Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.21 @ 16:08:45 Player: Klevski Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (411) 411 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1646 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 269/300 Energy 268/275 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (10) --- Light Deuterium Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Small Storage Unit Compact Battery (200) Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Small Storage Unit Compact Battery Rocket Launcher Datajack [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Light Armor Plating Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 24 | 6 13 4 1 Power 3 | 1 1 1 . Engine 2 | 1 . 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 8 | 2 3 3 . Treads . | . . . . Leg 7 | 2 2 3 . Wheel . | . . . . Hover . | . . . . Flight 1 | . 1 . . Utility 7 | 1 5 . 1 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 6 | 2 4 . . Energy Gun 1 | 1 . . . Energy Cannon 4 | . 4 . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 . Engine 2 | . . 4 . Core 11 | . 13 9 . Leg 28 | . 28 28 . Storage 14 | . 14 14 . Protection 12 | . 11 14 . Energy Gun 1 | . 2 . . Energy Cannon 25 | . 23 28 . Ballistic Gun 1 | . 2 . . Naked Turns . | . . . . Heaviest Build 30 | 14 26 30 . Greatest Support 25 | 20 20 25 . Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 8 | 6 8 10 10 Most Carried 10 | 4 10 10 9 Average Carried 8 | 2 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 589 | 135 435 19 . Remotely . | . . . . Salvage Created 528 | . 493 35 . Parts 33 | . 32 1 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 11 | . 8 3 . Guns 2 | . 2 . . Cannons 6 | . 6 . . AOE 3 | . . 3 . Classes Destroyed 4 | . 3 1 . Hauler 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 3 | . . 3 . Grunt 8 | . 8 . . Best Kill Streak 3 | . 2 3 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 632 | . 569 63 . Core 84 | . 84 . . Absorbed by Shields . | . . . . Redirected to Shielding 8 | . 8 . . Core Remaining (%) 83 | 100 . 66 . Volleys Fired 33 | . 30 3 . Largest 2 | . 2 2 . Hottest 136 | . 136 112 . Shots Fired 66 | . 60 6 . Gun 20 | . 20 . . Cannon 46 | . 40 6 . Launcher . | . . . . Special . | . . . . Kinetic 10 | . 10 . . Thermal 50 | . 50 . . Explosive . | . . . . Electromagnetic 6 | . . 6 . Robot Hit Streak 7 | . 7 4 . Robot Miss Streak 3 | . 3 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 40 | . 36 4 . Core Hits 20 | . 17 3 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 901 | . 670 231 . Guns 161 | . 161 . . Cannons 571 | . 509 62 . Explosions 169 | . . 169 . Melee . | . . . . Ramming . | . . . . Kinetic 98 | . 98 . . Thermal 741 | . 572 169 . Explosive . | . . . . Electromagnetic 62 | . . 62 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 303 | . 303 198 . Average Temperature 98 | . 97 99 . Received Heat Transfer 321 | . 321 . . Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1397 | . 1147 250 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 232 | . 232 88 . Initial 11 | . . 11 . Average 57 | . 78 29 . Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | 100 99 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 20 3 . Peak Tracking Total 3 | . 3 3 . Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 10 | . 9 1 . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 33 1 . Successful 22 | . 21 1 . Failed 11 | . 11 . . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 14 | . 14 . . Terminals 26 | . 26 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 12 1 . Robot Analysis 4 | . 4 . . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Disarm Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 4 | . 4 . . Track 1 | . 1 . . Assimilate 1 | . 1 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Monitor 1 | . 1 . . Reject 1 | . 1 . . Mask 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 2955 | 73 1723 1158 1 Spaces Moved 1526 | 49 902 575 . Core 2 | 2 . . . Treads . | . . . . Legs 1524 | 47 902 575 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 . Average Speed 172 | 117 163 190 . Slowest Speed 190 | 120 190 190 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 65 | 4 99 93 . Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 11 | . . 11 . Melee . | . . . . Projectile . | . . . . AOE 11 | . . 11 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1796 | 61 1096 638 1 Wait 161 | 3 111 47 . Move 1523 | 48 901 574 . Hop . | . . . . Pick Up 27 | 4 20 3 . Fast Attach 12 | 6 6 . . Attach 2 | . 1 . 1 Detach . | . . . . Swap 10 | . 6 4 . Drop 28 | . 21 7 . Fire 33 | . 30 3 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Materials History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 74 | -11/Junkyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Central database locked down 319 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 16) 550 | -10/Materials | Discovered new exit (range 15) 698 | -10/Materials | Discovered new exit (range 15) 903 | -10/Materials | Discovered new exit (range 11) 1797 | -10/Materials | Entered Mines 1869 | -10/Mines | Discovered new exit (range 8) 2152 | -10/Mines | Discovered new exit (range 14) 2536 | -10/Mines | Met a Derelict shopkeep closing up shop 2653 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2779 | -10/Mines | Received a Mining Laser from a helpful Derelict 2820 | -10/Mines | Learned 4 Materials zone layouts 2856 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2858 | -10/Mines | Discovered new exit (range 5) 2955 | -10/Mines | Entered Materials 2955 | -9/Materials | Accompanied by 1 ally 2955 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2956 | -9/Materials | Self-destructed Last Messages --------------- 02643_ Acquired 18 matter. 02651_ YI-UF0 mumbles something. 02653_ YI-UF0 nonchalantly drops a Grenade Launcher on the ground. 02777_ A derelict emerges from the shadows: "What are you doing alone down here?" 02779_ XL-ETP(g): "And why aren't you carrying a mining laser?! Certainly you don't want THEM to uncover you when the ceiling comes crashing down? Here, take my spare." 02782_ XL-ETP(g): "You're apparently new around these parts, I'll cover you." 02787_ XL-ETP(g): "Mining lasers are a lot more useful than you might think..." 02820_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x4). 02856_ "No threat detected, you may enter." 02858_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading 4 Materials zones... Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????? #?????????????????? | | ?????????? #?????????????????? | | ????##### #?????????????????? | | ????# g #?????????????????? | | ????# @ +?????????????????? | | ????# g #?????????????????? | | ######### # """## #??????? | | # # # """## #??????? | | # # # ## ##?????? | | # """"" + ####### #?????? | | # """"" # #?????? | | # """"" # T #?????? | | # """"" # #?????? | | # """"" # ####### #?????? | | # """"" # #########+###?????? | | # """"" # ## ?????? | | # # ## """ ?????? | | # # ## """ ?????? | | ######### ## """ ?????? | | ????????# ## "T" ?????? | | ????????## ##############?????? | | ?????????# ##############?????? | | ?????????# ## ##?????? | | ?????????# ### ##?????? | | ?????????# #?# ##?????? | | ?????????# #?# """ ##?????? | | ?????????# #?# """ ##?????? | | ########## #?# """ ##?????? | | # ## #?# ##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumActiveBuckler Manual? 0 Play Time 00:35:36 Cumulative 143.5 hours Start 2023.03.07 @ 21:31:32 End 2024.01.21 @ 16:08:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 63 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b03b342b-ca93-4d0a-9563-b90e51badfbf