Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.15 @ 16:23:46 Player: alice_fexa Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (189) 945 Value Destroyed (3594) 3594 Prototype IDs (103) 2060 Alien Tech Used (1) 200 Bonus (780) 780 TOTAL SCORE: 14979 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 142 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 848/1150 Matter 163/300 Energy 100/100 System Corruption 27% Temperature Cool (237) Movement Core (50) Location -4/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Latent Energy Streamer Ionic Axe Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Experimental Sensor Array Experimental Signal Interpreter Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Mini Smartbomb Launcher Ionic Axe > --- INVENTORY -------- Mini Fusion Reactor Cooled Impulse Thruster Improved Fusion Compressor Gravity Neutralizing Apparatus Advanced Transmission Jammer Latent Energy Streamer Ionic Axe Longsword +1 [Rating: 117] Favorites ----------- Power Light Fission Core Engine Heavy Ion Engine Power Core Light Fission Core Reactor Mini Fusion Reactor Propulsion Cooled Cesium-ion Thruster Treads Light Treads Wheel Armored Wheel Flight Unit Cooled Cesium-ion Thruster Utility Improved Hacking Suite Device Weight Redist. System Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 2 . . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 . . . 2 2 . . . . 2 2 . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 178 | 6 18 7 41 1 . . 36 20 . 1 . 1 11 10 . 2 1 . 6 . 10 7 Power 26 | 1 4 2 6 . . . 6 2 . . . . 2 . . . . . . . 2 1 Engine 15 | 1 4 2 6 . . . 1 . . . . . 1 . . . . . . . . . Core 9 | . . . . . . . 5 2 . . . . 1 . . . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 34 | 2 4 3 10 . . . 7 4 . . . . 1 1 . . 1 . . . . 1 Treads 12 | 1 1 1 4 . . . 5 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 13 | 1 3 2 5 . . . 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . 1 . . . . 4 . . . . 1 1 . . 1 . . . . 1 Utility 66 | 1 3 . 9 . . . 11 10 . 1 . 1 8 6 . 1 . . 6 . 8 1 Device 32 | . 1 . 6 . . . 7 4 . . . 1 3 . . . . . 5 . 5 . Storage 10 | 1 2 . . . . . 2 1 . . . . 1 . . . . . . . 2 1 Processor 4 | . . . . . . . . 2 . . . . 1 1 . . . . . . . . Hackware 17 | . . . . . . . 2 3 . 1 . . 3 5 . 1 . . 1 . 1 . Protection 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 7 2 16 1 . . 12 4 . . . . . 3 . 1 . . . . . 4 Energy Gun 7 | . 2 . 1 . . . 4 . . . . . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | 2 2 2 7 . . . 5 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Launcher 11 | . 2 . 3 1 . . 1 2 . . . . . 1 . . . . . . . 1 Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 2 2 . . . . . 1 . 1 . . . . . 3 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . . . . . . . . 1 1 1 . . . . 3 . . . Parts Lost 22 | . 3 . 4 . . . . . . . . 1 1 . . . 1 . . . . 12 Power 3 | . 1 . . . . . . . . . . . . . . . . . . . . 2 Propulsion 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 Utility 11 | . . . 2 . . . . . . . . 1 1 . . . . . . . . 7 Weapon 5 | . 2 . 1 . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 10 | . 1 . 1 . . . . . . . . 1 1 . . . 1 . . . . 10 Average Slot Usage (%) 98 | . 97 100 99 100 100 100 99 99 100 100 100 99 99 99 100 99 100 100 100 100 97 18 Engine 4 | . 13 14 10 11 11 11 3 . . . . . 2 . . . . . . . . . Core 3 | . . . . . . . 5 7 7 7 7 7 3 5 5 5 5 5 5 5 . . Treads 4 | . 14 14 11 11 11 11 8 . . . . . . . . . . . . . . . Wheel 4 | . 14 14 10 11 11 11 8 . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . 14 15 15 15 15 13 11 11 11 11 11 11 11 10 1 Device 13 | . 8 . 14 22 22 22 21 14 15 15 15 14 15 11 11 11 11 11 11 11 12 1 Storage 12 | . 17 28 22 22 22 22 18 7 7 7 7 7 6 5 5 5 5 5 5 5 7 . Processor 3 | . . . . . . . . 6 7 7 7 7 6 5 5 5 5 5 5 5 5 . Hackware 24 | . . . . . . . 14 29 30 30 30 30 36 47 47 46 47 47 47 47 47 9 Energy Gun 1 | . 3 . . . . . 7 . . . . . . . . . . . . . . . Ballistic Gun 5 | . 18 28 13 12 11 11 7 . . . . . . . . . . . . . . . Launcher 3 | . . . . 9 11 11 . 6 7 7 7 7 6 5 5 5 5 5 5 5 3 1 Slashing Weapon 3 | . . . . . . . 3 6 7 7 7 7 6 4 5 5 5 5 5 5 5 . Naked Turns 54 | . . . . . . . . . . . . . . . . . . . . . . 54 Heaviest Build 57 | 9 37 37 57 47 47 47 48 44 16 16 16 16 23 22 22 24 24 24 24 24 32 28 Greatest Support 40 | 16 16 20 26 18 18 18 26 20 16 16 16 16 25 26 26 26 26 25 25 33 40 28 Greatest Overweight (x) 5 | 1 3 3 5 2 2 2 4 2 . . . . . . . . . . . . . 1 Average Overweight (x) . | . 1 2 3 2 2 2 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 16 16 16 16 16 16 16 18 6 6 6 6 8 8 8 8 8 8 8 8 10 10 Average Capacity 10 | 5 8 16 16 16 16 16 16 6 6 6 6 6 7 8 8 8 8 8 8 8 8 4 Most Carried 16 | 4 15 16 16 16 16 16 16 16 6 6 6 6 8 8 8 8 8 8 8 8 10 9 Average Carried 10 | 2 7 15 15 15 15 16 15 6 6 6 6 6 6 7 8 8 7 7 7 8 8 3 Final Capacity 16 | 6 16 16 16 16 16 16 16 6 6 6 6 6 8 8 8 8 8 8 8 8 10 4 Final Carried 16 | 4 15 16 16 16 16 16 16 6 6 6 6 6 8 8 8 8 7 8 8 8 9 2 Class Distribution -------------------- 36% | Wizard-Sprinter 22% | Mutant 19% | Hacker-Sprinter 15% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Mutant | -4/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Matter Collected 3664 | 260 276 98 1311 166 . 70 608 200 . 70 . 20 150 90 . 100 30 10 . 29 176 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5626 | . 567 102 1408 83 . 56 1191 309 . 126 . 40 409 114 . 479 . 20 . . 421 301 Parts 382 | . 40 12 106 18 . 19 68 17 . 5 . 5 27 12 . 41 . 2 . . 8 2 Haulers Intercepted 18 | . 2 . 6 . . . 3 1 . . . . 2 . . 2 . . . . 2 . Recyclers Shooed 5 | . 1 . 3 . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 3 . 6 . . . . . 2 . 2 . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Combat Hostiles Destroyed 104 | . 11 3 33 10 . 11 17 1 . 7 . 4 . . . 6 . . . . . 1 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Guns 37 | . 7 3 14 . . . 13 . . . . . . . . . . . . . . . Cannons 9 | . 1 . 8 . . . . . . . . . . . . . . . . . . . AOE 57 | . 3 . 11 10 . 11 4 . . 7 . 4 . . . 6 . . . . . 1 Classes Destroyed 12 | . 7 1 2 . . . . 1 . . . . . . . . . . . . . 1 Worker 13 | . 3 . . 1 . . . 1 . . . . 5 3 . . . . . . . . Builder 8 | . . . 6 . . 1 . . . . . . . . . 1 . . . . . . Tunneler 10 | . . 2 2 1 . . 1 . . . . . 1 . . 3 . . . . . . Hauler 18 | . 2 . 6 . . . 3 1 . . . . 2 . . 2 . . . . 2 . Recycler 10 | . 2 . 3 . . . 2 1 . . . . . . . 1 . . . . 1 . Operator 10 | . 1 . 2 . . . 2 2 . . . . 1 1 . 1 . . . . . . Watcher 16 | . 1 . 4 . . . 1 3 . . . . 3 1 . 1 . . . . 2 . Swarmer 67 | . 6 3 16 10 . 11 4 . . 7 . 4 . . . 6 . . . . . . Grunt 24 | . 5 . 10 . . . 9 . . . . . . . . . . . . . . . Sentry 11 | . . . 7 . . . 4 . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | . 7 3 9 4 . 4 6 2 . 4 . 4 2 2 . 7 . . . . 1 1 Combat Bots Only 6 | . 3 3 6 4 . 4 4 1 . 4 . 4 . . . 5 . . . . . 1 Max Kills in Single Turn 4 | . 2 1 4 3 . 3 4 1 . 2 . 2 1 1 . 4 . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 3 3 . 2 4 . . 2 . 2 . . . 4 . . . . . 1 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Damage Taken 3601 | . 575 109 1135 130 . 53 722 76 8 49 . 106 19 . . 69 118 . . 27 . 405 Core 817 | . 73 10 169 40 . 6 142 16 . . . . . . . 36 23 . . . . 302 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . 66 . . . 46 74 . . . . 97 100 . . . . . . 94 . . Volleys Fired 295 | . 68 12 107 13 . 8 64 2 . 6 . 4 1 . . 5 . . . 2 . 3 Largest 2 | . 2 2 2 1 . 1 2 1 . 1 . 1 1 . . 1 . . . 1 . 1 Hottest 102 | . 100 40 102 30 . 30 88 63 . 30 . 30 30 . . 80 . . . 80 . 80 Shots Fired 526 | . 132 24 205 13 . 8 121 2 . 6 . 4 1 . . 5 . . . 2 . 3 Gun 368 | . 103 24 115 5 . . 119 2 . . . . . . . . . . . . . . Cannon 108 | . 26 . 82 . . . . . . . . . . . . . . . . . . . Launcher 50 | . 3 . 8 8 . 8 2 . . 6 . 4 1 . . 5 . . . 2 . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 365 | . 80 24 194 5 . . 62 . . . . . . . . . . . . . . . Thermal 72 | . 49 . . . . . 21 2 . . . . . . . . . . . . . . Explosive 50 | . 3 . 8 8 . 8 2 . . 6 . 4 1 . . 5 . . . 2 . 3 Electromagnetic 39 | . . . 3 . . . 36 . . . . . . . . . . . . . . . Robot Hit Streak 24 | . 19 3 18 4 . 5 24 3 . 1 . 1 . . . . . . . . . . Robot Miss Streak 4 | . 2 2 4 2 . 1 4 . . 2 . 1 . . . . . . . . . . Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 427 | . 98 15 111 7 . 4 96 15 . 3 . 1 21 9 . 15 . 1 . . 31 . Core Hits 284 | . 41 9 78 16 . 13 50 9 . 11 . 7 13 5 . 18 . 1 . . 8 5 Critical Hits 39 | . . . 31 . . . 2 2 . . . . 1 . . 2 . . . . 1 . Critical Kills 19 | . . . 15 . . . . 2 . . . . 1 . . 1 . . . . . . Critical Parts Destroyed 20 | . . . 16 . . . 2 . . . . . . . . 1 . . . . 1 . Melee Attacks 376 | . . . . . . . 15 79 2 8 . 20 71 26 . 68 . 1 7 9 70 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 376 | . . . . . . . 15 79 2 8 . 20 71 26 . 68 . 1 7 9 70 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 32 | . . . . . . . 1 5 . . . . 11 4 . 5 . . . . 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17181 | . 1360 139 3104 487 . 700 1852 834 . 664 . 259 1473 610 . 2003 . 145 . 101 2276 1174 Guns 3405 | . 665 139 996 62 . . 1510 33 . . . . . . . . . . . . . . Cannons 1162 | . 229 . 933 . . . . . . . . . . . . . . . . . . . Explosions 5661 | . 466 . 1175 425 . 700 185 . . 478 . 259 . . . 698 . . . 101 . 1174 Melee 6953 | . . . . . . . 157 801 . 186 . . 1473 610 . 1305 . 145 . . 2276 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3142 | . 478 139 1905 62 . . 558 . . . . . . . . . . . . . . . Thermal 1181 | . 573 . 236 . . . 339 33 . . . . . . . . . . . . . . Explosive 5194 | . 309 . 897 425 . 700 153 . . 478 . 259 . . . 698 . . . 101 . 1174 Electromagnetic 711 | . . . 66 . . . 645 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 6953 | . . . . . . . 157 801 . 186 . . 1473 610 . 1305 . 145 . . 2276 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . 2 2 . . . . . 1 1 1 1 1 . . . . . . 3 2 2 27 Average Corruption 2 | . 2 2 . . . . . 1 1 1 1 1 . . . . . . 2 2 2 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 44 | . 5 7 . . . . . 2 1 5 . 3 . . . . . . . 2 4 15 Message Errors 11 | . 1 5 . . . . . . . 2 . . . . . . . . . 1 2 . Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Heat Flow Errors 5 | . 1 . . . . . . . . . . . . . . . . . . . 1 3 Energy Discharges 4 | . 1 . . . . . . . . 1 . . . . . . . . . 1 . 1 Data Loss (minor) 12 | . 2 1 . . . . . 2 1 2 . 3 . . . . . . . . . 1 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Targeting Errors 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1804 | . 32 . 61 . . 18 . 65 . 112 . . 269 69 . 271 . . . 33 874 . Projectiles 21 | . 7 . 14 . . . . . . . . . . . . . . . . . . . Explosions 151 | . 25 . 47 . . 18 . . . 28 . . . . . . . . . 33 . . Melee 1632 | . . . . . . . . 65 . 84 . . 269 69 . 271 . . . . 874 . Knockbacks 14 | . . . 14 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . 13 . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 114 | . . . 68 3 . 6 32 . . 5 . . . . . . . . . . . . Shots 6 | . . . 2 1 . 1 1 . . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 232 | . 90 . 141 . . . 29 24 . . . . . . . 48 . . . 34 232 219 Average Temperature 38 | . 37 . 40 . . . 12 13 . . . . . . . 21 . . . 17 121 92 Received Heat Transfer 882 | . 246 . 258 18 . . 315 . . . . 9 9 . . 18 9 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1996 | . 1056 . 200 . . . 666 74 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Peak Influence 522 | . 221 70 522 283 . 329 210 189 . . . . 519 445 57 404 . . . . 400 82 Average Influence 107 | . 83 12 291 161 . 178 113 66 . . . . 90 59 34 75 . . . . 28 28 Maximum Alert Level 2 | . 1 . 2 1 . 1 1 . . . . . 2 2 . 2 . . . . 2 . Low Security (%) 82 | 100 96 100 18 88 . 86 84 100 . . . . 91 92 100 91 . . . . 98 100 Level 1 14 | . 3 . 72 11 . 13 15 . . . . . . 3 . 7 . . . . . . Level 2 2 | . . . 9 . . . . . . . . . 8 4 . . . . . . 1 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . 3 . . . 4 5 . . . . 1 2 . 3 . . . . 3 . Investigation 4 | . . . . . . . . 2 . . . . . 1 . 1 . . . . . . Extermination 8 | . . . . . . . . 1 . . . . 1 1 . 2 . . . . 3 . Reinforcement 9 | . 1 . 3 . . . 3 2 . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Distress Signals 11 | . . . 3 . . . 2 3 . . . . . . . 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 238 | . 21 3 59 13 . 9 22 19 3 6 . 12 10 5 4 17 11 . . 4 8 12 Peak Tracking Total 11 | . 4 3 8 4 . 4 5 6 3 4 . 8 3 2 4 6 11 . . 4 3 6 Tactical Retreats 33 | . 1 . 10 . . . 3 5 1 . . 2 3 . . 5 . . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Traps Triggered 13 | . 1 . . . . . 4 . . . . . . 1 . 4 . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . 1 . . . . . . . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Machines Disabled 18 | . 3 . 7 . . 1 . 1 . . . 1 . 1 . 4 . . . . . . Max in Single Turn 3 | . 1 . 3 . . 1 . 1 . . . 1 . 1 . 2 . . . . . . Garrison Access 14 | . . . . . . . 1 4 . . . . 2 2 . 4 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . . . . . 1 1 . 1 . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Machines Accessed 131 | . 7 . 8 . 1 . 8 27 . . 3 1 24 15 . 17 . 1 . . 19 . Terminals 91 | . 7 . 5 . . . 6 19 . . . . 17 11 . 11 . 1 . . 14 . Fabricators 12 | . . . . . . . . 3 . . . . 3 2 . 2 . . . . 2 . Repair Stations 5 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . . . . . . . 1 . . . . . . . 1 . Garrison Access 14 | . . . . . . . 1 4 . . . . 2 2 . 4 . . . . 1 . Total Hacks 451 | . 24 . 30 . 1 . 22 90 . . 15 1 81 57 . 61 . 1 . . 68 . Successful 338 | . 16 . 17 . 1 . 11 60 . . 15 1 55 49 . 46 . 1 . . 66 . Failed 111 | . 8 . 13 . . . 11 29 . . . . 26 7 . 15 . . . . 2 . Catastrophic 8 | . . . . . . . 1 3 . . . . 2 . . 2 . . . . . . Database Lockouts 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . Manual 215 | . 16 . 10 . 1 . 15 42 . . . . 37 26 . 30 . . 1 . 37 . Terminals 347 | . 24 . 16 . . . 18 68 . . . . 66 49 . 51 . 1 . . 54 . Fabricators 43 | . . . . . . . . 14 . . . . 8 6 . 6 . . . . 9 . Repair Stations 21 | . . . 10 . . . 2 4 . . . . 3 . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 4 . . . . . . . . . 2 . . . . . . . 2 . Garrison Access 15 | . . . . . . . 2 4 . . . . 2 2 . 4 . . . . 1 . Terminal Hacks 231 | . 8 . 7 . 1 . 4 41 . . 15 1 40 36 . 33 . 1 . . 44 . Record 13 | . . . . . . . . . . . 11 1 . . . . . 1 . . . . Part Schematic 21 | . . . . . . . 1 7 . . 1 . 4 3 . 3 . . . . 2 . Prototype ID Bank 36 | . 1 . 1 . . . . 7 . . 3 . 8 9 . 4 . . . . 3 . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 6 | . . . . . . . . 1 . . . . 1 2 . 1 . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Machine Index 5 | . . . . . . . . 1 . . . . 1 1 . 1 . . . . 1 . Terminal Index 6 | . . . . . . . 1 1 . . . . 1 1 . 1 . . . . 1 . Fabricator Index 4 | . . . . . . . . 1 . . . . 1 1 . . . . . . 1 . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 21 | . 1 . 2 . . . 1 4 . . . . 3 2 . 4 . . . . 4 . Unreport Threat 25 | . 2 . 2 . . . . 2 . . . . 4 5 . 5 . . . . 5 . Locate Traps 32 | . 2 . 2 . . . . 4 . . . . 7 3 . 5 . . . . 9 . Recall Extermination 8 | . . . . . . . . 1 . . . . 1 1 . 2 . . . . 3 . Hauler Manifests 7 | . . . . . . . . 2 . . . . 1 2 . 1 . . . . 1 . Registered Components 7 | . 1 . . . . . . 1 . . . . 2 1 . 1 . . . . 1 . Registered Prototypes 7 | . . . . . . . . 1 . . . . 1 1 . 2 . . . . 2 . Zone Layout 29 | . 1 . . . . . 1 6 . . . . 4 4 . 3 . . . . 10 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 24 | . . . . . . . . 7 . . . . 3 4 . 4 . . . . 6 . Network Status 4 | . . . . . . . . . . . . . . 2 . 1 . . . . 1 . Load Schematic 8 | . . . . . . . . 3 . . . . 1 1 . 1 . . . . 2 . Build 12 | . . . . . . . . 4 . . . . 2 1 . 2 . . . . 3 . Repair Station Hacks 17 | . . . 7 . . . 2 4 . . . . 2 . . . . . . . 2 . Scan Component 9 | . . . 4 . . . 1 2 . . . . 1 . . . . . . . 1 . Repair 8 | . . . 3 . . . 1 2 . . . . 1 . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 . . . . . . . . . 2 . . . . . . . 2 . Insert Component 3 | . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Analyze 3 | . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Garrison Access Hacks 14 | . . . . . . . 1 4 . . . . 2 2 . 4 . . . . 1 . Seal Access 14 | . . . . . . . 1 4 . . . . 2 2 . 4 . . . . 1 . Unauthorized Hacks 46 | . 8 . 1 . . . 4 4 . . . . 6 7 . 5 . . . . 11 . Terminals 37 | . 8 . 1 . . . 4 3 . . . . 4 5 . 4 . . . . 8 . Track 11 | . 5 . . . . . 2 1 . . . . 1 . . . . . . . 2 . Botnet 26 | . 3 . 1 . . . 2 2 . . . . 3 5 . 4 . . . . 6 . Fabricators 9 | . . . . . . . . 1 . . . . 2 2 . 1 . . . . 3 . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Siphon 4 | . . . . . . . . . . . . . 1 1 . 1 . . . . 1 . Haulers 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 81 | . 6 . 8 . . . 8 21 . . . . 15 6 . 9 . . . . 8 . Full Trace Events 3 | . . . 1 . . . . 1 . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 1 . . . 1 7 . . 1 . 5 3 . 3 . . . . 3 . Parts Built 10 | . . . . . . . . 3 . . . . 1 1 . 2 . . . . 3 . Matter 2242 | . . . . . . . . 526 . . . . 213 238 . 476 . . . . 789 . Time 604 | . . . . . . . . 118 . . . . 152 84 . 112 . . . . 138 . Total Part Build Rating 57 | . . . . . . . . 13 . . . . 5 6 . 12 . . . . 21 . Parts Repaired 8 | . . . 3 . . . 1 2 . . . . 1 . . . . . . . 1 . Time 324 | . . . 116 . . . 26 64 . . . . 50 . . . . . . . 68 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Parts Damaged 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Total Allies 5 | . . 3 . . . . . . . . . 1 . . 1 . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . 1 . . 1 . . . . . . . Highest-Rated Group 94 | . . 40 40 . . . . . . . . 94 . . 31 . . . . . . . Highest-Rated Ally 94 | . . 16 16 . . . . . . . . 94 . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . 18 . . . . . . . . 5 . . 2 . . . . . . . Total Damage 353 | . . . 170 . . . . . . . . 140 . . 43 . . . . . . . Kills 5 | . . . 3 . . . . . . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . . . 2 1 . 1 . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Turns Passed 16783 | 52 864 804 2109 713 394 361 1933 1601 138 238 24 345 1860 686 23 1856 109 113 217 291 1818 234 Spaces Moved 20222 | 40 578 615 1254 596 356 306 1018 2349 406 552 76 643 2439 1533 72 2765 337 277 558 657 2453 342 Core 262 | 9 . . . . . . 1 . . . . . . . . . . . . . . 252 Treads 60 | . . 11 19 . . . 30 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 4701 | 31 578 604 1235 596 356 306 987 8 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 15199 | . . . . . . . . 2341 406 552 76 643 2439 1533 72 2765 337 277 558 657 2453 90 Fastest Speed 26 | 50 80 110 100 110 110 110 110 32 32 32 32 32 32 32 32 32 32 32 32 26 32 32 Average Speed 51 | 91 97 111 117 110 110 110 112 32 32 32 32 32 32 32 32 32 32 32 32 31 32 56 Slowest Speed 250 | 100 110 180 200 110 110 110 250 110 32 32 32 32 32 32 32 32 32 32 32 32 32 100 Overloaded Moves 22 | . . . . . . . . . . . . . . . . . . . . 22 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . 9 . . . . 13 . . 5 . . . . 5 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 3 75 95 78 97 70 91 52 58 67 72 68 59 60 46 72 63 55 47 82 62 56 83 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 5 | . . 1 . 1 . . . . 1 . 1 1 . . . . . . . . . . Known Exits Taken 11 | . . . . . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . 2 . 1 . . 2 8 . 1 . . . . 1 2 . 1 . . Spaces Dug 257 | . . . . . . . 12 56 2 6 . 19 56 12 . 46 . . 7 9 32 . Terrain Destroyed 762 | . 14 . 134 57 . 64 35 56 2 30 . 40 56 12 . 111 . . 7 57 32 55 Melee 248 | . . . . . . . 12 56 2 6 . 19 47 12 . 46 . . 7 9 32 . Projectile 44 | . . . 44 . . . . . . . . . . . . . . . . . . . AOE 470 | . 14 . 90 57 . 64 23 . . 24 . 21 9 . . 65 . . . 48 . 55 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Total 25619 | 52 771 719 1704 640 359 322 1674 3068 410 594 75 747 3400 1690 71 3626 337 299 585 722 3380 374 Wait 4274 | 3 69 75 241 29 . 9 507 599 3 28 . 78 867 110 . 732 . 21 7 55 818 23 Move 20136 | 39 577 614 1253 595 355 305 1017 2330 405 551 75 642 2413 1533 71 2754 336 276 557 656 2443 339 Hop 32 | . . . . . . . . 9 . . . . 12 . . 5 . . . . 5 1 Pick Up 102 | 4 21 3 23 1 2 . 12 10 . . . . 13 4 . 2 . 1 1 . 5 . Fast Attach 61 | 6 4 . 11 . . . 10 5 . . . 2 5 4 . 1 . . 6 . 3 4 Attach 28 | . 2 . 4 . . . 3 7 . . . . 3 2 . . 1 . . . 3 3 Detach 5 | . . . . . . . . 1 . . . . . . . . . . . . 3 1 Swap 90 | . 12 7 26 1 . . 23 8 . 1 . . 3 4 . 1 . . . . 4 . Drop 148 | . 18 8 39 1 2 . 23 18 . . . 1 12 7 . 4 . . 7 . 8 . Fire 295 | . 68 12 107 13 . 8 64 2 . 6 . 4 1 . . 5 . . . 2 . 3 Melee 376 | . . . . . . . 15 79 2 8 . 20 71 26 . 68 . 1 7 9 70 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . . . . . . . . . 54 . . . . 18 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: [*Res] / *Upp x2 / *Ext x2) -4/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 15) 547 | -10/Materials | Discovered new exit (range 5) 655 | -10/Materials | Discovered new exit (range 15) 744 | -10/Materials | Discovered new exit (range 16) 875 | -10/Materials | Build established: Scavenger-Mutant 917 | -10/Materials | Entered Mines 1006 | -10/Mines | Met a Derelict bent on vengeance 1009 | -10/Mines | Discovered new exit (range 11) 1167 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1268 | -10/Mines | Learned Materials garrison access intel 1360 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1721 | -10/Mines | Entered Materials 1721 | -9/Materials | Accompanied by 3 allies 1721 | -9/Materials | Evolved 2 slots: Utility x2 2386 | -9/Materials | Discovered new exit (range 16) 2455 | -9/Materials | Build established: Mutant 2465 | -9/Materials | Discovered new exit (range 16) 2775 | -9/Materials | Discovered new exit (range 15) 3090 | -9/Materials | Discovered new exit (range 9) 3126 | -9/Materials | Repaired Grenade Launcher 3460 | -9/Materials | Discovered new exit (range 11) 3752 | -9/Materials | Repaired Sml. Storage Unit 3818 | -9/Materials | Repaired Broken Hvy. Ion Engine 3830 | -9/Materials | Entered Mines 4076 | -9/Mines | Learned location of Zion (-6) 4142 | -9/Mines | Discovered new exit (range 14) 4529 | -9/Mines | Core integrity fell below 50% 4537 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4539 | -9/Mines | Discovered new exit (range 5) 4543 | -9/Mines | Entered Exiles 4570 | -9/Exiles | Met 8R-AWN 4590 | -9/Exiles | Met EX-HEX 4618 | -9/Exiles | Met EX-BIN 4634 | -9/Exiles | Aligned with FarCom system 4635 | -9/Exiles | Given EX-Vault access code 4673 | -9/Exiles | Met EX-DEC 4820 | -9/Exiles | Opened EX-Vault 4827 | -9/Exiles | Found Latent Energy Streamer 4833 | -9/Exiles | Found Longsword +1 4856 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4927 | -9/Exiles | Discovered new exit (range 11) 4937 | -9/Exiles | Stole two prototypes: Latent Energy Streamer, Longsword +1 4937 | -9/Exiles | Entered Mines 5246 | -8/Mines | Discovered new exit (range 10) 5298 | -8/Mines | Entered Materials 5298 | -8/Materials | Evolved 2 slots: Utility x2 5299 | -8/Materials | Loaded intel: 1 garrison access location 5594 | -8/Materials | Build established: Scavenger-Mutant 6262 | -8/Materials | Garrison activated, responded to threat 6409 | -8/Materials | Build established: Hacker-Mutant 6960 | -8/Materials | Discovered new exit (range 8) 7035 | -8/Materials | Repaired Grenade Launcher 7231 | -8/Materials | Entered Factory 7231 | -7/Factory | Evolved 2 slots: Utility x2 7232 | -7/Factory | Identified exit to Lower Caves 7233 | -7/Factory | FarCom data flow suspended 7295 | -7/Factory | Identified exit to Storage 7402 | -7/Factory | Fabricated Adv. Sensor Array (x1) 7546 | -7/Factory | Build established: Hacker-Sprinter 7769 | -7/Factory | Discovered new exit (range 10) 8414 | -7/Factory | Repaired Scythe 8441 | -7/Factory | Repaired Grenade Launcher 8520 | -7/Factory | Discovered new exit (range 4) 8598 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 8645 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 8678 | -7/Factory | Discovered new exit (range 4) 8679 | -7/Factory | Identified exit to Factory 8826 | -7/Factory | Central database locked down 8832 | -7/Factory | Entered Lower Caves 8875 | -7/Lower Caves | Learned location of Extension (-4) 8914 | -7/Lower Caves | Spotted H7-8AK(f) 8915 | -7/Lower Caves | Encountered a Master Thief 8915 | -7/Lower Caves | Spotted PF-9P3(f) 8916 | -7/Lower Caves | Encountered a Master Thief 8968 | -7/Lower Caves | Discovered new exit (range 9) 8970 | -7/Lower Caves | Identified exit to Lower Caves 8970 | -7/Lower Caves | Entered another Lower Caves area 9002 | -7/Lower Caves | Spotted B-75 Beast 9010 | -7/Lower Caves | Learned Factory interactive machine intel 9056 | -7/Lower Caves | Encountered a Warlord checkpoint 9175 | -7/Lower Caves | Discovered new exit (range 15) 9208 | -7/Lower Caves | Identified exit to Data Miner 9208 | -7/Lower Caves | Entered Data Miner 9208 | -7/Data Miner | Discovered new exit (range 6) 9215 | -7/Data Miner | Met Data Miner 9220 | -7/Data Miner | Learned location of Section 7 (-2) 9220 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9225 | -7/Data Miner | Received God Mode back door access code from Data Miner 9232 | -7/Data Miner | Identified exit to Proximity Caves 9232 | -7/Data Miner | Entered Proximity Caves 9238 | -6/Proximity Caves | Found Alien Artifact 9238 | -6/Proximity Caves | Identified Dimensional Node Initializer 9238 | -6/Proximity Caves | Initialized slip node 9332 | -6/Proximity Caves | Escorted by Enhanced Grunt 9574 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9574 | -6/Proximity Caves | Discovered exit to Factory (range 12) 9577 | -6/Proximity Caves | Entered Factory 9577 | -6/Factory | Evolved 2 slots: Utility x2 9578 | -6/Factory | Loaded intel: 46 interactive machine locations 9607 | -6/Factory | Identified exit to Lower Caves 9676 | -6/Factory | Local fabrication network quarantined 9825 | -6/Factory | Fabricated Exp. Sensor Array (x1) 9867 | -6/Factory | Build established: Wizard-Sprinter 10333 | -6/Factory | Build established: Hacker-Sprinter 10506 | -6/Factory | Discovered new exit (range 8) 10565 | -6/Factory | Identified exit to Factory 10744 | -6/Factory | Repaired Broken Gravity Neutralizing Apparatus 11262 | -6/Factory | Build established: Wizard-Sprinter 11437 | -6/Factory | Entered another Factory area 11437 | -5/Factory | Evolved 2 slots: Utility x2 11442 | -5/Factory | Found Exp. Signal Interpreter 11484 | -5/Factory | Identified exit to Upper Caves 11535 | -5/Factory | Local fabrication network quarantined 11559 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 11589 | -5/Factory | Central database locked down 11751 | -5/Factory | Spotted B-75 Beast 12033 | -5/Factory | Discovered new exit (range 12) 12077 | -5/Factory | Discovered new exit (range 3) 12123 | -5/Factory | Sucked down chute 12123 | -5/Factory | Entered Waste 12124 | -5/Waste | Met a frightened Derelict 12126 | -5/Waste | Spotted C-40 Crusher 12126 | -5/Waste | Spotted C-40 Crusher 12130 | -5/Waste | Spotted C-40 Crusher 12133 | -5/Waste | Spotted C-40 Crusher 12135 | -5/Waste | Spotted C-40 Crusher 12136 | -5/Waste | Spotted C-40 Crusher 12143 | -5/Waste | Discovered new exit (range 12) 12146 | -5/Waste | Identified exit to Factory 12146 | -5/Waste | Entered Factory 12255 | -5/Factory | Fabricated Ionic Axe (x1) 12313 | -5/Factory | Fabricated Ionic Axe (x1) 12553 | -5/Factory | Local fabrication network quarantined 12682 | -5/Factory | Discovered new exit (range 9) 12695 | -5/Factory | Identified exit to Factory 13428 | -5/Factory | Discovered exit to Factory (range 16) 14002 | -5/Factory | Entered Upper Caves 14037 | -5/Upper Caves | Spotted UQ-59L(f) 14038 | -5/Upper Caves | Encountered a Master Thief 14059 | -5/Upper Caves | Spotted DH-F4P(f) 14060 | -5/Upper Caves | Encountered a Master Thief 14071 | -5/Upper Caves | Learned Factory terminal intel 14083 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14085 | -5/Upper Caves | Spotted B-75 Beast 14107 | -5/Upper Caves | Discovered new exit (range 15) 14111 | -5/Upper Caves | Identified exit to Upper Caves 14111 | -5/Upper Caves | Entered another Upper Caves area 14198 | -5/Upper Caves | Discovered new exit (range 12) 14201 | -5/Upper Caves | Identified exit to Warlord 14224 | -5/Upper Caves | Entered Warlord 14235 | -5/Warlord | System corruption cleaned by Quarantine Array 14287 | -5/Warlord | Opened Warlord's prototype stash 14295 | -5/Warlord | Found Prototype Device 14295 | -5/Warlord | Identified Exp. Focal Shield 14304 | -5/Warlord | Found Prototype Hackware 14304 | -5/Warlord | Identified System Mapper 14435 | -5/Warlord | Discovered new exit (range 12) 14437 | -5/Warlord | Identified exit to Proximity Caves 14441 | -5/Warlord | Entered Proximity Caves 14645 | -4/Proximity Caves | Spotted CD-910(f) 14646 | -4/Proximity Caves | Encountered a Master Thief 14646 | -4/Proximity Caves | Spotted H3-6ZJ(f) 14647 | -4/Proximity Caves | Encountered a Master Thief 14702 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14712 | -4/Proximity Caves | Spotted B-86 Titan 14729 | -4/Proximity Caves | Discovered exit to Factory (range 10) 14732 | -4/Proximity Caves | Entered Factory 14732 | -4/Factory | Evolved 2 slots: Utility x2 14733 | -4/Factory | Identified exit to Extension 14734 | -4/Factory | Loaded intel: 21 terminal locations 14754 | -4/Factory | Identified exit to Upper Caves 15048 | -4/Factory | Fabricated Mni. Fusion Reactor (x1) 15094 | -4/Factory | Fabricated Mni. Fusion Reactor? 15136 | -4/Factory | Local fabrication network quarantined 15155 | -4/Factory | Fabricated Imp. Fusion Compressor (x1) 15630 | -4/Factory | Repaired Broken Cld. Impulse Thruster 15793 | -4/Factory | Discovered new exit (range 16) 16307 | -4/Factory | Found Faulty Exp. Melee Analysis Suite 16550 | -4/Factory | Manually triggered Chute Trap 16550 | -4/Factory | Sucked down chute 16550 | -4/Factory | Entered Waste 16561 | -4/Waste | Spotted C-40 Crusher 16565 | -4/Waste | EMP discharged 16565 | -4/Waste | System corruption reached 10% 16570 | -4/Waste | Spotted C-40 Crusher 16572 | -4/Waste | Spotted C-40 Crusher 16572 | -4/Waste | Spotted C-40 Crusher 16580 | -4/Waste | Spotted C-40 Crusher 16581 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16584 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16586 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16587 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16590 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16591 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16592 | -4/Waste | Discovered new exit (range 11) 16622 | -4/Waste | Lost 10 parts (2p1n6u1w) 16625 | -4/Waste | Spotted C-40 Crusher 16644 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16653 | -4/Waste | Destroyed C-40 Crusher 16665 | -4/Waste | EMP discharged 16738 | -4/Waste | Crushed by Compactor (1 part destroyed) 16765 | -4/Waste | EMP discharged 16784 | -4/Waste | Self-destructed Last Messages --------------- 16602_ System corrupted: Matter fused (-7). 16617_ System corrupted: Matter fused (-6). 16644_ Imp. Hacking Suite crushed. 16644_ Adv. System Shield crushed. 16653_ C-40 Crusher destroyed. 16654_ The unstable cave ceiling collapses. 16655_ ALERT: Foreign system detected. Charging EMP. 16655_ Hvy. Treads crushed. 16656_ The unstable cave ceiling collapses. 16660_ System corrupted: Component data lost. 16665_ Adv. Recalibrator fried beyond repair. 16665_ System corrupted (+10). 16683_ System corrupted: Heat flow error (+262). 16707_ System corrupted: Matter fused (-9). 16738_ Mni. Smartbomb Launcher crushed. 16744_ System corrupted: Energy discharge (-40). 16755_ ALERT: Foreign system detected. Charging EMP. 16765_ System corrupted (+5). 16765_ Broken Centrium Leg fried beyond repair. 16784_ System corrupted: Heat flow error (+237). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######??????######????????? | | ???????????????????????# #??????# #????????? | | ???????????????????# #??????# #????????? | | #??????????????????# #??????# #????????? | | #??????????????????# #??????# #????????? | | #??????????????????# ######## ###??????? | | = #??????????????????# #??????? | | #??????????????????# @ = #??????? | | #??????????????????# #??????? | | #??????? ???????# #??????? | | #??????# #??????# ######## ###??????? | | #??????# #??????# #?????? #?####### | | #??????# #??????# #?????? ## | | #??????# #??????# #??????# ## | | #??????# #??????# #?????? # ## | | #??????# #??????# CC#?????# % | | #??????# #??????# CC#????? | | #??????# #??????#CC #?????# < | | #??????# #??????#CC #????? | | #??????# #??????# CC#?????# ### | | #??????# ##?????#CCCC#?????## ##?# | | #????### #?????#CC #??????# #??# | | #???## ####### #??????# #??####### | | ##### # #??????# ###??????? | | #??????# #??????? | | #??????# #??????? | | #??????# #??????? | | #??????# #??????? | | #### # #??????# ###??????? | | #??### # # #??????# #????????? | | #????### #### ### #??????# #????????? | | #??????# #??###?# #??????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 24 Armor Coverage 150 Evasion (%) 63 Melee Accuracy 5 Recoil Reduction 1 Offensive Hacking 84 Defensive Hacking 38 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Hacking Suite | -7/Factory | Hacked Adv. Sensor Array | -7/Factory | Hacked Lrn. Sensor Array | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Imp. VTOL Module | -7/Factory | Hacked Fusion Compressor | -7/Factory | Hacked Mni. Smartbomb Launcher | -7/Data Miner | Free Adv. Hacking Suite | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Gravity Neutralizing Apparatus | -6/Factory | Scanalyzed Ionic Axe | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Adv. Transmission Jammer | -5/Factory | Hacked Exp. Melee Analysis Suite | -5/Factory | Hacked Imp. Fusion Compressor | -5/Factory | Hacked Adv. Armor Integrity Analyzer | -5/Factory | Hacked Adv. Powered Armor | -4/Factory | Hacked Mni. Fusion Reactor | -4/Factory | Hacked Cld. Impulse Thruster | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Ionic Axe | x1 | -5/Factory Ionic Axe | x1 | -5/Factory Mni. Fusion Reactor | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Imp. Fusion Compressor | x1 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed WeaponAlloyChip Manual? 0 Play Time 03:10:51 Cumulative 754.1 hours Start 2020.04.15 @ 11:59:14 End 2020.04.15 @ 16:23:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 665 Rogue 625 Adventurer 40 Explorer 0 Win Type - Total 67 Types 48/2/14/2/0/0/1 Lore% 92 Gallery% 94 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b65b128-6220-4847-8228-404db6b43843