Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.26 @ 21:40:08 Player: Baxter Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (86) 430 Value Destroyed (1896) 1896 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (635) 635 TOTAL SCORE: 7401 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 158/300 Energy 63/100 System Corruption 0% Temperature Cool (8) Movement Flying (35) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled VTOL Module > --- UTILITY (6) ------ Structural Scanner Seismic Detector Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Large Storage Unit High-capacity Matter Pod (200) Trap Scanner Phasing Sabre Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Armored Exoskeleton Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scan Processor Improved Melee Analysis Suite Hardened Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Bore Cannon Phasing Sabre > --- INVENTORY -------- Improved Deuterium Engine Improved Titanium Leg Cooled VTOL Module Large Storage Unit High-capacity Matter Pod Structural Scanner Trap Scanner Seismic Detector Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating Supersonic Drone Bay Power Sword Self-destruct Interrupter [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Light Armored Exoskeleton Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 4 | . . . . . 2 2 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 118 | 7 15 7 . 6 33 6 . 12 8 6 . 18 Power 10 | 1 1 1 . . 4 1 . . 1 . . 1 Engine 6 | 1 1 . . . 2 1 . . 1 . . . Core 4 | . . 1 . . 2 . . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 30 | 2 6 1 . 1 9 2 . 6 . . . 3 Treads 7 | . 3 1 . . 3 . . . . . . . Leg 10 | 2 . . . . 1 1 . 4 . . . 2 Wheel 9 | . 3 . . 1 3 1 . 1 . . . . Hover 1 | . . . . . 1 . . . . . . . Flight 3 | . . . . . 1 . . 1 . . . 1 Utility 44 | 2 2 3 . 3 10 3 . 3 5 3 . 10 Device 24 | 1 1 2 . 3 5 2 . 2 2 3 . 3 Storage 3 | 1 1 1 . . . . . . . . . . Processor 5 | . . . . . . . . . 2 . . 3 Hackware 2 | . . . . . 2 . . . . . . . Protection 10 | . . . . . 3 1 . 1 1 . . 4 Artifact . | . . . . . . . . . . . . . Weapon 34 | 2 6 2 . 2 10 . . 3 2 3 . 4 Energy Gun 8 | 1 2 2 . . 3 . . . . . . . Energy Cannon 2 | . . . . . 2 . . . . . . . Ballistic Gun 4 | 1 3 . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . 1 . 2 . 1 Launcher 6 | . 1 . . 1 1 . . . 1 1 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . . . . 1 2 . . 2 . . . . Slashing Weapon 5 | . . . . . 2 . . . 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . . 1 . . . . Parts Lost 20 | . 2 3 . . 4 . 1 . . . . 10 Power 2 | . . . . . 1 . . . . . . 1 Propulsion 4 | . 1 1 . . 1 . . . . . . 1 Utility 7 | . 1 . . . 1 . . . . . . 5 Weapon 7 | . . 2 . . 1 . 1 . . . . 3 Highest Loss Streak 9 | . 1 3 . . 1 . 1 . . . . 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 99 100 100 96 90 75 85 84 84 84 70 Engine 5 | . 14 2 . . 1 2 7 7 7 7 7 5 Core 3 | . . 11 14 14 7 4 . . . . . . Treads 8 | . 12 25 28 15 16 2 . . . . . . Leg 4 | . 2 . . . 1 5 7 9 7 7 7 5 Wheel 8 | . 12 2 . 12 16 12 7 6 7 7 7 5 Device 13 | . 11 10 14 14 12 15 15 21 10 14 15 10 Storage 10 | . 14 18 14 14 9 7 7 7 7 7 7 5 Processor 5 | . . . . . . . . . 10 15 15 14 Hackware 5 | . . . . . 8 15 15 15 9 7 7 5 Protection 1 | . . . . . 5 7 2 . 5 . . 1 Energy Gun 6 | . 7 27 28 14 3 . . . . . . . Ballistic Gun 2 | . 19 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 7 . 4 7 5 Launcher 1 | . . . . 4 1 . . . 6 2 . . Impact Weapon 2 | . . . . 9 8 7 2 2 6 . . . Slashing Weapon 3 | . . . . . 3 7 7 4 . 7 7 6 Naked Turns 16 | . . . . . . . . . . . . 16 Heaviest Build 80 | 14 52 52 50 52 61 66 66 69 69 69 61 80 Greatest Support 59 | 20 20 40 40 40 42 28 28 59 28 28 28 50 Greatest Overweight (x) 5 | 2 5 4 1 5 4 2 2 2 2 2 2 2 Average Overweight (x) 2 | . 3 1 1 4 2 2 1 1 2 2 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 14 19 19 19 19 19 20 19 19 19 19 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 4 Class Distribution -------------------- 75% | Mutant 10% | Hacker-Assassin 10% | Hacker-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Assassin | -7/Factory Hacker-Assassin | -7/Waste Hacker-Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Matter Collected 1984 | 271 425 60 . 71 365 36 . 101 333 168 28 126 Remotely . | . . . . . . . . . . . . . Salvage Created 2661 | 98 528 444 . 195 898 36 . 184 148 61 . 69 Parts 125 | 12 29 24 . 13 30 . . 2 9 3 . 3 Haulers Intercepted 4 | . 1 . . . 3 . . . . . . . Recyclers Shooed 4 | . 3 . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 8 3 . 8 Prevented 2 | . . . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 52 | . 12 6 . 4 15 1 . . 8 3 . 3 Melee 7 | . . . . . 2 . . . 1 1 . 3 Guns 16 | . 11 4 . . 1 . . . . . . . Cannons 4 | . . . . . 4 . . . . . . . AOE 21 | . 1 2 . 4 5 . . . 7 2 . . Classes Destroyed 12 | 2 5 1 . . 3 1 . . . . . . Worker 6 | 1 1 1 . . 2 . . 1 . . . . Builder 1 | . . . . . 1 . . . . . . . Tunneler 9 | 5 . 2 . 2 . . . . . . . . Hauler 4 | . 1 . . . 3 . . . . . . . Recycler 6 | . . 1 . 2 1 . . 2 . . . . Operator 4 | . 2 . . . 2 . . . . . . . Watcher 4 | . 3 . . . 1 . . . . . . . Swarmer 27 | . 6 . . 4 3 . . . 8 3 . 3 Grunt 18 | . 6 6 . . 6 . . . . . . . Sentry 4 | . . . . . 4 . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . Best Kill Streak 8 | 2 4 2 . 4 8 1 . 2 4 3 . 2 Combat Bots Only 6 | . 3 2 . 4 6 1 . . 4 3 . 2 Max Kills in Single Turn 4 | 2 2 2 . 4 3 1 . 1 2 2 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 1 2 . 4 3 . . . 2 2 . . Melee 1 | . . . . . 1 . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Hostile Shots Fired 495 | . 66 37 . 2 68 7 2 12 17 12 . 272 Missed 150 | . 18 7 . 2 14 2 1 6 6 6 . 88 Damage Taken 5211 | . 481 490 . . 898 72 34 32 279 122 . 2803 Core 1012 | . 101 111 . . 100 15 . 11 76 26 . 572 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . . . 15 81 . . . . . . . Volleys Fired 141 | 20 55 27 . 1 18 . . . 9 5 . 6 Largest 2 | 2 2 2 . 1 2 . . . 1 1 . 2 Hottest 103 | 70 80 80 . 33 103 . . . 39 44 . 101 Shots Fired 257 | 40 110 49 . 1 30 . . . 10 6 . 11 Gun 207 | 40 106 49 . . 12 . . . . . . . Cannon 28 | . . . . . 13 . . . 1 3 . 11 Launcher 22 | . 4 . . 1 5 . . . 9 3 . . Special . | . . . . . . . . . . . . . Kinetic 135 | 20 100 . . . . . . . 1 3 . 11 Thermal 20 | 20 . . . . . . . . . . . . Explosive 18 | . . . . 1 5 . . . 9 3 . . Electromagnetic 84 | . 10 49 . . 25 . . . . . . . Robot Hit Streak 13 | 7 7 7 . 6 8 . . . 12 . . 13 Robot Miss Streak 6 | 4 6 4 . . 1 . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 208 | 22 62 32 . 5 48 6 . 3 12 1 . 17 Core Hits 115 | 9 36 20 . 5 22 . . . 10 3 . 10 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 13 | . 1 . . 1 6 2 . . . . . 3 Critical Strikes 16 | . 2 1 . 1 6 2 . . . . . 4 Destroy 4 | . 1 . . . . . . . . . . 3 Corrupt 2 | . 1 1 . . . . . . . . . . Smash 9 | . . . . 1 6 2 . . . . . . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 103 | . . . . 4 45 16 . 12 6 5 1 14 Impact 72 | . . . . 4 42 14 . 6 6 . . . Slashing 31 | . . . . . 3 2 . 6 . 5 1 14 Piercing . | . . . . . . . . . . . . . Sneak Attacks 16 | . . . . 4 9 . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . . . Damage Inflicted 6994 | 260 815 583 . 575 2243 293 . 254 1212 199 . 560 Guns 1366 | 260 572 421 . . 113 . . . . . . . Cannons 449 | . . . . . 293 . . . . . . 156 Explosions 2270 | . 243 162 . 211 520 . . . 980 154 . . Melee 2909 | . . . . 364 1317 293 . 254 232 45 . 404 Ramming . | . . . . . . . . . . . . . Kinetic 752 | 87 509 . . . . . . . . . . 156 Thermal 539 | 173 75 162 . . 129 . . . . . . . Explosive 1736 | . . . . 211 391 . . . 980 154 . . Electromagnetic 1058 | . 231 421 . . 406 . . . . . . . Impact 2346 | . . . . 364 1272 293 . 185 232 . . . Slashing 563 | . . . . . 45 . . 69 . 45 . 404 Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 6 6 6 . . Average Corruption 5 | . . . . . . . 6 6 6 5 . . Corruption Purged 6 | . . . . . . . . . . 6 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 113 | . . . . . . . 2 19 52 40 . . Message Errors 29 | . . . . . . . . 6 13 10 . . Matter Fused 30 | . . . . . . . . 5 11 14 . . Heat Flow Errors 12 | . . . . . . . . 2 6 4 . . Energy Discharges 12 | . . . . . . . . 2 7 3 . . Parts Fused 2 | . . . . . . . 1 . 1 . . . Data Loss (minor) 19 | . . . . . . . . 2 11 6 . . Data Loss (major) 4 | . . . . . . . 1 1 1 1 . . Misfires 2 | . . . . . . . . . 1 1 . . Alerts 3 | . . . . . . . . 1 1 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1193 | . 15 . . 161 637 142 . 149 89 . . . Projectiles . | . . . . . . . . . . . . . Explosions 123 | . 15 . . . 39 . . . 69 . . . Melee 1070 | . . . . 161 598 142 . 149 20 . . . Knockbacks 20 | . . . . 1 5 5 . 1 . . . 8 Impact 11 | . . . . 1 5 4 . 1 . . . . Kinetic 7 | . . . . . . . . . . . . 7 Secondary 2 | . . . . . . 1 . . . . . 1 Self-Inflicted Damage 250 | . . 67 . . 55 . . . 100 28 . . Shots 11 | . . 2 . . 2 . . . 6 1 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 356 | 70 42 243 . . 356 . . 163 248 265 . 156 Average Temperature 83 | 26 13 82 . . 151 . . 71 107 113 . 68 Received Heat Transfer 741 | . 144 249 . . 306 . . . . . . 42 Effects 1 | . . 1 . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 24 | . . 3 . 4 14 1 . 2 . . . . Impact Corruptions 37 | . . . . 6 18 7 . 4 2 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 868 | 518 100 100 . . 150 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . 4 2 . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Peak Influence 234 | 30 127 58 . 124 234 74 15 65 . . . . Initial 39 | . 19 6 . . . 39 . 3 . . . . Average 43 | 13 62 17 . 97 56 45 5 20 . . . . Maximum Alert Level 1 | . . . . . 1 . . . . . . . Low Security (%) 98 | 100 100 100 . 100 91 100 100 100 . . . . Level 1 1 | . . . . . 8 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 6 | . 2 . . . 3 . . 1 . . . . Investigation . | . . . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 5 | . 2 . . . 3 . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Distress Signals 7 | . 2 . . . 5 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 96 | . 22 6 . 4 34 1 5 2 10 3 . 9 Peak Tracking Total 8 | . 4 2 . 4 5 1 5 2 4 3 . 8 Tactical Retreats 3 | . . . . . 1 . . 1 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Traps Triggered 3 | . 1 . . . 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Machines Disabled 2 | . . 1 . . . . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Machines Accessed 14 | . 7 1 1 . 2 1 . . 2 . . . Terminals 11 | . 7 1 . . 2 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 35 | . 20 2 1 . 7 3 . . 2 . . . Successful 21 | . 9 1 1 . 5 3 . . 2 . . . Failed 13 | . 10 1 . . 2 . . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 30 | . 19 2 1 . 6 1 . . 1 . . . Terminals 32 | . 20 2 . . 7 3 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 11 | . 3 . 1 . 3 2 . . 2 . . . Record 3 | . 1 . . . . 1 . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 10 | . 6 1 . . 2 1 . . . . . . Terminals 10 | . 6 1 . . 2 1 . . . . . . Botnet 9 | . 5 1 . . 2 1 . . . . . . Operators 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . 3 1 . . 1 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Total Allies 2 | . . . . 2 . . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . . Highest-Rated Group 47 | . . . . 47 47 . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . Total Orders 4 | . . . . 1 . . . . 3 . . . EXPLORE 4 | . . . . 1 . . . . 3 . . . Ally Attacks 11 | . . . . . 11 . . . . . . . Total Damage 192 | . . . . . 192 . . . . . . . Kills 1 | . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 2 . 1 1 Drone Launches 4 | . . . . 1 . . . . 3 . . . Drone Recoveries 3 | . . . . 1 . . . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Turns Passed 13364 | 231 1716 1817 578 459 1500 451 102 862 1799 1785 1463 601 Spaces Moved 8195 | 131 969 794 241 269 933 319 84 574 1289 1001 1102 489 Core 117 | 12 . . . . . . . . . . . 105 Treads 896 | . 28 585 241 9 33 . . . . . . . Legs 261 | 119 78 . . . . . . 55 . . . 9 Wheels 6850 | . 863 209 . 260 900 319 84 519 1289 1001 1102 304 Hover . | . . . . . . . . . . . . . Flight 71 | . . . . . . . . . . . . 71 Fastest Speed 35 | 50 95 140 240 155 105 115 115 130 130 130 130 35 Average Speed 141 | 118 143 213 240 157 125 119 120 137 130 130 130 101 Slowest Speed 320 | 150 320 240 240 240 237 130 130 215 130 130 130 225 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 62 | 7 94 99 63 86 59 8 68 14 99 81 84 46 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 4 | . . 1 . 1 . . . . . . 2 . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 7 | . . 2 . . . . . . 3 2 . . Spaces Dug 67 | . . . . . 6 5 . 7 15 34 . . Terrain Destroyed 233 | . 17 20 . 14 48 5 . 7 76 43 . 3 Melee 23 | . . . . . 6 5 . 7 2 3 . . Projectile 3 | . . . . . . . . . . . . 3 AOE 207 | . 17 20 . 14 42 . . . 74 40 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Total 9612 | 166 1204 867 244 297 1189 381 84 633 1387 1469 1134 557 Wait 900 | 1 134 30 . 12 122 24 1 2 71 451 26 26 Move 8184 | 130 968 793 240 268 932 319 83 573 1288 1000 1101 489 Hop . | . . . . . . . . . . . . . Pick Up 88 | 8 21 6 2 3 19 7 . 15 2 1 3 1 Fast Attach 34 | 7 4 . . . 7 2 . 6 1 . . 7 Attach 30 | . 3 3 . . 7 2 . 5 1 . . 9 Detach 1 | . . . . . . . . . . . . 1 Swap 54 | . 8 4 . 6 19 2 . 1 6 6 . 2 Drop 81 | . 11 4 2 3 22 11 . 19 3 1 3 2 Fire 141 | 20 55 27 . 1 18 . . . 9 5 . 6 Melee 99 | . . . . 4 43 14 . 12 6 5 1 14 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 232 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 3) 687 | -10/Materials | Central database locked down 900 | -10/Materials | Derelicts attacked the area 977 | -10/Materials | Discovered new exit (range 9) 1731 | -10/Materials | Discovered new exit (range 16) 1937 | -10/Materials | Discovered new exit (range 8) 1948 | -10/Materials | Entered Mines 2086 | -10/Mines | Learned location of Mines (-9) 2122 | -10/Mines | Assembled infested the area 2178 | -10/Mines | Discovered new exit (range 11) 2277 | -10/Mines | Core integrity fell below 50% 2293 | -10/Mines | Core integrity fell below 20% 2319 | -10/Mines | Lost 3 parts (1n2w) 3037 | -10/Mines | Discovered new exit (range 8) 3356 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3434 | -10/Mines | Discovered new exit (range 5) 3765 | -10/Mines | Entered Exiles 3825 | -10/Exiles | Met 8R-AWN 3864 | -10/Exiles | Met EX-HEX 3936 | -10/Exiles | Met EX-BIN 3969 | -10/Exiles | Aligned with FarCom system 3972 | -10/Exiles | Given EX-Vault access code 4032 | -10/Exiles | Opened EX-Vault 4052 | -10/Exiles | Found Supersonic Drone Bay 4101 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4168 | -10/Exiles | Met EX-DEC 4319 | -10/Exiles | Discovered new exit (range 12) 4343 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 4343 | -10/Exiles | Entered Mines 4374 | -9/Mines | Discovered new exit (range 29) 4439 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4780 | -9/Mines | Discovered new exit (range 9) 4781 | -9/Mines | Learned location of Storage (-9) 4802 | -9/Mines | Entered Materials 4802 | -8/Materials | Accompanied by 2 allies 4802 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4807 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5089 | -8/Materials | Build established: Scavenger-Assassin 5559 | -8/Materials | Build established: Mutant 5904 | -8/Materials | Discovered new exit (range 4) 5907 | -8/Materials | Build established: Hacker-Mutant 6302 | -8/Materials | Entered Factory 6302 | -7/Factory | Evolved 2 slots: Utility x2 6598 | -7/Factory | Build established: Hacker-Assassin 6753 | -7/Factory | Sucked down chute 6753 | -7/Factory | Entered Waste 6763 | -7/Waste | Spotted C-40 Crusher 6768 | -7/Waste | EMP discharged 6774 | -7/Waste | Spotted C-40 Crusher 6777 | -7/Waste | Spotted C-40 Crusher 6784 | -7/Waste | Spotted C-40 Crusher 6793 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6805 | -7/Waste | Spotted C-40 Crusher 6842 | -7/Waste | Discovered new exit (range 11) 6855 | -7/Waste | Entered Factory 7618 | -7/Factory | Discovered new exit (range 16) 7717 | -7/Factory | Entered Lower Caves 7797 | -7/Lower Caves | Encountered a Warlord checkpoint 8016 | -7/Lower Caves | Build established: Hacker-Mutant 8122 | -7/Lower Caves | Discovered new exit (range 84) 8329 | -7/Lower Caves | Learned Factory trap positions 8694 | -7/Lower Caves | Build established: Mutant 9195 | -7/Lower Caves | Learned location of 1 exit from Factory 9516 | -7/Lower Caves | Entered another Lower Caves area 9631 | -7/Lower Caves | Encountered a Warlord checkpoint 9634 | -7/Lower Caves | Discovered new exit (range 11) 10250 | -7/Lower Caves | Spotted B-75 Beast 10734 | -7/Lower Caves | Discovered new exit (range 14) 11301 | -7/Lower Caves | Entered Zion 11320 | -7/Zion | Given A8's code to call for help 11418 | -7/Zion | Discovered new exit (range 15) 11621 | -7/Zion | Identified exit to Deep Caves 11813 | -7/Zion | Learned location of Warlord (-4) 12506 | -7/Zion | Rebuked by Imprinter 12764 | -7/Zion | Entered Proximity Caves 12901 | -6/Proximity Caves | Spotted B-75 Beast 13205 | -6/Proximity Caves | Learned location of 1 exit from Factory 13232 | -6/Proximity Caves | Released all parts (7) 13238 | -6/Proximity Caves | Core integrity fell below 50% 13262 | -6/Proximity Caves | Lost 9 parts (1p1n4u3w) 13286 | -6/Proximity Caves | Core integrity fell below 20% 13365 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 13233_ Penetrated by Slug. 13233_ Slug penetrates S-27 Virus. 13250_ S-27 Virus destroyed. 13256_ Acquired Lgt. Nuclear Core. 13258_ Dropped Lgt. Nuclear Core. 13258_ Acquired 27 matter. 13267_ Acquired 21 matter. 13273_ Slug penetrates Wall. 13277_ Penetrated by Slug. 13307_ Acquired Phasing Sabre. 13309_ Acquired Imp. Melee Analysis Suite. 13315_ Acquired Imp. Titanium Leg. 13317_ Dropped Imp. Titanium Leg. 13318_ Acquired Structural Scanner. 13320_ Acquired Seismic Detector. 13321_ Acquired 3 matter. 13322_ Acquired Trap Scanner. 13333_ Penetrated by Slug. 13337_ Acquired 47 matter. 13338_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ?????###???????????????????#####?????????????????? | | ??##########??????????????? #####????????????????? | | ??# ##??##?????????? ###????????????????? | | ??# ? ### ###???????? ###???????????????? | | ??# ##?# ##?????## #####?????????????? | | ??# ##?# #?????## #####????????????? | | ### ##### #?????# #######????????? | | ### ##### ##??### ######????????? | | ## #?#### ##????????? | | ######### ##????????? | | ! ###### ######## ###????????? | | !*!###??## "#### @ ##?????????? | | ! ###???### ##?????????? | | =####???#### ###?????????? | | ####????#### ### ### ###??????????? | | ###?????# #### ##### ###??????????? | | ##?####### #?### ##### ##??????????? | | ########### ##?#### ##??? ## ##??????????? | | ##### ### ##???### ##??? ??????????? | | ## ### ###???## ####?? ? ??????????? | | #### ######## #####?? ?? ???????????? | | #### "####### ###?? Y ?????????????? | | ### "### # ###?? ????????????? | | ## "## # ###??? ????????????? | | #### "## # ##???????????????????? | | #" ##" # ###???????????????????? | | # ######## * # ####???????????????????? | | ## ######### ### ###????????????????????? | | ### ######## #### ##????????????????????? | | #### ##?## #### ##????????????????????? | | ##### ##?## ##### ##????????????????????? | | ?########?### ##### ##????????????????????? | | #########?#######?### ##????????????????????? | | #??????#???#####??### ##????????????????????? | | #???#?##???????????## ###????????????????????? | | #???# #?#?????????### ####????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Evasion (%) 63 Melee Accuracy 18 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Proton Cannon | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Fission Core | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveSalvageReconstructor Manual? 0 Play Time 01:20:18 Cumulative 66.8 hours Start 2024.03.26 @ 20:17:36 End 2024.03.26 @ 21:40:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 877635a7-7f2c-4ce9-b8b7-3703aa8d9732