Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.26 @ 20:47:50 Player: Cracklepappy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (56) 280 Value Destroyed (1838) 1838 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (235) 235 TOTAL SCORE: 5513 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 171 Friendly Fire -10 Cogmind --------- Core Integrity 0/700 Matter 43/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (4) ---- Improved Deuterium Engine Heat Sink Enhanced Optical Array Heavy Laser Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Heart of Steel > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Heat Sink Improved Cooling System Compact Battery Large Matter Pod Enhanced Optical Array Advanced Signal Interpreter Seismic Analyzer Improved Targeting Computer Advanced Targeting Computer Improved Utility Shielding Improved Light Armor Plating EM Pulse Cannon Ripper Makeshift Sword [Rating: 51] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon EM Pulse Cannon Energy Gun Lightning Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 4 | . . . . . 4 . . . Weapon . | . . . . . . . . . Parts Attached 89 | 6 6 2 1 1 12 17 22 22 Power 10 | 1 . 1 . . 2 1 3 2 Engine 8 | 1 . 1 . . 1 1 3 1 Core 2 | . . . . . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 20 | 2 . 1 . . 2 4 7 4 Treads 14 | . . . . . 2 4 5 3 Leg 1 | . . . . . . . . 1 Wheel 5 | 2 . 1 . . . . 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 2 5 . 1 . 4 2 5 7 Device 3 | . . . . . . 1 . 2 Storage 17 | 2 5 . 1 . 2 . 3 4 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 6 | . . . . . 2 1 2 1 Artifact . | . . . . . . . . . Weapon 33 | 1 1 . . 1 4 10 7 9 Energy Gun 11 | 1 . . . 1 3 2 1 3 Energy Cannon 9 | . . . . . . 3 4 2 Ballistic Gun 11 | . 1 . . . 1 4 2 3 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 . 1 Parts Lost 56 | . . 2 . 1 2 4 16 31 Power 4 | . . 1 . . . . 2 1 Propulsion 18 | . . 1 . . 1 1 7 8 Utility 16 | . . . . . . 1 4 11 Weapon 18 | . . . . 1 1 2 3 11 Highest Loss Streak 24 | . . 1 . 1 2 3 15 24 Average Slot Usage (%) 68 | . 99 99 95 83 71 82 77 54 Engine 7 | . 14 13 14 14 3 7 6 6 Treads 8 | . . . . . 11 29 26 3 Wheel 6 | . 28 28 28 28 6 . . . Device 7 | . . . . . . 4 7 13 Storage 16 | . 28 28 24 14 17 15 16 14 Protection 2 | . . . . . 11 10 3 . Energy Gun 7 | . 14 14 14 12 10 5 . 6 Energy Cannon 3 | . . . . . . 3 1 5 Ballistic Gun 5 | . 13 14 14 14 5 3 12 1 Naked Turns 2 | . . . . . . . . 2 Heaviest Build 187 | 15 73 71 87 87 181 186 187 162 Greatest Support 80 | 20 20 20 20 20 40 80 80 60 Greatest Overweight (x) 33 | . 3 7 4 4 16 3 5 33 Average Overweight (x) 4 | . 1 3 3 4 5 2 2 8 Largest Inventory Capacity 44 | 8 20 20 24 24 44 44 44 40 Average Capacity 27 | 6 15 20 20 24 43 44 41 19 Most Carried 44 | 8 18 18 21 24 44 44 44 37 Average Carried 25 | 4 13 16 15 20 41 43 37 19 Final Capacity 44 | 8 20 20 24 24 44 44 40 4 Final Carried 44 | 8 18 15 18 24 44 44 37 4 Class Distribution -------------------- 93% | Hauler-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Matter Collected 2438 | 260 83 19 . 214 150 205 275 1232 Remotely . | . . . . . . . . . Salvage Created 2342 | 121 175 58 . 133 553 552 339 411 Parts 122 | 5 9 4 . 11 39 24 15 15 Haulers Intercepted 2 | . 1 . . . 1 . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 11 13 Prevented 7 | . . . . . . . 5 2 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 48 | . 4 3 . 5 7 10 8 11 Guns 36 | . 4 3 . 5 7 6 5 6 Cannons 7 | . . . . . . 2 3 2 AOE 3 | . . . . . . . . 3 Classes Destroyed 13 | 2 3 . . . 4 2 1 1 Builder 1 | . . . . . 1 . . . Tunneler 2 | 2 . . . . . . . . Hauler 2 | . 1 . . . 1 . . . Recycler 2 | 1 . . . . 1 . . . Watcher 1 | . . . . . 1 . . . Swarmer 20 | . 2 3 . 3 . 1 4 7 Grunt 11 | . 2 . . 2 2 3 2 . Brawler 2 | . . . . . . . 1 1 Duelist 2 | . . . . . . 2 . . Sentry 5 | . . . . . 4 . 1 . Hunter 3 | . . . . . 1 2 . . Programmer 2 | . . . . . . 2 . . Savage 1 | . . . . . . . . 1 Butcher 1 | . . . . . . . . 1 Mutant 1 | . . . . . . . . 1 Best Kill Streak 5 | 1 2 3 . 3 3 5 4 3 Combat Bots Only 5 | . 2 3 . 3 2 5 4 3 Max Kills in Single Turn 2 | 1 1 1 . 1 1 1 2 2 Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Damage Taken 6554 | . 79 208 . 87 402 1110 2264 2404 Core 815 | . . 52 . . 59 144 131 429 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 89 | 100 . . . 79 89 . . . Volleys Fired 194 | 25 10 8 . 9 28 31 26 57 Largest 2 | 1 2 2 . 2 2 2 2 2 Hottest 126 | 40 60 60 . 60 100 126 126 118 Shots Fired 319 | 25 20 16 . 16 48 61 42 91 Gun 283 | 25 20 16 . 16 48 52 30 76 Cannon 36 | . . . . . . 9 12 15 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 138 | . 10 8 . 9 17 20 27 47 Thermal 33 | . . . . 4 9 . 3 17 Explosive . | . . . . . . . . . Electromagnetic 148 | 25 10 8 . 3 22 41 12 27 Robot Hit Streak 45 | 5 9 2 . 5 10 12 26 45 Robot Miss Streak 3 | 2 2 3 . 2 2 2 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 2 . . . 1 1 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 1 1 Shots Hit Robots 224 | 16 12 6 . 12 33 48 34 63 Core Hits 103 | 4 9 3 . 8 21 20 13 25 Critical Hits 4 | . . . . . 1 2 . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 2 . 1 Melee Attacks 12 | . . . . . . 5 . 7 Impact . | . . . . . . . . . Slashing 12 | . . . . . . 5 . 7 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4055 | 278 140 65 . 147 674 949 581 1221 Guns 2989 | 214 140 65 . 147 549 715 323 836 Cannons 594 | . . . . . . 193 258 143 Explosions 418 | 64 . . . . 108 41 . 205 Melee 37 | . . . . . . . . 37 Ramming 17 | . . . . . 17 . . . Kinetic 1393 | . 52 11 . 101 171 256 272 530 Thermal 830 | 64 . . . 21 193 41 51 460 Explosive . | . . . . . . . . . Electromagnetic 1778 | 214 88 54 . 25 293 652 258 194 Impact . | . . . . . . . . . Slashing 37 | . . . . . . . . 37 Piercing . | . . . . . . . . . Highest Corruption 24 | . . . . . . 4 17 24 Average Corruption 19 | . . . . . . 1 9 23 Corruption Purged . | . . . . . . . . . Effects 239 | . . . . . . 4 30 205 Message Errors 42 | . . . . . . 3 3 36 Matter Fused 51 | . . . . . . . 8 43 Heat Flow Errors 24 | . . . . . . . 4 20 Energy Discharges 24 | . . . . . . 1 5 18 Data Loss (minor) 21 | . . . . . . . 4 17 Data Loss (major) 11 | . . . . . . . 2 9 Misfires 19 | . . . . . . . 1 18 Alerts 2 | . . . . . . . . 2 Misdirections 24 | . . . . . . . 2 22 Targeting Errors 20 | . . . . . . . 1 19 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 79 | . . . . . 26 . . 53 Projectiles . | . . . . . . . . . Explosions 79 | . . . . . 26 . . 53 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 134 | . . . . . 18 . . 116 Shots 3 | . . . . . 1 . . 2 Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 359 | . 21 . . 27 180 273 224 359 Average Temperature 74 | . 13 . . 15 55 142 63 81 Received Heat Transfer 1267 | . 21 . . 27 126 72 468 553 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Fried 15 | 3 . . . . 3 8 . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 1466 | 50 . . . 50 400 50 111 805 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | 1 . . . . 2 1 . 2 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Peak Influence 670 | 15 121 106 . 110 190 670 . . Average Influence 106 | 3 57 100 . 40 50 313 . . Maximum Alert Level 2 | . . . . . . 2 . . Low Security (%) 88 | 100 100 100 . 100 100 47 . . Level 1 . | . . . . . . . . . Level 2 11 | . . . . . . 52 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . . . . . 3 . . Investigation 1 | . . . . . . 1 . . Extermination 2 | . . . . . . 2 . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Distress Signals 2 | . . . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 87 | . 6 11 . 5 14 15 10 26 Peak Tracking Total 11 | . 3 8 . 3 3 5 7 11 Tactical Retreats 3 | . . . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . 1 . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Disabled 1 | . . . . . 1 . . . Max in Single Turn 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Accessed 9 | . . . . 1 4 3 1 . Terminals 6 | . . . . 1 4 1 . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 20 | . . . . 3 11 5 1 . Successful 11 | . . . . 1 4 5 1 . Failed 9 | . . . . 2 7 . . . Catastrophic 3 | . . . . . 3 . . . Database Lockouts . | . . . . . . . . . Manual 9 | . . . . 2 6 1 . . Terminals 16 | . . . . 3 11 2 . . Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . . . . 1 4 2 1 . Part Schematic 1 | . . . . . 1 . . . Open Door 1 | . . . . . . . 1 . Branch Access Points 2 | . . . . . 1 1 . . Terminal Index 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . 1 . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Tunnel 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . . . 1 4 2 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built 1 | . . . . . . 1 . . Matter 102 | . . . . . . 102 . . Time 25 | . . . . . . 25 . . Total Part Build Rating 1 | . . . . . . 1 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total Allies 4 | . . . . 3 . . 1 . Largest Group 3 | . . . . 3 3 . 1 . Highest-Rated Group 76 | . . . . 76 76 . 20 . Highest-Rated Ally 31 | . . . . 31 31 . 20 . Total Orders . | . . . . . . . . . Ally Attacks 37 | . . . . . 27 . 10 . Total Damage 644 | . . . . . 498 . 146 . Kills 6 | . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Turns Passed 7819 | 159 200 157 324 757 986 640 884 3712 Spaces Moved 2870 | 105 149 112 274 538 393 224 377 698 Core 383 | 3 . . . . . . . 380 Treads 1134 | . . . . . 223 224 369 318 Legs . | . . . . . . . . . Wheels 1353 | 102 149 112 274 538 170 . 8 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 110 80 120 120 200 150 50 Average Speed 236 | 79 98 110 111 120 204 201 199 498 Slowest Speed 1700 | 80 110 150 120 120 240 220 240 1700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 42 | 7 22 29 68 99 37 8 51 64 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 4 | . . 1 . 1 1 1 . . Unknown Exits Taken 4 | 1 1 . 1 . . . 1 . Scrap Searched 8 | . . . . 2 . . 2 4 Spaces Dug 10 | . . . . . . 5 . 5 Terrain Destroyed 46 | 5 . . . . 18 5 . 18 Melee 10 | . . . . . . 5 . 5 Projectile 2 | . . . . . . . . 2 AOE 34 | 5 . . . . 18 . . 11 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total 3580 | 156 179 130 294 633 533 346 465 844 Wait 229 | . 9 6 . 79 43 51 17 24 Move 2859 | 104 148 111 273 537 392 223 374 697 Hop 1 | . . . . . . . 1 . Pick Up 146 | 15 6 1 15 7 39 13 22 28 Fast Attach 26 | 5 . . 1 . 4 . 4 12 Attach 38 | 1 1 2 . 1 5 8 12 8 Detach 1 | . . . . . 1 . . . Swap 25 | . 5 . . . 3 9 6 2 Drop 46 | 6 . 2 5 . 17 6 2 8 Fire 194 | 25 10 8 . 9 28 31 26 57 Melee 12 | . . . . . . 5 . 7 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . 1 . . . Escape Stasis 1 | . . . . . . . . 1 Rewire 1 | . . . . . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 6) 360 | -10/Materials | Entered Mines 440 | -10/Mines | Assembled infested the area 463 | -10/Mines | Identified exit to Exiles 484 | -10/Mines | Learned location of 1 exit from Materials 512 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 517 | -10/Mines | Entered Exiles 544 | -10/Exiles | Met 8R-AWN 564 | -10/Exiles | Met EX-HEX 591 | -10/Exiles | Build established: Hauler-Mutant 594 | -10/Exiles | Met EX-BIN 618 | -10/Exiles | Met EX-DEC 650 | -10/Exiles | Visited The Gauntlet 824 | -10/Exiles | Discovered new exit (range 14) 841 | -10/Exiles | Entered Mines 943 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 966 | -9/Mines | Identified exit to Materials 1447 | -9/Mines | Learned location of 2 exits from Materials 1505 | -9/Mines | Discovered exit to Materials (range 9) 1568 | -9/Mines | Received a Mining Laser from a helpful Derelict 1598 | -9/Mines | Entered Materials 1598 | -8/Materials | Accompanied by 3 allies 1598 | -8/Materials | Evolved 4 slots: Utility x4 1599 | -8/Materials | Identified exit to Factory 1599 | -8/Materials | Identified exit to Storage 1603 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2584 | -8/Materials | Entered Factory 2584 | -7/Factory | Evolved 2 slots: Propulsion x2 2735 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 2886 | -7/Factory | Local fabrication network quarantined 2899 | -7/Factory | Identified exit to Lower Caves 2984 | -7/Factory | Lost 3 parts (1n1u1w) 3224 | -7/Factory | Entered Lower Caves 3577 | -7/Lower Caves | Found Prototype Device 3689 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3750 | -7/Lower Caves | System corruption reached 10% 3804 | -7/Lower Caves | Lost 15 parts (2p7n3u3w) 4082 | -7/Lower Caves | Discovered new exit (range 10) 4108 | -7/Lower Caves | Entered another Lower Caves area 4108 | -7/Lower Caves | Accompanied by 1 ally 4111 | -7/Lower Caves | Attacked by a faux Warlord 4143 | -7/Lower Caves | Core integrity fell below 50% 4191 | -7/Lower Caves | Released all parts (2) 4222 | -7/Lower Caves | Lost 24 parts (1p4n11u8w) 4310 | -7/Lower Caves | Identified Heart of Steel 4334 | -7/Lower Caves | Discovered new exit (range 7) 4960 | -7/Lower Caves | Lost 3 parts (3n) 7696 | -7/Lower Caves | Released all parts (5) 7744 | -7/Lower Caves | Crushed by falling debris 7745 | -7/Lower Caves | Core integrity fell below 20% 7820 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07696_ Released Hcp. Storage Unit. 07696_ Released Imp. Cooling System. 07696_ Released Hcp. Storage Unit. 07696_ Released Rnf. Deuterium Engine. 07697_ Acquired Mak. Sword. 07737_ System corrupted: Mak. Sword targeting data glitched. 07743_ FWSCN:6XPGPEX,0KYLH3L1ALM21VZPE 07744_ The unstable cave ceiling collapses. 07744_ Crushed by falling debris. 07747_ System corrupted: Mak. Sword targeting data glitched. 07753_ Searching scrap... 07753_ Found 43 Matter. 07753_ Found Humpback. 07753_ Found Imp. Cooling System. 07754_ Acquired 43 matter. 07762_ VCV=SEO5B2V7M 7H QBHBHH1D 07779_ System corrupted: Energy discharge (-36). 07794_ System corrupted: Heat flow error (+207). 07812_ KOSY76VSKZ=>MOEEQGZSD6 07817_ System corrupted: Mak. Sword targeting data glitched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ?????????? ??????????? #??????????????????????? | | ??????????# #####????? #??????????????????????? | | ??????????# ##???? #??????????????????????? | | ?? ????? #???? #??????????????????????? | | ????# #???? #??????????????????????? | | ? ?????# ##??? ##?????????????????????? | | ?# ?##?## #??? #?????????????????????? | | ## ## ## #??? #?????????????????????? | | #### #?????????????????????? | | ## #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?# ## ##?????????????????????? | | #??# ## #??????????????????????? | | #??# ## ### ##??????????????????????? | | #???#### #?# #???????????????????????? | | #??### #?# #???????????????????????? | | #??# ####### #???????????????????????? | | #??# ##??# #???????????????????????? | | #### ####??## #???????????????????????? | | ## ##????## ss##??????????????????????? | | ####### s @#??????????????????????? | | # ### /s#??????????????????????? | | # #### #^ ##?# ##??????????????????????? | | # #???# $# #??# #???????????????????????? | | ###??# ### #??# #???????????????????????? | | ###????# ## ##??# #???????????????????????? | | ##??????# ^# #???# #####???????????????????? | | #???????## # #??# # ##??????########??### | | #??????# ? ? #??# ##????## ### | | #?????##?## ## ??#### #??### | | #????????? ?? ????# #### | | #???????# ?? ??## ## #### #### | | ?????? ???##### ##??## #??? | | ????? ??????# ##???### ##### | | ###??? ??????# ###???##### # | | ##?????# ??????# ##?????# | | #??????# ??????## ####### | | #??????# ????????### ## | | #??????# ??????????# | | ## #??????# ??????????## ## ## | | #??# ?????????? #????????## ###### ####? | | ??????????????? ###??????# ####????#####???? | | ???????????????? ??????# ###???####????????? | | ????????????????# ????? #????## ##???????? | | ????????????????# ????######????# ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonCoilJammer Manual? 0 Play Time 00:50:35 Cumulative 138.4 hours Start 2020.08.26 @ 19:55:15 End 2020.08.26 @ 20:47:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 51 Gallery% 68 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2576ce2-57dc-4014-a44c-dbfa227e14f0