 310 . 1856 424 . 371 2822 3310 . . . . . . 68 . . . . . . . . . . . . . . . 91 76 19 401 . 112 . Thermal 195 | . 123 . 40 . . . . . . . . . . . . . . . . 32 . . . . . . . . . . . . . . . . . Explosive 3316 | . . . 77 678 . . 196 . . 429 165 . 470 . . . . 115 503 . . 339 . 344 . . . . . . . . . . . . . Electromagnetic 712 | . 434 . 278 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 706 | . . . . 90 . . 112 . 301 105 98 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16998 | . . . . . . . . . 502 101 235 133 . . 1583 66 . . . . . . . . . . . . . . . . . . . 6870 7508 Piercing 3941 | . . . . . . . . . . . . . . . . . . 156 281 250 . . . . . . . 877 . 660 476 803 184 254 . . . Highest Corruption 15 | . 10 10 15 15 15 15 . 1 1 1 1 1 1 . . . . . . . . . . . 3 3 3 3 3 4 4 2 2 . . 4 . Average Corruption 8 | . 5 10 13 15 15 15 . 1 1 1 1 1 1 . . . . . . . . . . . 3 3 3 3 3 4 4 1 2 . . 3 . Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 314 | . 27 28 76 44 49 34 . 7 1 . . . 5 . . . . . . . . . . . 1 3 1 1 1 7 9 1 . . . 19 . Message Errors 65 | . 5 6 17 14 12 5 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Matter Fused 69 | . 6 3 19 7 10 8 . 2 . . . . 1 . . . . . . . . . . . 1 2 1 . . 1 2 1 . . . 5 . Heat Flow Errors 46 | . 5 4 7 5 9 8 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 6 . Energy Discharges 34 | . 2 8 3 4 10 2 . 1 1 . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 41 | . 4 5 8 7 4 3 . . . . . . . . . . . . . . . . . . . 1 . . . 2 3 . . . . 4 . Data Loss (major) 19 | . 1 2 4 1 4 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Misfires 19 | . 3 . 7 2 . 5 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alerts 8 | . 1 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Misdirections 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 10 | . . . 5 2 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Overflow Damage 2289 | . 4 . . 26 . . 72 . 330 104 41 73 56 . 99 52 . 23 178 32 . . . . . . . 142 . 179 153 430 114 46 . 109 26 Projectiles 135 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 26 Explosions 104 | . 4 . . 23 . . . . . 4 . . 56 . . . . . 17 . . . . . . . . . . . . . . . . . . Melee 2050 | . . . . 3 . . 72 . 330 100 41 73 . . 99 52 . 23 161 32 . . . . . . . 142 . 179 153 430 114 46 . . . Knockbacks 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 188 | . 75 . 28 25 . . . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 7 | . 2 . 1 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 41 | . 3 7 16 4 . 1 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 46 | . 4 7 17 5 . 1 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crushed 4 | . 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 666 | . 273 286 666 231 279 271 167 170 . 40 . . 20 10 40 14 33 173 61 64 29 20 22 151 128 102 . 3 152 230 179 112 24 232 . 83 . Average Temperature 69 | . 62 123 176 67 106 96 42 34 . 22 . . 8 5 16 10 18 95 29 11 15 9 10 61 64 52 . 3 48 86 29 31 3 80 . 48 . Received Heat Transfer 2501 | . 150 . 342 186 . 198 630 639 . . . . 36 . . 18 . 87 . . . . . . 33 6 . . . 6 . 6 6 63 9 50 36 Effects 31 | . . . 26 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . 1 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (core) 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . 5 . 3 2 . . 3 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 19 | . . . . 1 . . 4 . 8 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 250 | . 150 . 50 . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1663 | 35 243 52 430 389 . 75 516 398 294 . . . . 223 . . . . . 206 . . . . 212 . . . . 257 375 261 212 1660 1663 1377 . Initial 1100 | . 22 52 . 148 . . 29 145 179 . . . . 160 . . . . . 75 . . . . 69 . . . . . 47 102 100 12 1100 1100 . Average 225 | 15 133 27 190 290 . 22 267 180 241 . . . . 183 . . . . . 125 . . . . 96 . . . . 151 218 128 94 513 1159 1228 . Maximum Alert Level 5 | . 1 . 2 1 . . 2 1 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 1 1 1 5 5 4 . Low Security (%) 49 | 100 75 100 53 4 . 100 38 60 23 . . . . 85 . . . . . 91 . . . . 98 . . . . 79 50 87 87 15 . . . Level 1 32 | . 24 . 43 95 . . 36 39 76 . . . . 14 . . . . . 8 . . . . 1 . . . . 20 49 12 12 51 . . . Level 2 4 | . . . 3 . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 100 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 9 . . Squads Dispatched 44 | . 4 . 3 1 . . 3 3 1 . . . 1 1 . . . . . 1 . . . . . . . . . 2 1 2 2 13 6 . . Investigation 9 | . 4 . . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reinforcement 11 | . . . 3 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . 2 1 1 . . . Assault 22 | . . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . 12 6 . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 54 | . 1 . 3 1 . . 5 4 . . . . . . . . . . 6 2 . . . . . . . . . . . 1 . 4 . 27 . Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Times Spotted 431 | . 20 . 50 7 . 4 47 44 5 4 5 4 22 1 . 2 . 9 4 14 8 6 . 5 12 5 10 . 5 12 5 11 4 60 6 22 18 Peak Tracking Total 39 | . 4 . 5 2 . 3 8 9 3 4 3 4 10 1 . 3 . 3 3 8 7 5 . 5 9 6 8 . 5 5 2 6 2 39 12 11 4 Tactical Retreats 28 | . 1 . 1 . . 1 1 1 . . . . 5 . . . . 1 . 1 . . . . 1 1 2 . . 4 . 3 1 4 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 24 | . 5 . 5 . . . . 5 1 . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . 2 . . . . . . . . . . . . . . . . . . . 1 . 4 . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 38 | . 2 . . . . . 2 1 1 . . 1 . . . . . 1 . . . . . . . . . . . 1 10 1 3 4 . 4 7 Max in Single Turn 2 | . 1 . . . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . 1 1 1 1 1 . 1 2 Garrison Access 4 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 100 | . 6 . 8 1 2 . 13 13 6 2 . 3 . 2 1 . . . . 4 . . 1 . 2 . . 4 1 8 8 2 3 6 . 3 1 Terminals 61 | . 4 . 6 1 . . 10 9 3 . . . . 2 . . . . . 2 . . . . 2 . . . 1 5 3 2 2 6 . 3 . Fabricators 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 7 | . 1 . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 3 | . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . Garrison Access 8 | . . . . . . . 1 1 1 . . . . . . . . . . 2 . . . . . . . . . 2 1 . . . . . . Total Hacks 261 | . 17 . 28 3 2 . 33 32 17 3 . 25 . 6 4 . . . . 9 . . 1 . 6 . . 17 1 10 13 7 10 7 . 6 4 Successful 147 | . 8 . 12 . 2 . 18 15 7 3 . 25 . 1 4 . . . . 3 . . 1 . 3 . . 17 1 3 1 5 5 6 . 3 4 Failed 114 | . 9 . 16 3 . . 15 17 10 . . . . 5 . . . . . 6 . . . . 3 . . . . 7 12 2 5 1 . 3 . Catastrophic 21 | . 1 . . 1 . . 5 2 1 . . . . 1 . . . . . 4 . . . . 1 . . . . 3 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 11 . 9 4 1 . 12 13 7 . . . . . . . . . . 4 . . 1 . 2 . . . . 1 1 7 1 . . 2 . Terminals 148 | . 14 . 23 3 . . 25 21 8 . . . . 6 . . . . . 5 . . . . 6 . . . 1 6 3 7 7 7 . 6 . Fabricators 6 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 18 | . 2 . 5 . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Recycling Units 8 | . 1 . . . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 6 . . . . . . Garrison Access 16 | . . . . . . . 2 2 2 . . . . . . . . . . 4 . . . . . . . . . 3 3 . . . . . . Terminal Hacks 124 | . 7 . 10 . 2 . 13 10 3 3 . 25 . 1 4 . . . . 2 . . 1 . 3 . . 17 1 2 . 4 4 6 . 2 4 Record 19 | . . . . . 1 . . . . 2 . 6 . . 4 . . . . . . . . . . . . 5 1 . . . . . . . . Part Schematic 18 | . 1 . . . . . . 1 . . . 11 . . . . . . . . . . . . 1 . . 4 . . . . . . . . . Robot Schematic 6 | . 1 . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 12 | . . . . . . . . 3 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 5 . 2 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 5 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 11 | . 1 . 3 . . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Unreport Threat 10 | . . . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 10 | . . . 1 . . . 4 . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . 2 . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scan Component 5 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair 4 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 5 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Terminals 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Assimilate 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 5 . 8 1 . . 12 8 5 . . . . 2 . . . . . 4 . . . . 2 . . . . 7 7 2 3 4 . 2 . Full Trace Events 11 | . 3 . 2 1 . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . 1 . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . . . . . 1 1 . . . 11 . . . . . . . . . . . . 1 . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 198 | . . . 26 . . . 108 64 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 60 | . . . . . . . 1 2 1 . . . . . 2 . 5 . . . . . . . . . . . . . . 1 . . 12 36 . Largest Group 14 | . . . . . . . 1 2 1 1 . . . . 2 . 5 5 . . . . . . . . . . . . . 1 1 . 6 14 . Highest-Rated Group 198 | . . . . . . . 10 62 26 26 . . . . 40 . 132 132 . . . . . . . . . . . . . 10 10 . 83 198 . Highest-Rated Ally 31 | . . . . . . . 10 31 26 26 . . . . 20 . 31 31 . . . . . . . . . . . . . 10 10 . 15 15 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 149 | . . . . . . . . 7 . . . . . . . . . 88 . . . . . . . . . . . . . . . . . 54 . Total Damage 2243 | . . . . . . . . 125 . . . . . . . . . 1049 . . . . . . . . . . . . . . . . . 1069 . Kills 17 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . 5 . Allies Corrupted 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 2 . . . . . 2 1 . 2 . . 2 1 . 3 . . . . . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 20402 | 242 1353 765 2058 1134 1189 747 2534 2236 373 180 133 62 379 161 231 125 645 653 159 113 46 36 189 103 75 166 60 110 72 408 460 270 212 593 169 1746 215 Spaces Moved 19851 | 111 728 470 834 424 485 224 870 707 623 378 236 112 473 379 345 228 1177 1352 563 372 271 185 400 278 224 258 337 335 331 1007 744 504 625 1464 257 1151 389 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4858 | 107 728 470 834 424 485 224 870 707 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2084 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 297 253 1145 389 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12848 | . . . . . . . . . 614 378 236 112 473 379 345 228 1177 1352 563 372 271 185 400 278 224 258 337 335 331 1007 744 504 625 1120 . . . Fastest Speed 14 | 50 160 160 160 240 240 240 240 242 34 34 34 34 34 34 34 34 26 17 17 17 17 17 17 17 17 17 17 17 17 17 16 16 14 16 30 30 30 Average Speed 69 | 156 160 160 182 240 240 240 241 245 37 34 37 34 34 34 34 34 33 25 17 17 17 17 17 17 17 17 17 17 17 17 16 16 15 19 30 31 30 Slowest Speed 312 | 160 160 160 240 240 240 240 243 250 250 34 242 34 34 34 34 34 312 34 34 17 17 17 19 17 17 17 17 17 17 312 294 96 16 103 30 90 30 Overloaded Moves 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . 2 . 1 1 . . . 1 . . . 10 2 . . . 3 . 2 . 5 3 2 1 . 5 . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Spacefolds 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 2 2 . Exploration Rate (%) 54 | 4 97 98 72 93 69 53 75 90 24 64 48 76 68 9 46 47 84 82 67 13 47 39 65 43 7 41 67 60 48 36 86 15 68 68 9 50 28 Regions Visited 37 Branch Regions 27 Pre-discovered Areas 13 | . 1 1 . 1 1 . . . . . 1 1 . . . 1 1 . 1 . . . . . . . 1 3 . . . . . . . . . Known Exits Taken 20 | . . . 1 . . 1 1 . 1 1 1 1 1 1 1 1 . . 1 1 . . . . 1 . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 17 | 1 1 1 . 1 1 . . 1 . . . . . . . . 1 1 . . 1 1 1 1 . 1 1 1 . . . . . . 1 1 . Scrap Searched 21 | . . 2 . 2 . . . . . 3 . . 2 . 1 1 2 . . . 1 1 . 1 . 2 . . 3 . . . . . . . . Spaces Dug 308 | . . . . 45 . . 10 1 9 24 3 . 35 11 . 8 4 10 9 2 . 9 6 28 4 2 . . . 6 13 10 5 5 15 24 10 Terrain Destroyed 846 | . 7 . 12 119 . . 10 1 9 34 22 . 35 27 13 8 4 10 28 2 . 22 6 36 13 5 . . 1 10 24 13 6 9 22 113 225 Melee 79 | . . . . . . . 2 1 9 3 3 . 10 . . 8 4 . 9 1 . . 6 3 . . . . . . 8 6 4 2 . . . Projectile 427 | . . . . . . . . . . . . . . . . . . . . 1 . . . 9 13 5 . . 1 10 14 7 2 5 22 113 225 AOE 336 | . 7 . 12 119 . . 8 . . 31 19 . 25 27 13 . . 10 19 . . 22 . 24 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 25031 | 150 848 479 1176 483 517 407 1153 1060 732 413 261 123 666 404 429 261 1398 1639 590 393 268 186 500 312 244 373 336 363 341 1202 994 627 712 1666 342 2497 486 Wait 3334 | . 41 2 105 13 4 168 104 141 51 17 . 6 155 13 35 21 177 243 8 7 . . 75 17 5 109 1 . 7 68 111 65 54 120 82 1253 56 Move 19705 | 110 727 469 833 423 484 223 869 706 618 377 233 109 472 378 344 225 1176 1351 562 353 266 184 399 277 217 257 332 334 323 1000 739 501 624 1421 254 1146 389 Hop 32 | . . . . . . . . . 2 . 1 1 . . . 1 . . . 8 2 . . . 2 . 2 . 2 3 2 1 . 5 . . . Pick Up 184 | 7 15 1 25 2 8 1 8 21 3 1 4 . 3 3 3 . 4 5 . 4 . . . . 2 . . 5 1 18 17 4 3 12 . 4 . Fast Attach 154 | 6 5 . 12 . 1 . 7 1 3 1 2 . 4 1 6 1 12 9 . 1 . . 8 . . . . 3 3 8 13 1 5 24 1 15 1 Attach 70 | . 1 . 7 1 4 1 3 4 7 1 3 1 4 2 1 . 2 . . 3 . . . . 4 . 1 2 1 6 1 3 . 5 1 1 . Detach 57 | . 1 . 3 . 3 . . . 6 2 2 . 3 . 1 . 4 . . 1 . . 1 . . . . 4 2 9 3 1 1 6 1 3 . Swap 181 | . 6 . 34 8 2 . 21 17 6 3 2 1 4 4 2 . . 2 5 4 . . . 3 . 2 . . . 8 23 7 5 7 . 5 . Drop 295 | . 13 . 38 2 11 . 23 29 17 2 4 . 7 . 7 1 10 16 . 3 . . 7 . . . . 3 2 20 32 7 7 14 . 20 . Fire 672 | 27 35 . 102 27 . 13 107 128 . 4 2 . 4 3 7 . . 1 3 2 . 2 . 12 13 5 . . . 14 26 16 3 41 3 32 40 Melee 243 | . . . . 2 . . 5 2 19 5 8 5 10 . 23 12 13 12 12 7 . . 10 3 . . . 12 . 12 27 21 10 10 . 3 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 45 | . 4 7 17 5 . 1 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . 6 . . . . . . . . . . . . . . . . 1 . . . . 36 . . . 1 . 10 . Rewire 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / Arm / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 Subspace History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 243 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 16) 577 | -10/Materials | Discovered new exit (range 14) 679 | -10/Materials | Discovered new exit (range 6) 1111 | -10/Materials | Discovered new exit (range 16) 1453 | -10/Materials | System corruption reached 10% 1487 | -10/Materials | Discovered new exit (range 10) 1596 | -10/Materials | Entered Mines 1664 | -10/Mines | Discovered new exit (range 9) 1716 | -10/Mines | Discovered new exit (range 15) 2003 | -10/Mines | Learned location of Storage (-8) 2034 | -10/Mines | Learned 8 Materials zone layouts 2361 | -10/Mines | Entered Materials 2361 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2362 | -9/Materials | Identified exit to Materials 2362 | -9/Materials | Identified exit to Mines 2431 | -9/Materials | Repaired Lgt. Treads 2610 | -9/Materials | Discovered exit to Materials (range 16) 2752 | -9/Materials | System corruption reached 10% 3029 | -9/Materials | Build established: Scavenger-Mutant 3041 | -9/Materials | Core integrity fell below 50% 3345 | -9/Materials | Discovered exit to Mines (range 16) 4419 | -9/Materials | Entered Mines 4582 | -9/Mines | Assembled infested the area 4587 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4720 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5081 | -9/Mines | Learned location of Zion (-6) 5117 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5123 | -9/Mines | Found Prototype Device 5124 | -9/Mines | Identified Exp. Sensor Array 5478 | -9/Mines | Discovered exit to Materials (range 16) 5541 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5541 | -9/Mines | Discovered new exit (range 5) 5553 | -9/Mines | Entered Exiles 5587 | -9/Exiles | Discovered new exit (range 15) 5631 | -9/Exiles | Met 8R-AWN 5643 | -9/Exiles | Build established: Mutant 5665 | -9/Exiles | Met EX-HEX 5773 | -9/Exiles | Met EX-DEC 5852 | -9/Exiles | Met EX-BIN 6099 | -9/Exiles | Discovered new exit (range 14) 6363 | -9/Exiles | Aligned with FarCom system 6365 | -9/Exiles | Given EX-Vault access code 6421 | -9/Exiles | Opened EX-Vault 6440 | -9/Exiles | Found Flying Fortress v7 6454 | -9/Exiles | Found Superbattery 6457 | -9/Exiles | Found Modified TNC 6510 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6742 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Superbattery, Modified TNC 6742 | -9/Exiles | Entered Mines 7249 | -8/Mines | Core integrity fell below 20% 7479 | -8/Mines | Discovered exit to Materials (range 4) 7489 | -8/Mines | Entered Materials 7489 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7783 | -8/Materials | Build established: Scavenger-Mutant 7929 | -8/Materials | Identified exit to Storage 8434 | -8/Materials | Garrison activated, responded to threat 8495 | -8/Materials | Build established: Mutant 8578 | -8/Materials | Destroyed 7 combat bots 8709 | -8/Materials | Discovered new exit (range 13) 8761 | -8/Materials | Repaired Exp. Sensor Array? 8844 | -8/Materials | Build established: Scavenger-Mutant 9398 | -8/Materials | Build established: Mutant 9874 | -8/Materials | Discovered new exit (range 15) 10023 | -8/Materials | Entered Storage 10920 | -8/Storage | Discovered new exit (range 9) 11555 | -8/Storage | Repaired Hrd. Medium Armor Plating 11789 | -8/Storage | Met a pair of Derelict thieves 11953 | -8/Storage | Destroyed 8 combat bots 12116 | -8/Storage | Repaired Med. Storage Unit 12259 | -8/Storage | Entered Factory 12259 | -7/Factory | Evolved 2 slots: Propulsion x2 12261 | -7/Factory | FarCom data flow suspended 12338 | -7/Factory | Discovered new exit (range 12) 12342 | -7/Factory | Identified exit to Factory 12425 | -7/Factory | Identified exit to Lower Caves 12574 | -7/Factory | Build established: Scout 12632 | -7/Factory | Entered Lower Caves 12632 | -7/Lower Caves | Accompanied by 1 ally 12711 | -7/Lower Caves | Encountered a Warlord checkpoint 12723 | -7/Lower Caves | Learned Factory non-interactive machine intel 12807 | -7/Lower Caves | Discovered new exit (range 12) 12810 | -7/Lower Caves | Identified exit to Lower Caves 12812 | -7/Lower Caves | Entered another Lower Caves area 12812 | -7/Lower Caves | Spotted YW-RS2(f) 12812 | -7/Lower Caves | Spotted 1C-S3O(f) 12813 | -7/Lower Caves | Encountered a Master Thief 12813 | -7/Lower Caves | Encountered a Master Thief 12813 | -7/Lower Caves | Flying Fortress v7 stolen by Master Thief 12817 | -7/Lower Caves | Destroyed YW-RS2(f) 12822 | -7/Lower Caves | Spotted 5Y-X2K(f) 12823 | -7/Lower Caves | Encountered a Master Thief 12825 | -7/Lower Caves | Destroyed 1C-S3O(f) 12829 | -7/Lower Caves | Shock Maul stolen by Master Thief 12874 | -7/Lower Caves | Build established: Mutant 12931 | -7/Lower Caves | Learned location of Extension (-5) 12942 | -7/Lower Caves | Discovered new exit (range 10) 12945 | -7/Lower Caves | Identified exit to Data Miner 12945 | -7/Lower Caves | Entered Data Miner 12947 | -7/Data Miner | Discovered new exit (range 6) 12953 | -7/Data Miner | Met Data Miner 12960 | -7/Data Miner | Learned location of Section 7 (-2) 12960 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12965 | -7/Data Miner | Received God Mode back door access code from Data Miner 12981 | -7/Data Miner | Data Conduit disabled 13006 | -7/Data Miner | Identified exit to Proximity Caves 13007 | -7/Data Miner | Entered Proximity Caves 13239 | -6/Proximity Caves | Learned Factory terminal intel 13283 | -6/Proximity Caves | Learned Factory garrison access intel 13339 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13382 | -6/Proximity Caves | Discovered exit to Factory (range 13) 13386 | -6/Proximity Caves | Entered Factory 13386 | -6/Factory | Evolved 2 slots: Utility x2 13387 | -6/Factory | Loaded intel: 213 non-interactive machine locations 13388 | -6/Factory | Loaded intel: 26 terminal locations 13389 | -6/Factory | Loaded intel: 3 garrison access locations 13523 | -6/Factory | Discovered new exit (range 10) 13543 | -6/Factory | Identified exit to Lower Caves 13547 | -6/Factory | Entered Lower Caves 13608 | -6/Lower Caves | A Commander dispatched an escort 13614 | -6/Lower Caves | Discovered new exit (range 12) 13622 | -6/Lower Caves | Identified exit to Lower Caves 13626 | -6/Lower Caves | Found Alien Artifact 13626 | -6/Lower Caves | Identified Core Expander 13626 | -6/Lower Caves | Installed Core Expander, added new Utility slot 13713 | -6/Lower Caves | Destroyed 6Y-QWF(g) 13778 | -6/Lower Caves | Entered another Lower Caves area 13778 | -6/Lower Caves | Accompanied by 2 allies 13779 | -6/Lower Caves | Commander's escort returned to base 13821 | -6/Lower Caves | Learned Factory emergency access door positions 13898 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13900 | -6/Lower Caves | Discovered new exit (range 11) 13902 | -6/Lower Caves | Identified exit to Zion 13903 | -6/Lower Caves | Entered Zion 13934 | -6/Zion | Discovered new exit (range 9) 13936 | -6/Zion | Identified exit to Proximity Caves 13977 | -6/Zion | Learned Factory garrison access intel 14076 | -6/Zion | Given the Hacking Drone Bay 14092 | -6/Zion | Learned location of Quarantine (-2) 14110 | -6/Zion | Found CR-A16's Pointy Stick 14255 | -6/Zion | Discovered new exit (range 4) 14319 | -6/Zion | Gained Derelict followers 14371 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14548 | -6/Zion | Entered Deep Caves 14548 | -6/Deep Caves | Accompanied by 5 allies 14630 | -6/Deep Caves | Attacked by Z-Imprinter 14645 | -6/Deep Caves | Allies destroyed Z-Imprinter 14661 | -6/Deep Caves | Found Prototype Device 14661 | -6/Deep Caves | Identified Zio. Metafield Generator 14763 | -6/Deep Caves | Z-Facility disabled 15013 | -6/Deep Caves | Discovered new exit (range 6) 15128 | -6/Deep Caves | Found Prototype Protection 15128 | -6/Deep Caves | Identified Zio. Weapon Casing 15161 | -6/Deep Caves | Found Prototype Protection 15161 | -6/Deep Caves | Identified Zio. Heavy Carapace 15164 | -6/Deep Caves | Found Zio. Heavy Carapace 15201 | -6/Deep Caves | Entered Proximity Caves 15202 | -5/Proximity Caves | Identified exit to Factory 15203 | -5/Proximity Caves | Learned Factory interactive machine intel 15335 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15360 | -5/Proximity Caves | Entered Factory 15360 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15361 | -5/Factory | Identified exit to Extension 15363 | -5/Factory | Loaded intel: 54 interactive machine locations 15364 | -5/Factory | Loaded intel: 4 garrison access locations 15396 | -5/Factory | Discovered new exit (range 6) 15443 | -5/Factory | Build established: Scavenger-Sprinter 15467 | -5/Factory | Identified exit to Upper Caves 15473 | -5/Factory | Entered Upper Caves 15473 | -5/Upper Caves | Spotted P2-T2R(f) 15473 | -5/Upper Caves | Spotted 25-OIQ(f) 15474 | -5/Upper Caves | Encountered a Master Thief 15474 | -5/Upper Caves | Encountered a Master Thief 15519 | -5/Upper Caves | Discovered new exit (range 5) 15519 | -5/Upper Caves | Entered another Upper Caves area 15519 | -5/Upper Caves | Discovered new exit (range 14) 15547 | -5/Upper Caves | Spotted NH-GJY(f) 15547 | -5/Upper Caves | Spotted 54-2LG(f) 15548 | -5/Upper Caves | Encountered a Master Thief 15548 | -5/Upper Caves | Encountered a Master Thief 15552 | -5/Upper Caves | Spotted 97-PUQ(f) 15553 | -5/Upper Caves | Encountered a Master Thief 15555 | -5/Upper Caves | Discovered new exit (range 3) 15555 | -5/Upper Caves | Entered Warlord 15627 | -5/Warlord | Met Warlord 15629 | -5/Warlord | Opened Warlord's prototype stash 15635 | -5/Warlord | Found Prototype Device 15635 | -5/Warlord | Identified Exp. Focal Shield 15640 | -5/Warlord | Found Prototype Processor 15640 | -5/Warlord | Identified Exp. Core Analyzer 15652 | -5/Warlord | Warlord's base attacked by MAIN.C 15665 | -5/Warlord | Opened side exit 15668 | -5/Warlord | Discovered new exit (range 10) 15744 | -5/Warlord | Entered Proximity Caves 15771 | -4/Proximity Caves | Spotted B-86 Titan 15829 | -4/Proximity Caves | Discovered new exit (range 12) 15847 | -4/Proximity Caves | Entered Factory 15847 | -4/Factory | Evolved 2 slots: Utility x2 15848 | -4/Factory | Identified exit to Research 15878 | -4/Factory | Crushed by falling debris 15913 | -4/Factory | Identified exit to Upper Caves 15922 | -4/Factory | Entered Upper Caves 16064 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16084 | -4/Upper Caves | Discovered new exit (range 14) 16085 | -4/Upper Caves | Learned location of 2 exits from Research 16088 | -4/Upper Caves | Entered another Upper Caves area 16088 | -4/Upper Caves | Spotted T3-UT9(f) 16089 | -4/Upper Caves | Encountered a Master Thief 16090 | -4/Upper Caves | Spotted ZI-D65(f) 16091 | -4/Upper Caves | Encountered a Master Thief 16101 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16112 | -4/Upper Caves | Encountered a Warlord checkpoint 16146 | -4/Upper Caves | Discovered new exit (range 7) 16148 | -4/Upper Caves | Entered Zhirov 16149 | -4/Zhirov | Discovered new exit (range 3) 16183 | -4/Zhirov | Found Alien Artifact 16183 | -4/Zhirov | Identified Integrated Reactor 16183 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16187 | -4/Zhirov | Found Alien Artifact 16194 | -4/Zhirov | Learned location of Testing (-3) 16194 | -4/Zhirov | Learned location of Command (-1) 16258 | -4/Zhirov | Entered Proximity Caves 16308 | -3/Proximity Caves | Build established: Scout 16327 | -3/Proximity Caves | Discovered exit to Research (range 13) 16330 | -3/Proximity Caves | Entered Research 16330 | -3/Research | Evolved 2 slots: Utility x2 16331 | -3/Research | Identified exit to Research 16331 | -3/Research | Identified exit to Armory 16379 | -3/Research | Found Prototype Processor 16402 | -3/Research | Discovered exit to Research (range 15) 16421 | -3/Research | Found Prototype Slashing Weapon 16680 | -3/Research | Build established: Scavenger-Scout 16714 | -3/Research | Discovered new exit (range 23) 16729 | -3/Research | Identified exit to Testing 16738 | -3/Research | Entered Testing 16755 | -3/Testing | Found Prototype Energy Cannon 16755 | -3/Testing | Identified Cld. Nova Cannon 16768 | -3/Testing | Found Prototype Device 16768 | -3/Testing | Identified Exp. Hardlight Generator 16811 | -3/Testing | Spotted Striker 16831 | -3/Testing | Found Prototype Protection 16861 | -3/Testing | Identified Exp. Targeting Computer 16886 | -3/Testing | Found Prototype Hackware 16904 | -3/Testing | Found Prototype Ballistic Gun 16904 | -3/Testing | Identified Hyp. Multirail 16914 | -3/Testing | Discovered exit to Research (range 22) 16938 | -3/Testing | Found Prototype Leg 16938 | -3/Testing | Identified Myomer Exoskeleton 17061 | -3/Testing | Found Prototype Ballistic Cannon 17061 | -3/Testing | Identified Omega Cannon 17139 | -3/Testing | Identified Hvy. Regenerative Plating 17153 | -3/Testing | Identified System Mapper 17198 | -3/Testing | Entered Research 17198 | -2/Research | Warlord forces began assault on 0b10 17198 | -2/Research | Evolved 2 slots: Utility x2 17215 | -2/Research | Identified exit to Quarantine 17233 | -2/Research | Discovered new exit (range 5) 17236 | -2/Research | Identified exit to Access 17308 | -2/Research | Research machine network offline 17468 | -2/Research | Entered Quarantine 17468 | -2/Quarantine | Accompanied by 1 ally 17476 | -2/Quarantine | Cryocooling Duct disabled 17486 | -2/Quarantine | Found Alien Artifact 17486 | -2/Quarantine | Identified Core Reset Matrix 17486 | -2/Quarantine | Identified Transdimensional Reconstructor 17486 | -2/Quarantine | Used Core Reset Matrix 17490 | -2/Quarantine | Detected hypermatrix surge 17490 | -2/Quarantine | Sensed 7 artifacts in vicinity 17491 | -2/Quarantine | Ambient heat levels rising (+20) 17491 | -2/Quarantine | Non-combat units ordered to evacuate 17512 | -2/Quarantine | Found Subatomic Replicator 17528 | -2/Quarantine | Found Core Stripper 17627 | -2/Quarantine | Spotted Fortress 17637 | -2/Quarantine | Discovered new exit (range 5) 17638 | -2/Quarantine | Identified exit to Section 7 17680 | -2/Quarantine | Entered Section 7 17681 | -2/Section 7 | Sensed 20 artifacts in vicinity 17696 | -2/Section 7 | Found Spacefold Activator 17708 | -2/Section 7 | Found Integrated Mediator 17708 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 17789 | -2/Section 7 | Found Integrated Reactor 17789 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17843 | -2/Section 7 | Discovered exit to Access (range 17) 17862 | -2/Section 7 | Spotted B-99 Colossus 17879 | -2/Section 7 | Found Integrated Dissipator 17879 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17881 | -2/Section 7 | Found Integrated Dissipator 17881 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17890 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Storage 17891 | -2/Section 7 | Found LRC Storage 17891 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 17893 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 17901 | -2/Section 7 | Spotted Alpha 7 17973 | -2/Section 7 | Spotted Striker 17973 | -2/Section 7 | Spotted Striker 17996 | -2/Section 7 | Found Terrabomb 17998 | -2/Section 7 | Found Transdimensional Reconstructor 17999 | -2/Section 7 | Found Transdimensional Reconstructor 18044 | -2/Section 7 | Spotted Executioner 18044 | -2/Section 7 | Spotted Executioner 18049 | -2/Section 7 | Destroyed Executioner 18083 | -2/Section 7 | Destroyed Executioner 18093 | -2/Section 7 | Used Terrabomb 18093 | -2/Section 7 | Spotted Striker 18093 | -2/Section 7 | Spotted Striker 18105 | -2/Section 7 | Destroyed Striker 18107 | -2/Section 7 | Destroyed Striker 18115 | -2/Section 7 | Destroyed Striker 18117 | -2/Section 7 | Destroyed Striker 18128 | -2/Section 7 | Found Sigix Shearcannon 18130 | -2/Section 7 | Crushed by falling debris 18135 | -2/Section 7 | Integrated with Sigix Exoskeleton 18160 | -2/Section 7 | Found Prototype Processor 18160 | -2/Section 7 | Identified Exp. Core Analyzer 18169 | -2/Section 7 | Found Prototype Device 18169 | -2/Section 7 | Identified Adv. Kinecellerator 18171 | -2/Section 7 | Found Exp. Core Analyzer 18234 | -2/Section 7 | Spotted Executioner 18261 | -2/Section 7 | Spotted S7 Guard 18263 | -2/Section 7 | Core integrity fell below 50% 18267 | -2/Section 7 | Found Integrated Thermoelectric Network 18267 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 18273 | -2/Section 7 | Entered Access 18273 | -1/Access | Evolved 2 slots: Utility x2 18278 | -1/Access | Emitted hypermatrix ping 18283 | -1/Access | Assembled emerged from beneath the floor 18309 | -1/Access | Assembled emerged from beneath the floor 18435 | -1/Access | Discovered new exit (range 18) 18442 | -1/Access | Entered Command 18447 | -1/Command | Emitted hypermatrix ping 18451 | -1/Command | Assembled emerged from beneath the floor 18451 | -1/Command | Build established: Alien-Sigix 18452 | -1/Command | Assembled emerged from beneath the floor 18514 | -1/Command | Assembled emerged from beneath the floor 18538 | -1/Command | Assembled emerged from beneath the floor 18563 | -1/Command | Discovered new exit (range 18) 18566 | -1/Command | Spotted Combat Programmer 18572 | -1/Command | Spotted Combat Programmer 18577 | -1/Command | Destroyed Combat Programmer 18577 | -1/Command | Destroyed Combat Programmer 18588 | -1/Command | Spotted M Guard 18588 | -1/Command | Destroyed M Guard 18590 | -1/Command | Spotted M Guard 18613 | -1/Command | Destroyed M Guard 18613 | -1/Command | All MAIN.C guards destroyed 18619 | -1/Command | Found Prototype Device 18619 | -1/Command | Identified AEGIS Remote Shield 18647 | -1/Command | Found Prototype Device 18647 | -1/Command | Identified Thermal Barrier 18649 | -1/Command | Found Prototype Processor 18649 | -1/Command | Identified Exp. Targeting Computer 18678 | -1/Command | Met MAIN.C 18679 | -1/Command | 0b10 Conduit disabled 18693 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 18693 | -1/Command | Destroyed MAIN.C Shell 18693 | -1/Command | Spotted M Shell/Def 18693 | -1/Command | Spotted M Shell/Atk 18693 | -1/Command | Spotted M Shell/Def 18693 | -1/Command | Spotted M Shell/Atk 18693 | -1/Command | Spotted M Shell/Atk 18693 | -1/Command | Spotted M Shell/Def 18693 | -1/Command | Spotted M Shell/Atk 18693 | -1/Command | Spotted M Shell/Def 18695 | -1/Command | MAIN.C activated Command garrisons 18705 | -1/Command | Discovered new exit (range 17) 18723 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 18731 | -1/Command | Destroyed MAIN.C 18733 | -1/Command | Discovered new exit (range 23) 18733 | -1/Command | Discovered new exit (range 93) 18733 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 19315 | -1/Command | Found Exp. System Purifier 19318 | -1/Command | Found Adv. Particle Accelerator 19328 | -1/Command | Found Zero-point Reactor 20053 | -1/Command | Found Quantum Capacitor 20100 | -1/Command | Assembled emerged from beneath the floor 20163 | -1/Command | Found Exp. Core Analyzer 20168 | -1/Command | Found Exp. Core Analyzer 20182 | -1/Command | Warped through subspace to slip node 20182 | -1/Command | Discovered new exit (range 5) 20188 | -1/Command | Entered Access_0 20189 | -1/Access_0 | Sensed 3 artifacts in vicinity 20189 | -1/Access_0 | Met Architect 20196 | -1/Access_0 | Architect warped through subspace 20196 | -1/Access_0 | Destroyed A8 20213 | -1/Access_0 | Subspace Access Node disabled 20225 | -1/Access_0 | Architect warped through subspace 20237 | -1/Access_0 | Subspace Access Node disabled 20254 | -1/Access_0 | Architect warped through subspace 20263 | -1/Access_0 | A6 warped into view 20267 | -1/Access_0 | Destroyed A6 20286 | -1/Access_0 | Architect warped through subspace 20312 | -1/Access_0 | Architect warped through subspace 20324 | -1/Access_0 | Destroyed A2 20326 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 20343 | -1/Access_0 | Architect warped through subspace 20381 | -1/Access_0 | Architect warped through subspace 20403 | -1/Access_0 | Started Test 138-B, establishing a local singularity 20403 | -1/Access_0 | Started Test 138-C, cascade imminent 20403 | *** | Destroyed Tau Ceti IV! Last Messages --------------- Architect warps through subspace. 20403_ Connecting with Gate Controls... 20403_ Current location identified: Access_0 20403_ Connecting with Gate Controls... >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. >>Gate Test 138-C Initiating Test 138-C... Warning: Experimental formulas incomplete. Potential effects include instability. Repeat command to confirm test. >>Gate Test 138-C Initiating Test 138-C... Applying incomplete calculations.... INSTABILITY DETECTED, CASCADE IMMINENT. [Achievement: Stardust] Map ----- +----------------------------------------------------+ | ??????????????!" ######### ############ | | ???????????????" ########## ########### | | ??????????????? ###### ###### | | ???????????????# # ##### ###### | | ???????????????# # ##### ##### # | | ???????????????# ## ##### # ### # | | ????????????????# ## ##### ## ##"""""" ## | | ????????????????# ## ######### "" #### | | ???????????????## ## ##### #### | | ??????????????### ###### ### #### | | ?????????????#### ###### ####### | | ???????????###### ########## ######## | | ??????????##""""" """""#### ############ | | ?????????####"""" """"##### ############# | | ????????#####" "###### ############# | | ????????####"" ""##### ############# | | ???????#####"" ""##### ############# | | ??????#######" "###### ############# | | ??????#######" "###### ############# | | ??????#######" "###### ############# | | ?????########" "###### ############# | | ?????########" "###### ############# | | ?????#######"" ""##### ############# | | ?????#######"" ""##### ############# | | ????#########" "###### ############# | | ????#########"""" XA""###### ############# | | ????########""""" """""##### ############# | | ????############# ########## ############# | | ????############# ######## ############# | | ???############## ######## ############# | | ????############# ######## ############### | | ????############# ######## ############### | | ???############## #### ############### | | ????############# #### ################### | | ????############# # ### ################### | | ????################## ## ################### | | ????################### #################### | | ????#################### ################### | | ?????################### ################## | | ?????################### ################### | | ?????################### ###################? | | ??????################## ###################? | | ???????################# ################?? | | ???????############# ######??? | | ????????############ ### #####???? | | ?????????########### ### ########## ####????? | | ?????????########### ## ########## ###?????? | | ??????????######### ########## #???????? | | ???????????###### ########## ????????? | | ????????????#### # ############??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Energy Generation 98 Energy Capacity 1840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 69 Targeting Accuracy 12 Core Analysis 12 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 30 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Core Reset Matrix Spacefold Activator Integrated Mediator Integrated Dissipator Subatomic Replicator LRC Storage Terrabomb Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Integrated Thermoelectric Network Core Stripper Transdimensional Reconstructor Achievements -------------- Stardust Challenges ------------ None Game ------ Seed TitaniumMatterFacilitator Manual? 0 Play Time 05:34:03 Cumulative 564.5 hours Start 2022.12.16 @ 15:37:07 End 2022.12.16 @ 22:33:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 534 Rogue 319 Adventurer 112 Explorer 103 Win Type 5 Total 39 Types 25/0/8/2/0/1/2/1/0 Lore% 88 Gallery% 92 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d084ec48-7766-428c-b44b-7d3bb6a9708f