Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.31 @ 01:19:06 Player: LameThyst Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (958) 958 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 5808 Bonus ------- Follower Combat Kills 617 Registered with UFD 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/850 Matter 157/300 Energy 99/100 System Corruption 3% Temperature Hot (223) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Cooled Ion Engine Medium Storage Unit Gauss Cannon Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit Improved Hover Unit Airjet > --- UTILITY ---------- Medium Storage Unit Deep Structural Scanner Improved Signal Interpreter Targeting Computer Cloaking Device > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Heavy Hammer > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Armor Plating Heavy EM Pulse Gun Rocket Launcher [Rating: 35] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 3 | . . . 1 . . . 2 Utility 4 | . . . 1 . . . 3 Weapon 1 | . . . . . . . 1 Parts Attached 53 | 7 14 . 4 16 . 3 9 Power 9 | 1 2 . 1 4 . . 1 Engine 9 | 1 2 . 1 4 . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 16 | 2 6 . 2 3 . 2 1 Treads . | . . . . . . . . Leg 4 | 2 2 . . . . . . Wheel . | . . . . . . . . Hover 8 | . . . 2 3 . 2 1 Flight 4 | . 4 . . . . . . Utility 11 | 2 2 . . 3 . 1 3 Device 4 | 1 1 . . . . . 2 Storage 2 | 1 . . . 1 . . . Processor 3 | . 1 . . 1 . 1 . Hackware . | . . . . . . . . Protection 2 | . . . . 1 . . 1 Artifact . | . . . . . . . . Weapon 17 | 2 4 . 1 6 . . 4 Energy Gun 6 | . 1 . 1 2 . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 2 . . 1 . . 1 Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . . . 2 . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 1 3 . . 1 Parts Lost 24 | . 6 . . 1 . . 17 Power 2 | . . . . . . . 2 Propulsion 9 | . 3 . . 1 . . 5 Utility 6 | . 2 . . . . . 4 Weapon 7 | . 1 . . . . . 6 Highest Loss Streak 5 | . 4 . . 1 . . 5 To Critical Strikes . | . . . . . . . . Average Backups 7 | 2 4 5 5 5 7 9 6 Power 1 | . 1 2 2 1 2 2 1 Propulsion 1 | . 1 1 1 . 1 1 . Utility 1 | . . . . . 1 2 1 Weapon 2 | 1 1 2 2 2 3 3 3 Tool/Special . | . . . . . . . . Unused Backups 7 | . 2 . . 3 . 2 . Power 3 | . 2 . . 1 . . . Propulsion 1 | . . . . 1 . . . Utility 2 | . . . . . . 2 . Weapon 1 | . . . . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 90 85 66 90 88 99 49 Engine 10 | . 14 14 11 11 11 11 4 Leg 1 | . 12 28 22 . . . . Hover 23 | . . . . 28 22 33 5 Flight 1 | . 13 . . . . . . Device 1 | . 14 . . . . . 7 Storage 8 | . 4 . . 6 11 11 5 Processor 18 | . 2 14 11 20 22 22 8 Energy Gun 2 | . 2 . 6 9 . . . Ballistic Gun 11 | . 24 28 15 9 11 10 4 Impact Weapon 7 | . . . . 1 11 11 5 Peak Build Rating 35 | 7 7 6 10 20 14 20 35 Average Rating 15 | 5 6 6 8 14 14 18 20 On Entrance 9 | . 7 6 6 10 14 14 20 Naked Turns . | . . . . . . . . Heaviest Build 34 | 13 13 7 11 25 24 24 34 Greatest Support 33 | 20 20 20 20 20 13 21 33 Greatest Overweight (x) 9 | . 3 . 1 1 1 1 9 Average Overweight (x) . | . . . . . 1 . 3 Largest Inventory Capacity 10 | 8 8 5 5 10 10 10 10 Average Capacity 9 | 7 6 5 5 7 10 10 9 Most Carried 10 | 4 6 5 5 7 8 10 9 Average Carried 7 | 2 4 5 4 5 7 9 6 Final Capacity 10 | 8 5 5 5 10 10 10 5 Final Carried 10 | 4 5 5 5 7 8 10 4 Class Distribution -------------------- 89% | Mutant 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 1071 | 308 169 . . 403 59 40 92 Remotely . | . . . . . . . . Salvage Created 1216 | 144 254 . . 455 96 . 267 Parts 82 | 15 22 . . 30 . . 15 Haulers Intercepted 5 | . . . . 5 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 22 | . 10 . . 3 . . 9 Melee 1 | . . . . . . . 1 Guns 14 | . 10 . . 3 . . 1 AOE 7 | . . . . . . . 7 Classes Destroyed 9 | 2 3 . . 4 . . . Worker 2 | . 1 . . . . . 1 Tunneler 4 | 4 . . . . . . . Hauler 5 | . . . . 5 . . . Recycler 2 | 1 . . . . 1 . . Operator 1 | . . . . 1 . . . Watcher 1 | . . . . 1 . . . Swarmer 10 | . 6 . . . . . 4 Grunt 11 | . 4 . . 3 . . 4 Sentry 2 | . . . . 1 . . 1 Best Kill Streak 7 | 3 4 . . 1 1 . 7 Combat Bots Only 7 | . 3 . . 1 . . 7 Max Kills in Single Turn 2 | 1 1 . . 1 1 . 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 284 | . 57 . 8 32 2 . 185 Missed 89 | . 18 . 2 13 2 . 54 Hits 195 | . 39 . 6 19 . . 131 Projectile 195 | . 39 . 6 19 . . 131 Critical Strikes 8 | . 1 . . . . . 7 Damage Taken 3148 | . 463 . 89 315 . . 2281 Core 1058 | . 119 . . 88 . . 851 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 24 | . . . . 24 . . . Core Remaining (%) 76 | 100 . 52 . . . 78 . Volleys Fired 99 | 19 39 . . 26 . . 15 Largest 3 | 2 2 . . 2 . . 3 Hottest 141 | 40 100 . . 96 . . 141 Shots Fired 193 | 38 77 . . 53 . . 25 Gun 176 | 38 76 . . 51 . . 11 Cannon 4 | . . . . . . . 4 Launcher 12 | . . . . 2 . . 10 Special 1 | . 1 . . . . . . Kinetic 132 | 38 67 . . 21 . . 6 Thermal 38 | . 10 . . 23 . . 5 Explosive 12 | . . . . 2 . . 10 Electromagnetic 11 | . . . . 7 . . 4 Robot Hit Streak 13 | 5 11 . . 13 . . 7 Robot Miss Streak 4 | 3 4 . . 3 . . 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 122 | 22 45 . . 38 1 . 16 Core Hits 73 | 10 19 . . 20 . . 24 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 2 | . . . . . 1 . 1 Smash 2 | . . . . . 1 . 1 Melee Attacks 29 | . . . . 6 17 . 6 Impact 29 | . . . . 6 17 . 6 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2739 | 197 487 . . 853 56 . 1146 Guns 1256 | 197 401 . . 534 . . 124 Cannons 115 | . . . . . . . 115 Explosions 1251 | . 86 . . 319 . . 846 Melee 117 | . . . . . 56 . 61 Ramming . | . . . . . . . . Kinetic 865 | 197 346 . . 192 . . 130 Thermal 464 | . 141 . . 263 . . 60 Explosive 1165 | . . . . 319 . . 846 Electromagnetic 128 | . . . . 79 . . 49 Impact 117 | . . . . . 56 . 61 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . 1 3 3 3 3 Average Corruption 2 | . . . 1 2 3 3 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 41 | . . . . 18 20 . 3 Message Errors 13 | . . . . 4 8 . 1 Matter Fused 8 | . . . . 1 6 . 1 Heat Flow Errors 4 | . . . . 3 1 . . Energy Discharges 10 | . . . . 6 4 . . Data Loss (minor) 3 | . . . . 2 . . 1 Data Loss (major) 1 | . . . . . 1 . . Misfires 1 | . . . . 1 . . . Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 212 | . 74 . . . 56 . 82 Projectiles . | . . . . . . . . Explosions 156 | . 74 . . . . . 82 Melee 56 | . . . . . 56 . . Knockbacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Kinetic 3 | . . . . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 590 | . 48 . . 48 . . 494 Shots 9 | . 1 . . 1 . . 7 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 333 | . 60 . . 213 148 . 333 Average Temperature 59 | . 20 . . 61 84 . 184 Received Heat Transfer 1037 | . 171 . 27 123 . . 716 Effects 2 | . . . . . . . 2 Interference 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 880 | . 175 . . 629 . . 76 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 2 | . . . . 2 1 . 1 Low Security (%) 80 | 100 100 100 100 42 99 . 86 Level 1 18 | . . . . 56 . . 13 Level 2 . | . . . . 1 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 404 | 10 187 51 15 404 200 . 225 Initial 113 | . . 51 15 . 113 . . Average 113 | 1 74 48 5 200 71 . 143 Influence Increases 2314 | 25 359 . 9 1013 372 . 536 Destroy 0b10 Robot/C 940 | . 200 . . 480 80 . 180 Destroy 0b10 Robot/NC 80 | 25 5 . . 40 5 . 5 Destroy Leader 202 | . 40 . . 132 . . 30 Allied During Kill 268 | . . . . 262 4 . 2 Successful Hack 148 | . 21 . 9 40 60 . 18 Select Force Hacks 210 | . . . . . 210 . . Disable Machine 135 | . 45 . . 15 . . 75 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 151 | . 33 . . 29 13 . 76 Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 15 | . 15 . . . . . . Influence Decreases 2148 | 25 228 90 50 722 663 . 370 Entered New Map 284 | . . 80 26 . 178 . . Time Decay 1104 | 25 168 10 24 362 335 . 180 Lost Part 240 | . 60 . . 10 . . 170 Lost Ally 220 | . . . . 200 . . 20 Purge Threat 300 | . . . . 150 150 . . Squads Dispatched 10 | . 1 . . 5 . . 4 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . 2 . . . Assault 4 | . . . . 2 . . 2 Garrison 2 | . . . . 1 . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals 6 | . 5 . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | . 16 . 1 20 3 . 20 Peak Tracking Total 9 | . 4 . 1 3 2 . 9 Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 3 | . . . 1 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . . . 1 . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 10 | . 3 . . 1 . . 6 Max in Single Turn 2 | . 2 . . . . . 2 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 40 | . 3 . 2 13 13 7 2 Terminals 23 | . 2 . 2 12 6 . 1 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . 1 . . . Recycling Units 8 | . 1 . . . 7 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 135 | . 15 . 9 31 31 44 5 Successful 103 | . 12 . 6 20 20 44 1 Failed 32 | . 3 . 3 11 11 . 4 Catastrophic 4 | . . . . 1 3 . . Database Lockouts . | . . . . . . . . Manual 57 | . 11 . 7 16 18 . 5 Terminals 75 | . 12 . 9 28 23 . 3 Fabricators 2 | . . . . . . . 2 Repair Stations 3 | . . . . 3 . . . Recycling Units 11 | . 3 . . . 8 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 67 | . 3 . 2 10 8 44 . Record 43 | . . . . . . 43 . Robot Analysis 3 | . . . . 1 2 . . Prototype ID Bank 5 | . 2 . . . 3 . . Open Door 6 | . . . . 6 . . . Branch Access Points 1 | . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . Unreport Threat 2 | . . . . 1 1 . . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 3 | . . . 1 1 1 . . Proto ID Catalog 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 34 | . 9 . 4 8 12 . 1 Terminals 23 | . 7 . 4 8 4 . . Track 1 | . 1 . . . . . . Botnet 11 | . 2 . 2 3 4 . . Operators 2 | . 2 . . . . . . Skim 9 | . 2 . 2 5 . . . Fabricators 1 | . . . . . . . 1 Fabnet 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 10 | . 2 . . . 8 . . Reject 2 | . 1 . . . 1 . . Recyclers 1 | . 1 . . . . . . Tunnel 7 | . . . . . 7 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 19 | . 3 . 2 7 5 . 2 Full Trace Events 5 | . . . . . 4 . 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 32 | . . . . 32 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . 1 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies 12 | . . . . 12 . . . Largest Group 12 | . . . . 12 1 1 1 Highest-Rated Group 150 | . . . . 150 31 31 31 Highest-Rated Ally 31 | . . . . 31 31 31 31 Total Orders . | . . . . . . . . Ally Attacks 147 | . . . . 137 7 . 3 Total Damage 1630 | . . . . 1502 128 . . Kills 26 | . . . . 22 4 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) 656 | 27 317 . . . . . 312 Sensors 144 | . 144 . . . . . . Structural 312 | . . . . . . . 312 Seismic 323 | 27 296 . . . . . . Cloaking 1 | . . . . . . . 1 Robot Analysis Total 3 | . . . . 1 2 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 5169 | 207 435 24 111 966 1019 2019 388 Spaces Moved 4371 | 123 386 21 86 864 836 1925 130 Core 64 | 5 2 . . . . . 57 Treads . | . . . . . . . . Legs 346 | 118 125 21 82 . . . . Wheels . | . . . . . . . . Hover 3702 | . . . 4 864 836 1925 73 Flight 259 | . 259 . . . . . . Fastest Speed 37 | 50 37 120 66 52 116 52 44 Average Speed 102 | 117 70 120 118 78 116 103 238 Slowest Speed 500 | 120 280 120 130 116 116 112 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . 1 . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 4 53 7 11 85 99 93 3 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 16 | . . . . 4 7 5 . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 3 | . . . . . . 3 . Spaces Dug 19 | . . . . 6 13 . . Terrain Destroyed 162 | . 43 . . 28 13 . 78 Melee 19 | . . . . 6 13 . . Projectile 1 | . . . . . . . 1 AOE 142 | . 43 . . 22 . . 77 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 4825 | 152 485 20 94 1098 856 1944 176 Wait 171 | . 19 . . 146 1 2 3 Move 4362 | 122 383 20 85 863 835 1924 130 Hop 1 | . 1 . . . . . . Pick Up 32 | 4 6 . 1 11 2 7 1 Fast Attach 26 | 7 6 . 3 8 . . 2 Attach 18 | . 2 . . 2 . 2 12 Detach 9 | . 3 . . 1 . . 5 Swap 31 | . 13 . 1 12 . 3 2 Drop 42 | . 13 . 4 19 1 5 . Fire 99 | 19 39 . . 26 . . 15 Melee 29 | . . . . 6 17 . 6 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 4 | . . . . 4 . . . Trap 1 | . . . . . . 1 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x3 / Low) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 208 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 9) 416 | -10/Materials | Discovered new exit (range 16) 556 | -10/Materials | Lost 4 parts (1n2u1w) 642 | -10/Materials | Identified exit to Mines 643 | -10/Materials | Entered Mines 660 | -10/Mines | Discovered new exit (range 5) 664 | -10/Mines | Identified exit to Materials 667 | -10/Mines | Entered Materials 667 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 765 | -9/Materials | Discovered new exit (range 5) 768 | -9/Materials | Identified exit to Storage 778 | -9/Materials | Entered Storage 916 | -9/Storage | Repaired Imp. Hover Unit 968 | -9/Storage | Met a pair of Derelict thieves 1049 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1075 | -9/Storage | Found Prototype Launcher 1075 | -9/Storage | Identified Gui. Missile Launcher 1319 | -9/Storage | Build established: Commander-Mutant 1331 | -9/Storage | Garrison activated, responded to threat 1406 | -9/Storage | Learned location of 2 exits from Materials 1407 | -9/Storage | Discovered new exit (range 16) 1435 | -9/Storage | Learned location of Zion (-7) 1461 | -9/Storage | Learned location of Recycling (-9) 1464 | -9/Storage | Loaded intel: 15 trap records 1465 | -9/Storage | Learned Materials terminal intel 1466 | -9/Storage | Learned Materials stockpile data 1474 | -9/Storage | Identified exit to Recycling 1586 | -9/Storage | Lost 3 allies 1663 | -9/Storage | Used back door to open Recycling access 1744 | -9/Storage | Entered Recycling 1744 | -9/Recycling | Accompanied by 1 ally 1838 | -9/Recycling | Build established: Mutant 2313 | -9/Recycling | Discovered new exit (range 16) 2342 | -9/Recycling | Identified exit to Factory 2716 | -9/Recycling | Scanned before Scraplab entrance 2746 | -9/Recycling | Entered Scraplab 2761 | -9/Recycling | Discovered new exit (range 3) 2762 | -9/Recycling | Identified exit to Scraptown 2763 | -9/Recycling | Entered Scraptown 2763 | -9/Scraptown | Accompanied by 1 ally 2764 | -9/Scraptown | System corruption cleaned by C-Scrubber 3112 | -9/Scraptown | Discovered new exit (range 5) 3200 | -9/Scraptown | Visited Red Mages 3254 | -9/Scraptown | Visited IN-MT5's Study 3480 | -9/Scraptown | Visited Comm Corps 3535 | -9/Scraptown | Visited SPCMW 3587 | -9/Scraptown | Visited UFD Registry 3596 | -9/Scraptown | Visited Cyclists 3632 | -9/Scraptown | Visited Awakened 3711 | -9/Scraptown | Registered with UFD as "Electrochip" 3728 | -9/Scraptown | Entered Cyclist Reading Room 3789 | -9/Scraptown | Visited Cartography Club 3823 | -9/Scraptown | Visited Chapter 10 3891 | -9/Scraptown | Discovered new exit (range 5) 3980 | -9/Scraptown | Visited Curators Association 4013 | -9/Scraptown | Visited Supply Room 4053 | -9/Scraptown | Visited Scrap Suit Storage 4091 | -9/Scraptown | Visited Observation Area 4306 | -9/Scraptown | Visited Science Testing Area 4331 | -9/Scraptown | Visited Sword Containment 4349 | -9/Scraptown | Visited Science Guys 4377 | -9/Scraptown | Warned about trapping Scraptown 4556 | -9/Scraptown | Learned location of Lower Caves (-7) 4556 | -9/Scraptown | Learned location of Extension (-6) 4556 | -9/Scraptown | Learned 16 Factory zone layouts 4556 | -9/Scraptown | Learned 8 Access zone layouts 4556 | -9/Scraptown | Learned 16 Lower Caves zone layouts 4556 | -9/Scraptown | Learned 12 Upper Caves zone layouts 4556 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 4556 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 4556 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 4556 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 4574 | -9/Scraptown | Found Deep Structural Scanner 4625 | -9/Scraptown | Visited Abandonware Association 4640 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 4781 | -9/Scraptown | Identified exit to Factory 4782 | -9/Scraptown | Entered Factory 4782 | -6/Factory | Accompanied by 1 ally 4782 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 4783 | -6/Factory | Identified exit to Factory 4784 | -6/Factory | Identified exit to Lower Caves 4853 | -6/Factory | Destroyed 7 combat bots 4861 | -6/Factory | Lost 4 parts (4n) 4982 | -6/Factory | Lost 5 parts (1p1n2u1w) 5117 | -6/Factory | Core integrity fell below 50% 5127 | -6/Factory | Lost 3 parts (1p1u1w) 5156 | -6/Factory | Core integrity fell below 20% 5170 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 05162_ Gauss Cannon temporarily disabled. 05162_ Beam Rifle temporarily disabled. 05162_ The unstable cave ceiling collapses. 05162_ R-10 Processor collects Adv. Heat Sink. 05163_ K-01 Serf collects debris. 05163_ Critical hit (Burn: +37). 05163_ Beam Rifle destroyed. 05163_ K-01 Serf collects debris. 05164_ M-28 Smith repairs G-50 Soldier. 05166_ The unstable cave ceiling collapses. 05166_ Chain reaction triggered in Imp. Ion Engine. 05166_ M-13 Machinist destroyed. 05166_ R-10 Processor collects Carbon-fiber Leg. 05167_ Critical hit (Burn: +50). 05167_ K-01 Serf collects debris. 05169_ M-28 Smith repairs G-50 Soldier. 05169_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 05170_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????### # # ## #######??????????????? | | ??????## # ?????????????? | | ??????## ?????????????? | | ??????#### k ?????????????? | | ######## """?????????????????? | | ######## """?????????????????? | | ######### [ l """ ""??????????????? | | ######### g % # ??????????????? | | ########### # ## ?????????????? | | ## " #g l ########+####???????????? | | ## "%" """ # i ????????? | | ## """ # @ ????????? | | ## ! """ # m A ????????? | | ## ""! " ; g% g#######+#########???????????? | | ## ""G"" # g ####### ! ??????????????? | | ############+### ####### ??????????????? | | ## %%! ##### ??????????????? | | ## ####??????????????????????? | | ## """ ####??????????????????????? | | ## "T" % ####??????????????????????? | | ## " " ####??????????????????????? | | ## ########"####??????????????????????? | | ## % # ###??????????????????????? | | ## # """ ###??????????????????????? | | ## / """ "R" ###??????????????????????? | | ## # ""???????????????????????????????? | | ## # ""???????????????????????????????? | | ## # ???????????????????????????????? | | "" """"" # ???????????????????????????????? | | F" """"" # ???????????????????????????????? | | """""" ####???????????????????????????????? | | "" """""" ####???????????????????????????????? | | "" """""" # ???????????????????????????????? | | # """""" # ???????????????????????????????? | | ## """"" # "???????????????????????????????? | | """?" # "???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Hover Unit | 31% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicHardcellNanosword Manual? 0 Play Time 00:53:29 Cumulative 106.0 hours Start 2025.07.31 @ 00:24:51 End 2025.07.31 @ 01:19:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8fbe8868-6183-453a-8475-db056eba6218