Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 10:33:10 Player: Niko Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (421) 421 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1406 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 84/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Treads Improved Hover Unit Improved Hover Unit Large Matter Pod (0) Hacking Suite Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Terrain Scanner Light Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Improved Hover Unit Hacking Suite Assault Rifle Autogun Autogun [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Treads Light Treads Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Autogun Ballistic Gun Autogun Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 22 | 5 9 8 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 10 | 2 5 3 Treads 2 | 2 . . Leg . | . . . Wheel 2 | . . 2 Hover 6 | . 5 1 Flight . | . . . Utility 4 | 1 1 2 Device 1 | . . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 1 2 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 1 2 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Backups 6 | . 6 6 Power . | . . . Propulsion 2 | . 2 2 Utility 1 | . 1 1 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 5 | . 1 4 Power . | . . . Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 77 | . 83 69 Engine 11 | . 14 7 Treads 1 | . 1 . Wheel 3 | . . 8 Hover 19 | . 25 8 Device 2 | . . 6 Storage 12 | . 14 11 Protection 3 | . . 8 Ballistic Gun 21 | . 26 13 Slashing Weapon 1 | . . 4 Peak Build Rating 14 | 5 11 14 Average Rating 9 | 3 10 9 On Entrance 5 | . 5 10 Naked Turns . | . . . Heaviest Build 35 | 10 31 35 Greatest Support 40 | 40 40 24 Greatest Overweight (x) 11 | . 2 11 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 7 8 15 Most Carried 9 | 5 8 9 Average Carried 6 | . 7 6 Final Capacity 15 | 8 15 15 Final Carried 7 | . 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 583 | 220 312 51 Remotely . | . . . Salvage Created 422 | . 371 51 Parts 34 | . 32 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . 13 1 Guns 13 | . 12 1 AOE 1 | . 1 . Classes Destroyed 5 | . 4 1 Operator 2 | . 2 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 7 | . 7 . Sentry 1 | . . 1 Best Kill Streak 5 | . 5 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 58 | . 54 4 Missed 21 | . 21 . Hits 37 | . 33 4 Projectile 37 | . 33 4 Damage Taken 1818 | . 337 1481 Core 501 | . 92 409 Absorbed by Shields . | . . . Core Remaining (%) 81 | 100 63 . Volleys Fired 53 | . 44 9 Largest 2 | . 2 2 Hottest 46 | . 46 46 Shots Fired 101 | . 88 13 Gun 101 | . 88 13 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 101 | . 88 13 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 11 6 Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 56 | . 51 5 Core Hits 21 | . 19 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 17 | . . 17 Impact . | . . . Slashing 17 | . . 17 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1020 | . 946 74 Guns 833 | . 759 74 Cannons . | . . . Explosions 187 | . 187 . Melee . | . . . Ramming . | . . . Kinetic 833 | . 759 74 Thermal . | . . . Explosive 187 | . 187 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 25 | . . 25 Average Corruption 21 | . . 21 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . . 4 Matter Fused 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 54 | . 54 15 Average Temperature 17 | . 18 5 Received Heat Transfer 126 | . 108 18 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 . Low Security (%) 82 | 100 68 100 Level 1 17 | . 31 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 287 | . 287 95 Initial 95 | . . 95 Average 96 | . 146 39 Influence Increases 490 | . 458 32 Destroy 0b10 Robot/C 280 | . 260 20 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 72 | . 62 10 Successful Hack 38 | . 38 . Disable Machine 45 | . 45 . Destroy Structure 25 | . 23 2 Lose Combat Pursuer 15 | . 15 . Influence Decreases 490 | . 231 259 Entered New Map 132 | . . 132 Time Decay 321 | . 221 100 Lost Part 37 | . 10 27 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 21 1 Peak Tracking Total 6 | . 6 1 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 8 | . 8 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Record 3 | . 3 . Robot Analysis 1 | . 1 . Scanalyzer Index 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 200 | . . 200 Terrain 200 | . . 200 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 863 | 67 488 308 Spaces Moved 502 | 49 340 113 Core 20 | 18 . 2 Treads 41 | 31 10 . Legs . | . . . Wheels 45 | . . 45 Hover 396 | . 330 66 Flight . | . . . Fastest Speed 50 | 50 56 105 Average Speed 101 | 119 93 117 Slowest Speed 600 | 160 176 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 16 | . . 16 Cave-ins Triggered 8 | . . 8 Exploration Rate (%) 26 | 4 57 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 14 | . . 14 Terrain Destroyed 35 | . 21 14 Melee 14 | . . 14 Projectile . | . . . AOE 21 | . 21 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 746 | 58 443 245 Wait 115 | . 27 88 Move 499 | 48 339 112 Hop . | . . . Pick Up 26 | 5 15 6 Fast Attach 1 | . 1 . Attach 18 | 5 6 7 Detach 2 | . 1 1 Swap 4 | . 3 1 Drop 10 | . 7 3 Fire 53 | . 44 9 Melee 17 | . . 17 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 556 | -10/Materials | Entered another Materials area 556 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 758 | -9/Materials | Crushed by falling debris 760 | -9/Materials | Crushed by falling debris 760 | -9/Materials | System corruption reached 10% 776 | -9/Materials | Crushed by falling debris 780 | -9/Materials | Crushed by falling debris 780 | -9/Materials | Core integrity fell below 50% 807 | -9/Materials | Crushed by falling debris 807 | -9/Materials | Core integrity fell below 20% 811 | -9/Materials | Lost 7 parts (1p2n2u2w) 841 | -9/Materials | Crushed by falling debris 860 | -9/Materials | Crushed by falling debris 865 | -9/Materials | Crushed by falling debris 865 | -9/Materials | Smashed by cave-in Last Messages --------------- The unstable cave ceiling collapses. Crushed by falling debris. Lgt. Armor Plating destroyed. System corrupted by crushing effect (+2). Arm. Wheel destroyed. System corrupted by crushing effect (+1). System corrupted: Matter fused (-10). The unstable cave ceiling collapses. Crushed by falling debris. System corrupted: Component data lost. The unstable cave ceiling collapses. Crushed by falling debris. Autogun destroyed. System corrupted by crushing effect (+2). System corrupted: Substantial component data lost. The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. 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" #???????#??????????? | | ?????#????# ## ########?????#????????????? | | ???#??????# ##"############??????????????? | | ???????#??# ## #@# # ##??????????????? | | ??????????# ###############??##??????????? | | ?????#????##########?#?#?????##?#????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 270 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed DispersionHackingPerforator Manual? 0 Play Time 00:12:42 Cumulative 26.3 hours Start 2025.05.24 @ 10:16:53 End 2025.05.24 @ 10:33:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 01da82c1-cba0-4911-94ea-28c226f3c7d3