Cogmind - Beta 15 --- EXPLORER MODE // 2025.08.14 @ 14:27:50 Player: pattypat Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (99) 495 Value Destroyed (3817) 3817 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10012 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 203/300 Energy 91/100 System Corruption 9% Temperature Cool (3) Movement Hovering (61) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Gravmag Array Gyrokinetic Inverter Combat Antigrav System > --- UTILITY (8) ------ Enhanced Optical Array Improved Terrain Scan Processor > --- WEAPON (3) ------- Improved Arc Projector Improved Arc Projector Improved Arc Projector > --- INVENTORY (5) ---- Gyrokinetic Inverter Gyrokinetic Inverter Large Storage Unit Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Mini Fusion Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Gyrokinetic Inverter Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Focal Shield Force Field > --- WEAPON ----------- Tesla Rifle Phase Gun KE Penetrator > --- INVENTORY -------- Light Nuclear Core Improved Hover Unit Improved Gravmag System Gravmag Array Antigrav System Antigrav System Gyrokinetic Inverter Improved Linear Gravjet KE Penetrator [Rating: 123] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Mini Fusion Reactor Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Drive Utility Signal Interpreter Device Advanced Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun KE Penetrator Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Slots Evolved 15 | . 1 2 2 2 . . 2 2 2 2 Power 2 | . . . 1 . . . . 1 . . Propulsion 6 | . . 2 . 1 . . . . 1 2 Utility 6 | . 1 . 1 1 . . 1 1 1 . Weapon 1 | . . . . . . . 1 . . . Parts Attached 134 | 7 8 22 22 11 4 . 7 13 21 19 Power 30 | 1 1 7 6 3 . . . 4 4 4 Engine 15 | 1 . 6 4 2 . . . 1 . 1 Core 12 | . 1 1 2 1 . . . 3 3 1 Reactor 3 | . . . . . . . . . 1 2 Propulsion 49 | 2 4 9 8 5 1 . 3 2 4 11 Treads 1 | . . 1 . . . . . . . . Leg 4 | 2 2 . . . . . . . . . Wheel 1 | . . . . . . . . . . 1 Hover 40 | . 2 8 8 5 1 . 3 2 4 7 Flight 3 | . . . . . . . . . . 3 Utility 30 | 2 2 2 3 2 2 . 3 5 8 1 Device 16 | . 1 1 1 . 1 . 1 5 6 . Storage 4 | 1 . 1 . . . . . . 2 . Processor 8 | . 1 . 1 2 1 . 2 . . 1 Hackware . | . . . . . . . . . . . Protection 2 | 1 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 25 | 2 1 4 5 1 1 . 1 2 5 3 Energy Gun 16 | . 1 3 3 1 . . 1 1 3 3 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | 2 . 1 2 . 1 . . 1 2 . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 1 . . . . 2 . Parts Lost 51 | . . 8 5 2 . . . . 6 30 Power 10 | . . 2 . . . . . . 1 7 Propulsion 24 | . . 5 4 1 . . . . . 14 Utility 10 | . . . . 1 . . . . 4 5 Weapon 7 | . . 1 1 . . . . . 1 4 Highest Loss Streak 22 | . . 6 3 2 . . . . 3 22 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 2 7 6 9 9 4 5 4 4 5 5 Power 1 | . 1 . 2 2 1 1 1 . . . Propulsion 2 | . . . 3 1 2 2 2 3 4 4 Utility 1 | 1 3 2 . . . . . . . . Weapon 2 | . 1 2 4 5 1 2 1 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 32 | 1 4 6 9 8 . . 1 . 2 1 Power 7 | . . 1 3 3 . . . . . . Propulsion 5 | 1 1 . 1 . . . 1 . . 1 Utility 6 | . 2 4 . . . . . . . . Weapon 14 | . 1 1 5 5 . . . . 2 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 82 97 92 94 100 86 87 85 54 Engine 6 | . 3 8 14 4 7 7 6 5 2 . Core 5 | . 8 1 1 9 7 7 6 11 8 4 Leg 3 | . 24 . . . . . . . . . Hover 20 | . . 20 32 33 33 35 23 15 20 15 Device 10 | . 10 10 8 2 3 7 6 14 21 9 Storage 6 | . 12 10 8 6 . . . . 2 2 Processor 15 | . 12 10 14 20 28 28 25 23 14 9 Energy Gun 10 | . 7 15 8 7 8 7 12 11 9 5 Ballistic Gun 6 | . 16 3 7 6 5 7 6 5 5 2 Peak Build Rating 123 | 7 14 18 39 46 51 51 68 90 114 123 Average Rating 46 | 5 10 11 34 43 47 51 59 85 103 77 On Entrance 43 | . 7 14 15 31 44 51 51 68 90 106 Naked Turns . | . . . . . . . . . . . Heaviest Build 81 | 19 21 24 41 35 26 26 34 53 81 75 Greatest Support 88 | 20 20 28 42 47 42 42 49 51 62 88 Greatest Overweight (x) 6 | 5 6 6 1 1 . . 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 10 10 10 10 10 5 5 5 5 15 15 Average Capacity 9 | 9 10 10 10 9 5 5 5 5 10 10 Most Carried 10 | 7 10 10 10 10 5 5 5 5 7 10 Average Carried 6 | 2 7 6 9 9 4 5 4 4 5 6 Final Capacity 15 | 10 10 10 10 5 5 5 5 5 15 5 Final Carried 10 | 5 10 9 10 5 5 5 5 5 7 3 Class Distribution -------------------- 68% | Hacker-Mutant 14% | Hacker-Gunner 6% | Hacker-Skirmisher 3% | Scavenger-Tank 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Skirmisher | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Matter Collected 2339 | 37 219 419 455 243 120 12 20 306 420 88 Remotely . | . . . . . . . . . . . Salvage Created 4595 | . 130 982 1112 255 106 52 . 413 1252 293 Parts 204 | . 6 53 48 10 1 3 . 21 55 7 Haulers Intercepted 5 | . . 3 1 1 . . . . . . Recyclers Shooed 7 | . . 4 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed 80 | . 4 20 23 4 1 2 . 8 17 1 Guns 78 | . 4 20 23 4 1 2 . 8 15 1 AOE 2 | . . . . . . . . . 2 . Classes Destroyed 15 | . 2 3 3 1 3 . . . 3 . Worker 3 | . . . 1 . . . . . 2 . Builder 1 | . . . . . . . . . 1 . Tunneler 1 | . . . . . . . . . 1 . Hauler 5 | . . 3 1 1 . . . . . . Recycler 2 | . . . . . . . . . 1 1 Operator 3 | . . 1 . . . . . . . 2 Watcher 4 | . . . 1 1 . . . 1 1 . Swarmer 16 | . 2 3 . . . 2 . 4 5 . Grunt 38 | . 2 10 16 1 . . . 2 6 1 Brawler 2 | . . . 2 . . . . . . . Duelist 1 | . . . . . . . . . 1 . Sentry 19 | . . 7 5 2 . . . 2 3 . Programmer 3 | . . . . 1 . . . . 2 . Packrat 1 | . . . . . 1 . . . . . Samaritan 1 | . . . . . 1 . . . . . Thief 1 | . . . . . 1 . . . . . Best Kill Streak 4 | . 2 3 3 2 1 2 . 4 4 2 Combat Bots Only 4 | . 2 3 3 1 1 2 . 4 4 1 Max Kills in Single Turn 3 | . 1 1 1 1 1 1 . 2 3 1 Gunslinging 2 | . . . . . . . . 1 2 . Exploded 2 | . . . . . . . . . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Hostile Shots Fired 1066 | . 20 181 101 91 5 6 27 31 105 499 Missed 392 | . 10 77 28 46 3 3 15 6 33 171 Hits 674 | . 10 104 73 45 2 3 12 25 72 328 Melee 7 | . . . 2 . 2 . . . 3 . Projectile 667 | . 10 104 71 45 . 3 12 25 69 328 AOE 1 | . . . . . . . . . 1 . Critical Strikes 30 | . . 4 2 1 . . . 2 9 12 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 7354 | . 77 862 986 233 . 25 57 237 1154 3723 Core 2092 | . 3 236 280 31 . . 6 60 173 1303 Absorbed by Shields 472 | . . . . . . . . 96 3 373 Ignored by Resistances 4779 | . 47 531 488 160 . 16 42 198 683 2614 Core Remaining (%) 82 | 100 98 41 49 . . 95 99 94 84 . Volleys Fired 250 | . 19 62 60 24 11 3 3 15 42 11 Largest 3 | . 2 2 2 2 2 2 3 3 3 3 Hottest 209 | . 76 112 134 95 150 95 164 184 209 186 Shots Fired 533 | . 38 115 114 42 16 6 9 43 121 29 Gun 533 | . 38 115 114 42 16 6 9 43 121 29 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 213 | . 34 25 52 19 9 3 3 15 42 11 Thermal 295 | . 4 90 48 23 7 3 6 28 77 9 Explosive . | . . . . . . . . . . . Electromagnetic 25 | . . . 14 . . . . . 2 9 Robot Hit Streak 39 | . 10 36 39 19 9 4 15 17 22 8 Robot Miss Streak 4 | . 1 4 2 2 4 1 . 3 3 2 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 12 | . . 2 5 . . . . 2 3 . Max Gunslinging Chain 2 | . . 1 1 . . . . 1 2 . Shots Hit Robots 429 | . 31 101 102 35 13 4 9 31 90 13 Core Hits 252 | . 7 45 101 13 8 2 1 21 46 8 Critical Kills 2 | . . . . . . 1 . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 17 | . . 6 1 1 . 1 1 2 4 1 Burn 14 | . . 6 1 1 . . 1 2 3 . Destroy 2 | . . . . . . 1 . . . 1 Corrupt 1 | . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9432 | . 326 1422 2030 843 298 78 223 720 2975 517 Guns 8573 | . 326 1402 1931 837 298 78 223 720 2320 438 Cannons . | . . . . . . . . . . . Explosions 451 | . . . . . . . . . 451 . Melee . | . . . . . . . . . . . Ramming 408 | . . 20 99 6 . . . . 204 79 Kinetic 3260 | . 266 224 850 311 174 32 96 284 777 246 Thermal 5000 | . 60 1178 871 526 124 46 127 436 1578 54 Explosive 365 | . . . . . . . . . 365 . Electromagnetic 399 | . . . 210 . . . . . 51 138 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . 1 1 . 1 1 1 . . 3 8 Average Corruption 1 | . 1 1 . 1 1 1 . . 2 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 14 | . . . . 2 2 1 . . 6 3 Message Errors 2 | . . . . . . . . . 1 1 Matter Fused 4 | . . . . 1 . . . . 2 1 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 2 | . . . . . 1 . . . 1 . Data Loss (minor) 2 | . . . . . . 1 . . 1 . Data Loss (major) 1 | . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . 1 . Weapon Failures 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 261 | . . . . . . . . . 227 34 Projectiles . | . . . . . . . . . . . Explosions 108 | . . . . . . . . . 108 . Melee 153 | . . . . . . . . . 119 34 Knockbacks 2 | . . . 1 . . . . . 1 . Impact 2 | . . . 1 . . . . . 1 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 199 | . . 9 48 3 . . . . 101 38 Shots . | . . . . . . . . . . . Rammed 20 | . . 2 9 1 . . . . 3 5 Targets Rammed 20 | . . 2 9 1 . . . . 3 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 571 | . 62 247 571 462 236 163 356 446 418 495 Average Temperature 149 | . 25 75 184 176 81 62 180 256 124 151 Received Heat Transfer 2692 | . 57 573 612 108 . . 36 57 264 985 Effects 92 | . . 4 39 15 3 . 2 19 2 8 Shutdowns 29 | . . . 12 1 . . 1 10 2 3 Energy Bleed 10 | . . 1 3 . . . 1 5 . . Interference 33 | . . 3 11 10 3 . . 3 . 3 Matter Decay 5 | . . . 1 2 . . . 1 . 1 Short Circuit 6 | . . . 3 2 . . . . . 1 Damage (minor) 4 | . . . 4 . . . . . . . Damage (major) 4 | . . . 4 . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 2 1 Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . 6 2 Impact Corruptions 7 | . . . . . . . . . 5 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 18 | . . 5 1 3 . . . 3 5 1 Heat Transferred 9592 | . 148 3312 1271 888 223 74 296 888 2418 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . 2 . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 . . 100 100 100 77 Level 1 1 | . . . . . . . . . . 22 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 270 | . 50 77 160 46 . . 16 90 184 270 Initial 50 | . . . 13 31 . . 16 . 8 50 Average 31 | . 4 17 56 10 . . 2 13 37 110 Influence Increases 3104 | . 103 632 774 185 . 50 . 226 570 564 Destroy 0b10 Robot/C 1580 | . 80 400 460 80 . 40 . 160 340 20 Destroy 0b10 Robot/NC 95 | . . 20 15 10 . . . 5 30 15 Destroy Leader 408 | . 20 116 124 34 . 10 . 42 62 . Successful Hack 11 | . 3 . 8 . . . . . . . Disable Machine 32 | . . 4 . . . . . . 24 4 Destroy Structure 123 | . . 2 2 1 . . . 4 114 . Partial Spotted 60 | . . 15 15 . . . . 15 . 15 Lose Combat Pursuer 795 | . . 75 150 60 . . . . . 510 Influence Decreases 2989 | . 103 587 723 250 31 15 35 202 463 580 Entered New Map 230 | . . . 32 65 17 . 19 . 16 81 Time Decay 2308 | . 103 530 531 185 14 15 16 202 412 300 Lost Part 339 | . . 55 50 . . . . . 35 199 Purge Threat 112 | . . 2 110 . . . . . . . Squads Dispatched 15 | . . 3 4 2 . . . 1 1 4 Investigation 3 | . . 1 . . . . . . . 2 Extermination 3 | . . . . 1 . . . . 1 1 Reinforcement 9 | . . 2 4 1 . . . 1 . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Distress Signals 11 | . . 4 3 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 206 | . 6 48 52 9 2 2 1 11 28 47 Peak Tracking Total 19 | . 3 10 10 4 2 2 1 4 5 19 Tactical Retreats 24 | . . 9 5 2 . . . . . 8 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Traps Triggered 10 | . 1 2 3 . . . . . 3 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Machines Disabled 8 | . . 1 . . . . . . 6 1 Max in Single Turn 3 | . . 1 . . . . . . 3 1 Garrison Access 4 | . . . 1 1 . . . 1 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Machines Accessed 10 | . 1 1 2 2 . . . 1 2 1 Terminals 6 | . 1 1 1 1 . . . . 1 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . 1 1 . . . 1 1 . Total Hacks 23 | . 2 3 7 3 . . . 1 4 3 Successful 15 | . 1 1 4 3 . . . 1 2 3 Failed 8 | . 1 2 3 . . . . . 2 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 17 | . 2 3 6 2 . . . . 1 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . 1 1 . . . 1 3 . Terminal Hacks 11 | . 1 1 3 2 . . . . 1 3 Record 3 | . . . . . . . . . . 3 Prototype ID Bank 2 | . . . 1 1 . . . . . . Open DSF 1 | . . . . . . . . . 1 . Unreport Threat 3 | . . 1 2 . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 1 . . . 1 1 . Seal Access 4 | . . . 1 1 . . . 1 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used 1 | . . . . . . . . . . 1 Hacking Detections 4 | . . 1 . 1 . . . . 1 1 Full Trace Events 2 | . . 1 . . . . . . . 1 Feedback Events 1 | . . 1 . . . . . . . . Corruption 1 | . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Active Infowar (turns) 5639 | . 802 1046 1041 420 260 72 138 621 850 389 Optics 3181 | . . . 816 420 260 72 138 608 478 389 Terrain 1216 | . . 353 301 . . . . . 393 169 Machine Analysis 1317 | . . . . 15 260 72 138 621 211 . ECM 1495 | . 802 693 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Turns Passed 6037 | 81 877 1175 1085 431 260 72 138 621 863 434 Spaces Moved 6767 | 49 502 990 1182 730 486 142 218 744 1099 625 Core 94 | 11 1 47 . . . . . . . 35 Treads 121 | . . 121 . . . . . . . . Legs 526 | 38 488 . . . . . . . . . Wheels 28 | . . . . . . . . . . 28 Hover 5868 | . 13 822 1182 730 486 142 218 744 1099 432 Flight 130 | . . . . . . . . . . 130 Fastest Speed 37 | 50 116 48 48 44 44 44 44 52 43 37 Average Speed 69 | 128 157 92 64 45 44 44 52 56 61 52 Slowest Speed 350 | 300 350 350 112 112 48 44 112 105 103 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 55 62 68 14 60 23 5 21 25 18 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 3 | . . . . . 3 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 91 | . . . . . . . . . 91 . Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . . . . 4 . AOE 87 | . . . . . . . . . 87 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Total 7675 | 64 556 1135 1419 796 509 144 238 917 1198 699 Wait 275 | . . 23 88 . . . . 128 9 27 Move 6755 | 48 501 989 1181 729 485 141 217 743 1098 623 Hop 1 | . . . . . . . . . . 1 Pick Up 78 | 7 11 13 26 9 1 . 2 3 5 1 Fast Attach 75 | 7 3 9 4 7 4 . 5 6 14 16 Attach 35 | . 1 9 7 2 1 . 1 1 3 10 Detach 19 | . 1 5 2 1 1 . 2 1 1 5 Swap 47 | . 4 8 13 5 . . 1 7 9 . Drop 107 | 2 10 15 29 17 . . 7 13 14 . Fire 250 | . 19 62 60 24 11 3 3 15 42 11 Melee . | . . . . . . . . . . . Ram 20 | . . 2 9 1 . . . . 3 5 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 13 | . 6 . . 1 6 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research History --------- Turn | Location | Event 29 | -11/Scrapyard | Identified exit to Materials 29 | -11/Scrapyard | Discovered exit to Materials (range 15) 82 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Evolved 1 slot: Utility x1 311 | -10/Materials | Build established: Hacker-Mutant 715 | -10/Materials | Identified exit to Mines 715 | -10/Materials | Discovered exit to Mines (range 16) 715 | -10/Materials | Identified exit to Materials 715 | -10/Materials | Discovered exit to Materials (range 16) 959 | -10/Materials | Entered another Materials area 959 | -9/Materials | Evolved 2 slots: Propulsion x2 1203 | -9/Materials | Lost 6 parts (1p4n1w) 1518 | -9/Materials | Core integrity fell below 50% 2045 | -9/Materials | Identified exit to Mines 2045 | -9/Materials | Discovered exit to Mines (range 7) 2122 | -9/Materials | Identified exit to Materials 2122 | -9/Materials | Discovered exit to Materials (range 14) 2134 | -9/Materials | Entered another Materials area 2134 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3103 | -8/Materials | Core integrity fell below 50% 3111 | -8/Materials | Identified exit to Factory 3111 | -8/Materials | Discovered exit to Factory (range 19) 3158 | -8/Materials | Lost 3 parts (2n1w) 3219 | -8/Materials | Entered Factory 3219 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3540 | -7/Factory | Identified exit to Lower Caves 3540 | -7/Factory | Discovered exit to Lower Caves (range 18) 3650 | -7/Factory | Entered Lower Caves 3655 | -7/Lower Caves | Learned Factory terminal intel 3775 | -7/Lower Caves | Spotted B-75 Beast 3906 | -7/Lower Caves | Identified exit to Lower Caves 3906 | -7/Lower Caves | Discovered exit to Lower Caves (range 4) 3910 | -7/Lower Caves | Entered another Lower Caves area 3945 | -7/Lower Caves | Identified exit to Factory 3945 | -7/Lower Caves | Discovered exit to Factory (range 10) 3982 | -7/Lower Caves | Entered Factory 3982 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3983 | -6/Factory | Loaded intel: 28 terminal locations 4113 | -6/Factory | Identified exit to Factory 4113 | -6/Factory | Discovered exit to Factory (range 7) 4113 | -6/Factory | Identified exit to Lower Caves 4113 | -6/Factory | Discovered exit to Lower Caves (range 16) 4120 | -6/Factory | Entered another Factory area 4120 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4121 | -5/Factory | Identified exit to Upper Caves 4433 | -5/Factory | Build established: Hacker-Gunner 4735 | -5/Factory | Identified exit to Factory 4735 | -5/Factory | Discovered exit to Factory (range 11) 4741 | -5/Factory | Entered another Factory area 4741 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5232 | -4/Factory | Spotted B-86 Titan 5532 | -4/Factory | Lost 3 parts (2u1w) 5588 | -4/Factory | Identified exit to Research 5588 | -4/Factory | Discovered exit to Research (range 9) 5604 | -4/Factory | Entered Research 5604 | -3/Research | Evolved 2 slots: Propulsion x2 5658 | -3/Research | Spotted B-86 Titan 5845 | -3/Research | Core integrity fell below 50% 5874 | -3/Research | Lost 22 parts (4p10n4u4w) 5971 | -3/Research | Core integrity fell below 20% 6012 | -3/Research | Lost 7 parts (2p4n1u) 6038 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Emergency Access malfunctions. Acquired Imp. Arc Projector. Slug penetrates Wall. Penetrated by Slug. Acquired Imp. Arc Projector. Slug penetrates Wall. Slug penetrates R-10 Processor. Penetrated by Slug. Slug penetrates Wall. I:JQE7ARAG0>B&N6VNU|C|VJOQAOBMVO/9MO6#1 P-80 Master resets P-80 Master, system corruption cleaned. Particle Reactor destroyed. U-05 Engineer builds a Door. Penetrated by Slug. Slug penetrates Wall. R-10 Processor destroyed. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????= ????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ?????????????###/###?????????????????????????????? | | ???????? ???? ?????????????????????????????? | | ??????? ! ???? ?????????????????????????????? | | ??????? ? ?????????????????????????????? | | ??????? """ ?????????????????????????????? | | ??????? """ ?????????????????????????????? | | ?????? """ #????????????????????????????? | | ??????? g ????????????????????????????? | | ??????? g g ????????????????????????????? | | ??????# "" ????????????????????????????? | | ???????""" """ ???#+#??????????????????????? | | ???????"T """ #### #??????????????????????? | | ??????#""" """ #???????#####+####?????? | | ??????# "" @######## ??? | | ??????+ ??? | | ??????# ??? | | ??????# #+###??????? | | ??????### #??????????? | | ????????# #??????????? | | ????????# #??????????? | | ????????# ### ######### +??????????? | | ????????????#?????????# #??????????? | | ??????????????????????# #??????????? | | ????????????????### #### Y ########+###??????????? | | ????????????????# #p #?????????????????????? | | ????????????????# Yp= #?????????????????????? | | ????????????????# #m%!#?????????????????????? | | ????????????????#![! # #?????????????????????? | | ????????????????#![ ?#RRk#?????????????????????? | | ????????????????#!! ?# #?????????????????????? | | ??????????##+########??# ###################???? | | ??????????# ???# ## [ # #???? | | ?????????? ??## h## [ # #???? | | ??????????# ???# # [[ / #???? | | ??????????# ### # # !#???? | | ??????????# + ####/######???? | | ???????#### ###### # / #########? | | ???????? #????# ########### ## #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 49 Energy Capacity 705 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Power Amplification 20 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 65 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 10 Evasion (%) 66 Core Analysis 6 Recoil Reduction 1 Energy Filtering 30 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Universal Adapter Challenges ------------ None Game ------ Seed GatlingNodeGreatsword Manual? 0 Play Time 01:07:08 Cumulative 16.8 hours Start 2025.08.14 @ 13:21:53 End 2025.08.14 @ 14:27:50 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 22 Rogue 0 Adventurer 15 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b0793e38-95a5-4c65-882b-65b09f243fe5