Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.08 @ 02:39:06 Player: Ms. V3-11A Result: Destroyed by YB-B3P(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (93) 465 Value Destroyed (3173) 3173 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1916) 1916 TOTAL SCORE: 10014 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 896 Registered with UFD 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -607 Cogmind --------- Core Integrity 0/850 Matter 162/300 Energy 21/100 System Corruption 4% Temperature Cool (9) Movement Core (750) Ox14 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Plasma Rifle > --- INVENTORY (20) --- Matter Compressor (250) Matter Compressor (250) Advanced Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Advanced Target Analyzer Improved Weapon Cycler Improved Hacking Suite Experimental System Shield CR-A16's Pointy Stick GAL Module Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fusion Compressor > --- PROPULSION ------- Improved Treads Improved Medium Treads > --- UTILITY ---------- Scrap Suit Experimental Heat Sink High-capacity Storage Unit Zionite Weapon Casing Zionite Light Carapace Improved Hacking Suite > --- WEAPON ----------- Tesla Rifle Tesla Rifle Cooled Particle Cannon > --- INVENTORY -------- Cold Fusion Reactor Zionite Biocell Matter Compressor Matter Compressor Advanced Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Advanced Target Analyzer Improved Weapon Cycler Makeshift Thermal Plating Improved Hacking Suite Experimental System Shield Plasma Rifle Improved Heavy Machine Gun Gauss Cannon Slug Cannon Junk Cannon CR-A16's Pointy Stick GAL Module [Rating: 77] Favorites ----------- Power Micro Nuclear Core Engine Subdweller Power Source Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Enhanced Scrap Shield Weapon Cooled Particle Cannon Energy Gun Tesla Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Junk Cannon Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 8 . . . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . Utility 5 | . . . . . 5 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 115 | . 9 27 . 12 21 6 2 11 27 Power 15 | . . 3 . 1 5 3 . 1 2 Engine 7 | . . 3 . . 3 1 . . . Core 5 | . . . . 1 1 2 . 1 . Reactor 3 | . . . . . 1 . . . 2 Propulsion 19 | . 4 5 . 5 3 1 . . 1 Treads 11 | . . 2 . 5 3 1 . . . Leg 5 | . 4 1 . . . . . . . Wheel 2 | . . 2 . . . . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 29 | . 2 . . . 8 2 . 7 10 Device 12 | . . . . . 4 2 . 2 4 Storage 3 | . 2 . . . . . . . 1 Processor 5 | . . . . . 1 . . 4 . Hackware 2 | . . . . . 2 . . . . Protection 7 | . . . . . 1 . . 1 5 Artifact . | . . . . . . . . . . Weapon 52 | . 3 19 . 6 5 . 2 3 14 Energy Gun 12 | . 1 1 . . . . 1 1 8 Energy Cannon 4 | . . 1 . . 3 . . . . Ballistic Gun 19 | . 2 12 . 2 1 . . 1 1 Ballistic Cannon 7 | . . . . 3 1 . . 1 2 Launcher 2 | . . 1 . . . . 1 . . Special Weapon 4 | . . . . 1 . . . . 3 Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . 4 . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 16 | . . . . 1 3 . . 5 7 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . 4 Parts Lost 42 | . . 8 . . 10 . 1 . 23 Power 8 | . . 1 . . 3 . 1 . 3 Propulsion 9 | . . 3 . . 2 . . . 4 Utility 13 | . . . . . 4 . . . 9 Weapon 12 | . . 4 . . 1 . . . 7 Highest Loss Streak 15 | . . 2 . . 5 . 1 . 15 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 94 96 100 94 84 83 92 83 63 Engine 5 | . 14 11 14 . 9 3 5 . . Core 6 | . . . . 13 4 8 6 10 7 Treads 15 | . . 15 . 25 18 20 20 20 3 Leg 5 | . 28 11 . . . . . . . Device 5 | . . . . . 12 10 20 13 10 Storage 18 | . 23 28 28 28 10 6 6 6 6 Hackware 2 | . . . . . 8 6 6 6 5 Protection 1 | . . . . . 1 . . 5 4 Energy Gun 2 | . 13 . . . . . 4 4 6 Energy Cannon 3 | . . 1 14 . 6 6 6 6 5 Ballistic Gun 10 | . 13 23 14 10 4 6 1 2 . Ballistic Cannon 4 | . . . . 12 3 6 6 4 . Peak Build Rating 77 | 6 9 16 16 25 65 66 66 74 77 Average Rating 36 | 6 8 13 16 19 58 57 65 69 62 On Entrance 32 | 6 6 9 16 16 23 45 66 62 72 Naked Turns . | . . . . . . . . . . Heaviest Build 90 | 12 52 61 61 65 90 81 82 90 90 Greatest Support 76 | 20 20 40 20 46 76 73 73 73 73 Greatest Overweight (x) 25 | . 2 3 3 3 1 1 1 1 25 Average Overweight (x) 1 | . . 1 3 1 1 1 . . 5 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 10 20 20 20 20 20 20 20 20 Most Carried 20 | 5 11 20 20 20 20 20 20 20 20 Average Carried 17 | 4 7 17 20 17 19 18 19 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 11 20 20 20 20 19 20 20 11 Class Distribution -------------------- 50% | Mutant 26% | Hacker-Gunner 6% | Scavenger-Mutant 6% | Hacker-Tank 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Zion Hacker-Tank | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Matter Collected 3217 | 166 286 800 . 140 1087 203 91 150 294 Remotely . | . . . . . . . . . . Salvage Created 3939 | . 422 749 . . 1616 391 121 . 640 Parts 206 | . 27 59 . . 73 7 7 . 33 Haulers Intercepted 3 | . 1 . . . 2 . . . . Recyclers Shooed 4 | . 3 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . 6 . . . 7 5 . . Prevented 2 | . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 64 | . 9 17 . . 17 3 7 . 11 Guns 28 | . 9 13 . . 1 . 2 . 3 Cannons 18 | . . . . . 9 2 1 . 6 AOE 12 | . . 4 . . 3 . 4 . 1 Classes Destroyed 18 | . 5 3 . . 9 . . . 1 Worker 8 | . 1 . . . 7 . . . . Builder 8 | . . . . . 8 . . . . Tunneler 1 | . . . . . 1 . . . . Hauler 3 | . 1 . . . 2 . . . . Recycler 2 | . . . . . 2 . . . . Mechanic 2 | . 1 . . . 1 . . . . Operator 1 | . . . . . 1 . . . . Turret 2 | . . 2 . . . . . . . Swarmer 14 | . 3 4 . . . . 7 . . Grunt 17 | . 6 . . . 9 2 . . . Sentry 2 | . . . . . 2 . . . . Hunter 1 | . . . . . 1 . . . . Programmer 5 | . . . . . 4 1 . . . Behemoth 1 | . . . . . 1 . . . . Artisan 1 | . . 1 . . . . . . . Subdweller 13 | . . 13 . . . . . . . Scrapoid 2 | . . . . . 2 . . . . Z-Technician 5 | . . . . . . . . . 5 Z-Light 10 | . . . . . . . . . 10 Packrat 4 | . . . . . . 4 . . . Best Kill Streak 10 | . 4 6 . . 10 2 4 . 4 Combat Bots Only 4 | . 3 4 . . 3 2 4 . 3 Max Kills in Single Turn 8 | . 2 3 . . 8 1 2 . 4 Gunslinging 1 | . 1 1 . . . . . . . Exploded 3 | . . 3 . . 2 . 2 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Hostile Shots Fired 536 | . 31 102 . . 157 12 30 . 204 Missed 159 | . 8 35 . . 52 2 9 . 53 Damage Taken 6783 | . 225 1086 . . 1298 145 242 . 3787 Core 1092 | . 65 159 . . 83 14 . . 771 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 379 | . . . . . . . . . 379 Ignored by Resistances 1986 | . 66 303 . . 383 39 70 . 1125 Regen/Repaired (Parts) 117 | . . . . . 12 . . 105 . Core Remaining (%) 55 | 100 . . . 10 . . . . . Volleys Fired 254 | . 29 88 . 6 61 14 7 4 45 Largest 3 | . 2 2 . 2 3 3 3 1 3 Hottest 168 | . 73 110 . 76 93 93 143 90 168 Shots Fired 514 | . 58 166 . 7 130 42 14 4 93 Gun 322 | . 58 152 . 6 41 14 3 . 48 Cannon 182 | . . 10 . 1 89 28 7 4 43 Launcher 8 | . . 4 . . . . 4 . . Special 2 | . . . . . . . . . 2 Kinetic 325 | . 29 154 . 7 70 28 4 . 33 Thermal 160 | . 29 12 . . 60 14 3 4 38 Explosive 4 | . . . . . . . 4 . . Electromagnetic 23 | . . . . . . . 3 . 20 Impact 2 | . . . . . . . . . 2 Robot Hit Streak 41 | . 19 27 . . 41 14 6 . 6 Robot Miss Streak 3 | . 2 2 . . 2 2 1 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 309 | . 45 103 . . 77 24 8 . 52 Core Hits 154 | . 22 41 . . 41 12 10 . 28 Critical Kills 9 | . . 2 . . 5 1 1 . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . Critical Strikes 17 | . 1 5 . . 7 2 1 . 1 Burn 1 | . 1 . . . . . . . . Meltdown 6 | . . . . . 5 1 . . . Destroy 9 | . . 5 . . 2 1 1 . . Smash 1 | . . . . . . . . . 1 Melee Attacks 17 | . . 17 . . . . . . . Impact . | . . . . . . . . . . Slashing 17 | . . 17 . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13085 | . 625 2371 . . 5414 649 416 . 3610 Guns 3872 | . 625 1702 . . 563 190 66 . 726 Cannons 3718 | . . 78 . . 2315 459 47 . 819 Explosions 5235 | . . 517 . . 2532 . 303 . 1883 Melee 74 | . . 74 . . . . . . . Ramming 4 | . . . . . 4 . . . . Kinetic 4713 | . 336 2206 . . 1203 355 21 . 592 Thermal 7437 | . 289 91 . . 4207 294 26 . 2530 Explosive 303 | . . . . . . . 303 . . Electromagnetic 372 | . . . . . . . 66 . 306 Impact 182 | . . . . . . . . . 182 Slashing 74 | . . 74 . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . 1 1 1 6 4 Average Corruption 2 | . . . . . 1 1 1 4 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 74 | . . . . . 19 8 2 8 37 Message Errors 15 | . . . . . 6 . . . 9 Matter Fused 24 | . . . . . 6 5 . 2 11 Heat Flow Errors 7 | . . . . . 1 1 1 . 4 Energy Discharges 8 | . . . . . 2 1 . 1 4 Data Loss (minor) 11 | . . . . . 2 . . 3 6 Data Loss (major) 4 | . . . . . . 1 . 2 1 Misfires 4 | . . . . . 1 . 1 . 2 Weapon Failures 1 | . . . . . 1 . . . . Overload Shots 16 | . . . . . 10 . . 4 2 Effects 1 | . . . . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . Overflow Damage 1011 | . . . . . 600 71 1 . 339 Projectiles 208 | . . . . . 94 71 1 . 42 Explosions 803 | . . . . . 506 . . . 297 Melee . | . . . . . . . . . . Knockbacks 11 | . . . . . 4 1 . . 6 Impact 2 | . . . . . . . . . 2 Kinetic 9 | . . . . . 4 1 . . 4 Secondary . | . . . . . . . . . . Self-Inflicted Damage 525 | . . . . . 110 . . . 415 Shots 4 | . . . . . 2 . . . 2 Rammed 1 | . . . . . 1 . . . . Targets Rammed 1 | . . . . . 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 317 | . 165 . . 21 317 225 123 . 181 Average Temperature 54 | . 56 . . 11 50 85 88 . 39 Received Heat Transfer 2143 | . 150 153 . . 400 81 . . 1359 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 5 | . . . . . . . . . 5 Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 6 | . . . . . 5 1 . . . Combat Hostiles 5 | . . . . . 4 1 . . . Parts Melted 20 | . 2 1 . . 15 1 . . 1 Heat Transferred 4675 | . 925 148 . . 2216 407 37 . 942 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Peak Influence 539 | . 150 . . . 539 . . . . Initial . | . . . . . . . . . . Average 125 | . 43 . . . 194 . . . . Maximum Alert Level 2 | . . . . . 2 . . . . Low Security (%) 78 | 100 100 . 100 . 60 . . . . Level 1 12 | . . . . . 23 . . . . Level 2 8 | . . . . . 15 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 1 . . . 14 . . . . Investigation 6 | . 1 . . . 5 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 5 | . . . . . 5 . . . . Assault 2 | . . . . . 2 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Distress Signals 3 | . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 105 | . 20 20 . . 41 5 7 . 12 Peak Tracking Total 6 | . 3 6 . . 4 3 4 . 6 Tactical Retreats 3 | . . 1 . . . 2 . . . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Traps Triggered 3 | . 2 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . 1 . . . . . . . Triggered 3 | . . . . . 3 . . . . Most Traps Carried 4 | . . 1 1 4 4 4 . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Machines Disabled 40 | . . 5 . . 31 . . 3 1 Max in Single Turn 13 | . . 3 . . 13 . . 1 1 Garrison Access 2 | . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Machines Accessed 27 | . 8 2 . 4 12 1 . . . Terminals 11 | . 6 . . . 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . Recycling Units 6 | . 1 . . . 5 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 75 | . 22 4 . 18 30 1 . . . Successful 56 | . 14 4 . 18 19 1 . . . Failed 19 | . 8 . . . 11 . . . . Catastrophic 3 | . 1 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 36 | . 13 . . . 23 . . . . Terminals 38 | . 19 . . . 19 . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . . . 2 . . . . Recycling Units 9 | . 2 . . . 7 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 36 | . 4 4 . 18 9 1 . . . Record 15 | . . 3 . 12 . . . . . Part Schematic 2 | . . . . . 2 . . . . Robot Analysis 8 | . 3 . . 5 . . . . . Open Door 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . Unreport Threat 4 | . . . . . 4 . . . . Zone Layout 2 | . 1 . . . 1 . . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 16 | . 9 . . . 7 . . . . Terminals 10 | . 7 . . . 3 . . . . Botnet 5 | . 2 . . . 3 . . . . Skim 5 | . 5 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 5 | . 1 . . . 4 . . . . Mechanics 1 | . 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scrapoids 4 | . . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 6 . . . 8 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 2 . . 14 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 16 | . . . . . 16 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . Machine Destruction 2 | . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 2 | . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Total Allies 21 | . . . . 1 20 . . . . Largest Group 11 | . . . . 1 11 . . . . Highest-Rated Group 337 | . . . . 54 337 . . . . Highest-Rated Ally 54 | . . . . 54 54 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 240 | . . . . . 240 . . . . Total Damage 3820 | . . . . . 3820 . . . . Kills 29 | . . . . . 29 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Robot Analysis Total 8 | . 3 . . 5 . . . . . Derelict Logs Recovered 11 | . . 1 . 5 . 1 1 3 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Turns Passed 18969 | 2 2006 3986 66 4554 2466 784 514 2454 2137 Spaces Moved 7182 | 1 856 1468 48 1974 854 299 216 1035 431 Core 55 | . . . . . . . . . 55 Treads 4983 | . . 817 . 1615 854 299 216 1035 147 Legs 1418 | 1 856 561 . . . . . . . Wheels 497 | . . 90 48 359 . . . . . Hover 229 | . . . . . . . . . 229 Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 140 140 130 240 240 160 160 240 Average Speed 235 | 120 144 247 140 220 240 240 228 233 450 Slowest Speed 1300 | 120 260 400 140 240 240 240 240 240 1300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 2 100 74 17 82 26 45 43 86 42 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 3 | . 2 . . 1 . . . . . Known Exits Taken 6 | . 1 1 1 . 1 1 1 . . Unknown Exits Taken 3 | 1 . . . 1 . . . 1 . Scrap Searched 24 | . . 7 . 10 . 2 1 4 . Spaces Dug 6 | . . 3 . . 3 . . . . Terrain Destroyed 316 | . . 48 . . 199 6 31 . 32 Melee 3 | . . 3 . . . . . . . Projectile 29 | . . . . . 15 6 2 . 6 AOE 284 | . . 45 . . 184 . 29 . 26 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Total 8820 | 2 1573 1641 47 2193 1169 340 226 1079 550 Wait 1046 | . 654 13 . 134 204 11 . . 30 Move 7173 | . 855 1467 47 1973 853 298 215 1034 431 Hop . | . . . . . . . . . . Pick Up 99 | . 14 17 . 31 17 6 1 11 2 Fast Attach 45 | . 4 5 . 3 10 1 . 7 15 Attach 38 | . . 8 . 6 7 4 1 3 9 Detach 9 | . . 1 . 3 . . 1 2 2 Swap 32 | . 5 14 . 3 4 1 1 1 3 Drop 105 | 2 12 10 . 34 12 5 . 17 13 Fire 254 | . 29 88 . 6 61 14 7 4 45 Melee 17 | . . 17 . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 1 | . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 16) 484 | -10/Materials | Discovered new exit (range 15) 521 | -10/Materials | Discovered new exit (range 13) 1068 | -10/Materials | Learned location of Subcaves (-10) 1124 | -10/Materials | Identified exit to Subcaves 1169 | -10/Materials | Learned location of 2 exits from Mines 1227 | -10/Materials | Learned location of 1 exit from Recycling 2009 | -10/Materials | Entered Subcaves 2010 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 2010 | -10/Subcaves | Identified exit to Recycling 2023 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2871 | -10/Subcaves | Visited Clippyterm 2878 | -10/Subcaves | Learned Factory stockpile data 3568 | -10/Subcaves | Build established: Scavenger-Mutant 3673 | -10/Subcaves | Discovered new exit (range 6) 3717 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3880 | -10/Subcaves | Visited 4L-MR0's lab 3906 | -10/Subcaves | Found Powered Cannon 3969 | -10/Subcaves | Build established: Mutant 5131 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5511 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 5518 | -10/Subcaves | Core integrity fell below 50% 5843 | -10/Subcaves | Core integrity fell below 20% 5925 | -10/Subcaves | Build established: Scavenger-Mutant 5995 | -10/Subcaves | Entered Recycling 5996 | -9/Recycling | Identified exit to Scraptown 6026 | -9/Recycling | Scanned before Scraplab entrance 6047 | -9/Recycling | Entered Scraplab 6061 | -9/Recycling | Entered Scraptown 6151 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6218 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 6220 | -9/Scraptown | Learned location of 1 exit from Lower Caves 6221 | -9/Scraptown | Learned Research stockpile data 6223 | -9/Scraptown | Learned location of 1 exit from Research 6224 | -9/Scraptown | Learned Factory machine intel 6225 | -9/Scraptown | Learned Research trap positions 6544 | -9/Scraptown | Build established: Mutant 7064 | -9/Scraptown | Visited Assassins FH 7129 | -9/Scraptown | Visited SPCMW 7194 | -9/Scraptown | Visited CPS Storage 7254 | -9/Scraptown | Visited Shadow of the Wyrm 7523 | -9/Scraptown | Visited Bundlers 7705 | -9/Scraptown | Visited Cyclists 7763 | -9/Scraptown | Visited UFD Registry 7898 | -9/Scraptown | Registered with UFD as "Protondrive" 8017 | -9/Scraptown | Entered Cyclist Reading Room 8189 | -9/Scraptown | Visited Curators Association 8233 | -9/Scraptown | Visited Research Penetration Think Tank 8285 | -9/Scraptown | Visited Analyses Database 8329 | -9/Scraptown | Visited Scrap Suit Storage 8377 | -9/Scraptown | Visited DA-N13 Charitable Foundation 8386 | -9/Scraptown | Found DCF Scrap (28 items) 8484 | -9/Scraptown | Visited Junk Cannon Lab 8496 | -9/Scraptown | Found Prototype Special Weapon 8586 | -9/Scraptown | Visited Science Guys 8669 | -9/Scraptown | Visited Botcube Research 8820 | -9/Scraptown | Delivered Scrap Shield to a Scientist 8936 | -9/Scraptown | Found Scrap Suit 9091 | -9/Scraptown | Found Botcube 10189 | -9/Scraptown | Botcube activated 10211 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 10230 | -9/Scraptown | Identified Junk Cannon 10570 | -9/Scraptown | Found Scrap Suit 10605 | -9/Scraptown | Discovered new exit (range 3) 10615 | -9/Scraptown | Entered Factory 10615 | -6/Factory | Accompanied by 1 ally 10615 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 10617 | -6/Factory | Loaded intel: 289 machine locations 10617 | -6/Factory | Attached Powered Cannon, gained temporary slot: Power 10882 | -6/Factory | Repaired Imp. Hacking Suite 10974 | -6/Factory | Build established: Hacker-Gunner 11089 | -6/Factory | Scrapoid reinforcements arrived 11147 | -6/Factory | Scrapoid reinforcements arrived 11231 | -6/Factory | Lost 3 allies 11314 | -6/Factory | Lost 6 allies 11665 | -6/Factory | First assault squad dispatched 12115 | -6/Factory | Identified exit to Lower Caves 12483 | -6/Factory | Spotted B-75 Beast 12520 | -6/Factory | Destroyed B-75 Beast 12664 | -6/Factory | Cargo convoy interrupted 12703 | -6/Factory | Scrapoids reinforcements arrived? 12735 | -6/Factory | Scrapoid reinforcements arrived 12786 | -6/Factory | Lost 7 allies 12918 | -6/Factory | Lost 3 allies 13047 | -6/Factory | Build established: Hacker-Tank 13081 | -6/Factory | Entered Lower Caves 13082 | -6/Lower Caves | Identified exit to Lower Caves 13083 | -6/Lower Caves | UFD Scientist delivered a prototype 13112 | -6/Lower Caves | Lost 5 parts (2p1n2u) 13162 | -6/Lower Caves | Found Prototype Protection 13376 | -6/Lower Caves | Build established: Hacker-Gunner 13865 | -6/Lower Caves | Entered another Lower Caves area 14143 | -6/Lower Caves | Identified exit to Zion 14199 | -6/Lower Caves | Encountered a Warlord checkpoint 14379 | -6/Lower Caves | Entered Zion 14401 | -6/Zion | Found CR-A16's Pointy Stick 14433 | -6/Zion | Found GAL Module 14500 | -6/Zion | Found Prototype Hackware 14508 | -6/Zion | Found Prototype Processor 14508 | -6/Zion | Identified Exp. Targeting Computer 14523 | -6/Zion | Found Prototype Processor 14523 | -6/Zion | Identified Exp. Core Analyzer 14530 | -6/Zion | Found Prototype Processor 14530 | -6/Zion | Identified Exp. Melee Analysis Suite 14542 | -6/Zion | Found Prototype Processor 14542 | -6/Zion | Identified Exp. Terrain Scan Processor 14545 | -6/Zion | Identified Enh. Scrap Shield 14658 | -6/Zion | Discovered new exit (range 15) 14865 | -6/Zion | System corruption cleaned by Quarantine Array 15522 | -6/Zion | Learned Factory terminal intel 15570 | -6/Zion | Learned 4 Factory zone layouts 15815 | -6/Zion | Discovered new exit (range 4) 15815 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16447 | -6/Zion | Learned 4 Factory zone layouts 16565 | -6/Zion | Build established: Derelict-Gunner 16655 | -6/Zion | Turned away by Imprinter 16833 | -6/Zion | Entered Deep Caves 16985 | -6/Deep Caves | Attacked by Z-Imprinter 17011 | -6/Deep Caves | Destroyed Z-Imprinter 17052 | -6/Deep Caves | Found Prototype Protection 17052 | -6/Deep Caves | Identified Zio. Weapon Casing 17243 | -6/Deep Caves | Z-Facility disabled 17278 | -6/Deep Caves | Lost 3 parts (2n1u) 17350 | -6/Deep Caves | Build established: Hacker-Tank 17363 | -6/Deep Caves | Found Zio. Weapon Casing 17726 | -6/Deep Caves | Lost 3 parts (2u1w) 18308 | -6/Deep Caves | Found Zio. Weapon Casing 18904 | -6/Deep Caves | Core integrity fell below 50% 18933 | -6/Deep Caves | Core integrity fell below 20% 18964 | -6/Deep Caves | Lost 15 parts (3p1n5u6w) 18970 | -6/Deep Caves | Destroyed by YB-B3P(z) with Zionite Laser-S Last Messages --------------- 18903_ VN-983(z) suffers critical hit (Smash). 18903_ VN-983(z) knocked back. 18906_ Dropped Zio. Laser-M. 18907_ Junk Cannon collects and crushes Zio. Laser-M. 18911_ Exp. Heat Sink destroyed. 18913_ DU-JDX(z) knocked back. 18913_ Junk Cannon destroyed. 18917_ Destroyed Zio. Light Carapace. 18917_ DU-JDX(z) knocked back. 18919_ VN-983(z) knocked back. 18919_ Slug Cannon destroyed. 18926_ Imp. Heavy Machine Gun destroyed. 18928_ 9U 84PUOJJ86Z2J#UXJ/5AH6GONHVM 18928_ DU-JDX(z) destroyed. 18930_ VN-983(z) destroyed. 18932_ Slug penetrates ZP-K5J(z). 18932_ ZP-K5J(z) knocked back. 18933_ Gauss Cannon destroyed. 18938_ ZP-K5J(z) destroyed. 18952_ System corrupted: Heat flow error (+180). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????###############?????? | | ??????????????????????????#### ##????? | | ?????????????????????#???## #????# | | ????????????########?# ?## ###### | | ???????????##; ; ;;# ## ## # | | ???????????# %[ %;! | | ?????????? !%z % | | ?????????? *!*% ! @ | | ?????????? =%%! % | | ?????????? [%! | | ??????????? """"" | | ??????????? """"""""" | | ???????????? "" """"""""""" | | ???????????? """""""""""""" | | ???????????? """"""""""" | | ????????????? """""""""""""" | | ????????????? "??????""""" | | ?????????????? "?????"""" | | ?????????????? ????""" | | ???????????????? ????" | | ?????????????????? ??? | | ????????????????????? ??? | | ??????????????????????? ??? | | ???????????????????????????? | | ?????????????????? ??? | | ???????????????? | | ????????????? | | ??????????? | | ????????? | | ????????? | | ???????? | | ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 39 Energy Capacity 390 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Remote Force Field | -6/Factory | Hacked Proton Cannon | -6/Factory | Hacked Lyr. Medium Armor Plating | -6/Zion | Archive Point Defense System | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Fission Core | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive W-25 Informer | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeScatterPick Manual? 0 Play Time 01:37:13 Cumulative 367.7 hours Start 2024.09.08 @ 00:08:32 End 2024.09.08 @ 02:39:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 277 Rogue 63 Adventurer 188 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 76 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 3c974cce-5abf-4e68-a200-dc116b504c1e