Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.24 @ 11:23:03 Player: ChromeKnight Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (41) 205 Value Destroyed (1130) 1130 Prototype IDs (218) 4360 Alien Tech Used (0) 0 Bonus (3329) 3329 TOTAL SCORE: 13024 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 14 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 277/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (350) Ox6 Location -6/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (10) --- Fission Core Power Amplifier Advanced Sensor Array Improved Signal Interpreter Improved Transmission Jammer Advanced ECM Suite Deep Network Scanner Improved System Backup Module Tearclaws Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Nuclear Pulse Thruster Impulse Thruster > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Advanced Sensor Array Improved Signal Interpreter System Mapper System Shield > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Fission Core Power Amplifier Advanced Sensor Array Improved Signal Interpreter Improved Transmission Jammer Advanced ECM Suite Deep Network Scanner Improved System Backup Module Tearclaws [Rating: 67] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Power Sword Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Dat Slots Evolved 8 | . . 2 . 2 . . 4 . . . Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . 1 . 1 . . 1 . . . Utility 4 | . . 1 . 1 . . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 94 | 6 6 16 1 13 9 . 32 4 2 5 Power 16 | 1 1 2 1 . 2 . 7 . 2 . Engine 12 | 1 1 2 . . 1 . 5 . 2 . Core 4 | . . . 1 . 1 . 2 . . . Reactor . | . . . . . . . . . . . Propulsion 24 | 2 . 1 . 4 4 . 11 2 . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 3 | 2 . 1 . . . . . . . . Hover . | . . . . . . . . . . . Flight 21 | . . . . 4 4 . 11 2 . . Utility 24 | 1 3 4 . 3 2 . 7 1 . 3 Device 12 | . . 1 . 1 2 . 5 1 . 2 Storage 3 | 1 1 . . . . . 1 . . . Processor 1 | . . . . . . . 1 . . . Hackware 3 | . . . . 2 . . . . . 1 Protection 5 | . 2 3 . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 30 | 2 2 9 . 6 1 . 7 1 . 2 Energy Gun 13 | . . 3 . 6 1 . 3 . . . Energy Cannon 3 | . . 2 . . . . 1 . . . Ballistic Gun 7 | 2 2 3 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 3 1 . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . 3 . 1 . . 1 Parts Lost 19 | . . 4 . . 1 . . 3 . 11 Power 4 | . . 1 . . 1 . . . . 2 Propulsion 9 | . . 2 . . . . . 2 . 5 Utility 5 | . . 1 . . . . . 1 . 3 Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 11 | . . 2 . . 1 . . 3 . 11 Average Slot Usage (%) 86 | . 92 82 77 74 84 72 82 94 86 98 Engine 9 | . 14 10 4 . 1 9 7 13 13 12 Core 1 | . . . 6 9 7 . . . . . Wheel 7 | . 28 19 11 7 . . . . . . Flight 19 | . . . . 5 36 36 32 33 33 32 Device 9 | . . 5 11 9 7 . 6 13 13 19 Storage 8 | . 14 11 11 9 9 9 6 6 6 6 Processor 3 | . . . . . . . 6 6 6 6 Hackware 6 | . . . . 13 18 18 13 10 6 6 Protection 4 | . 7 13 11 4 . . . . . . Energy Gun 2 | . . 4 . 8 5 . 2 . . . Energy Cannon 3 | . . 1 22 8 . . . . . . Ballistic Gun 4 | . 28 14 . . . . . . . . Slashing Weapon 4 | . . . . . . . 3 10 6 12 Naked Turns . | . . . . . . . . . . . Heaviest Build 44 | 11 34 41 41 41 26 24 43 44 44 40 Greatest Support 45 | 26 26 38 12 24 24 24 40 45 45 45 Greatest Overweight (x) 13 | . 1 3 3 4 1 . 13 . . 8 Average Overweight (x) . | . . 1 3 2 . . . . . . Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 10 10 10 10 Most Carried 10 | 1 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | . 4 9 10 9 10 10 9 9 10 9 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 10 10 10 10 10 10 10 10 10 10 Class Distribution -------------------- 39% | Mutant 24% | Sprinter 18% | Hacker-Mutant 17% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Sprinter | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Resources | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Dat Matter Collected 1336 | 239 103 426 10 118 . 97 146 109 62 26 Remotely . | . . . . . . . . . . . Salvage Created 1605 | . 258 748 95 274 . . 146 58 . 26 Parts 88 | . 10 54 2 14 . . 5 . . 3 Haulers Intercepted 3 | . . 2 . . . . 1 . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Dat Combat Hostiles Destroyed 29 | . 8 15 . 5 . . 1 . . . Melee 1 | . . . . . . . 1 . . . Guns 17 | . 3 13 . 1 . . . . . . Cannons 2 | . . . . 2 . . . . . . AOE 7 | . 5 2 . . . . . . . . Classes Destroyed 12 | . 3 7 . . . . 1 1 . . Worker 1 | . 1 . . . . . . . . . Builder 1 | . . 1 . . . . . . . . Hauler 3 | . . 2 . . . . 1 . . . Recycler 2 | . . 1 1 . . . . . . . Operator 1 | . . 1 . . . . . . . . Watcher 3 | . . 2 . 1 . . . . . . Swarmer 8 | . 3 4 . 1 . . . . . . Grunt 14 | . 5 6 . 3 . . . . . . Brawler 1 | . . 1 . . . . . . . . Sentry 5 | . . 4 . 1 . . . . . . Programmer 1 | . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . 1 . . Best Kill Streak 6 | . 4 6 1 2 . . 1 . . 1 Combat Bots Only 5 | . 3 5 . 2 . . 1 . . . Max Kills in Single Turn 3 | . 3 2 1 1 . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 3 1 . . . . . . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Data Miner (-6/Data Miner) Combat | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Dat Damage Taken 3216 | . 258 659 8 490 102 . 141 345 . 1213 Core 1219 | . 42 143 . 90 71 . 72 58 . 743 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 79 | 100 83 . 64 . . 70 . . . . Volleys Fired 85 | . 11 51 2 17 4 . . . . . Largest 2 | . 2 2 2 2 1 . . . . . Hottest 126 | . 40 79 126 126 55 . . . . . Shots Fired 157 | . 22 98 4 29 4 . . . . . Gun 137 | . 22 94 . 17 4 . . . . . Cannon 16 | . . . 4 12 . . . . . . Launcher 4 | . . 4 . . . . . . . . Special . | . . . . . . . . . . . Kinetic 89 | . 22 67 . . . . . . . . Thermal 27 | . . 27 . . . . . . . . Explosive 4 | . . 4 . . . . . . . . Electromagnetic 37 | . . . 4 29 4 . . . . . Robot Hit Streak 7 | . 4 7 1 7 2 . . . . . Robot Miss Streak 5 | . 5 3 2 2 3 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 102 | . 10 60 1 20 1 . 7 2 . 1 Core Hits 57 | . 15 30 1 6 . . 4 . . 1 Critical Hits 3 | . . 1 . . . . 2 . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . Melee Attacks 21 | . . . . . . . 14 6 . 1 Impact . | . . . . . . . . . . . Slashing 21 | . . . . . . . 14 6 . 1 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 1 2 . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2874 | . 497 1259 51 372 18 . 295 251 . 131 Guns 1164 | . 70 954 . 122 18 . . . . . Cannons 264 | . . . 51 213 . . . . . . Explosions 769 | . 427 305 . 37 . . . . . . Melee 669 | . . . . . . . 287 251 . 131 Ramming 8 | . . . . . . . 8 . . . Kinetic 652 | . 70 582 . . . . . . . . Thermal 695 | . 286 372 . 37 . . . . . . Explosive 305 | . . 305 . . . . . . . . Electromagnetic 545 | . 141 . 51 335 18 . . . . . Impact . | . . . . . . . . . . . Slashing 669 | . . . . . . . 287 251 . 131 Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 2 10 10 10 Average Corruption 5 | . . . . . . . 1 10 10 5 Corruption Purged 12 | . . . . . . . 2 . . 10 Effects 33 | . . . . . . . 1 3 10 19 Message Errors 13 | . . . . . . . 1 2 2 8 Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 4 | . . . . . . . . . 1 3 Energy Discharges 4 | . . . . . . . . . . 4 Data Loss (minor) 3 | . . . . . . . . 1 1 1 Data Loss (major) 3 | . . . . . . . . . 1 2 Misdirections 5 | . . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . . Overflow Damage 173 | . . . . 3 . . . 170 . . Projectiles 3 | . . . . 3 . . . . . . Explosions . | . . . . . . . . . . . Melee 170 | . . . . . . . . 170 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 140 | . 91 . . 45 . . 4 . . . Shots 4 | . 3 . . 1 . . . . . . Rammed 1 | . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 244 | . 12 36 36 93 . . 114 110 153 244 Average Temperature 42 | . 6 11 19 34 . . 34 26 95 69 Received Heat Transfer 609 | . 30 171 . 171 27 . 18 36 . 156 Effects 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . Parts Fried 2 | . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 1064 | . 200 814 . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Dat Peak Influence 658 | . 215 349 130 222 166 140 658 . . . Initial 658 | . . 61 77 . 93 64 658 . . . Average 255 | . 57 199 90 98 95 97 508 . . . Maximum Alert Level 2 | . 1 1 . 1 . . 2 . . . Low Security (%) 56 | 100 98 63 100 94 100 100 . . . . Level 1 16 | . 1 36 . 5 . . 21 . . . Level 2 27 | . . . . . . . 78 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 2 1 . 2 4 . 2 . . . Investigation 4 | . 2 . . 1 1 . . . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 3 | . . 1 . 1 1 . . . . . Assault 3 | . . . . . 2 . 1 . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Dat Distress Signals 3 | . . . . 2 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 91 | . 9 20 3 16 24 3 8 3 1 4 Peak Tracking Total 15 | . 4 6 3 5 15 4 4 4 1 4 Tactical Retreats 14 | . 2 1 1 2 1 . 4 2 1 . Traps | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Dat Traps Triggered 6 | . 1 . . 1 1 . 3 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . Reprogrammed 4 | . . 4 . . . . . . . . Reused 2 | . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . 2 . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Dat Machines Disabled 9 | . 6 . 1 1 1 . . . . . Max in Single Turn 3 | . 3 . 1 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Dat Machines Accessed 33 | . 5 3 1 1 4 5 10 . . 4 Terminals 25 | . 5 3 1 1 4 3 8 . . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 98 | . 15 6 4 2 5 16 20 . . 30 Successful 68 | . 8 3 1 2 5 12 7 . . 30 Failed 30 | . 7 3 3 . . 4 13 . . . Catastrophic 9 | . 2 . . . . . 7 . . . Database Lockouts . | . . . . . . . . . . . Manual 23 | . 7 6 . 1 3 2 4 . . . Terminals 59 | . 15 6 4 2 5 12 15 . . . Fabricators 5 | . . . . . . . 5 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 60 | . 6 1 1 2 5 9 6 . . 30 Record 16 | . 1 . . . . 3 1 . . 11 Part Schematic 10 | . . . . . . 1 . . . 9 Robot Schematic 7 | . . . . . . . . . . 7 Prototype ID Bank 4 | . . . . . . 1 . . . 3 Open Door 3 | . . . . . 3 . . . . . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . Assault Status 1 | . 1 . . . . . . . . . Recall Investigation 2 | . . . . 1 1 . . . . . Recall Reinforcements 2 | . . . . 1 1 . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . Registered Components 2 | . 1 . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . 1 . . . Zone Layout 4 | . 1 . 1 . . 2 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . Report Inventory 1 | . . . . . . 1 . . . . Retrieve Components 2 | . . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . 2 2 . . . . . . . . Terminals 4 | . 2 2 . . . . . . . . Assimilate 2 | . 1 1 . . . . . . . . Detonate 1 | . 1 . . . . . . . . . Operators 1 | . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 5 2 1 . 1 2 10 . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 1 . . . 9 Parts Built 2 | . . . . . . . 2 . . . Matter 234 | . . . . . . . 234 . . . Time 58 | . . . . . . . 58 . . . Total Part Build Rating 14 | . . . . . . . 14 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . . . . . . 4 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Dat Total Allies 6 | . 1 . 3 . 2 . . . . . Largest Group 3 | . 1 . 3 1 2 . . . . . Highest-Rated Group 62 | . 10 . 40 16 62 . . . . . Highest-Rated Ally 31 | . 10 . 16 16 31 . . . . . Total Orders 1 | . . . . 1 . . . . . . STAY 1 | . . . . 1 . . . . . . Ally Attacks 22 | . . . 6 7 9 . . . . . Total Damage 229 | . . . 61 62 106 . . . . . Kills 2 | . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Dat Robot Analysis Total 115 | . . . . . . . . . . 115 Derelict Logs Recovered 4 | . . . 1 . . . . 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Dat Turns Passed 5188 | 47 460 829 483 398 192 45 1306 204 148 1076 Spaces Moved 4270 | 42 431 539 371 272 190 168 1433 401 323 100 Core 5 | 1 . . . . . . 1 . . 3 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 1611 | 41 431 539 371 229 . . . . . . Hover . | . . . . . . . . . . . Flight 2654 | . . . . 43 190 168 1432 401 323 97 Fastest Speed 24 | 50 90 90 120 110 26 26 24 26 27 27 Average Speed 64 | 88 93 104 120 116 49 26 42 26 27 46 Slowest Speed 700 | 90 100 120 120 360 111 26 700 27 27 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 31 | . . . . . 4 6 20 . 1 . Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 46 | 3 51 35 78 26 55 39 42 46 58 77 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 26 | . . . . . . . . . . 26 Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 4 | . . . 1 . . . . 1 2 . Spaces Dug 4 | . . . . . . . 1 3 . . Terrain Destroyed 61 | . 20 34 . 3 . . 1 3 . . Melee 4 | . . . . . . . 1 3 . . Projectile . | . . . . . . . . . . . AOE 57 | . 20 34 . 3 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Rec Fac Low Low Dat Total 6510 | 48 472 720 405 326 281 162 2093 491 382 1130 Wait 1912 | . 11 67 31 10 73 1 567 76 57 1019 Move 4200 | 41 430 538 370 271 181 156 1393 400 320 100 Hop 29 | . . . . . 4 5 19 . 1 . Pick Up 52 | 1 9 22 . 5 . . 10 3 . 2 Fast Attach 45 | 6 3 7 1 6 7 . 12 . 2 1 Attach 22 | . . 4 . 4 . . 6 4 . 4 Detach 6 | . . . . . . . 4 1 . 1 Swap 27 | . 3 5 . 3 2 . 14 . . . Drop 75 | . 5 26 1 10 10 . 17 2 2 2 Fire 85 | . 11 51 2 17 4 . . . . . Melee 20 | . . . . . . . 14 5 . 1 Ram 1 | . . . . . . . 1 . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 36 | . . . . . . . 36 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 13) 48 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 9) 488 | -10/Materials | Discovered new exit (range 8) 508 | -10/Materials | Entered another Materials area 508 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1311 | -9/Materials | Discovered new exit (range 16) 1337 | -9/Materials | Entered Mines 1341 | -9/Mines | Discovered new exit (range 10) 1354 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1678 | -9/Mines | Learned Materials stockpile data 1778 | -9/Mines | Discovered new exit (range 6) 1820 | -9/Mines | Entered Materials 1820 | -8/Materials | Accompanied by 1 ally 1820 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2148 | -8/Materials | Discovered new exit (range 12) 2218 | -8/Materials | Entered Storage 2260 | -8/Storage | Met a pair of Derelict thieves 2314 | -8/Storage | Build established: Hacker-Mutant 2409 | -8/Storage | Used back door to open Recycling access 2409 | -8/Storage | Discovered new exit (range 5) 2410 | -8/Storage | Entered Recycling 2416 | -8/Recycling | Identified exit to Factory 2435 | -8/Recycling | Spotter reported a threat 2439 | -8/Recycling | Spotter reported a threat 2441 | -8/Recycling | Spotter reported a threat 2452 | -8/Recycling | Spotter reported a threat 2455 | -8/Recycling | Entered Factory 2455 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3027 | -6/Factory | Identified exit to Lower Caves 3202 | -6/Factory | Discovered new exit (range 13) 3242 | -6/Factory | Identified exit to Factory 3352 | -6/Factory | Fabricated Impulse Thruster (x2) 3505 | -6/Factory | First assault squad dispatched 3510 | -6/Factory | Build established: Hacker-Sprinter 3708 | -6/Factory | Spotted B-75 Beast 3761 | -6/Factory | Entered Lower Caves 3795 | -6/Lower Caves | Encountered a Warlord checkpoint 3881 | -6/Lower Caves | Crushed by falling debris 3881 | -6/Lower Caves | System corruption reached 10% 3892 | -6/Lower Caves | Identified exit to Lower Caves 3912 | -6/Lower Caves | Lost 3 parts (2n1u) 3965 | -6/Lower Caves | Entered another Lower Caves area 3983 | -6/Lower Caves | Spotted B-75 Beast 4111 | -6/Lower Caves | Discovered new exit (range 8) 4113 | -6/Lower Caves | Identified exit to Data Miner 4113 | -6/Lower Caves | Entered Data Miner 4113 | -6/Data Miner | Discovered new exit (range 6) 4119 | -6/Data Miner | Met Data Miner 4123 | -6/Data Miner | Learned location of Section 7 (-2) 4123 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4128 | -6/Data Miner | Received God Mode back door access code from Data Miner 4180 | -6/Data Miner | Build established: Sprinter 5159 | -6/Data Miner | Destroyed Data Miner 5163 | -6/Data Miner | Found Prototype Hackware 5164 | -6/Data Miner | Found Prototype Hackware 5164 | -6/Data Miner | Identified System Mapper 5166 | -6/Data Miner | Interfaced with the Data Conduit 5181 | -6/Data Miner | Core integrity fell below 50% 5188 | -6/Data Miner | Core integrity fell below 20% 5189 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 05164_ Identified System Mapper. 05166_ Acquired 26 matter. 05166_ Interfacing with system... Downloaded 115 analysis records. Downloaded 709 prototype IDs. Downloaded central machine database. Downloaded 25 destinations. Downloaded encryption format records. Connection remotely terminated. 05168_ Cesium-ion Thruster destroyed. 05168_ System Mapper destroyed. 05169_ Nuclear Pulse Thruster destroyed. 05171_ Impulse Thruster destroyed. 05171_ Adv. Weight Redist. System destroyed. 05171_ Adv. Sensor Array destroyed. 05171_ Cesium-ion Thruster destroyed. 05171_ Lgt. Angular Momentum Engine destroyed. 05174_ Imp. VTOL Module destroyed. 05185_ Mak. Power Source destroyed. 05185_ Power Sword destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????####????????? | | ??????###############?????##?#?#???### #????????? | | ?????"""""""""""""""###### # # #?### #????????? | | ????""""""""" """"""""# # # # ## < ##????????? | | ????""""""""" ######???? | | ????"""""" @g #???? | | ???"""""""= ggg #???? | | ???"""""" ! #???? | | ???""""""" ##???? | | ????"""""" " " """"""""""""#####????? | | ????""""""" """"###############????????? | | ????""""""" " """###??????????????????????? | | ?????"""""""" "#####????????????????????????? | | ??????######"## "#????????????????????????????? | | ???????????#"### "#????????????????????????????? | | ???????????#"### "#????????????????????????????? | | ???????????#"## "#????????????????????????????? | | ???????????#"## "#????????????????????????????? | | ?????????????# "#????????????????????????????? | | ?????????????### "#????????????????????????????? | | ???????????????# "##???????????????????????????? | | ??????????????## ""#???????????????????????????? | | ?????????????## ""#???????????????????????????? | | ??????????##"#"X ""#???????????????????????????? | | ??????????""""" "####????????????????????????? | | ??????????""""" X"""""????????????????????????? | | ??????????##"#"X "##"#????????????????????????? | | ???????????#?## X""""#????????????????????????? | | ??????????????## "##"#????????????????????????? | | ???????????????#######???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 65 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Energy Filter | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ Impulse Thruster | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticCooledRegenerator Manual? 0 Play Time 00:53:04 Cumulative 87.1 hours Start 2021.03.23 @ 18:41:39 End 2021.03.24 @ 11:23:03 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 74 Adventurer 148 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 64 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85ee97bc-1e35-4d2d-81ee-4082ef918e7e