Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 18:45:06 Player: winnking222 Result: Destroyed by as-74463 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (496) 496 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 1101 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/250 Matter 299/300 Energy 94/100 System Corruption 5% Temperature Cool (15) Movement Rolling (140) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Improved Heat Sink High-capacity Storage Unit Compact Matter Pod (150) Hardened Light Armor Plating Hardened Light Armor Plating Medium Laser Medium Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Storage Unit Large Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating EM Shotgun EM Shotgun Medium Laser Medium Laser Medium Laser Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 5 9 11 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads 5 | 2 . 3 Leg 1 | . . 1 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 5 | . 3 2 Device . | . . . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 6 | 1 3 2 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . 1 13 Power 3 | . 1 2 Propulsion 5 | . . 5 Utility 1 | . . 1 Weapon 5 | . . 5 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Backups 14 | 1 12 17 Power 2 | 1 2 2 Propulsion 2 | . 2 2 Utility 3 | . 2 5 Weapon 5 | . 5 7 Tool/Special . | . . . Unused Backups 11 | . 2 9 Power 4 | . 2 2 Propulsion . | . . . Utility 6 | . . 6 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 90 | . 88 94 Engine 13 | . 13 12 Treads 26 | . 28 23 Storage 13 | . 12 14 Processor 1 | . 2 . Protection 7 | . 3 14 Energy Gun 20 | . 19 22 Ballistic Gun 5 | . 7 3 Peak Build Rating 14 | 5 13 14 Average Rating 10 | 3 9 12 On Entrance 6 | . 5 13 Naked Turns . | . . . Heaviest Build 58 | 8 58 58 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 5 | . 1 5 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 5 20 20 Average Capacity 18 | 5 18 20 Most Carried 20 | 5 20 20 Average Carried 14 | 1 12 17 Final Capacity 20 | 5 20 20 Final Carried 20 | 1 20 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 820 | 251 268 301 Remotely . | . . . Salvage Created 801 | 55 473 273 Parts 43 | 2 36 5 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 28 | . 15 13 Guns 27 | . 15 12 Classes Destroyed 7 | 1 4 2 Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 9 | . 9 . Grunt 9 | . 6 3 Demolisher 1 | . . 1 Assembled 9 | . . 9 Best Kill Streak 5 | 1 5 4 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 173 | . 70 103 Missed 39 | . 18 21 Hits 134 | . 52 82 Melee 20 | . . 20 Projectile 114 | . 52 62 AOE 14 | . . 14 Critical Strikes 1 | . 1 . Damage Taken 2254 | . 445 1809 Core 261 | . 55 206 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 90 | 1 45 44 Largest 2 | 2 2 2 Hottest 90 | 70 90 90 Shots Fired 179 | 2 90 87 Gun 179 | 2 90 87 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 75 | 1 36 38 Thermal 56 | 1 36 19 Explosive . | . . . Electromagnetic 48 | . 18 30 Robot Hit Streak 13 | 2 13 7 Robot Miss Streak 6 | . 6 6 Penetration Max . | . . . Secondary Targets 9 | . 5 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 111 | 2 48 61 Core Hits 61 | 2 28 31 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 4 | . 3 1 Burn 3 | . 2 1 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1547 | 21 659 867 Guns 1444 | 21 659 764 Cannons . | . . . Explosions 102 | . . 102 Melee . | . . . Ramming 1 | . . 1 Kinetic 449 | 8 158 283 Thermal 477 | 13 213 251 Explosive . | . . . Electromagnetic 620 | . 288 332 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 10 | . 10 . Shots 1 | . 1 . Rammed 2 | . 1 1 Targets Rammed 2 | . 1 1 Kicked . | . . . Crushed . | . . . Highest Temperature 342 | 30 164 342 Average Temperature 75 | 18 51 96 Received Heat Transfer 132 | . 48 84 Effects 2 | . . 2 Matter Decay 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 3 | . . 3 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1432 | 37 777 618 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 142 | . 142 40 Initial 1 | . . 1 Average 20 | . 31 4 Influence Increases 543 | 5 389 149 Destroy 0b10 Robot/C 400 | . 300 100 Destroy 0b10 Robot/NC 15 | 5 10 . Destroy Leader 94 | . 64 30 Allied During Kill 2 | . . 2 Successful Hack 12 | . 12 . Disable Machine 15 | . . 15 Destroy Structure 5 | . 3 2 Influence Decreases 543 | 5 385 153 Entered New Map 3 | . . 3 Time Decay 459 | 5 375 79 Lost Part 61 | . 10 51 Lost Ally 20 | . . 20 Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 51 | . 23 28 Peak Tracking Total 12 | . 4 12 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 3 | . 3 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 54 | . . 54 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 9 | . . 9 Total Damage 83 | . . 83 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 256 | . 256 . Optics 256 | . 256 . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2127 | 46 1254 827 Spaces Moved 737 | 32 454 251 Core 16 | 16 . . Treads 700 | 16 454 230 Legs 10 | . . 10 Wheels 11 | . . 11 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 140 Average Speed 231 | 105 232 245 Slowest Speed 470 | 160 240 470 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 3 81 58 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed 5 | . 3 2 Melee . | . . . Projectile . | . . . AOE 5 | . 3 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 992 | 42 571 379 Wait 94 | . 32 62 Move 735 | 31 453 251 Hop . | . . . Pick Up 36 | 5 27 4 Fast Attach 1 | 1 . . Attach 22 | 4 6 12 Detach . | . . . Swap 6 | . 3 3 Drop 6 | . 4 2 Fire 90 | 1 45 44 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 1 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 14) 870 | -10/Materials | Discovered new exit (range 18) 1080 | -10/Materials | Discovered new exit (range 16) 1301 | -10/Materials | Entered Mines 1302 | -10/Mines | Learned location of Storage (-9) 1330 | -10/Mines | Met a Derelict bent on vengeance 1668 | -10/Mines | Discovered new exit (range 13) 1716 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1780 | -10/Mines | Learned location of 1 exit from Materials 1804 | -10/Mines | Learned location of Zion (-7) 1846 | -10/Mines | Assembled infested the area 1908 | -10/Mines | Core integrity fell below 50% 1940 | -10/Mines | Lost 6 parts (3n3w) 1966 | -10/Mines | Core integrity fell below 20% 2100 | -10/Mines | Lost 5 parts (1p1n1u2w) 2128 | -10/Mines | Destroyed by as-74463 with Assembled Blade Last Messages --------------- 02053_ Acquired 20 matter. 02057_ K-01 Serf collects debris. 02062_ Extracted 50 matter. 02063_ K-01 Serf collects debris. 02065_ The unstable cave ceiling collapses. 02067_ K-01 Serf collects debris. 02067_ Acquired 9 matter. 02069_ Imp. Ion Engine destroyed. 02069_ System corrupted by crushing effect (+5). 02070_ K-01 Serf collects debris. 02073_ System corrupted: FCS attempts to trigger Med. Laser. 02073_ System corrupted: Med. Laser misfires. 02073_ Acquired 1 matter. 02075_ Knocked back. 02087_ as-55049 destroyed. 02090_ Acquired 4 matter. 02110_ Acquired Wheel. 02111_ K-01 Serf collects debris. 02115_ Extracted 10 matter. 02115_ K-01 Serf collects debris. 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