Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.22 @ 01:18:28 Player: gauge Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1666) 1666 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (768) 768 TOTAL SCORE: 6044 Bonus ------- Follower Combat Kills 220 Met Imprinter 300 Was Imprinted 300 Friendly Fire -52 Cogmind --------- Core Integrity 0/850 Matter 218/300 Energy 58/100 System Corruption 3% Temperature Critical (611) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Beamcaster Gauss Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Plasma Rifle Heavy Beamcaster Heavy Flak Cannon Antimatter Cannon > --- INVENTORY -------- Beamcaster Barrage Gun Gauss Rifle [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Protection Core Shielding Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 2 | . . . . . . 2 Propulsion 2 | . . 2 . . . . Utility 2 | . . . . . . 2 Weapon 2 | . . . . . . 2 Parts Attached 52 | 5 7 12 2 4 6 16 Power 6 | 1 . 2 . . . 3 Engine 2 | 1 . 1 . . . . Core 4 | . . 1 . . . 3 Reactor . | . . . . . . . Propulsion 15 | 2 1 5 2 . 3 2 Treads 5 | . . . . . 3 2 Leg 10 | 2 1 5 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | . 3 1 . 2 2 2 Device 5 | . 2 1 . 1 1 . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . 1 . . 1 1 2 Artifact . | . . . . . . . Weapon 21 | 2 3 4 . 2 1 9 Energy Gun 10 | 1 2 1 . 1 1 4 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 4 | 1 . . . 1 . 2 Ballistic Cannon 4 | . 1 1 . . . 2 Launcher 2 | . . 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 2 Parts Lost 26 | . 2 3 1 . 5 15 Power 3 | . . . . . 1 2 Propulsion 11 | . 1 2 1 . 3 4 Utility 4 | . . . . . . 4 Weapon 8 | . 1 1 . . 1 5 Highest Loss Streak 15 | . 1 2 1 . 4 15 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 85 | . 98 97 99 99 67 78 Engine 2 | . 14 8 . . . . Core 6 | . . 2 11 11 3 12 Treads 5 | . . . . . 7 14 Leg 24 | . 27 41 43 44 12 . Device 14 | . 13 11 11 18 21 5 Protection 8 | . 13 11 11 3 . 17 Energy Gun 13 | . 13 3 11 9 18 18 Ballistic Cannon 3 | . 12 10 . . . 5 Launcher 4 | . . . 11 11 3 2 Naked Turns 1 | . . . . . . 1 Heaviest Build 66 | 6 11 16 14 16 17 66 Greatest Support 96 | 20 20 40 43 40 76 96 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 Average Carried 4 | . 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 . Class Distribution -------------------- 46% | Scavenger-Mutant 35% | Mutant 17% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Jun Mat Mat Min Zio Pro Fac Matter Collected 1300 | 252 200 238 90 56 210 254 Remotely . | . . . . . . . Salvage Created 1598 | 32 381 549 260 . 183 193 Parts 108 | 2 25 33 22 . 10 16 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . 10 . Prevented 7 | . . . . . 7 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 43 | 1 9 11 11 . 6 5 Guns 14 | 1 6 . 4 . 2 1 Cannons 15 | . 3 11 . . . 1 AOE 13 | . . . 7 . 4 2 Classes Destroyed 15 | 1 4 4 3 . 1 2 Worker 8 | . 3 1 4 . . . Builder 3 | . . 2 . . . 1 Tunneler 1 | . . . 1 . . . Hauler 1 | . . 1 . . . . Recycler 1 | . . 1 . . . . Operator 1 | . 1 . . . . . Drone 1 | . . . . . 1 . Watcher 4 | . 2 1 . . . 1 Swarmer 12 | . 3 3 3 . 3 . Grunt 15 | 1 6 4 4 . . . Brawler 2 | . . . 1 . 1 . Duelist 1 | . . . 1 . . . Sentry 8 | . . 4 2 . 1 1 Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Thug 1 | . . . . . . 1 Best Kill Streak 8 | 1 7 8 5 . 3 2 Combat Bots Only 6 | 1 4 6 3 . 3 1 Max Kills in Single Turn 3 | 1 2 2 3 . 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 2 . 3 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Mat Min Zio Pro Fac Damage Taken 4730 | . 320 618 324 . 444 3024 Core 1070 | . 52 76 34 . 57 851 Absorbed by Shields 33 | . . . . . 33 . Redirected to Shielding 36 | . 12 17 7 . . . Regen/Repaired (Parts) 91 | . . . . 91 . . Core Remaining (%) 79 | 100 79 . . . 58 . Volleys Fired 132 | 2 35 37 21 . 12 25 Largest 4 | 2 2 2 2 . 2 4 Hottest 249 | 60 100 103 98 . 156 249 Shots Fired 279 | 4 65 74 33 . 22 81 Gun 124 | 4 30 2 20 . 16 52 Cannon 128 | . 35 72 . . . 21 Launcher 27 | . . . 13 . 6 8 Special . | . . . . . . . Kinetic 99 | 2 35 37 . . . 25 Thermal 139 | . 24 37 20 . 16 42 Explosive 27 | . . . 13 . 6 8 Electromagnetic 14 | 2 6 . . . . 6 Robot Hit Streak 18 | 2 8 18 6 . 8 10 Robot Miss Streak 9 | 1 6 4 3 . 8 9 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 161 | 3 34 46 20 . 10 48 Core Hits 102 | 2 20 20 26 . 9 25 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 2 . 1 . . 1 Burn 2 | . . . 1 . . 1 Blast 2 | . 2 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4446 | 28 574 900 1194 . 477 1273 Guns 1442 | 28 261 31 255 . 196 671 Cannons 1582 | . 313 869 . . . 400 Explosions 1417 | . . . 934 . 281 202 Melee . | . . . . . . . Ramming 5 | . . . 5 . . . Kinetic 1209 | 15 313 398 . . . 483 Thermal 1696 | . 251 502 255 . 196 492 Explosive 1417 | . . . 934 . 281 202 Electromagnetic 119 | 13 10 . . . . 96 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 5 5 . 3 Average Corruption 4 | . . . 5 5 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . 13 . . . Message Errors 2 | . . . 2 . . . Matter Fused 4 | . . . 4 . . . Heat Flow Errors 3 | . . . 3 . . . Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 1 | . . . 1 . . . Data Loss (major) 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 28 | . . 17 11 . . . Projectiles 17 | . . 17 . . . . Explosions 11 | . . . 11 . . . Melee . | . . . . . . . Knockbacks 12 | . 5 1 1 . . 5 Impact 1 | . . . 1 . . . Kinetic 10 | . 5 1 . . . 4 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 195 | . . . 78 . 101 16 Shots 7 | . . . 3 . 3 1 Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 806 | 20 32 23 264 . 60 806 Average Temperature 154 | 12 13 9 77 . 18 311 Received Heat Transfer 793 | . 159 198 84 . 22 330 Effects 29 | . . . . . . 29 Shutdowns 12 | . . . . . . 12 Energy Bleed 3 | . . . . . . 3 Interference 4 | . . . . . . 4 Short Circuit 3 | . . . . . . 3 Damage (minor) 2 | . . . . . . 2 Damage (major) 4 | . . . . . . 4 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 2 | . . . . . 1 1 Heat Transferred 3372 | . 581 925 666 . 333 867 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Peak Influence 326 | 20 302 256 312 . . 326 Initial 175 | . 13 56 99 . . 175 Average 144 | 4 155 136 209 . . 111 Maximum Alert Level 1 | . 1 1 1 . . 1 Low Security (%) 75 | 100 70 89 48 . . 86 Level 1 24 | . 29 10 51 . . 13 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . . . . 4 Investigation 1 | . 1 . . . . . Extermination 2 | . . . . . . 2 Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Mat Min Zio Pro Fac Distress Signals 2 | . 1 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | 1 17 14 11 . 10 28 Peak Tracking Total 18 | 1 6 7 3 . 3 18 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Jun Mat Mat Min Zio Pro Fac Machines Disabled 8 | . 1 2 2 . . 3 Max in Single Turn 2 | . 1 1 2 . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Mat Min Zio Pro Fac Machines Accessed 10 | . 7 2 . . . 1 Terminals 9 | . 6 2 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 23 | . 18 3 . . . 2 Successful 12 | . 9 2 . . . 1 Failed 11 | . 9 1 . . . 1 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . . . . 2 Terminals 21 | . 16 3 . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 8 2 . . . 1 Record 2 | . . 2 . . . . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 9 | . 7 2 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Jun Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Mat Min Zio Pro Fac Total Allies 8 | . . . . 4 . 4 Largest Group 4 | . . . . 4 4 4 Highest-Rated Group 160 | . . . . 160 160 112 Highest-Rated Ally 42 | . . . . 42 42 28 Zionite Dispatches 1 | . . . . . . 1 Fire 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 35 | . . . . . 22 13 Total Damage 708 | . . . . . 531 177 Kills 6 | . . . . . 4 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Jun Mat Mat Min Zio Pro Fac Turns Passed 7255 | 98 778 707 821 1311 2239 1301 Spaces Moved 4681 | 78 533 441 596 1023 1431 579 Core 18 | 18 . . . . . . Treads 1413 | . . . . . 834 579 Legs 3250 | 60 533 441 596 1023 597 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 162 Average Speed 138 | 103 120 120 120 120 148 202 Slowest Speed 245 | 120 120 120 120 120 190 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 9 84 29 91 87 99 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . . 1 2 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 203 | . . . 131 . 34 38 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 200 | . . . 131 . 34 35 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Mat Min Zio Pro Fac Total 5206 | 91 608 550 670 1111 1519 657 Wait 242 | . 18 32 42 67 60 23 Move 4675 | 77 532 440 595 1022 1430 579 Hop . | . . . . . . . Pick Up 64 | 7 11 17 5 8 6 10 Fast Attach . | . . . . . . . Attach 48 | 5 6 10 1 4 6 16 Detach 4 | . 1 . . 1 1 1 Swap 4 | . 1 2 1 . . . Drop 36 | . 4 12 4 9 4 3 Fire 132 | 2 35 37 21 . 12 25 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: Low / Ext) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 63 | -11/Junkyard | Discovered new exit (range 8) 99 | -11/Junkyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 14) 340 | -10/Materials | Build established: Mutant 570 | -10/Materials | Discovered new exit (range 14) 799 | -10/Materials | Discovered new exit (range 15) 877 | -10/Materials | Entered another Materials area 877 | -9/Materials | Evolved 2 slots: Propulsion x2 1547 | -9/Materials | Discovered new exit (range 16) 1584 | -9/Materials | Entered Mines 1678 | -9/Mines | Discovered new exit (range 6) 1696 | -9/Mines | Identified exit to Materials 1704 | -9/Mines | Build established: Scavenger-Mutant 1816 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2171 | -9/Mines | Found a hidden stash of uninstalled traps 2379 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2405 | -9/Mines | Entered Zion 2445 | -7/Zion | System corruption cleaned by Quarantine Array 2572 | -7/Zion | Discovered new exit (range 15) 2679 | -7/Zion | Identified exit to Deep Caves 2696 | -7/Zion | Learned location of Warlord (-5) 2812 | -7/Zion | Learned Factory emergency access door positions 2839 | -7/Zion | Given the Hacking Drone Bay 2840 | -7/Zion | Found Prototype Device 2841 | -7/Zion | Identified Hacking Drone Bay 3217 | -7/Zion | Imprinted 3219 | -7/Zion | Declared Zion's savior 3716 | -7/Zion | Entered Proximity Caves 3716 | -6/Proximity Caves | Accompanied by 4 allies 3817 | -6/Proximity Caves | Spotter reported a threat 4480 | -6/Proximity Caves | Lost 4 parts (1p2n1w) 4732 | -6/Proximity Caves | Build established: Mutant 5708 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5941 | -6/Proximity Caves | Discovered new exit (range 3) 5955 | -6/Proximity Caves | Entered Factory 5955 | -6/Factory | Evolved 6 slots: Power x2, Utility x2, Weapon x2 5956 | -6/Factory | Identified exit to Lower Caves 5956 | -6/Factory | Identified exit to Extension 6269 | -6/Factory | Build established: Scavenger-Tank 6280 | -6/Factory | P-60 Hacker assimilated allied 2T-9F8(g) 6975 | -6/Factory | Zion Fire squad teleported in 7169 | -6/Factory | Garrison activated, responded to threat 7195 | -6/Factory | Cargo convoy interrupted 7250 | -6/Factory | Core integrity fell below 50% 7255 | -6/Factory | Core integrity fell below 20% 7256 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. M-28 Smith repairs X-72 Disruptor. K-01 Serf collects debris. Slug penetrates X-62 Marksman. [Achievement: Please Form A Line] U-05 Engineer lays Concrete. Fusion Modulator explodes. Overheating: System interference. Beamcaster temporarily disabled. Neutrino Reactor explodes. Emergency Access malfunctions. K-01 Serf collects debris. R-10 Processor inserts Corrupted Gravmag System into recycling unit. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????>??????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?###?????+???????????????? | | ????????????????????? ? ???????????????????? | | ????????????????????? ? !!! #??????????????????? | | ?????????????????????? # !!! ###/#??????????????? | | ?????????????????????? ; !!! ????????????? | | ?????????????? " ??? ; ! ! ????????????? | | ?????????????? %" ??? ; ???????????? | | ?????????????? 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G" +^ #??????????? | | ??????????????# #% !!!#= """ # #??????????? | | ???? ?????????# #|%!!!# # #??????????? | | ??? ?????## ################ #??????????? | | ??? ??# ############## #??????????? | | ?? # #??????????? | | ?? + % % +??????????? | | ?? ! # "" #??????????? | | ??? ??# ###### "F """ #??????????? | | ??? ?????### # #????# " " % #??????????? | | ???? ??????????# # #????# % #??????????? | | ???????????????# # #????# %%% #???????+#?? | | ???????????????# # #????# #??????? #?? | | ???????????????# # #????# % %% #??????# #?? | | ???????????????# # #????# %% % #??????# #?? | | ???????????????# # #????# %" % ######## #?? | | ???????????????# ? #????# "%%%% " #?? | | ???????????????# ? #????# % %% #?? | | ???????????????? ? ?????# """ ""% #?? | | ????????????????/? ?????# """ """ #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 44 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Field Propulsion Drive | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Recalibrator | -7/Zion | Archive Force Field | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive H-55 Commando | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I'm Back, Baby! It's Just You Made in Tau Ceti IV Novice Programmer Please Form A Line Remodeling Risk Taker Robot Respite Serviceable Loadout Shopping List The One Tourist Challenges ------------ None Game ------ Seed DeliveryAuthchipCompressor Manual? 0 Play Time 01:30:48 Cumulative 5.3 hours Start 2023.05.21 @ 23:27:18 End 2023.05.22 @ 01:18:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/Cased Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 36e9288b-f188-4a88-af38-905d395903a4