Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.09 @ 00:57:13 Player: Beef Result: Destroyed by EX-DEC with AWS/EX-DEC Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (899) 899 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-87) -87 TOTAL SCORE: 2747 Bonus ------- Friendly Fire -87 Cogmind --------- Core Integrity 0/400 Matter 199/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Walking (140) Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Makeshift Leg > --- UTILITY (3) ------ Sensor Array Experimental Sensor Array Transport Network Coupler > --- WEAPON (3) ------- Improved Assault Rifle Rocket Launcher Katana > --- INVENTORY (5) ---- Heavy Ion Engine Large Storage Unit Large Matter Pod (0) Gravity Neutralizer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Improved Heat Sink Cooling System Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Katana [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 70 | 6 9 . 16 5 34 Power 10 | 1 2 . 2 1 4 Engine 9 | 1 1 . 2 1 4 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 14 | 2 2 . 2 1 7 Treads 13 | 2 2 . 2 1 6 Leg 1 | . . . . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 2 . 6 3 9 Device 7 | . 1 . 1 1 4 Storage 3 | 1 1 . 1 . . Processor 2 | . . . 1 . 1 Hackware 1 | . . . 1 . . Protection 8 | . . . 2 2 4 Artifact . | . . . . . . Weapon 25 | 2 3 . 6 . 14 Energy Gun 3 | 2 1 . . . . Energy Cannon 4 | . 2 . 2 . . Ballistic Gun 14 | . . . 4 . 10 Ballistic Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 2 1 2 Parts Lost 19 | . . . . . 19 Power 1 | . . . . . 1 Propulsion 6 | . . . . . 6 Utility 4 | . . . . . 4 Weapon 8 | . . . . . 8 Highest Loss Streak 9 | . . . . . 9 To Critical Strikes 5 | . . . . . 5 Average Slot Usage (%) 87 | . 91 100 98 99 74 Engine 7 | . 6 . 9 11 7 Core 2 | . 7 14 1 . . Treads 19 | . 27 28 22 22 12 Device 4 | . 7 14 3 . 3 Storage 9 | . 14 14 11 11 4 Processor 2 | . . . 5 . 2 Hackware 4 | . . . 9 11 . Protection 6 | . . . 1 10 12 Energy Cannon 7 | . 22 28 8 . . Ballistic Gun 20 | . . . 24 33 25 Peak Build Rating 31 | 6 11 11 24 31 27 Average Rating 17 | 4 8 11 18 22 19 On Entrance 12 | . 6 11 11 22 23 Naked Turns 7 | . . . . . 7 Heaviest Build 48 | 11 22 22 45 40 48 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 8 | . . . 1 . 8 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 10 | 7 8 10 13 15 9 Most Carried 15 | 2 6 5 15 15 15 Average Carried 8 | 1 4 5 8 14 8 Final Capacity 15 | 8 10 10 15 15 5 Final Carried 15 | 2 5 5 15 15 4 Class Distribution -------------------- 37% | Tank 28% | Mutant 12% | Skirmisher 7% | Gunner 7% | Scavenger-Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Tank | -9/Mines Tank | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1802 | 238 80 10 453 225 796 Remotely . | . . . . . . Salvage Created 1983 | 54 296 86 938 338 271 Parts 128 | 4 36 1 52 24 11 Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed 3 | 1 . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 39 | . 9 2 13 7 8 Guns 20 | . 3 . 9 7 1 Cannons 11 | . 6 1 4 . . AOE 7 | . . . . . 7 Classes Destroyed 14 | 1 5 . 4 1 3 Worker 4 | 2 . . 1 1 . Builder 5 | . 2 . 1 2 . Hauler 3 | . . . 3 . . Recycler 5 | . . . 4 1 . Operator 2 | . 1 . 1 . . Turret 1 | . . . . . 1 Watcher 3 | . 2 . 1 . . Swarmer 16 | . 6 . 6 4 . Grunt 11 | . 3 2 4 2 . Brawler 1 | . . . . 1 . Duelist 1 | . . . 1 . . Sentry 2 | . . . 2 . . Zionite 1 | . . . . . 1 Assembled 7 | . . . . . 7 Best Kill Streak 7 | 2 4 2 5 4 7 Combat Bots Only 7 | . 3 2 3 4 7 Max Kills in Single Turn 3 | 1 1 1 2 2 3 Gunslinging 1 | . . . . 1 . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 273 | . 40 9 44 20 160 Missed 72 | . 7 1 19 6 39 Damage Taken 3923 | . 306 106 259 223 3029 Core 485 | . 63 16 50 . 356 Absorbed by Shields . | . . . . . . Redirected to Shielding 2 | . . . 2 . . Regen/Repaired (Parts) 94 | . 94 . . . . Core Remaining (%) 84 | 100 . 68 . . . Volleys Fired 168 | 4 31 5 49 15 64 Largest 3 | 2 2 2 3 3 3 Hottest 180 | 90 120 120 180 69 76 Shots Fired 416 | 8 58 10 147 45 148 Gun 304 | 8 12 . 111 45 128 Cannon 92 | . 46 10 36 . . Launcher 20 | . . . . . 20 Special . | . . . . . . Kinetic 284 | . . . 111 45 128 Thermal 112 | 8 58 10 36 . . Explosive 20 | . . . . . 20 Electromagnetic . | . . . . . . Robot Hit Streak 25 | 3 12 2 7 25 17 Robot Miss Streak 4 | 2 3 3 3 2 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 261 | 4 37 4 79 30 107 Core Hits 105 | 3 15 2 34 13 38 Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed 2 | . . . . 1 1 Critical Strikes 5 | . . 1 . 2 2 Meltdown 1 | . . 1 . . . Destroy 4 | . . . . 2 2 Melee Attacks 11 | . . . . . 11 Impact . | . . . . . . Slashing 11 | . . . . . 11 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5153 | 60 643 87 1295 416 2652 Guns 3037 | 49 83 . 979 416 1510 Cannons 963 | . 560 87 316 . . Explosions 973 | . . . . . 973 Melee 169 | . . . . . 169 Ramming 11 | 11 . . . . . Kinetic 2905 | . . . 979 416 1510 Thermal 1095 | 49 643 87 316 . . Explosive 973 | . . . . . 973 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 169 | . . . . . 169 Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . . 16 Message Errors 2 | . . . . . 2 Matter Fused 4 | . . . . . 4 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 71 | . . . . . 71 Projectiles . | . . . . . . Explosions 71 | . . . . . 71 Melee . | . . . . . . Knockbacks 1 | 1 . . . . . Impact 1 | 1 . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 131 | . . . . . 131 Shots 4 | . . . . . 4 Rammed 7 | 7 . . . . . Targets Rammed 7 | 7 . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 378 | 120 378 180 296 41 311 Average Temperature 78 | 61 122 95 38 13 106 Received Heat Transfer 272 | . 78 60 90 24 20 Effects 6 | . 5 . . . 1 Interference 4 | . 4 . . . . Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 4 | . 4 . . . . Heat Transferred 2382 | 124 1407 185 666 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Peak Influence 330 | 10 310 92 330 250 . Initial 70 | . 6 42 35 70 . Average 137 | 1 152 90 165 140 . Maximum Alert Level 1 | . 1 . 1 1 . Low Security (%) 79 | 100 66 100 71 87 . Level 1 20 | . 33 . 28 12 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . 1 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 13 2 17 7 16 Peak Tracking Total 9 | . 4 2 4 3 9 Tactical Retreats 5 | . . . 1 . 4 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 8 | . . . 1 . 7 Max in Single Turn 2 | . . . 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 8 | . 5 . 2 . 1 Terminals 6 | . 4 . 2 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 50 | . 18 . 9 . 23 Successful 41 | . 12 . 6 . 23 Failed 9 | . 6 . 3 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 8 | . 6 . 2 . . Terminals 25 | . 16 . 9 . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 35 | . 7 . 5 . 23 Record 23 | . . . . . 23 Prototype ID Bank 2 | . 1 . 1 . . Branch Access Points 1 | . . . 1 . . Alert Level 2 | . 1 . 1 . . Dispatch Records 1 | . 1 . . . . Security Status 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 3 | . 1 . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 3 . 1 . . Terminals 4 | . 3 . 1 . . Botnet 4 | . 3 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 5 . 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 3712 | 136 526 294 805 497 1454 Spaces Moved 1721 | 70 243 175 360 274 599 Core 176 | 8 . . . . 168 Treads 1385 | 62 243 175 360 274 271 Legs 160 | . . . . . 160 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 172 | 147 160 160 162 160 196 Slowest Speed 450 | 160 160 160 240 160 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 5 42 36 24 60 67 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 63 | . . . . . 63 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 57 | . . . . . 57 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 2104 | 88 321 179 473 298 745 Wait 57 | . 30 . 14 . 13 Move 1716 | 69 242 174 359 273 599 Hop . | . . . . . . Pick Up 29 | 2 3 . 15 1 8 Fast Attach 32 | 6 7 . 5 3 11 Attach 23 | . . . 3 . 20 Detach 18 | . 2 . 7 1 8 Swap 15 | . 2 . 8 2 3 Drop 28 | . 4 . 13 3 8 Fire 168 | 4 31 5 49 15 64 Melee 11 | . . . . . 11 Ram . | . . . . . . Kick . | . . . . . . Crush 7 | 7 . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat] / *Exi / [*Zio]) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 16) 517 | -10/Materials | Repaired Lgt. Treads 663 | -10/Materials | Entered Mines 827 | -10/Mines | Learned location of Storage (-8) 901 | -10/Mines | Discovered new exit (range 7) 957 | -10/Mines | Entered Materials 957 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1239 | -9/Materials | Identified exit to Mines 1462 | -9/Materials | Build established: Skirmisher 1762 | -9/Materials | Entered Mines 1908 | -9/Mines | Learned Materials emergency access door positions 1939 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1946 | -9/Mines | Found Prototype Device 1946 | -9/Mines | Identified Exp. Sensor Array 1967 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2071 | -9/Mines | Discovered new exit (range 6) 2252 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2252 | -9/Mines | Discovered new exit (range 5) 2259 | -9/Mines | Entered Exiles 2285 | -9/Exiles | Discovered new exit (range 15) 2293 | -9/Exiles | Build established: Tank 2333 | -9/Exiles | Met 8R-AWN 2359 | -9/Exiles | Met EX-HEX 2455 | -9/Exiles | Met EX-DEC 2503 | -9/Exiles | Learned location of Zion (-7) 2729 | -9/Exiles | Met EX-BIN 2842 | -9/Exiles | Attacked by the Exiles 2890 | -9/Exiles | Destroyed 7 combat bots 2983 | -9/Exiles | Lost 9 parts (1p2n3u3w) 2998 | -9/Exiles | Destroyed 8R-AWN 3009 | -9/Exiles | Found Prototype Ballistic Gun 3009 | -9/Exiles | Identified 8R-AWN's Boregun 3392 | -9/Exiles | Core integrity fell below 50% 3405 | -9/Exiles | Core integrity fell below 20% 3439 | -9/Exiles | Lost 8 parts (3n1u4w) 3713 | -9/Exiles | Destroyed by EX-DEC with AWS/EX-DEC Last Messages --------------- 03422_ Acquired 16 matter. 03436_ EX-BIN: "I just want to science!" 03443_ Machine disabled. 03464_ WS-2YU(z) destroyed. 03466_ Acquired 12 matter. 03467_ Acquired Mak. Leg. 03470_ Acquired Sensor Array. 03505_ &7BC9MA,SQTV,5&<%43S< T 03569_ Acquired Imp. Assault Rifle. 03574_ Acquired Cooling System. 03577_ Acquired Lrg. Matter Pod. 03579_ Acquired Hvy. Ion Engine. 03582_ Acquired Lrg. Storage Unit. 03587_ Acquired Exp. Sensor Array. 03593_ Dropped Cooling System. 03594_ Acquired Gravity Neutralizer. 03637_ System corrupted: Energy discharge (-112). 03657_ Acquired 4 matter. 03710_ Machine disabled. 03712_ Testing Chamber Shield damaged. Map ----- +----------------------------------------------------+ | ????????????#" ""## #??????##"" | | ????????????#" #####"##??####"""" | | ????????????#"" ## ! ####""" | | ????????????#" ! * """" | | ????????????## | | ?????????????# | | ?????????????## | | ??????????????# "" | | ??????????????# """ ## ##""" " " | | ??????????????#"" ""#### ######""" | | ??????????????#" """"##??# #????###"" | | ??????????????#""" """#??## ####???### | | ??????????????## ""##??#! 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" "??????????? | | ??????????? " ""???????????? | | ????????????""" " """" "????????????? | | ?????????????###"""########"" ##????????????? | | ???????????????" ???????? ""###??????????????? | | ??????????????????????????? """?????????????????? | | ???????????????????????????"""""?????????????????? | | ??????????????????????????? ""???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 450 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideHardcellModule Manual? 0 Play Time 00:18:11 Cumulative 157.9 hours Start 2025.01.09 @ 00:41:26 End 2025.01.09 @ 00:57:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 71 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1542e77d-a61b-40de-a06c-d3a94df81c30