Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 04:15:00 Player: Jiyva Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (73) 365 Value Destroyed (2083) 2083 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 6232 Bonus ------- High Alert Combat Kills 124 Cogmind --------- Core Integrity 0/850 Matter 284/300 Energy 11/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Compact Matter Pod (150) Improved Trap Scanner Heavy Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Gravmag System Gravmag System Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Improved Trap Scanner Enhanced Optical Array Advanced Signal Interpreter Stasis Canceller Improved Hacking Suite > --- WEAPON ----------- Heavy Missile Launcher > --- INVENTORY -------- Light Fission Core Compact Matter Pod Improved Reaction Control System Recalibrator Improved Proton Missile Launcher Improved Datajack [Rating: 50] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Aerolev Unit Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power . | . . . . . . . . . Propulsion 3 | . . 1 . 1 1 . . . Utility 4 | . . 1 . 1 1 . . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 115 | 6 14 9 4 29 14 1 6 32 Power 18 | 1 . 2 2 5 1 . 1 6 Engine 13 | 1 . 2 2 5 1 . 1 1 Core 5 | . . . . . . . . 5 Reactor . | . . . . . . . . . Propulsion 30 | 2 4 3 . 8 3 . 2 8 Treads . | . . . . . . . . . Leg 2 | . 2 . . . . . . . Wheel 2 | 2 . . . . . . . . Hover 24 | . 2 3 . 7 3 . 2 7 Flight 2 | . . . . 1 . . . 1 Utility 26 | 1 1 2 . 4 5 1 2 10 Device 12 | . . 1 . 2 1 1 . 7 Storage 2 | 1 1 . . . . . . . Processor 4 | . . . . . 1 . 1 2 Hackware 1 | . . . . . . . . 1 Protection 7 | . . 1 . 2 3 . 1 . Artifact . | . . . . . . . . . Weapon 41 | 2 9 2 2 12 5 . 1 8 Energy Gun 20 | 1 6 1 1 7 2 . 1 1 Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 2 | 1 . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 12 | . 2 . 1 3 1 . . 5 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . 1 . . 1 1 . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 31 | . 1 . . 6 1 3 . 20 Power 4 | . . . . 1 1 . . 2 Propulsion 14 | . . . . 2 . 1 . 11 Utility 8 | . . . . 3 . 1 . 4 Weapon 5 | . 1 . . . . 1 . 3 Highest Loss Streak 6 | . 1 . . 3 1 3 . 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 82 | . 77 88 100 89 98 90 84 72 Engine 7 | . 14 11 11 8 5 5 5 1 Wheel 1 | . 9 . . . . . . . Hover 27 | . 16 33 33 32 38 35 34 22 Device 7 | . . 5 11 15 7 5 . 9 Storage 8 | . 14 11 11 9 7 7 7 6 Processor 5 | . . . . . 6 7 7 13 Protection 5 | . . 5 11 6 14 13 13 2 Energy Gun 9 | . 12 10 14 16 6 5 7 3 Energy Cannon 1 | . . 10 1 . . . . . Launcher 1 | . 1 . 6 . 5 . . 2 Slashing Weapon 1 | . . . . . 1 7 5 2 Naked Turns . | . . . . . . . . . Heaviest Build 30 | 14 16 21 19 26 30 30 18 25 Greatest Support 39 | 32 32 21 21 32 39 39 24 34 Greatest Overweight (x) 1 | . 1 . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 7 Most Carried 8 | 2 8 8 8 8 8 8 8 8 Average Carried 7 | 1 6 6 8 7 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 8 8 8 5 Class Distribution -------------------- 81% | Mutant 15% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Matter Collected 1899 | 260 363 110 40 231 63 . 157 675 Remotely . | . . . . . . . . . Salvage Created 2155 | . 266 418 45 790 96 . 157 383 Parts 148 | . 21 27 4 53 10 . 8 25 Haulers Intercepted 5 | . . 2 . 2 1 . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 46 | . 8 5 3 18 3 . 1 8 Melee 2 | . . . . . 1 . . 1 Guns 25 | . 7 3 3 10 . . 1 1 Cannons 2 | . . 2 . . . . . . AOE 17 | . 1 . . 8 2 . . 6 Classes Destroyed 11 | . 3 3 . 2 . . 1 2 Worker 9 | . . . . 1 4 . . 4 Builder 1 | . . . . 1 . . . . Tunneler 1 | . . . . . . . . 1 Hauler 5 | . . 2 . 2 1 . . . Recycler 2 | . . . . . . . 1 1 Operator 4 | . . 1 . 2 . . . 1 Watcher 5 | . 2 2 . . . . 1 . Swarmer 16 | . 6 . 3 4 . . . 3 Grunt 13 | . 2 1 . 8 2 . . . Sentry 14 | . . 4 . 6 1 . 1 2 Programmer 3 | . . . . . . . . 3 Best Kill Streak 7 | . 3 2 3 6 7 . 3 6 Combat Bots Only 4 | . 3 2 3 4 2 . 1 3 Max Kills in Single Turn 7 | . 1 1 2 4 7 . 1 3 Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . 1 . . 3 2 . . 3 Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Hostile Shots Fired 474 | . 15 24 6 83 45 3 18 280 Missed 214 | . 8 12 2 23 21 1 12 135 Damage Taken 3901 | . 163 200 32 961 203 91 55 2196 Core 1127 | . 25 51 10 129 33 . 26 853 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 181 | . . . . . 38 22 7 114 Core Remaining (%) 88 | 100 90 . 84 76 . . 91 . Volleys Fired 129 | . 31 25 3 43 7 . 7 13 Largest 2 | . 2 2 2 2 2 . 2 2 Hottest 128 | . 60 105 85 121 121 . 95 128 Shots Fired 201 | . 37 43 6 77 10 . 14 14 Gun 149 | . 34 18 6 70 5 . 14 2 Cannon 25 | . . 25 . . . . . . Launcher 27 | . 3 . . 7 5 . . 12 Special . | . . . . . . . . . Kinetic 7 | . 6 . . 1 . . . . Thermal 105 | . 4 25 3 52 5 . 14 2 Explosive 25 | . 3 . . 7 5 . . 10 Electromagnetic 64 | . 24 18 3 17 . . . 2 Robot Hit Streak 20 | . 6 9 4 20 3 . 8 6 Robot Miss Streak 5 | . 4 5 1 5 3 . 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 155 | . 26 31 5 57 8 . 10 18 Core Hits 133 | . 16 18 5 54 8 . 8 24 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . 2 . . . 1 Burn 2 | . . . . 2 . . . . Sever 1 | . . . . . . . . 1 Melee Attacks 22 | . 4 . . 2 4 . . 12 Impact . | . . . . . . . . . Slashing 22 | . 4 . . 2 4 . . 12 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6131 | . 533 496 63 1753 1391 . 117 1778 Guns 1582 | . 332 218 63 787 33 . 117 32 Cannons 245 | . . 245 . . . . . . Explosions 3753 | . 201 33 . 931 1235 . . 1353 Melee 551 | . . . . 35 123 . . 393 Ramming . | . . . . . . . . . Kinetic 36 | . 21 . . 15 . . . . Thermal 2542 | . 126 278 22 692 1068 . 117 239 Explosive 2125 | . 98 . . 776 200 . . 1051 Electromagnetic 877 | . 288 218 41 235 . . . 95 Impact . | . . . . . . . . . Slashing 551 | . . . . 35 123 . . 393 Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . . . 11 Average Corruption 9 | . . . . . . . . 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . . . . . . 14 Message Errors 2 | . . . . . . . . 2 Matter Fused 3 | . . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 504 | . 21 11 . 73 251 . . 148 Projectiles . | . . . . . . . . . Explosions 474 | . 21 11 . 73 251 . . 118 Melee 30 | . . . . . . . . 30 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 316 | . 96 15 . 115 . . . 90 Shots 9 | . 3 1 . 3 . . . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 219 | . 96 219 9 177 11 . 51 164 Average Temperature 54 | . 31 78 5 52 11 . 20 75 Received Heat Transfer 855 | . 24 42 . 423 72 . 24 270 Effects 2 | . . 2 . . . . . . Interference 2 | . . 2 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . 1 . . 1 . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . . 3 . . 3 . Heat Transferred 3732 | . 150 568 50 1596 774 . 370 224 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . 1 1 . 3 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Peak Influence 620 | . 287 340 217 598 620 247 253 555 Initial 267 | . . 37 132 84 267 217 151 123 Average 233 | . 78 174 152 277 433 231 175 305 Maximum Alert Level 2 | . 1 1 1 2 2 1 1 2 Low Security (%) 42 | 100 89 50 81 19 . . 87 22 Level 1 42 | . 10 49 18 65 51 100 12 47 Level 2 15 | . . . . 14 48 . . 30 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 2 2 . 2 1 . 2 2 Investigation 2 | . 1 1 . . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 8 | . 1 1 . 2 1 . 1 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Distress Signals 5 | . . . . 3 . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 17 12 3 35 2 5 3 35 Peak Tracking Total 14 | . 3 4 3 14 1 5 2 7 Tactical Retreats 8 | . . . . 2 . . . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Traps Triggered 5 | . 1 . . 1 1 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Machines Disabled 23 | . 1 1 . 2 12 . . 7 Max in Single Turn 12 | . 1 1 . 1 12 . . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Machines Accessed 15 | . 2 2 . 2 3 . 4 2 Terminals 8 | . 1 2 . 1 1 . 1 2 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . 1 . Recycling Units 3 | . . . . 1 1 . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 33 | . 3 4 . 6 7 . 8 5 Successful 21 | . 1 2 . 6 3 . 6 3 Failed 12 | . 2 2 . . 4 . 2 2 Catastrophic 1 | . . 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 8 | . 2 . . 4 1 . 1 . Terminals 18 | . 2 4 . 3 3 . 1 5 Fabricators . | . . . . . . . . . Repair Stations 5 | . 1 . . . 3 . 1 . Recycling Units 9 | . . . . 3 1 . 5 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 9 | . . 2 . 1 2 . 1 3 Record 2 | . . . . . . . 1 1 Robot Analysis 1 | . . . . . 1 . . . Prototype ID Bank 1 | . . 1 . . . . . . Emergency Access Points 2 | . . 1 . . . . . 1 Locate Traps 1 | . . . . . 1 . . . Surveillance Status 1 | . . . . 1 . . . . Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 1 . 1 . Scan Component 1 | . . . . . 1 . . . Refit 1 | . . . . . . . 1 . Recycling Unit Hacks 4 | . . . . 1 . . 3 . Process 1 | . . . . . . . 1 . Report Inventory 2 | . . . . 1 . . 1 . Retrieve Matter 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 1 . . 4 . . 1 . Terminals 2 | . . . . 2 . . . . Track 1 | . . . . 1 . . . . Operators 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Mechanics 1 | . 1 . . . . . . . Recycling Units 2 | . . . . 2 . . . . Monitor 1 | . . . . 1 . . . . Reject 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Watchers 1 | . . . . . . . 1 . Data Cores Recovered 3 | . . 1 . 1 . . . 1 Used 3 | . . 1 . 1 . . . 1 Hacking Detections 9 | . 1 2 . 1 2 . 2 1 Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 12 | . . . . . . . 12 . Retrieved Matter 12 | . . . . . . . 12 . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Turns Passed 2868 | 59 437 339 70 624 187 47 289 816 Spaces Moved 3845 | 52 424 354 91 768 309 113 456 1278 Core 9 | 7 . . . . . . . 2 Treads . | . . . . . . . . . Legs 8 | . 8 . . . . . . . Wheels 172 | 45 127 . . . . . . . Hover 3647 | . 289 354 91 768 309 113 456 1267 Flight 9 | . . . . . . . . 9 Fastest Speed 38 | 50 56 52 52 38 38 38 45 40 Average Speed 51 | 93 70 52 52 40 38 39 50 55 Slowest Speed 190 | 100 190 52 52 116 42 51 56 105 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 56 29 25 53 10 72 8 46 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 3 | . 2 . . 1 . . . . Terrain Destroyed 305 | . 19 4 . 62 45 . . 175 Melee 3 | . 2 . . 1 . . . . Projectile . | . . . . . . . . . AOE 302 | . 17 4 . 61 45 . . 175 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Total 4473 | 59 517 463 105 996 358 113 497 1365 Wait 268 | . 21 69 6 130 14 . 24 4 Move 3838 | 51 423 353 90 767 309 112 455 1278 Hop . | . . . . . . . . . Pick Up 40 | 2 10 4 1 8 4 . 3 8 Fast Attach 50 | 6 7 3 . 14 5 . 2 13 Attach 25 | . 3 2 . 5 2 . 2 11 Detach 11 | . 3 . . 2 1 . . 5 Swap 40 | . 4 4 4 10 7 1 2 8 Drop 50 | . 11 3 1 15 5 . 2 13 Fire 129 | . 31 25 3 43 7 . 7 13 Melee 22 | . 4 . . 2 4 . . 12 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 5) 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 779 | -9/Materials | Discovered new exit (range 7) 836 | -9/Materials | Entered Mines 844 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 877 | -9/Mines | Discovered new exit (range 9) 906 | -9/Mines | Entered Materials 906 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1025 | -8/Materials | Lost 3 parts (1p1n1u) 1517 | -8/Materials | Discovered new exit (range 13) 1530 | -8/Materials | Entered Factory 1530 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1717 | -7/Factory | Sucked down chute 1717 | -7/Factory | Entered Waste 1722 | -7/Waste | Spotted C-40 Crusher 1726 | -7/Waste | Spotted C-40 Crusher 1732 | -7/Waste | Spotted C-40 Crusher 1734 | -7/Waste | Spotted C-40 Crusher 1740 | -7/Waste | Spotted C-40 Crusher 1740 | -7/Waste | Spotted C-40 Crusher 1752 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1755 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1759 | -7/Waste | Discovered new exit (range 10) 1764 | -7/Waste | Entered Factory 1786 | -7/Factory | Lost 3 parts (1n1u1w) 1984 | -7/Factory | Discovered new exit (range 5) 2044 | -7/Factory | Identified exit to Factory 2053 | -7/Factory | Entered another Factory area 2053 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2403 | -6/Factory | Search patrols dispatched 2427 | -6/Factory | Lost 6 parts (1p4n1u) 2442 | -6/Factory | Core integrity fell below 50% 2459 | -6/Factory | System corruption reached 10% 2472 | -6/Factory | Lost 3 parts (1n1u1w) 2514 | -6/Factory | Core integrity fell below 20% 2811 | -6/Factory | Build established: Scavenger-Mutant 2869 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02861_ Penetrated by Slug. 02861_ Slug penetrates Wall. 02863_ Penetrated by Slug. 02863_ K-01 Serf destroyed. 02863_ K-01 Serf collects debris. 02864_ Acquired 18 matter. 02865_ K-01 Serf collects debris. 02865_ Wheel fried. 02865_ K-01 Serf destroyed. 02865_ Slug penetrates Wall. 02865_ Sml. Storage Unit destroyed. 02866_ Penetrated by Slug. 02866_ Xenon Bombardment Thruster destroyed. 02866_ K-01 Serf collects debris. 02867_ Dropped Imp. Proton Missile Launcher. 02868_ Dropped Imp. Reaction Control System. 02868_ Slug penetrates Wall. 02868_ K-01 Serf collects debris. 02869_ Acquired Lgt. Fission Core. 02869_ Penetrated by Slug. 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T?# # | | ????????????????????????# [!! ?# ### | | ????????????????????????# # | | ????????????????????????# # T" ^ | | ????????????????????????# + " ^^ | | ????????????????????????# # ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Melee Speed Boost 40 Evasion (%) 64 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsSmartbombLattice Manual? 0 Play Time 01:53:03 Cumulative 271.6 hours Start 2024.04.09 @ 03:26:13 End 2024.04.10 @ 04:15:00 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18d0ddf6-63ba-4a46-a930-e45b44932a6f