Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 14:29:21 Player: Dull Result: Destroyed by G6-RXS(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (1061) 1061 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1646 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 241/250 System Corruption 0% Temperature Cool (6) Movement Rolling (120) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Thermal Plating > --- WEAPON (2) ------- Makeshift Laser Battle Cannon > --- INVENTORY (20) --- Ion Engine Ion Engine Ion Engine Light Treads Spiked Treads Wheel Subdweller Monowheel Subdweller Monowheel Heat Sink Disposable Heat Sink Large Storage Unit High-capacity Storage Unit Hacking Suite Makeshift System Restoration Module Tractor Beam Light Assault Rifle Grenade Launcher Grenade Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift Thermal Plating > --- WEAPON ----------- Makeshift Laser Battle Cannon > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Ion Engine Light Treads Spiked Treads Wheel Subdweller Monowheel Heat Sink Disposable Heat Sink Large Storage Unit High-capacity Storage Unit Hacking Suite Makeshift System Restoration Module Tractor Beam Light Assault Rifle Grenade Launcher Grenade Launcher Makeshift Spear [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Makeshift Thermal Plating Weapon Light Cannon Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 48 | 3 22 23 Power 7 | . 3 4 Engine 7 | . 3 4 Core . | . . . Reactor . | . . . Propulsion 14 | 2 7 5 Treads 9 | 2 7 . Leg . | . . . Wheel 5 | . . 5 Hover . | . . . Flight . | . . . Utility 9 | 1 4 4 Device 6 | 1 2 3 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 18 | . 8 10 Energy Gun 7 | . 2 5 Energy Cannon 1 | . . 1 Ballistic Gun 6 | . 3 3 Ballistic Cannon 2 | . 1 1 Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 3 10 Power 2 | . . 2 Propulsion 3 | . 1 2 Utility 3 | . 1 2 Weapon 5 | . 1 4 Highest Loss Streak 5 | . 2 5 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 99 97 Engine 13 | . 13 13 Treads 20 | . 27 15 Wheel 7 | . . 12 Device 10 | . 13 8 Storage 14 | . 14 14 Protection 1 | . . 3 Energy Gun 9 | . 10 9 Ballistic Gun 8 | . 10 7 Ballistic Cannon 9 | . 6 10 Peak Build Rating 20 | 9 12 20 Average Rating 12 | 7 10 14 On Entrance 9 | 6 9 12 Naked Turns . | . . . Heaviest Build 56 | 15 52 56 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 8 17 20 Most Carried 20 | 7 19 20 Average Carried 16 | 5 12 19 Final Capacity 20 | 8 20 20 Final Carried 19 | 4 18 19 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1183 | 239 475 469 Remotely . | . . . Salvage Created 1279 | 19 782 478 Parts 83 | 4 47 32 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 9 | . . 9 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 26 | . 12 14 Guns 23 | . 12 11 Cannons 3 | . . 3 Classes Destroyed 9 | 1 6 2 Builder 1 | . 1 . Tunneler 2 | 1 1 . Hauler 1 | . 1 . Recycler 2 | . 2 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 2 | . . 2 Grunt 14 | . 12 2 Subdweller 10 | . . 10 Best Kill Streak 5 | 1 5 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 147 | . 69 78 Missed 36 | . 18 18 Damage Taken 1892 | . 646 1246 Core 260 | . 81 179 Absorbed by Shields . | . . . Ignored by Resistances 5 | . . 5 Regen/Repaired (Parts) 200 | . 200 . Core Remaining (%) 100 | 100 . . Volleys Fired 153 | 3 83 67 Largest 2 | 2 2 2 Hottest 100 | 70 100 100 Shots Fired 288 | 6 153 129 Gun 229 | 6 136 87 Cannon 57 | . 15 42 Launcher 2 | . 2 . Special . | . . . Kinetic 171 | 3 87 81 Thermal 115 | 3 64 48 Explosive 2 | . 2 . Electromagnetic . | . . . Robot Hit Streak 23 | 5 9 23 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 185 | 5 98 82 Core Hits 68 | 1 43 24 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 7 | . 5 2 Burn 1 | . 1 . Destroy 3 | . 1 2 Blast 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2895 | 64 1380 1451 Guns 2274 | 64 1163 1047 Cannons 546 | . 142 404 Explosions . | . . . Melee . | . . . Ramming 75 | . 75 . Kinetic 1678 | 28 789 861 Thermal 1142 | 36 516 590 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 6 | . 1 5 Impact 1 | . 1 . Kinetic 5 | . . 5 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 15 | . 15 . Targets Rammed 16 | . 16 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 230 | 27 192 230 Average Temperature 54 | 14 61 37 Received Heat Transfer 1027 | . 405 622 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 1 2 Heat Transferred 2442 | 111 1448 883 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 209 | 5 209 . Initial 3 | . 3 . Average 42 | 3 42 . Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 97 . Level 1 2 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 25 16 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 5 | . 4 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 8 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 30 | . 25 5 Successful 20 | . 15 5 Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 21 | . 21 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 1 5 Record 5 | . . 5 Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 5 | . 5 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Monitor 1 | . 1 . Reject 2 | . 2 . Mask 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 5225 | 32 2323 2870 Spaces Moved 2412 | 12 855 1545 Core . | . . . Treads 1445 | 6 855 584 Legs 6 | 6 . . Wheels 961 | . . 961 Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 160 120 Average Speed 183 | 140 217 165 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 58 | 2 99 74 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 13 | . . 13 Spaces Dug 8 | . 8 . Terrain Destroyed 15 | . 14 1 Melee . | . . . Projectile 1 | . . 1 AOE 14 | . 14 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2892 | 21 1143 1728 Wait 215 | . 138 77 Move 2410 | 11 854 1545 Hop . | . . . Pick Up 31 | 1 21 9 Fast Attach 14 | 1 9 4 Attach 10 | . 3 7 Detach . | . . . Swap 24 | 2 10 12 Drop 19 | 3 9 7 Fire 153 | 3 83 67 Melee . | . . . Ram . | . . . Kick . | . . . Crush 16 | . 16 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 33 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 8) 728 | -10/Materials | Discovered new exit (range 9) 803 | -10/Materials | Discovered new exit (range 13) 1074 | -10/Materials | Discovered new exit (range 16) 1421 | -10/Materials | Discovered new exit (range 16) 1698 | -10/Materials | Repaired Lgt. Treads 1726 | -10/Materials | Repaired Lgt. Treads 2356 | -10/Materials | Entered Subcaves 2411 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4164 | -10/Subcaves | Build established: Scavenger-Mutant 4427 | -10/Subcaves | Core integrity fell below 50% 4475 | -10/Subcaves | Core integrity fell below 20% 4484 | -10/Subcaves | Build established: Mutant 4520 | -10/Subcaves | Lost 5 parts (2p1n2w) 4899 | -10/Subcaves | Discovered new exit (range 14) 4921 | -10/Subcaves | Learned Materials terminal intel 4933 | -10/Subcaves | Visited Clippyterm 4937 | -10/Subcaves | Learned Research security intel 4937 | -10/Subcaves | Learned Factory garrison access intel 5186 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 5213 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 5226 | -10/Subcaves | Destroyed by G6-RXS(R) with Subdweller Laser Last Messages --------------- Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record "0b10 Defenses" It looks like you're afraid of guards, would you like help? Data stored: Research security intel. >>Record "Tag" It looks like you don't want to be "it," would you like help? Data stored: Factory garrison access intel. >>Record! "Letterhead" It looks like you're writing a letter, sorry I don't know how to do that. >>Record "Permadeath" It looks like you're defining "roguelike," quit while you're ahead. Please. 04937_ Dropped Broken Sub. Power Source. 04976_ Acquired 10 matter. Scrap Shield falls loose from the Twisted Machinery. Riot Gun falls loose from the Twisted Machinery. Map ----- +----------------------------------------------------+ | # ### #??## ##???????????????????????????????? | | #### ##??## #???????????????????????????????? | | ### #???### #???????????????????????????????? | | # ##?????###???????????????????????????????? | | # ### #?######?????????????????????????????????? | | # #### ## #?????????????????????????????????? | | # # #?????????????????????????????????? | | % # #?????????????????????????????????? | | # ## #?????????????????????????????????? | | ## ### #?????????????????????????????????? | | ?# ## ##?????????????????????????????????? | | ## ##?????????????????????????????????? | | # #?????????????????????????????????? | | ### #?????????????????????????????????? | | #?# #?????????????????????????????????? | | ## #?# #?????????????????????????????????? | | #### ### ##?????????????????????????????????? | | #???# ## ##??????????????????????????????????? | | ???## ### #???????????????????????????????????? | | ???# ##?####???????????????????????????????????? | | ???# ##????????????????????????????????????????? | | ???## #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #??????#####???##????????????????????????? | | ????# ##?????# ##??# ##### #?????????????? | | ????# ##????# #???#@ R R #??????????????? | | ????# ##???# #??## # # #???????????????? | | ????## #???# ##?# #### #???????????????? | | ?????### #??## #### ## "#???????????????? | | ?#####?# #### #### """#???????????????? | | ## ### ##### # ""##???????????????? | | # ## "## ""#????????????????? | | # # "" #?""#????????????????? | | # """ "" #???#????????????????? | | # #### "#" #????????????????????? | | ## ##??# #""" "#??????????????????? | | ?## #???# !"# [""" ????????????????? | | ?## #???## ###"" """""????????????????? | | ## ###### ##### ####???????????????????? | | # ##### #???##?????????????????###### | | # #### ##?????????????????????## # | | ## ## ##??????????????????????# | | ?## ########??????????????????????## ## | | ??# #?????????????????????????????# ##? | | ### #?????????????????????????????# #?? | | # #?????????????????????????????## #?? | | # #??????????????????????????????## #?? | | ## ##???????????????????????????????## ##? | | ?## ##??????????????????????????????### ## | | ??## #?????????????????????????????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Coolant Potential 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 100 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexDimensionalCompressor Manual? 0 Play Time 00:23:54 Cumulative 108.6 hours Start 2024.09.18 @ 14:08:24 End 2024.09.18 @ 14:29:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fce93def-c643-4a5d-9646-671ba7fd978d