Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.21 @ 16:37:56 Player: Vulpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1410) 1410 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4905 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 159/300 Energy 99/100 System Corruption 9% Temperature Cool (199) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Large Storage Unit High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Advanced Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Sensor Array Improved Targeting Computer Improved Targeting Computer Improved Transmission Jammer Focal Shield > --- WEAPON ----------- Gatling Laser High-powered Shotgun Flak Gun > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Treads Compact Wheel Compact Wheel Large Storage Unit Advanced Terrain Scan Processor Improved Light Armor Plating Shock Rifle Improved Grenade Launcher Mining Laser [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Flight Unit VTOL Module Utility Improved Targeting Computer Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 5 | . . 1 . 1 2 1 Weapon 1 | . . . . . . 1 Parts Attached 87 | 1 4 2 15 12 8 45 Power 12 | . . . 2 2 1 7 Engine 8 | . . . 2 2 1 3 Core 4 | . . . . . . 4 Reactor . | . . . . . . . Propulsion 31 | 1 1 2 6 6 3 12 Treads 12 | . 1 1 4 3 1 2 Leg 2 | . . . . . . 2 Wheel 13 | 1 . 1 2 2 2 5 Hover . | . . . . . . . Flight 4 | . . . . 1 . 3 Utility 22 | . 1 . 1 4 3 13 Device 10 | . 1 . . 3 1 5 Storage 6 | . . . . 1 . 5 Processor 5 | . . . 1 . 2 2 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 22 | . 2 . 6 . 1 13 Energy Gun 5 | . . . . . . 5 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 10 | . 1 . 5 . 1 3 Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 . 1 . . 1 Special Weapon 2 | . . . . . . 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . Parts Lost 36 | . . . 1 . 3 32 Power 6 | . . . . . . 6 Propulsion 13 | . . . . . 2 11 Utility 4 | . . . . . . 4 Weapon 13 | . . . 1 . 1 11 Highest Loss Streak 12 | . . . 1 . 3 12 Average Slot Usage (%) 88 | . 89 88 95 98 96 80 Engine 7 | . 14 11 11 8 7 4 Treads 14 | . 13 22 22 19 15 8 Wheel 10 | . 14 11 10 16 13 6 Flight 1 | . . . . . . 2 Device 14 | . 4 11 11 16 15 15 Storage 8 | . 14 11 11 9 7 6 Processor 13 | . . . 7 9 19 17 Energy Gun 1 | . . . . . . 4 Ballistic Gun 14 | . 24 22 20 18 15 8 Naked Turns 33 | . . . . . . 33 Heaviest Build 68 | 9 11 10 18 50 49 68 Greatest Support 62 | 10 10 10 60 42 62 44 Greatest Overweight (x) 6 | . 1 . 1 1 1 6 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 22 | 6 6 6 6 14 12 22 Average Capacity 10 | 6 6 6 6 11 12 11 Most Carried 12 | 6 6 6 6 12 12 12 Average Carried 8 | 6 5 5 6 9 11 8 Final Capacity 12 | 6 6 6 6 12 12 4 Final Carried 12 | 6 6 6 6 12 12 3 Class Distribution -------------------- 40% | Scavenger-Mutant 34% | Mutant 15% | Scavenger-Gunner 6% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Matter Collected 1551 | 200 48 57 256 250 163 577 Remotely . | . . . . . . . Salvage Created 1811 | . 61 57 472 304 222 695 Parts 91 | . 1 4 30 13 10 33 Haulers Intercepted . | . . . . . . . Recyclers Shooed 5 | . . . . 1 . 4 Parts Field Recycled 1 | . . . . . . 1 Retrieved Matter 11 | . . . . . . 11 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 39 | . 2 1 10 6 4 16 Guns 33 | . . 1 8 6 4 14 Cannons 2 | . . . . . . 2 AOE 4 | . 2 . 2 . . . Classes Destroyed 10 | . 1 1 1 1 1 5 Worker 1 | . . . . . . 1 Builder 2 | . . . . . . 2 Tunneler 3 | . . . . . . 3 Recycler 2 | . . . 1 . . 1 Swarmer 2 | . . . . . . 2 Grunt 13 | . 2 . 6 3 2 . Duelist 1 | . . . . 1 . . Sentry 11 | . . 1 4 2 1 3 Programmer 3 | . . . . . 1 2 Assembled 9 | . . . . . . 9 Best Kill Streak 7 | . 2 1 3 5 2 7 Combat Bots Only 6 | . 2 1 3 5 2 6 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 Gunslinging 1 | . . . . . . 1 Exploded 1 | . 1 . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Damage Taken 4767 | . 39 156 336 447 294 3495 Core 1047 | . . 48 41 63 35 860 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 100 . 77 88 95 . Volleys Fired 155 | . 2 8 29 23 15 78 Largest 3 | . 1 2 2 2 2 3 Hottest 163 | . 30 40 46 46 46 163 Shots Fired 278 | . 2 16 45 46 30 139 Gun 261 | . . 16 41 46 30 128 Cannon 5 | . . . . . . 5 Launcher 10 | . 2 . 4 . . 4 Special 2 | . . . . . . 2 Kinetic 230 | . . 16 41 46 30 97 Thermal 23 | . . . . . . 23 Explosive 10 | . 2 . 4 . . 4 Electromagnetic 15 | . . . . . . 15 Robot Hit Streak 40 | . 2 8 25 26 18 40 Robot Miss Streak 6 | . . 1 1 2 3 6 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . . 1 . 4 Max Gunslinging Chain 1 | . . . . 1 . 1 Shots Hit Robots 220 | . 2 14 40 33 24 107 Core Hits 131 | . 4 3 23 15 12 74 Critical Hits 1 | . . . . 1 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3649 | . 124 102 629 483 343 1968 Guns 2923 | . . 102 351 483 343 1644 Cannons 138 | . . . . . . 138 Explosions 547 | . 124 . 278 . . 145 Melee . | . . . . . . . Ramming 17 | . . . . . . 17 Kinetic 2507 | . . 102 351 483 343 1228 Thermal 436 | . . . . . . 436 Explosive 547 | . 124 . 278 . . 145 Electromagnetic 142 | . . . . . . 142 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . 4 1 9 Average Corruption 2 | . . . . 4 1 2 Corruption Purged . | . . . . . . . Effects 25 | . . . . 5 . 20 Message Errors 8 | . . . . 2 . 6 Matter Fused 4 | . . . . 1 . 3 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 5 | . . . . . . 5 Targeting Errors 3 | . . . . 1 . 2 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1 | . . . . . . 1 Shots . | . . . . . . . Rammed 8 | . . . . . . 8 Targets Rammed 12 | . . . . . . 12 Kicked 4 | . . . . . . 4 Crushed . | . . . . . . . Highest Temperature 300 | . 1 6 7 8 5 300 Average Temperature 98 | . 1 4 4 8 5 111 Received Heat Transfer 1231 | . 21 54 102 171 81 802 Effects 2 | . . . . . . 2 Energy Bleed 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . . 3 Heat Transferred 823 | . . . . . . 823 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Peak Influence 350 | . 94 107 350 297 162 170 Average Influence 84 | . 44 63 176 134 69 44 Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 91 | 100 100 100 64 82 100 100 Level 1 8 | . . . 35 17 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 . 2 1 4 3 Investigation 3 | . . . 1 1 . 1 Extermination 3 | . . . . . 1 2 Reinforcement 5 | . 1 . 1 . 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Distress Signals 2 | . . . . . 1 1 Communications Jammed 7 | . . . . . . 7 Distress Signals 7 | . . . . . . 7 Times Spotted 87 | . 3 1 11 13 7 52 Peak Tracking Total 12 | . 2 1 4 6 3 12 Tactical Retreats 12 | . . . 1 5 . 6 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Traps Triggered 3 | . . . 1 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Disabled 3 | . 1 . . 1 . 1 Max in Single Turn 1 | . 1 . . 1 . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Accessed 18 | . 1 3 3 3 2 6 Terminals 13 | . 1 3 3 2 1 3 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . 1 . 1 Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 48 | . 2 12 10 7 4 13 Successful 25 | . 1 8 7 3 1 5 Failed 23 | . 1 4 3 4 3 8 Catastrophic 3 | . 1 . . 1 . 1 Database Lockouts . | . . . . . . . Manual 40 | . 2 10 8 8 4 8 Terminals 40 | . 2 12 10 5 3 8 Fabricators 1 | . . . . . . 1 Repair Stations 4 | . . . . 2 . 2 Recycling Units 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 10 | . . 6 4 . . . Record 2 | . . . 2 . . . Level Access Points 2 | . . 1 1 . . . Branch Access Points 2 | . . 1 1 . . . Alert Level 2 | . . 2 . . . . Zone Layout 2 | . . 2 . . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 3 | . . . . 2 . 1 Scan Component 2 | . . . . 1 . 1 Repair 1 | . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 1 2 3 1 1 2 Terminals 10 | . 1 2 3 1 1 2 Botnet 10 | . 1 2 3 1 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 1 2 2 4 2 5 Full Trace Events 3 | . . . 1 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 26 | . . . . 26 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Turns Passed 2669 | 2 138 103 438 413 423 1152 Spaces Moved 1737 | 1 143 94 271 209 228 791 Core 68 | . . . . . . 68 Treads 71 | . . . 12 36 18 5 Legs 4 | . . . . . . 4 Wheels 1524 | 1 143 94 259 173 210 644 Hover . | . . . . . . . Flight 70 | . . . . . . 70 Fastest Speed 47 | 80 80 80 80 100 100 47 Average Speed 98 | 80 82 80 87 110 107 102 Slowest Speed 200 | 80 90 80 160 172 172 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . . . . . 6 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 1 36 10 38 20 5 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 22 | . 8 . 13 . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 21 | . 8 . 13 . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Total 2431 | 1 160 108 432 345 377 1008 Wait 352 | . 6 4 109 77 109 47 Move 1720 | . 142 93 270 208 227 780 Hop 5 | . . . . . . 5 Pick Up 51 | . 3 1 . 15 9 23 Fast Attach 19 | . 1 . 5 3 3 7 Attach 39 | . . 1 . 3 3 32 Detach 8 | . . . . . 1 7 Swap 30 | 1 3 1 11 6 2 6 Drop 40 | . 3 . 8 10 8 11 Fire 155 | . 2 8 29 23 15 78 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick 9 | . . . . . . 9 Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: Mat x3 / Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 13) 141 | -10/Materials | Entered another Materials area 141 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 173 | -9/Materials | Identified exit to Mines 173 | -9/Materials | Identified exit to Storage 173 | -9/Materials | Identified exit to Materials 244 | -9/Materials | Entered Storage 274 | -9/Storage | Identified exit to Recycling 315 | -9/Storage | Build established: Mutant 682 | -9/Storage | Entered Materials 682 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 797 | -8/Materials | Repaired Wheel 913 | -8/Materials | Build established: Scavenger-Mutant 1051 | -8/Materials | Discovered new exit (range 5) 1095 | -8/Materials | Entered Factory 1095 | -7/Factory | Evolved 2 slots: Utility x2 1408 | -7/Factory | Lost 3 parts (2n1w) 1463 | -7/Factory | Discovered new exit (range 8) 1518 | -7/Factory | Entered another Factory area 1518 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1820 | -6/Factory | Build established: Scavenger-Gunner 2188 | -6/Factory | Assembled infested ambush trap array 2259 | -6/Factory | Lost 5 parts (2n1u2w) 2288 | -6/Factory | Released all parts (5) 2289 | -6/Factory | Core integrity fell below 50% 2317 | -6/Factory | Lost 12 parts (2p3n2u5w) 2464 | -6/Factory | Lost 3 parts (1p1n1w) 2616 | -6/Factory | Core integrity fell below 20% 2670 | -6/Factory | Released all parts (5) 2670 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02657_ R-10 Processor inserts Gravmag System into recycling unit. 02659_ Slammed into S-27 Virus. 02660_ R-10 Processor inserts Remote Datajack into recycling unit. 02660_ VTOL Module destroyed. 02661_ Kicked S-27 Virus out of the way. 02662_ Slammed into S-27 Virus. 02664_ Kicked S-27 Virus out of the way. 02665_ R-10 Processor collects Lgt. Nuclear Core. 02666_ VTOL Module destroyed. 02666_ Slammed into S-27 Virus. 02667_ Kicked S-27 Virus out of the way. 02668_ R-10 Processor collects Imp. Heat Sink. 02669_ System corrupted: Heat flow error (+236). 02670_ Released Arm. Leg. 02670_ Released Structural Scanner. 02670_ Released Adv. Terrain Scan Processor. 02670_ Released Seismic Analyzer. 02670_ Released Arm. Leg. Map ----- +----------------------------------------------------+ | ?????????????????????# """" """" #??????????????? | | ?????????????????????# """" """" #??????????????? | | ?????????????????????# """" """" #??????????????? | | ?????????????????????# """" """" #??????????????? | | ?????????????????????# """" """" #??????????????? | | ?????????????????????# """" """" #??????????????? | | ?????????????????????# """" """" #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ??????????????????##########+######??????????????? | | ??????????#######?# #?????????????????? | | ??????????# ### #?????????????????? | | ??????????# " " + #?????????????????? | | ??????????# " " ### #?????????????????? | | ??????????# " " #?# #?????????????????? | | ??????????# " " #?# ###+############?????????? | | ??????????# " " #?# # * *#?????????? | | ??????????# " " #?# # """""" #?????????? | | ??????????# " " #?# # """""" #?????????? | | ###?#?????# " " #?# # """""" #?????????? | | ###?#?????# " " #?# # """""" #?????????? | | ###?##????# #?# # #?????????? | | ######????# ! #?# ################?????????? | | ###############+### # =##?????????????? | | #s=! #?????????????? | | #@= R ##?????????????? | | #s #??????????????? | | / " " #??????????????? | | #sp! "Y" #??????????????? | | #+#####+#######+### # = """ #??????????????? | | ## # # #??????????????? | | ## # ##############???????????? | | """ ## # # #???????????? | | """ ## # #! #???????????? | | """ ## # ^ ^# #???????????? | | ############## ^ ^# #???????????? | | """ # # # """" """" #???????????? | | """ + # # """" """" #???????????? | | """ # # # """" """" #???????????? | | # # # """" """" #???????????? | | # # # """" """" #???????????? | | # + + """" """" #???????????? | | #+#### # # #???????????? | | # #### # # #???????????? | | #### # ####+##########??????????? | | ###### # #??????????? | | ###?## # #??????????? | | #?#### # #??????????? | | ##???############## #??????????? | | ##??## # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 14 Terrain Scan Density 260 Jamming Range 12 Armor Coverage 150 Resistance: KI 20 Evasion (%) 60 Targeting Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakMiniPod Manual? 0 Play Time 02:46:33 Cumulative 45.1 hours Start 2020.07.20 @ 17:54:53 End 2020.07.21 @ 16:37:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 37 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb02be7e-60fe-4662-9ccd-91d8720c6997