Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.11 @ 22:48:39 Player: shreknel Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (1959) 1959 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5514 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 40/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Hovering (76) Location -6/Factory Parts ------- > --- POWER (1) -------- Backup Power I > --- PROPULSION (3) --- Backup Propulsion I Backup Propulsion I > --- UTILITY (9) ------ Backup Plating I > --- WEAPON (2) ------- Backup Laser I > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Improved Field Recycling Unit (0) Phase Cannon Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Improved Shield Generator Hacking Suite > --- WEAPON ----------- Assault Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Cooled Deuterium Engine Improved Aluminum Leg Improved Heat Sink Advanced ECM Suite [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Visual Processing Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon High-powered Shotgun Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 7 | . . 2 . 2 1 2 Weapon . | . . . . . . . Parts Attached 64 | 6 11 13 . 7 20 7 Power 12 | 1 2 2 . 1 5 1 Engine 7 | 1 2 2 . 1 . 1 Core 5 | . . . . . 5 . Reactor . | . . . . . . . Propulsion 16 | 2 3 4 . 1 5 1 Treads 6 | . . 3 . 1 2 . Leg 7 | . 3 1 . . 3 . Wheel 2 | 2 . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 21 | 1 2 3 . 3 7 5 Device 6 | . . . . 1 3 2 Storage 4 | 1 1 1 . . . 1 Processor 5 | . . 1 . 1 2 1 Hackware 2 | . . . . 1 . 1 Protection 4 | . 1 1 . . 2 . Artifact . | . . . . . . . Weapon 15 | 2 4 4 . 2 3 . Energy Gun 2 | 1 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 1 3 4 . 2 . . Ballistic Cannon 2 | . . . . . 2 . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . 1 Parts Lost 28 | . 3 . . 2 16 7 Power 4 | . 2 . . . 1 1 Propulsion 10 | . 1 . . . 7 2 Utility 9 | . . . . 1 5 3 Weapon 5 | . . . . 1 3 1 Highest Loss Streak 6 | . 2 . . 1 6 3 To Critical Strikes . | . . . . . . . Average Backups 11 | 3 7 10 15 14 13 5 Power 2 | . 1 2 3 3 3 2 Propulsion 3 | 2 2 2 5 5 4 . Utility 2 | . 1 2 5 3 3 2 Weapon 2 | 1 2 3 2 2 2 1 Tool/Special . | . . . . . . . Unused Backups 16 | . . 6 . 1 4 5 Power 3 | . . 1 . . 2 . Propulsion 3 | . . 2 . 1 . . Utility 3 | . . . . . 1 2 Weapon 7 | . . 3 . . 1 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 97 99 100 99 91 25 Engine 7 | . 13 11 11 9 1 5 Core 1 | . . . . . 5 . Treads 12 | . . 12 22 18 18 . Leg 6 | . 22 9 . . 2 4 Device 4 | . . . . 8 5 4 Storage 9 | . 22 11 11 9 6 5 Processor 10 | . . 11 11 16 16 . Hackware 3 | . . . . 9 6 . Protection 11 | . 4 21 22 10 11 . Ballistic Gun 15 | . 24 22 22 18 11 . Peak Build Rating 35 | 6 8 15 15 26 35 26 Average Rating 20 | 3 7 12 15 25 29 15 On Entrance 10 | . 6 8 15 15 26 1 Avg Prop Armor Cover (%) 13 | . . . . . 13 13 Naked Turns 69 | . . . . . 40 29 Heaviest Build 45 | 13 24 34 34 38 45 34 Greatest Support 65 | 26 26 43 43 45 65 20 Greatest Overweight (x) 2 | . 2 1 . . 2 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 13 | 6 9 11 15 15 14 13 Most Carried 15 | 7 9 15 15 15 15 10 Average Carried 11 | 3 7 10 15 14 13 5 Final Capacity 15 | 8 10 15 15 15 5 5 Final Carried 15 | 6 9 15 15 15 5 5 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1390 | 249 256 241 20 298 322 4 Remotely . | . . . . . . . Salvage Created 1767 | . 284 332 . 412 634 105 Parts 121 | . 15 28 . 23 47 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 52 | . 8 10 . 12 18 4 Melee 1 | . . . . . 1 . Guns 45 | . 8 10 . 12 11 4 AOE 6 | . . . . . 6 . Classes Destroyed 9 | . 3 2 . . 4 . Worker 2 | . . . . . 2 . Builder 3 | . . . . . 3 . Watcher 2 | . 1 1 . . . . Swarmer 17 | . 3 3 . 4 3 4 Grunt 23 | . 5 5 . 5 8 . Duelist 1 | . . 1 . . . . Sentry 5 | . . 1 . 3 1 . Hunter 2 | . . . . . 2 . Programmer 4 | . . . . . 4 . Best Kill Streak 6 | . 2 5 . 5 6 4 Combat Bots Only 5 | . 2 5 . 5 5 4 Max Kills in Single Turn 6 | . 1 1 . 1 6 2 Gunslinging 1 | . . . . . . 1 Exploded 4 | . . . . . 4 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 651 | . 67 54 1 56 327 146 Missed 209 | . 19 24 . 16 101 49 Hits 442 | . 48 30 1 40 226 97 Melee 4 | . . . . . 4 . Projectile 438 | . 48 30 1 40 222 97 AOE 2 | . . . . . 2 . Critical Strikes 19 | . 3 1 . 3 11 1 Actively Blocked 2 | . . . . 1 1 . Damage Taken 6065 | . 610 350 11 547 2920 1627 Core 1785 | . 137 40 . 95 661 852 Absorbed by Shields 149 | . . . . . 149 . Redirected to Shielding 52 | . . 8 . 20 24 . Core Remaining (%) 64 | 100 45 . 90 82 5 . Volleys Fired 166 | . 46 33 . 34 44 9 Largest 2 | . 2 2 . 2 2 2 Hottest 77 | . 70 45 . 45 77 60 Shots Fired 330 | . 92 66 . 68 87 17 Gun 314 | . 92 66 . 68 71 17 Cannon 10 | . . . . . 10 . Launcher 6 | . . . . . 6 . Special . | . . . . . . . Kinetic 288 | . 73 66 . 68 81 . Thermal 36 | . 19 . . . . 17 Explosive 6 | . . . . . 6 . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 6 9 . 16 8 4 Robot Miss Streak 5 | . 5 4 . 4 4 3 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 1 . 1 1 2 Max Gunslinging Chain 1 | . 1 1 . 1 1 1 Shots Hit Robots 216 | . 50 43 . 51 64 8 Core Hits 132 | . 18 20 . 27 61 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . . 2 2 . Critical Strikes 5 | . 1 . . 2 2 . Burn 1 | . 1 . . . . . Destroy 4 | . . . . 2 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3735 | . 536 493 . 799 1817 90 Guns 2765 | . 536 493 . 799 854 83 Cannons 130 | . . . . . 130 . Explosions 820 | . . . . . 820 . Melee . | . . . . . . . Ramming 20 | . . . . . 13 7 Kinetic 2673 | . 397 493 . 799 984 . Thermal 222 | . 139 . . . . 83 Explosive 820 | . . . . . 820 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 4 . . . 2 . Average Corruption 1 | . 2 . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . 2 . . . 6 . Message Errors 3 | . 1 . . . 2 . Matter Fused 1 | . . . . . 1 . Data Loss (minor) 3 | . 1 . . . 2 . Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 8 | . . . . . 8 . Projectiles . | . . . . . . . Explosions 8 | . . . . . 8 . Melee . | . . . . . . . Knockbacks 3 | . . . . . 3 . Impact . | . . . . . . . Kinetic 3 | . . . . . 3 . Secondary . | . . . . . . . Self-Inflicted Damage 9 | . . . . . 6 3 Shots . | . . . . . . . Rammed 4 | . . . . . 3 1 Targets Rammed 5 | . . . . . 4 1 Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 213 | . 213 36 . 17 21 . Average Temperature 43 | . 83 7 . 10 7 . Received Heat Transfer 1668 | . 300 168 6 288 852 54 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 814 | . 481 . . . . 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 95 | 100 100 100 100 100 85 100 Level 1 4 | . . . . . 14 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 262 | . 102 135 49 111 262 135 Initial 107 | . . . 49 . 33 107 Average 44 | . 41 38 16 38 66 24 Influence Increases 1745 | . 233 396 . 320 631 165 Destroy 0b10 Robot/C 1040 | . 160 200 . 240 360 80 Destroy 0b10 Robot/NC 35 | . 5 5 . . 25 . Destroy Leader 274 | . 32 52 . 60 120 10 Successful Hack 41 | . 4 4 . 19 14 . Destroy Structure 40 | . 2 . . 1 37 . Lose Combat Pursuer 315 | . 30 135 . . 75 75 Influence Decreases 1638 | . 233 267 129 245 487 277 Entered New Map 234 | . . . 80 . 42 112 Time Decay 1183 | . 203 267 49 235 299 130 Lost Part 221 | . 30 . . 10 146 35 Squads Dispatched 18 | . . 3 . 2 10 3 Investigation 4 | . . 1 . 1 . 2 Extermination 4 | . . . . . 3 1 Reinforcement 7 | . . 2 . 1 4 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 10 | . . 1 . 1 8 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 121 | . 13 27 2 17 41 21 Peak Tracking Total 11 | . 4 8 2 6 11 11 Tactical Retreats 14 | . 2 5 . . 4 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 8 | . 3 1 . . 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 17 | . 3 3 . 7 3 1 Terminals 10 | . 2 2 . 4 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 3 | . 1 1 . 1 . . Scanalyzers 1 | . . . . 1 . . Garrison Access 2 | . . . . 1 1 . Total Hacks 32 | . 4 4 . 14 7 3 Successful 20 | . 3 3 . 10 3 1 Failed 12 | . 1 1 . 4 4 2 Catastrophic 2 | . . . . 2 . . Database Lockouts . | . . . . . . . Manual 3 | . . . . 3 . . Terminals 19 | . 3 3 . 9 4 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units 3 | . 1 1 . 1 . . Scanalyzers 3 | . . . . 3 . . Garrison Access 4 | . . . . 1 3 . Terminal Hacks 11 | . 2 2 . 5 2 . Record 2 | . . . . 2 . . Robot Analysis 1 | . . . . . 1 . Level Access Points 2 | . . . . 1 1 . Emergency Access Points 2 | . . . . 2 . . Locate Traps 2 | . 1 1 . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Refit 1 | . . . . . . 1 Recycling Unit Hacks 3 | . 1 1 . 1 . . Report Inventory 3 | . 1 1 . 1 . . Scanalyzer 3 | . . . . 3 . . Retrieve Study 3 | . . . . 3 . . Garrison Access Hacks 2 | . . . . 1 1 . Seal Access 2 | . . . . 1 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 . . 4 2 1 Full Trace Events 2 | . . . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . . 3 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 3244 | . . 850 178 718 1447 51 Optics 3196 | . . 850 178 718 1447 3 Sensors 818 | . . . . . 818 . ECM 48 | . . . . . . 48 Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 4419 | 55 544 850 178 718 1487 587 Spaces Moved 2438 | 43 277 452 111 340 842 373 Core 129 | 2 . . . . 70 57 Treads 1283 | . . 218 111 340 614 . Legs 738 | . 243 234 . . 158 103 Wheels 75 | 41 34 . . . . . Hover 213 | . . . . . . 213 Flight . | . . . . . . . Fastest Speed 50 | 50 90 120 160 152 50 50 Average Speed 143 | 88 127 143 160 154 147 138 Slowest Speed 270 | 100 260 190 160 160 270 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 57 39 21 37 29 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 50 | . . . . . 50 . Melee . | . . . . . . . Projectile 3 | . . . . . 3 . AOE 47 | . . . . . 47 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 3056 | 57 383 612 112 468 996 428 Wait 289 | 2 28 79 2 79 70 29 Move 2432 | 42 276 451 110 339 841 373 Hop . | . . . . . . . Pick Up 55 | 7 8 19 . 6 7 8 Fast Attach 16 | 5 6 1 . . 2 2 Attach 30 | 1 3 2 . 5 13 6 Detach 5 | . 5 . . . . . Swap 25 | . 3 11 . 2 9 . Drop 33 | . 8 16 . 3 6 . Fire 166 | . 46 33 . 34 44 9 Melee . | . . . . . . . Ram 4 | . . . . . 3 1 Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 434 | -10/Materials | Core integrity fell below 50% 447 | -10/Materials | Discovered new exit (range 3) 484 | -10/Materials | Discovered new exit (range 13) 502 | -10/Materials | Discovered new exit (range 10) 600 | -10/Materials | Entered another Materials area 600 | -9/Materials | Evolved 2 slots: Utility x2 1388 | -9/Materials | Discovered new exit (range 8) 1431 | -9/Materials | Discovered new exit (range 13) 1450 | -9/Materials | Entered Mines 1594 | -9/Mines | Discovered new exit (range 7) 1628 | -9/Mines | Entered Materials 1628 | -8/Materials | Evolved 2 slots: Utility x2 1655 | -8/Materials | Identified exit to Factory 2346 | -8/Materials | Entered Factory 2346 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3191 | -7/Factory | Found Powered Armor 3282 | -7/Factory | Identified exit to Factory 3382 | -7/Factory | Garrison activated, responded to threat 3477 | -7/Factory | Lost 3 parts (1p1u1w) 3560 | -7/Factory | Lost 6 parts (3n1u2w) 3646 | -7/Factory | Cargo convoy interrupted 3793 | -7/Factory | Released all parts (9) 3800 | -7/Factory | Core integrity fell below 50% 3830 | -7/Factory | Core integrity fell below 20% 3833 | -7/Factory | Entered another Factory area 3833 | -6/Factory | Evolved 2 slots: Utility x2 4342 | -6/Factory | Allied Derelicts emerged from ambush trap array 4367 | -6/Factory | Released all parts (3) 4372 | -6/Factory | Core integrity fell below 50% 4384 | -6/Factory | Lost 3 allies 4395 | -6/Factory | Core integrity fell below 20% 4398 | -6/Factory | Lost 3 parts (1n2u) 4420 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Attaching: Backup Power I x1 Backup Propulsion I x2 Backup Plating I x2 Backup Laser I x2 [Achievement: Fitting Room] 04396_ ALERT: Suspicious activity at Repair Station F005. Dispatching Investigation squad. 04408_ S-27 Virus destroyed. 04408_ Switching to secondary target: S-27 Virus. 04408_ S-27 Virus destroyed. 04411_ Switching to secondary target: S-27 Virus. 04411_ S-27 Virus destroyed. 04417_ Backup Plating I destroyed. 04418_ Backup Laser I destroyed. 04418_ Slug penetrates Manufacturing Mainframe. 04418_ Manufacturing Mainframe disabled. 04418_ Penetrated by Slug. 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""" """ | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 400 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 7 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Adv. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Challenges ------------ None Game ------ Seed FieldAerolevFragment Manual? 0 Play Time 01:27:10 Cumulative 29.2 hours Start 2026.04.11 @ 20:49:42 End 2026.04.11 @ 22:48:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 6c747f6f-7394-41a9-ab0d-d4ecc1b7ff1f