Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 22:10:36 Player: NeoBioHazard Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (51) 255 Value Destroyed (1278) 1278 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (4100) 4100 TOTAL SCORE: 15073 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 MAIN.C Attacked Proxy Base 500 Win 3000 Cogmind --------- Core Integrity 1266/1600 Matter 137/300 Energy 164/350 System Corruption 1% Temperature Cool (10) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (10) -- Field Propulsion Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- Triangulator Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Thermal Defense Suite Improved Hacking Suite > --- WEAPON (2) ------- Great Maul Force Lance > --- INVENTORY (5) ---- Light Quantum Reactor Q-thruster Advanced Cooling System Medium Storage Unit Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Triangulator Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Thermal Defense Suite Improved Hacking Suite > --- WEAPON ----------- Great Maul Force Lance > --- INVENTORY -------- Light Quantum Reactor Q-thruster Advanced Cooling System Medium Storage Unit [Rating: 127] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Axe Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Powered Hammer Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . 2 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 1 . . . 1 . . . . . . 1 . . 1 . 2 . 2 Utility 10 | . . . 1 . . . 1 . 2 . . . . 1 . . 1 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 109 | 6 2 11 4 . . 13 4 7 4 . . . 1 3 1 . 12 6 5 15 15 Power 13 | 1 . 2 . . . 1 . 2 1 . . . . 1 . . . . 1 2 2 Engine 7 | 1 . 2 . . . 1 . 2 . . . . . . . . . . . 1 . Core 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 1 1 2 Propulsion 38 | 2 . 6 . . . 5 1 1 . . . . . 1 . . 6 1 3 9 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . 2 . . . 2 1 . . . . . . . . . . . . . . Wheel 9 | 2 . 4 . . . 3 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . . . . 1 . . . . . 1 . . 6 1 3 9 3 Utility 38 | 1 2 . 2 . . 2 2 2 2 . . . 1 1 1 . 5 4 1 4 8 Device 20 | . 1 . . . . 2 1 1 1 . . . 1 1 1 . 2 2 . 3 4 Storage 3 | 1 1 . . . . . . . . . . . . . . . 1 . . . . Processor 11 | . . . 2 . . . 1 1 . . . . . . . . 2 1 . 1 3 Hackware 4 | . . . . . . . . . 1 . . . . . . . . 1 1 . 1 Protection . | . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 20 | 2 . 3 2 . . 5 1 2 1 . . . . . . . 1 1 . . 2 Energy Gun 3 | 1 . 1 . . . 1 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 . 2 2 . . 3 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 1 1 . . . . . . . 1 . . . 1 Slashing Weapon 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 Parts Lost 50 | . . 10 . . . 10 1 . . . . . . . . . . . . 25 4 Power 8 | . . 2 . . . 1 1 . . . . . . . . . . . . 3 1 Propulsion 24 | . . 5 . . . 3 . . . . . . . . . . . . . 15 1 Utility 9 | . . . . . . 1 . . . . . . . . . . . . . 6 2 Weapon 9 | . . 3 . . . 5 . . . . . . . . . . . . . 1 . Highest Loss Streak 25 | . . 4 . . . 5 1 . . . . . . . . . . . . 25 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 1 4 11 15 15 13 10 9 14 14 15 15 15 14 14 15 15 13 11 10 11 3 Power 3 | . 1 2 4 4 4 3 3 2 3 4 4 4 4 4 4 4 3 2 2 2 . Propulsion 2 | . 1 . 1 1 1 1 2 3 1 1 1 1 1 2 3 3 3 5 4 4 1 Utility 2 | . . 1 1 1 1 . 1 4 4 6 6 6 5 3 4 4 3 3 2 2 2 Weapon 4 | . 1 6 8 9 7 5 2 4 4 4 4 4 4 4 4 4 3 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | . . . 1 1 3 . . . 2 . . . 1 2 . . 2 1 . 3 4 Power 6 | . . . 1 . . . . . . . . . . 2 . . 1 . . 1 1 Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . 1 Utility 5 | . . . . . . . . . . . . . 1 . . . . 1 . 1 2 Weapon 8 | . . . . 1 3 . . . 2 . . . . . . . 1 . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 91 97 86 88 88 85 99 72 75 76 76 76 76 79 80 80 84 91 85 75 35 Engine 5 | . 14 13 11 11 11 11 8 9 . . . . . . . . . . . . . Core 2 | . . . . . . . . . 6 7 7 7 7 6 6 6 5 5 3 . . Leg 5 | . . 7 22 22 22 19 8 . . . . . . . . . . . . . . Wheel 4 | . 28 18 . . . . 27 . . . . . . . . . . . . . . Flight 8 | . . . . . . . . 8 7 7 7 7 7 13 13 13 19 24 23 18 13 Device 12 | . 6 14 1 . . 10 9 9 19 15 15 15 15 19 20 20 17 19 14 16 4 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 5 5 4 3 . Processor 13 | . . . 19 22 22 11 17 18 15 15 15 15 15 13 13 13 16 20 19 17 4 Hackware 3 | . . . . . . . . . 2 7 7 7 7 6 6 6 5 5 9 7 3 Energy Gun 1 | . 14 8 1 . . 4 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 9 . . . . . . . . . . . . . . . Ballistic Gun 6 | . 14 19 20 22 22 8 18 . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 8 7 7 7 7 7 6 6 6 5 5 4 3 3 Slashing Weapon 3 | . . . . . . . . 8 7 7 7 7 7 6 6 6 5 5 4 3 . Peak Build Rating 127 | 6 7 8 16 14 17 20 26 53 61 61 61 61 65 70 72 72 91 87 108 122 127 Average Rating 51 | 4 6 7 13 14 15 16 25 52 59 61 61 61 61 68 71 72 82 82 98 104 82 On Entrance 45 | . 6 7 8 14 14 17 20 24 53 61 61 61 61 61 70 72 72 77 83 108 50 Avg Prop Armor Cover (%) 7 | . . . . . . . 7 . . . . . . . . . . . . 6 8 Naked Turns 37 | . . . . . . . . . . . . . . . . . . . . 37 . Heaviest Build 51 | 13 29 29 28 28 28 34 32 33 36 34 34 34 34 36 35 35 36 36 41 51 38 Greatest Support 77 | 20 20 26 20 20 20 30 30 50 50 50 50 50 50 56 56 56 62 38 58 58 77 Greatest Overweight (x) 10 | . 1 8 1 1 1 10 1 . . . . . . . . . 1 1 . 4 . Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 2 6 15 15 15 15 15 13 15 15 15 15 15 15 15 15 15 15 15 15 15 4 Average Carried 13 | 1 4 11 14 15 14 13 12 14 14 15 15 15 14 14 15 15 14 14 11 12 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 6 15 15 15 15 12 13 15 15 15 15 15 15 15 15 15 15 12 15 5 4 Class Distribution -------------------- 38% | Scout 18% | Mutant 17% | Scavenger-Mutant 8% | Hacker-Scout 5% | Scavenger-Skirmisher 3% | Assassin 3% | Gladiator 3% | Scientist-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scout | -8/Storage Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -5/Factory Gladiator | -4/Factory Scientist-Scout | -3/Research Hacker-Scout | -2/Research Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Acc Matter Collected 1303 | 196 103 180 . 31 . 272 . 115 . 50 . . 20 . 40 . 130 46 30 2 88 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2195 | . 184 629 . . . 508 . 91 . 37 . . . . 22 . 301 86 . 158 179 Parts 81 | . 5 30 . . . 25 . 1 . 2 . . . . . . 7 2 . 4 5 Haulers Intercepted 7 | . 1 . . . . . . 1 . . . . . . . . 1 1 . 1 2 Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . . . . . 10 2 . 78 . . . . . . . . Prevented 26 | . . . . . . . . . . . . . 26 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 31 | . 3 16 . . . 7 . 1 . 1 . . . . 1 . . . . 2 . Melee 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . Guns 25 | . 3 16 . . . 6 . . . . . . . . . . . . . . . Cannons 1 | . . . . . . 1 . . . . . . . . . . . . . . . Classes Destroyed 10 | . 4 1 . . . 2 . . . 1 . . . . . . 1 . . 1 . Worker 5 | . . 4 . . . 1 . . . . . . . . . . . . . . . Tunneler 2 | . . . . . . 2 . . . . . . . . . . . . . . . Hauler 7 | . 1 . . . . . . 1 . . . . . . . . 1 1 . 1 2 Recycler 4 | . 1 1 . . . 1 . . . . . . . . . . 1 . . . . Watcher 2 | . . . . . . . . . . . . . . . . . 2 . . . . Swarmer 12 | . 2 9 . . . . . . . . . . . . 1 . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . 2 . Grunt 15 | . 1 7 . . . 6 . 1 . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 3 | . 2 3 . . . 3 . 2 . 1 . . . . 1 . 1 1 . 3 1 Combat Bots Only 3 | . 2 3 . . . 2 . 1 . 1 . . . . 1 . . . . 2 . Max Kills in Single Turn 2 | . 1 2 . . . 1 . 1 . 1 . . . . 1 . 1 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Acc Hostile Shots Fired 650 | . 12 77 . 3 . 102 20 5 . 42 10 . 79 . 29 . 5 . 7 202 57 Missed 247 | . 2 15 . . . 17 4 4 . 22 7 . 39 . 16 . . . 3 90 28 Hits 403 | . 10 62 . 3 . 85 16 1 . 20 3 . 40 . 13 . 5 . 4 112 29 Melee 6 | . . . . . . . . . . . . . . . . . . . . 6 . Projectile 397 | . 10 62 . 3 . 85 16 1 . 20 3 . 40 . 13 . 5 . 4 106 29 AOE 2 | . . . . . . . . . . . . . . . . . . . . 2 . Critical Strikes 26 | . . 2 . . . 3 1 . . 1 . . 3 . . . . . . 14 2 Actively Blocked 14 | . . . . . . . . . . . . . . . . . . . . 14 . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . 2 . Damage Taken 7694 | . 96 729 . 39 . 1383 130 89 . 260 47 . 668 . 129 . 146 4 72 2975 927 Core 2111 | . 38 94 . 10 . 324 18 . . 51 . . 157 . 22 . . . . 1063 334 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 8 | . . . . . . . . . . . . . . . . . . . . . 8 Regen/Repaired (Parts) 57 | . . . . . . . . . . . . . 57 . . . . . . . . Core Remaining (%) 75 | 100 . 47 . . . 16 . 96 . . . . 70 . . 97 100 100 100 26 79 Volleys Fired 148 | . 19 78 . 3 . 48 . . . . . . . . . . . . . . . Largest 2 | . 2 2 . 2 . 2 . . . . . . . . . . . . . . . Hottest 125 | . 70 70 . 40 . 125 . . . . . . . . . . . . . . . Shots Fired 281 | . 38 138 . 7 . 98 . . . . . . . . . . . . . . . Gun 259 | . 38 138 . 7 . 76 . . . . . . . . . . . . . . . Cannon 22 | . . . . . . 22 . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 175 | . 19 91 . 7 . 58 . . . . . . . . . . . . . . . Thermal 106 | . 19 47 . . . 40 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 18 23 . 1 . 16 . . . . . . . . . . . . . . . Robot Miss Streak 4 | . 2 4 . 2 . 3 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 3 . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 225 | . 33 88 . 2 . 73 . 3 . 3 . . 1 . 1 . 5 4 . 10 2 Core Hits 86 | . 9 42 . . . 28 . . . 1 . . . . . . 3 . . 3 . Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 5 | . . . . . . . . 2 . 1 . . . . . . . . . 1 1 Critical Strikes 14 | . 2 4 . . . . . 2 . 1 . . . . . . . . . 4 1 Burn 6 | . 2 4 . . . . . . . . . . . . . . . . . . . Smash 6 | . . . . . . . . 2 . 1 . . . . . . . . . 2 1 Sever 2 | . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 132 | . . . . . . . . 23 6 5 5 . 9 . 4 . 23 14 6 31 6 Impact 81 | . . . . . . . . 5 6 4 5 . 7 . 4 . 9 11 6 18 6 Slashing 51 | . . . . . . . . 18 . 1 . . 2 . . . 14 3 . 13 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 1 . . . . . . . . 2 1 . 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 1 . . . . . . . 1 . 1 . Damage Inflicted 3858 | . 340 842 . 18 . 907 . 234 . 125 . . 58 . 31 . 359 255 . 486 203 Guns 1833 | . 340 842 . 18 . 633 . . . . . . . . . . . . . . . Cannons 274 | . . . . . . 274 . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 1743 | . . . . . . . . 234 . 125 . . 58 . 31 . 359 247 . 486 203 Ramming 8 | . . . . . . . . . . . . . . . . . . 8 . . . Kinetic 1044 | . 129 463 . 18 . 434 . . . . . . . . . . . . . . . Thermal 1063 | . 211 379 . . . 473 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 1480 | . . . . . . . . 234 . 87 . . 58 . 31 . 321 218 . 328 203 Slashing 263 | . . . . . . . . . . 38 . . . . . . 38 29 . 158 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 2 2 2 2 . . . . . . . . . . . . . 9 1 Average Corruption 2 | . . . 2 2 2 2 . . . . . . . . . . . . . 4 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 35 | . . . 2 3 5 20 . . . . . . . . . . . . . 5 . Message Errors 8 | . . . . 2 3 3 . . . . . . . . . . . . . . . Matter Fused 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . Heat Flow Errors 5 | . . . . . 1 4 . . . . . . . . . . . . . . . Energy Discharges 7 | . . . . . . 5 . . . . . . . . . . . . . 2 . Data Loss (minor) 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Data Loss (major) 6 | . . . 1 . 1 4 . . . . . . . . . . . . . . . Misfires 4 | . . . . 1 . 3 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 680 | . . . . . . . . 212 . 32 . . 49 . 22 . 52 60 . 74 179 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 680 | . . . . . . . . 212 . 32 . . 49 . 22 . 52 60 . 74 179 Knockbacks 4 | . . . . . . . . 1 . . . . . . . . 1 . . 2 . Impact 4 | . . . . . . . . 1 . . . . . . . . 1 . . 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . . . . . . . 4 . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 320 | . 124 162 . . 150 320 . 4 . . . . 9 . . . 20 . 4 . . Average Temperature 55 | . 55 42 . . 83 80 . 4 . . . . 9 . . . 20 . 4 . . Received Heat Transfer 1494 | . 30 363 . . . 684 . 30 . 33 . . 171 . 15 . 39 . 12 45 72 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 1 . . . . . . . . 1 1 . 1 1 Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Parts Fried 8 | . . . . . . . . 1 . . . . . . 1 . 3 1 . 1 1 Impact Corruptions 16 | . . . . . . . . 4 . 2 . . 1 . 1 . 2 2 . 2 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 2 2 . . . 1 . . . . . . . . . . . . . . . Heat Transferred 3256 | . 777 1406 . . . 1073 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 . 100 100 100 100 . . . . 100 . . 100 100 100 100 72 Level 1 . | . . . . . . . . . . . . . . . . . . . . . 27 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 294 | . 60 110 . . . 40 6 37 15 . . . . 71 . . 16 25 47 163 294 Initial 71 | . . . . . . . 6 . 8 . . . . 71 . . 4 7 . . 35 Average 13 | . 5 31 . . . 6 . 7 2 . . . . 8 . . 1 3 4 31 122 Influence Increases 2514 | . 92 430 . . . 205 . 131 48 150 . . 240 24 80 . 90 78 76 451 419 Destroy 0b10 Robot/C 620 | . 60 320 . . . 140 . 20 . 20 . . . . 20 . . . . 40 . Destroy 0b10 Robot/NC 100 | . 10 25 . . . 20 . 5 . . . . . . . . 20 5 . 5 10 Destroy Leader 144 | . 12 70 . . . 30 . 2 . 10 . . . . . . 4 2 . 10 4 Successful Hack 153 | . 10 . . . . . . . 28 . . . . 24 . . 10 8 49 . 24 Disable Machine 135 | . . . . . . . . 45 15 . . . . . . . 15 15 . 15 30 Destroy Structure 132 | . . . . . . . . 14 5 . . . . . . . 26 18 12 51 6 Partial Spotted 90 | . . . . . . . . 45 . . . . . . . . . . 15 30 . Lose Combat Pursuer 1140 | . . 15 . . . 15 . . . 120 . . 240 . 60 . 15 30 . 300 345 Influence Decreases 2320 | . 92 430 . . . 187 18 112 62 75 80 . 126 138 70 2 83 93 76 392 284 Entered New Map 123 | . . . . . . . 12 . 11 3 16 . . 43 . 2 4 8 . . 24 Time Decay 1502 | . 28 350 . . . 137 6 112 39 72 64 . 126 21 70 . 75 85 55 142 120 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . 100 Lost Part 420 | . . 80 . . . 50 . . . . . . . . . . . . . 250 40 Purge Threat 175 | . 64 . . . . . . . 12 . . . . 74 . . 4 . 21 . . Squads Dispatched 34 | . . 1 . . . . 1 2 1 . . . 1 1 . . 8 3 2 7 7 Investigation 14 | . . 1 . . . . 1 1 . . . . . 1 . . 2 1 . 2 5 Extermination 9 | . . . . . . . . . 1 . . . . . . . 2 1 1 3 1 Reinforcement 8 | . . . . . . . . 1 . . . . . . . . 2 1 1 2 1 Assault 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Acc Distress Signals 10 | . 2 . . . . . 1 1 . . . . 2 . . . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 172 | . 7 17 . 4 . 8 7 6 . 16 1 . 26 . 7 . 13 3 3 32 22 Peak Tracking Total 14 | . 4 3 . 4 . 3 8 4 . 7 1 . 12 . 4 . 11 3 3 13 14 Tactical Retreats 28 | . . 1 . . . 1 . . . 2 . . 6 . 1 . 1 2 . 8 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Acc Traps Triggered 5 | . . . . . . . 1 1 1 . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Acc Machines Disabled 9 | . . . . . . . . 3 1 . . . . . . . 1 1 . 1 2 Max in Single Turn 1 | . . . . . . . . 1 1 . . . . . . . 1 1 . 1 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Acc Machines Accessed 41 | . 2 2 1 . 2 . 2 1 4 . . 4 1 4 . . 5 4 2 3 4 Terminals 30 | . 2 2 1 . . . 1 1 4 . . . 1 2 . . 4 4 1 3 4 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . 1 . . 1 . 1 . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . Total Hacks 129 | . 7 3 1 . 2 . 3 3 10 . . 29 1 20 . . 13 9 11 9 8 Successful 66 | . 3 . . . 2 . 1 . 4 . . 29 1 12 . . 3 3 7 . 1 Failed 62 | . 4 3 1 . . . 2 3 6 . . . . 7 . . 10 6 4 9 7 Catastrophic 18 | . 1 . 1 . . . 1 1 2 . . . . 1 . . 1 1 . 4 5 Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . . . Manual 76 | . 7 3 1 . 1 . 2 . 10 . . . . 10 . . 11 9 7 9 6 Terminals 81 | . 7 3 1 . . . 2 3 10 . . . 1 10 . . 11 9 7 9 8 Fabricators 4 | . . . . . . . . . . . . . . 4 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . . . . . . . 6 . . 2 . 4 . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . Terminal Hacks 54 | . 3 . . . 2 . . . 4 . . 29 1 5 . . 2 3 4 . 1 Record 12 | . . . . . 1 . . . . . . 11 . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . 10 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Unreport Threat 9 | . 1 . . . . . . . 1 . . . . 3 . . 2 . 2 . . Locate Traps 8 | . 1 . . . . . . . 3 . . . . 2 . . . 1 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . . . . 5 . . 1 . 3 . . Retrieve Study 9 | . . . . . . . . . . . . . . 5 . . 1 . 3 . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 2 2 1 . . . 1 1 4 . . . 1 3 . . 5 4 2 3 4 Full Trace Events 13 | . . 1 . . . . 1 1 . . . . . 1 . . 2 1 . 2 4 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . 10 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . 53 . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . 12 . . . . . . . Part Studies Acquired 9 | . . . . . . . . . . . . . . 5 . . 1 . 3 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 4 . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Acc Total Allies 1 | . . . . . . . . . . . . . 1 . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Acc Active Infowar (turns) 7615 | . 146 1109 10 . . . 520 513 297 220 186 329 625 183 389 14 1203 525 468 735 143 Optics 2907 | . . . . . . . . . . . . . . . . . 1179 525 468 735 . Sensors 5182 | . . . . . . . . . 297 220 186 329 625 183 389 14 1203 525 468 710 33 Terrain 6181 | . . . . . . . 520 513 297 220 186 329 623 183 389 14 1203 525 468 711 . Structural 1265 | . 146 1109 10 . . . . . . . . . . . . . . . . . . Traps 3360 | . . . . . . . . . . . . . . 182 389 14 1203 525 468 579 . Triangulation 136 | . . . . . . . . . . . . . . . . . . . . . 136 Spoofing 2 | . . . . . . . . . . . . . 2 . . . . . . . . Robot Analysis Total 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . 1 . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Acc Turns Passed 10150 | 37 316 1109 194 359 391 1225 520 513 297 220 186 329 625 183 389 14 1203 525 468 795 252 Spaces Moved 8094 | 33 240 685 95 185 205 435 179 367 413 315 292 111 924 277 578 35 867 400 346 635 477 Core 98 | 1 . 5 . . . 14 . . . . . . . . . . . . . 78 . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 1026 | . . 141 95 185 205 400 . . . . . . . . . . . . . . . Wheels 1017 | 32 240 539 . . . 21 179 6 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 5953 | . . . . . . . . 361 413 315 292 111 924 277 578 35 867 400 346 557 477 Fastest Speed 24 | 50 80 95 190 190 190 80 80 50 50 50 50 50 50 39 39 39 30 28 25 24 30 Average Speed 70 | 79 88 121 190 190 190 196 93 50 50 50 50 50 50 39 39 39 41 68 25 32 38 Slowest Speed 550 | 80 95 450 190 190 190 550 95 80 50 50 50 50 50 39 39 39 86 86 26 200 42 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . 4 1 . . . 7 2 . . 2 . 3 2 5 Potential Cave-ins 5 | . . . . . . . . . . . 3 . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 45 94 13 52 60 94 31 59 16 51 59 70 80 8 78 9 24 14 17 23 22 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 6 | . . 2 . 1 1 . . . . . . 1 . . 1 . . . . . . Known Exits Taken 12 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . 1 . Scrap Searched 12 | . . 1 . . . 2 . . . 3 . . 3 . 2 1 . . . . . Spaces Dug 83 | . . . . . . . . 14 5 2 5 . 4 . 3 . 14 9 6 19 2 Terrain Destroyed 83 | . . . . . . . . 14 5 2 5 . 4 . 3 . 14 9 6 19 2 Melee 83 | . . . . . . . . 14 5 2 5 . 4 . 3 . 14 9 6 19 2 Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Acc Total 12041 | 40 309 844 113 189 209 712 529 651 492 369 322 383 1063 352 734 34 1677 627 708 1162 522 Wait 3472 | . 45 54 6 . . 214 345 246 55 51 26 273 132 68 151 . 756 197 352 472 29 Move 8024 | 32 239 684 94 184 204 434 178 360 410 314 291 110 910 272 577 34 862 399 339 630 467 Hop 22 | . . . . . . . . 2 1 . . . 6 2 . . 2 . 3 2 4 Pick Up 59 | 2 3 16 3 1 1 1 . 5 5 . . . 2 4 . . 7 3 2 3 1 Fast Attach 50 | 6 2 2 3 . . 4 3 . . . . . . . . . 3 2 1 11 13 Attach 38 | . . 8 . . . 7 1 3 2 . . . . 2 . . 2 2 1 8 2 Detach 9 | . 1 . . . . . 1 4 . . . . . . . . . 1 1 1 . Swap 34 | . . 2 2 . . 4 1 4 3 . . . 2 1 1 . 8 2 3 1 . Drop 51 | . . . 5 1 4 . . 4 5 . . . 2 3 1 . 15 7 . 4 . Fire 148 | . 19 78 . 3 . 48 . . . . . . . . . . . . . . . Melee 128 | . . . . . . . . 23 6 4 5 . 9 . 4 . 22 13 6 30 6 Ram 1 | . . . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / [Tes]) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 16) 214 | -10/Materials | Discovered new exit (range 17) 228 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 354 | -10/Materials | Entered Mines 564 | -10/Mines | Learned location of Zion (-6) 708 | -10/Mines | Core integrity fell below 50% 754 | -10/Mines | Lost 4 parts (1p1n2w) 801 | -10/Mines | Assembled infested the area 870 | -10/Mines | Discovered new exit (range 8) 977 | -10/Mines | Discovered new exit (range 3) 1253 | -10/Mines | Discovered new exit (range 7) 1463 | -10/Mines | Entered Materials 1463 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1470 | -9/Materials | Build established: Scavenger-Mutant 1549 | -9/Materials | Discovered new exit (range 13) 1613 | -9/Materials | Met 8R-AWN 1657 | -9/Materials | Entered Mines 1660 | -9/Mines | Followed 8R-AWN into the Mines 2008 | -9/Mines | Discovered new exit (range 5) 2016 | -9/Mines | Entered Exiles 2062 | -9/Exiles | Welcomed by 8R-AWN 2096 | -9/Exiles | Met EX-HEX 2149 | -9/Exiles | Met EX-BIN 2170 | -9/Exiles | Aligned with FarCom system 2172 | -9/Exiles | Given EX-Vault access code 2218 | -9/Exiles | Opened EX-Vault 2231 | -9/Exiles | Found Flying Fortress v7 2270 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2323 | -9/Exiles | Met EX-DEC 2392 | -9/Exiles | Discovered new exit (range 10) 2407 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2407 | -9/Exiles | Entered Mines 3020 | -8/Mines | Lost 3 parts (1p1n1w) 3296 | -8/Mines | Build established: Mutant 3461 | -8/Mines | Discovered new exit (range 13) 3476 | -8/Mines | Core integrity fell below 50% 3525 | -8/Mines | Core integrity fell below 20% 3543 | -8/Mines | Lost 5 parts (2n3w) 3632 | -8/Mines | Entered Materials 3632 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3900 | -8/Materials | Build established: Scavenger-Skirmisher 3972 | -8/Materials | Discovered new exit (range 11) 4152 | -8/Materials | Entered Storage 4387 | -8/Storage | Met 01-MTF 4438 | -8/Storage | Build established: Scout 4653 | -8/Storage | Discovered new exit (range 14) 4665 | -8/Storage | Identified exit to Factory 4665 | -8/Storage | Entered Factory 4665 | -7/Factory | Accompanied by 2 allies (01-MTF) 4665 | -7/Factory | Evolved 2 slots: Utility x2 4668 | -7/Factory | 01-MTF left 4696 | -7/Factory | Discovered new exit (range 4) 4697 | -7/Factory | Identified exit to Factory 4905 | -7/Factory | Discovered new exit (range 3) 4906 | -7/Factory | Identified exit to Lower Caves 4962 | -7/Factory | Entered Lower Caves 5089 | -7/Lower Caves | Attracted the attention of an 0b10 base 5109 | -7/Lower Caves | Identified exit to Lower Caves 5110 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5127 | -7/Lower Caves | Encountered a Warlord checkpoint 5166 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5182 | -7/Lower Caves | Entered another Lower Caves area 5192 | -7/Lower Caves | Discovered exit to Factory (range 10) 5365 | -7/Lower Caves | Discovered new exit (range 6) 5367 | -7/Lower Caves | Identified exit to Data Miner 5368 | -7/Lower Caves | Entered Data Miner 5368 | -7/Data Miner | Discovered new exit (range 6) 5378 | -7/Data Miner | Met Data Miner 5395 | -7/Data Miner | Learned location of Section 7 (-2) 5395 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5685 | -7/Data Miner | Received God Mode back door access code from Data Miner 5696 | -7/Data Miner | Identified exit to Proximity Caves 5697 | -7/Data Miner | Entered Proximity Caves 5698 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 5741 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 5963 | -6/Proximity Caves | Lost 5 allies 6067 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6097 | -6/Proximity Caves | 0b10 base defense nominally successful 6315 | -6/Proximity Caves | Discovered exit to Factory (range 12) 6322 | -6/Proximity Caves | Entered Factory 6322 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6331 | -6/Factory | Discovered new exit (range 10) 6346 | -6/Factory | Identified exit to Lower Caves 6358 | -6/Factory | Central database locked down 6446 | -6/Factory | Fabricated Mic. Fission Core (x2) 6505 | -6/Factory | Entered Lower Caves 6607 | -6/Lower Caves | Encountered a Warlord checkpoint 6886 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6889 | -6/Lower Caves | Discovered new exit (range 12) 6894 | -6/Lower Caves | Identified exit to Lower Caves 6894 | -6/Lower Caves | Entered another Lower Caves area 6902 | -6/Lower Caves | Discovered new exit (range 13) 6907 | -6/Lower Caves | Identified exit to Factory 6908 | -6/Lower Caves | Entered Factory 6908 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7591 | -5/Factory | Discovered new exit (range 21) 7733 | -5/Factory | Cargo convoy interrupted 8110 | -5/Factory | Identified exit to Factory 8111 | -5/Factory | Entered another Factory area 8111 | -4/Factory | Evolved 2 slots: Utility x2 8122 | -4/Factory | Build established: Assassin 8537 | -4/Factory | Identified exit to Research 8636 | -4/Factory | Entered Research 8636 | -3/Research | Evolved 2 slots: Propulsion x2 8822 | -3/Research | Identified exit to Research 8851 | -3/Research | Discovered new exit (range 16) 9053 | -3/Research | Build established: Scientist-Scout 9081 | -3/Research | Spotted B-86 Titan 9104 | -3/Research | Entered another Research area 9104 | -2/Research | Evolved 2 slots: Utility x2 9408 | -2/Research | Build established: Hacker-Scout 9835 | -2/Research | Core integrity fell below 50% 9839 | -2/Research | Released all parts (7) 9868 | -2/Research | Lost 25 parts (3p15n6u1w) 9897 | -2/Research | Discovered new exit (range 5) 9899 | -2/Research | Entered Access 9899 | -1/Access | Evolved 2 slots: Propulsion x2 10131 | -1/Access | Lost 3 parts (1p1n1u) 10149 | -1/Access | Search patrols dispatched 10149 | -1/Access | Discovered new exit (range 6) 10151 | -1/Access | Identified exit to Surface 10151 | *** | Escaped! Last Messages --------------- 10127_ Acquired Adv. Signal Interpreter. 10131_ Sneak attack on A-15 Conveyor. 10131_ Destroyed Adv. Weight Redist. System. 10131_ A-15 Conveyor system corrupted by crushing effect. 10132_ A-15 Conveyor system terminally corrupted. 10132_ Imp. Ion Engine fried. 10134_ Acquired 88 matter. 10138_ R-10 Processor collects Corrupted Lrg. Storage Unit. 10139_ Penetrated by Slug. 10148_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. Feedback: System corruption (+1%). 10148_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 10149_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 10149_ The Access Shell folds into the floor. 10149_ EXIT=FOUND 10151_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????###?????? #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????################## #????????? | | ??????????????gA???? #????????? | | ????????????????????# #????????? | | ????????????????????# +????????? | | ????????????????????+ #????????? | | ????????????????????# #????????? | | ????????????????????# R #????????? | | ????????????????????+ ########+### #????????? | | ?????????????????????#?????????? ## #????????? | | ??????????????????????????????# ## #????????? | | ??????????????????????????????# ## #????????? | | ??????????????????????????????# ## #????????? | | ?? ???????????????????????????# ## #????????? | | ???????????????????????????# ## #????????? | | ???????????????????????????# ## #????????? | | ????????????????????????????# ## #????????? | | ????????????????????????????# ## #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Resistance: TH 25 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 8 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Mic. Fission Core | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -6/Factory | Hacked Powered Hammer | -6/Factory | Hacked Nuclear Core | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Great Maul | -6/Factory | Hacked Angular Momentum Engine | -5/Factory | Hacked Mic. Fission Core | -3/Research | Hacked Katana | -3/Research | Hacked Nuclear Pulse Array | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactCorruptionSlayer Manual? 0 Play Time 01:34:43 Cumulative 269.8 hours Start 2026.08.28 @ 11:50:33 End 2026.08.28 @ 22:10:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 473 Rogue 310 Adventurer 15 Explorer 148 Win Type 0 Total 31 Types 30/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 65 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28c8ec38-4635-4cd8-868b-babf9abe27b7