Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 16:07:10 Player: Rockstar Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (2562) 2562 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7502 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 64/365 System Corruption 13% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Neutrino Core > --- PROPULSION (3) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (10) ----- Advanced Cooling System Improved Coolant Injector Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Transmission Jammer Force Field Improved Hacking Suite Long-range Tractor Beam > --- WEAPON (2) ------- Kinetic Spear > --- INVENTORY (5) ---- Reinforced Fission Core Gyrokinetic Inverter Phase Cannon Phase Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector Compact Battery Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Transmission Jammer Force Field Improved Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Kinetic Spear > --- INVENTORY -------- Reinforced Fission Core Gyrokinetic Inverter Gyrokinetic Inverter Phase Cannon Phase Cannon [Rating: 86] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gauss Cannon Energy Gun Field Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 . 2 2 . 2 2 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . . . . . . 1 Utility 8 | . . 2 . 2 2 . 2 . Weapon . | . . . . . . . . . Parts Attached 89 | 6 4 2 4 4 1 11 19 38 Power 11 | 1 . . 1 . . . 2 7 Engine 7 | 1 . . 1 . . . 1 4 Core 4 | . . . . . . . 1 3 Reactor . | . . . . . . . . . Propulsion 24 | 2 . . . . . 7 6 9 Treads 13 | 2 . . . . . 3 6 2 Leg 3 | . . . . . . . . 3 Wheel 4 | . . . . . . 4 . . Hover 4 | . . . . . . . . 4 Flight . | . . . . . . . . . Utility 38 | 1 2 2 1 4 1 1 10 16 Device 19 | . . 1 . 1 1 1 5 10 Storage 4 | 1 1 . 1 . . . . 1 Processor 11 | . 1 1 . 2 . . 4 3 Hackware 2 | . . . . . . . 1 1 Protection 2 | . . . . 1 . . . 1 Artifact . | . . . . . . . . . Weapon 16 | 2 2 . 2 . . 3 1 6 Energy Gun 1 | 1 . . . . . . . . Energy Cannon 5 | . . . . . . 1 1 3 Ballistic Gun 2 | 1 1 . . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . Launcher 4 | . . . . . . 2 . 2 Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 30 | . . . . . . 4 1 25 Power 7 | . . . . . . 1 . 6 Propulsion 7 | . . . . . . . . 7 Utility 15 | . . . . . . 3 1 11 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 6 | . . . . . . 2 1 6 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 1 5 8 11 12 11 11 13 11 Power 2 | . 2 3 2 2 2 1 2 1 Propulsion 2 | . . . 1 2 2 3 3 2 Utility 1 | . . 1 2 2 1 1 . 1 Weapon 5 | . 3 4 5 6 6 5 6 5 Tool/Special . | . . . . . . . . . Unused Backups 28 | . . . 6 . . 8 4 10 Power 4 | . . . 2 . . . 1 1 Propulsion 9 | . . . . . . 5 1 3 Utility 5 | . . . 2 . . . 1 2 Weapon 10 | . . . 2 . . 3 1 4 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 98 96 99 90 84 77 84 84 Engine 6 | . 14 11 11 9 7 7 4 3 Core 1 | . . . . . . . 1 5 Treads 16 | . 28 22 22 18 15 10 12 13 Device 16 | . . 11 11 9 15 12 22 17 Storage 8 | . 26 11 11 9 7 7 6 4 Processor 16 | . . 18 22 18 15 15 16 15 Hackware 2 | . . . . . . . 4 5 Protection 1 | . . . . 9 7 5 . 1 Energy Cannon 4 | . . . . . . 4 6 8 Ballistic Gun 3 | . 19 11 11 . . . . . Ballistic Cannon 4 | . . . 7 18 15 5 2 . Peak Build Rating 86 | 6 7 10 20 32 35 39 67 86 Average Rating 42 | 5 6 9 14 30 35 33 54 71 On Entrance 22 | . 6 7 10 20 32 35 27 67 Naked Turns . | . . . . . . . . . Heaviest Build 79 | 14 24 19 42 62 66 68 59 79 Greatest Support 80 | 40 40 40 40 40 40 40 58 80 Greatest Overweight (x) 19 | . . . 1 1 1 19 1 3 Average Overweight (x) . | . . . . 1 1 2 . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 13 15 15 15 15 13 Most Carried 15 | 4 9 8 15 13 12 15 15 15 Average Carried 12 | 1 5 8 13 13 12 12 14 11 Final Capacity 15 | 8 10 10 15 15 15 15 15 5 Final Carried 15 | 4 9 8 15 13 12 15 15 4 Class Distribution -------------------- 57% | Skirmisher 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Matter Collected 2044 | 261 45 81 100 29 . 307 687 534 Remotely 164 | . . . . . . . . 164 Salvage Created 2341 | 29 45 . . 44 . 424 502 1297 Parts 111 | 6 5 . . 5 . 16 19 60 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 2 | . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Combat Hostiles Destroyed 47 | . 3 . 1 3 . 10 8 22 Melee 1 | . . . . . . . . 1 Guns 4 | . 3 . 1 . . . . . Cannons 27 | . . . . 3 . 4 7 13 AOE 14 | . . . . . . 6 1 7 Classes Destroyed 15 | 2 1 . 1 1 . 4 4 2 Worker 4 | 1 . . . . . . . 3 Builder 3 | . . . . . . . 1 2 Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . . . . . . 1 Recycler 3 | . . . . . . . 1 2 Watcher 5 | . . . . 1 . . 2 2 Swarmer 10 | . 3 . . 3 . . . 4 Grunt 15 | . . . . . . 3 1 11 Brawler 1 | . . . . . . . . 1 Sentry 4 | . . . . . . . 2 2 Demolisher 1 | . . . 1 . . . . . Specialist 4 | . . . . . . 4 . . Hunter 4 | . . . . . . 2 1 1 Programmer 7 | . . . . . . . 4 3 Heavy 1 | . . . . . . 1 . . Best Kill Streak 15 | 1 3 . 1 3 . 3 2 15 Combat Bots Only 9 | . 3 . 1 3 . 3 2 9 Max Kills in Single Turn 6 | 1 1 . 1 1 . 2 1 6 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 1 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Hostile Shots Fired 727 | . 17 . 3 15 . 100 220 372 Missed 253 | . 3 . . 6 . 28 80 136 Hits 474 | . 14 . 3 9 . 72 140 236 Melee 1 | . . . . . . . . 1 Projectile 473 | . 14 . 3 9 . 72 140 235 AOE 9 | . . . 3 . . . . 6 Critical Strikes 17 | . . . . . . 3 3 11 Part Disruptions 5 | . . . . . . . . 5 Damage Taken 7093 | . 109 . 123 75 . 1202 1252 4332 Core 1269 | . 12 . . 6 . 121 111 1019 Absorbed by Shields 743 | . . . . . . . . 743 Regen/Repaired (Parts) 20 | . . . . . . . 20 . Core Remaining (%) 93 | 100 95 . 100 98 . 82 86 . Volleys Fired 178 | 3 10 . 14 11 . 28 58 54 Largest 2 | 2 2 . 2 2 . 2 2 2 Hottest 196 | 70 100 . 100 80 . 119 170 196 Shots Fired 265 | 6 18 . 19 18 . 34 77 93 Gun 33 | 6 16 . 10 . . . 1 . Cannon 188 | . . . . 18 . 24 64 82 Launcher 33 | . . . . . . 10 12 11 Special 11 | . 2 . 9 . . . . . Kinetic 75 | 3 16 . 10 18 . 4 24 . Thermal 157 | 3 2 . 9 . . 20 41 82 Explosive 33 | . . . . . . 10 12 11 Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | 1 4 . 5 3 . 7 8 14 Robot Miss Streak 4 | 2 4 . 4 2 . 3 3 4 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 150 | 2 6 . 7 9 . 21 39 66 Core Hits 115 | 2 3 . 1 3 . 29 16 61 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . Blast 1 | . . . . 1 . . . . Melee Attacks 8 | . . . . . . . . 8 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 8 | . . . . . . . . 8 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7584 | 24 72 . 92 256 . 1408 1540 4192 Guns 188 | 24 72 . 92 . . . . . Cannons 4246 | . . . . 256 . 451 1298 2241 Explosions 3081 | . . . . . . 957 231 1893 Melee 58 | . . . . . . . . 58 Ramming 11 | . . . . . . . 11 . Kinetic 1045 | 12 72 . 92 256 . 96 517 . Thermal 3389 | 12 . . . . . 355 781 2241 Explosive 3081 | . . . . . . 957 231 1893 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 58 | . . . . . . . . 58 Highest Corruption 13 | . . . . . . . 6 13 Average Corruption 4 | . . . . . . . 4 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 49 | . . . . . . . 39 10 Message Errors 15 | . . . . . . . 10 5 Matter Fused 15 | . . . . . . . 14 1 Heat Flow Errors 4 | . . . . . . . 2 2 Energy Discharges 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . 6 1 Data Loss (major) 1 | . . . . . . . 1 . Misfires 2 | . . . . . . . 2 . Alerts 2 | . . . . . . . 2 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 143 | . . . . 5 . 1 105 32 Projectiles 136 | . . . . 5 . 1 105 25 Explosions 7 | . . . . . . . . 7 Melee . | . . . . . . . . . Knockbacks 10 | . . . . 2 . . 8 . Impact . | . . . . . . . . . Kinetic 10 | . . . . 2 . . 8 . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 4 | . . . . . . . 4 . Targets Rammed 4 | . . . . . . . 4 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 834 | 18 20 . 32 198 . 834 202 378 Average Temperature 129 | 9 11 . 13 74 . 300 49 109 Received Heat Transfer 1287 | . . . . . . 99 219 969 Effects 25 | . . . . . . 24 . 1 Shutdowns 4 | . . . . . . 4 . . Energy Bleed 4 | . . . . . . 3 . 1 Interference 5 | . . . . . . 5 . . Matter Decay 1 | . . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . . Damage (minor) 1 | . . . . . . 1 . . Damage (major) 9 | . . . . . . 9 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 12 | . . . . . . 2 7 3 Heat Transferred 4601 | 37 . . . . . 700 814 3050 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Maximum Alert Level 1 | . . . . . . 1 . 1 Low Security (%) 91 | 100 100 100 100 100 100 63 100 70 Level 1 8 | . . . . . . 36 . 29 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . Peak Influence 352 | 5 61 14 20 76 . 282 147 352 Initial 147 | . 3 14 1 . . . 147 20 Average 51 | 1 17 10 . 27 . 157 41 111 Influence Increases 1940 | 10 96 . 20 121 . 322 384 987 Destroy 0b10 Robot/C 940 | . 60 . 20 60 . 200 160 440 Destroy 0b10 Robot/NC 95 | 10 . . . 5 . 10 20 50 Destroy Leader 202 | . 10 . . 2 . 40 74 76 Successful Hack 85 | . 9 . . 14 . . 30 32 Disable Machine 90 | . 15 . . 15 . . 30 30 Destroy Structure 348 | . 2 . . 10 . 72 70 194 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 165 | . . . . 15 . . . 150 Influence Decreases 1613 | 5 65 32 24 120 1 40 624 702 Entered New Map 185 | . 2 22 3 . 1 . 135 22 Time Decay 944 | 5 63 10 21 120 . . 479 246 Lost Part 300 | . . . . . . 40 10 250 Purge Threat 184 | . . . . . . . . 184 Squads Dispatched 14 | . . . . . . 2 5 7 Investigation . | . . . . . . . . . Extermination 6 | . . . . . . . 4 2 Reinforcement 3 | . . . . . . 2 1 . Assault 2 | . . . . . . . . 2 Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Distress Signals 1 | . . . . . . . . 1 Communications Jammed 18 | . . . . . . . . 18 Distress Signals 18 | . . . . . . . . 18 Times Spotted 90 | . 6 . 1 6 . 10 13 54 Peak Tracking Total 11 | . 3 . 1 4 . 3 3 11 Tactical Retreats 6 | . . . . 1 . . . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Traps Triggered 5 | . . . . . . 5 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Machines Disabled 7 | . 1 . . 1 . 1 2 2 Max in Single Turn 1 | . 1 . . 1 . 1 1 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Machines Accessed 17 | . 4 . 2 1 1 . 4 5 Terminals 10 | . 3 . . 1 1 . 2 3 Fabricators 2 | . . . . . . . 1 1 Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 33 | . 9 . 2 2 1 . 7 12 Successful 16 | . 4 . 2 2 1 . 2 5 Failed 17 | . 5 . . . . . 5 7 Catastrophic 3 | . . . . . . . 1 2 Database Lockouts . | . . . . . . . . . Manual 14 | . 2 . . . . . 2 10 Terminals 23 | . 7 . . 2 1 . 4 9 Fabricators 3 | . . . . . . . 1 2 Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 10 | . 2 . 2 2 1 . . 3 Robot Analysis 1 | . . . . 1 . . . . Open Door 2 | . . . 2 . . . . . Open DSF 1 | . . . . . 1 . . . Alert Level 1 | . . . . 1 . . . . Unreport Threat 3 | . . . . . . . . 3 Locate Traps 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . . . 2 2 Terminals 4 | . 1 . . . . . 2 1 Assimilate 2 | . 1 . . . . . 1 . Botnet 2 | . . . . . . . 1 1 Fabricators 1 | . . . . . . . . 1 Haulers 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 3 . . 1 . . 4 5 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 Machine Destruction 2 | . . . . . . . . 2 Programmers 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial Warlord ECA Mod 17 | . . . . . . . 9 8 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Active Infowar (turns) 5374 | . . 30 1426 320 28 406 1914 1250 Optics 5366 | . . 22 1426 320 28 406 1914 1250 Sensors 3436 | . . 30 1426 315 28 75 907 655 Jamming 19 | . . . . . . . . 19 ECM 1475 | . . . . . . 20 1455 . Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Turns Passed 5742 | 116 252 30 1426 320 28 406 1914 1250 Spaces Moved 2538 | 61 130 18 701 113 12 110 698 695 Core 57 | 2 . . . . . 1 . 54 Treads 2236 | 59 130 18 701 113 12 78 698 427 Legs 16 | . . . . . . . . 16 Wheels 31 | . . . . . . 31 . . Hover 198 | . . . . . . . . 198 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 120 165 50 Average Speed 184 | 156 160 160 182 240 240 254 222 133 Slowest Speed 1000 | 160 160 160 240 240 240 1000 250 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 35 | 5 28 3 100 14 . 92 16 24 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 18 | . 1 . 8 . . . 3 6 Terrain Destroyed 367 | . 1 . 9 10 . 86 140 121 Melee 5 | . . . . . . . . 5 Projectile 61 | . 1 . 9 10 . . 24 17 AOE 301 | . . . . . . 86 116 99 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Total 3304 | 73 151 19 813 144 12 206 980 906 Wait 342 | . 2 . 69 15 . 18 168 70 Move 2529 | 60 129 17 700 112 11 109 697 694 Hop . | . . . . . . . . . Pick Up 54 | 4 3 . 12 . . 13 10 12 Fast Attach 54 | 6 3 1 2 2 . 6 11 23 Attach 24 | . . 1 . 1 1 4 4 13 Detach 13 | . 2 . . . . 1 6 4 Swap 26 | . 2 . 5 1 . 2 7 9 Drop 61 | . . . 11 2 . 15 15 18 Fire 178 | 3 10 . 14 11 . 28 58 54 Melee 8 | . . . . . . . . 8 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . . . . . . . 4 . Escape Stasis 11 | . . . . . . 10 . 1 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 12) 368 | -10/Materials | Identified exit to Materials 369 | -10/Materials | Entered another Materials area 369 | -9/Materials | Evolved 2 slots: Utility x2 370 | -9/Materials | Discovered new exit (range 8) 398 | -9/Materials | Identified exit to Mines 399 | -9/Materials | Entered Mines 400 | -9/Mines | Assembled infested the area 404 | -9/Mines | Met a Derelict bent on vengeance 405 | -9/Mines | Assisted by a Guerilla fighting off Assembled 466 | -9/Mines | Found the Drone Emporium 648 | -9/Mines | Build established: Skirmisher 765 | -9/Mines | Found DCF Scrap (13 items) 808 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 811 | -9/Mines | Found Scrap Suit 823 | -9/Mines | Discovered new exit (range 5) 830 | -9/Mines | Identified exit to Materials 1086 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1090 | -9/Mines | Found Prototype Device 1118 | -9/Mines | Discovered exit to Materials (range 9) 1220 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1825 | -9/Mines | Entered Materials 1825 | -8/Materials | Evolved 2 slots: Utility x2 2102 | -8/Materials | Discovered new exit (range 15) 2142 | -8/Materials | Identified exit to Factory 2145 | -8/Materials | Entered Factory 2145 | -7/Factory | Evolved 2 slots: Utility x2 2173 | -7/Factory | Identified exit to DSF 2173 | -7/Factory | Entered DSF 2217 | -7/DSF | Additional patrols routed to DSF 2466 | -7/DSF | Sterilization system engaged 2486 | -7/DSF | Ambient heat levels rising (+10) 2497 | -7/DSF | Discovered new exit (range 14) 2501 | -7/DSF | Ambient heat levels rising (+10) 2507 | -7/DSF | Build established: Mutant 2516 | -7/DSF | Ambient heat levels rising (+10) 2531 | -7/DSF | Ambient heat levels rising (+10) 2546 | -7/DSF | Ambient heat levels rising (+10) 2561 | -7/DSF | Ambient heat levels rising (+10) 2576 | -7/DSF | Ambient heat levels rising (+10) 2576 | -7/DSF | Identified exit to Factory 2579 | -7/DSF | Entered Factory 2579 | -6/Factory | Evolved 2 slots: Utility x2 3871 | -6/Factory | Build established: Skirmisher 4363 | -6/Factory | Discovered new exit (range 4) 4368 | -6/Factory | Identified exit to Factory 4493 | -6/Factory | Entered another Factory area 4493 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5133 | -5/Factory | Destroyed 9 combat bots 5293 | -5/Factory | Build established: Mutant 5374 | -5/Factory | Garrison activated, responded to threat 5407 | -5/Factory | Destroyed 7 combat bots 5437 | -5/Factory | Lost 6 parts (2n4u) 5492 | -5/Factory | Lost 5 parts (2p2n1w) 5521 | -5/Factory | Core integrity fell below 50% 5551 | -5/Factory | Lost 5 parts (1p2n2u) 5612 | -5/Factory | Crushed by falling debris 5617 | -5/Factory | Core integrity fell below 20% 5656 | -5/Factory | Lost 5 parts (1p4u) 5734 | -5/Factory | Cargo convoy interrupted 5734 | -5/Factory | System corruption reached 10% 5743 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05734_ H-66 Slayer unfolds itself. 05734_ I-47 Archangel distress signal jammed. 05735_ A-27 Freighter distress signal jammed. 05736_ I-47 Archangel distress signal jammed. 05736_ Acquired Flexi-carbon Leg. 05736_ I-47 Archangel distress signal jammed. 05736_ Penetrated by Slug. 05737_ Acquired 10 matter. 05737_ I-47 Archangel distress signal jammed. 05739_ Com. Battery destroyed. 05739_ P-70 Sage resets I-47 Archangel, system corruption cleaned. 05739_ I-47 Archangel distress signal jammed. 05739_ Acquired Flexi-carbon Leg. 05740_ Acquired 10 matter. 05740_ P-70 Sage resets X-72 Disruptor, system corruption cleaned. 05740_ I-47 Archangel distress signal jammed. 05741_ System corrupted: Component data lost. 05741_ I-47 Archangel distress signal jammed. 05742_ A-27 Freighter distress signal jammed. 05742_ I-47 Archangel distress signal jammed. Map ----- +----------------------------------------------------+ | ????????????????????????????? #?????# # ##### | | ????????????????????????????? #?????##### | | ????????????????????????????? #?????????# | | ?????????????????????????????# #?????????# | | ?????????????????????????????# #?????????# | | ?????????????????????????????# #?????????# | | ?????????????????????????????+ #?????????# ] | | ?????????????????????????????# ########### ! | | ?????????????????????????????# ## # | | ?????????????????????????????# ## # | | ?????????????????????????????# ## # | | ?????????????????????????????# ## "" # | | ?????????????????????????????# ## "" # ## | | ?????????????????????????????# ## T" # # | | ?????????????????????????????# ## "" # # | | ?????????????????????????????# ## "" + # | | ???????????????????########### ## = # # | | ???????????????????# # ########## # | | ??????????????###??# # # | | ??????????????#! ?# = ; + | | ????????????w?# #i== # # | | ??????????????# "%%/x p # ###+########### | | ??????????????# #x x ### ###?# #### | | ????????##+####i # p = ### #???# #??#| | | ???? m hAp ! = ; # #???# #??# | | ??????????????# # =@ ;## #???# #??# | | ??????????????# ############ #???# #???# | | ??????????????+? ????????????# #???# #???? | | ???????????????##?????????????# #???# #???? | | ??????????????????????????????# #???# #???? | | ??????????????????????????????# #???# #???? | | ??????????????????????????????# #???##########???? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? A????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 32 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Corruption Containment 8 Armor Coverage 600 Evasion (%) 52 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 20 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricCoilGenerator Manual? 0 Play Time 01:16:32 Cumulative 120.1 hours Start 2025.07.28 @ 11:38:21 End 2025.07.28 @ 16:07:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 115 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0621332d-5084-43d0-b089-2b24fb1087d0