Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 19:12:35 Player: abnormal202 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (51) 255 Value Destroyed (1568) 1568 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8743 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 143/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Coolant Injector Heavy Gatling Laser Quantum Rifle KE Penetrator Peak State ------------ > --- POWER ------------ Light Nuclear Core Fusion Compressor Neutrino Core > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Weight Redist. System Advanced Weight Redist. System Improved Signal Interpreter Advanced Terrain Scanner > --- WEAPON ----------- Heavy Laser Heavy Gatling Laser Hardcell Cannon > --- INVENTORY -------- Improved Ion Engine Light Angular Momentum Engine Light Treads Cesium-ion Thruster Nuclear Pulse Thruster Advanced Coolant Injector Medium Storage Unit Seismic Detector Improved Powered Armor [Rating: 91] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Thunder Leg Flight Unit Biomechanical Wings Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Tes Acc Slots Evolved 18 | . . . . . 8 2 2 2 2 . 2 Power 3 | . . . . . 2 . . 1 . . . Propulsion 6 | . . . . . 1 2 1 1 . . 1 Utility 7 | . . . . . 3 . 1 . 2 . 1 Weapon 2 | . . . . . 2 . . . . . . Parts Attached 81 | 7 1 . 3 4 36 4 7 7 5 2 5 Power 18 | 1 . . 1 1 8 . 2 3 1 . 1 Engine 8 | 1 . . 1 1 4 . 1 . . . . Core 6 | . . . . . 4 . 1 . 1 . . Reactor 4 | . . . . . . . . 3 . . 1 Propulsion 22 | 2 . . . 2 9 2 1 1 1 2 2 Treads 10 | 2 . . . 2 6 . . . . . . Leg 1 | . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 11 | . . . . . 3 2 1 1 1 2 1 Utility 20 | 2 1 . . . 9 1 2 3 2 . . Device 16 | 1 . . . . 7 1 2 3 2 . . Storage 3 | 1 1 . . . 1 . . . . . . Processor 1 | . . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 21 | 2 . . 2 1 10 1 2 . 1 . 2 Energy Gun 9 | 1 . . . . 6 1 . . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 1 . . . 1 3 . 1 . . . . Ballistic Cannon 2 | . . . 1 . . . 1 . . . . Launcher 4 | . . . 1 . 1 . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 1 . 1 1 3 1 Parts Lost 54 | . . . 1 2 29 . 5 11 5 1 . Power 10 | . . . 1 1 5 . 2 1 . . . Propulsion 15 | . . . . 1 6 . 2 4 2 . . Utility 16 | . . . . . 6 . . 6 3 1 . Weapon 13 | . . . . . 12 . 1 . . . . Highest Loss Streak 11 | . . . 1 2 11 . 3 10 2 1 . To Critical Strikes 1 | . . . . . 1 . . . . . . Average Backups 7 | 2 4 10 8 8 8 8 7 4 5 5 4 Power 1 | . 1 2 1 . . 1 1 1 2 2 1 Propulsion 1 | . . 2 2 2 3 4 2 . . . . Utility 3 | . 2 5 4 4 3 2 3 1 1 1 1 Weapon 1 | . 1 1 1 2 1 . . 1 2 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 9 | . . 1 1 . 1 . 4 . . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . 2 . . . . Utility 4 | . . . 1 . . . 2 . . . 1 Weapon 2 | . . 1 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 72 | . 100 100 97 99 59 72 73 53 5 2 3 Engine 8 | . 14 14 13 13 6 2 1 . . . . Core 1 | . . . . . 1 10 7 1 . . . Treads 16 | . 28 28 28 27 13 . . . . . . Flight 5 | . . . . . 2 27 27 19 4 2 . Device 12 | . 14 14 14 14 12 10 16 19 . . . Storage 8 | . 14 14 14 14 6 5 4 . . . . Energy Gun 5 | . 14 14 6 . 6 6 7 1 . . 1 Ballistic Gun 4 | . 14 14 1 3 6 . . 2 . . . Ballistic Cannon 3 | . . . 9 14 . . 1 . . . . Launcher 3 | . . . 8 10 . . . . . . . Peak Build Rating 91 | 7 8 8 10 10 57 63 91 81 31 22 31 Average Rating 22 | 5 7 8 8 9 31 60 69 59 12 11 10 On Entrance 18 | . 7 8 8 10 10 36 63 58 9 3 13 Avg Prop Armor Cover (%) 3 | . . . . . . . . . 3 . . Naked Turns 229 | . . . . . . . . . 28 21 180 Heaviest Build 51 | 12 17 17 21 21 51 35 42 48 8 . 22 Greatest Support 90 | 40 40 40 40 40 90 36 45 39 13 9 23 Greatest Overweight (x) 6 | . . . . . 6 1 . 1 2 . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 8 | 7 8 10 10 10 10 10 9 5 5 5 5 Most Carried 10 | 5 10 10 10 10 10 10 10 5 5 5 5 Average Carried 7 | 2 4 9 8 8 8 7 7 4 4 5 4 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 4 10 10 9 9 10 9 4 5 5 5 5 Class Distribution -------------------- 67% | Mutant 14% | Sprinter 8% | Scavenger-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Scavenger-Gunner | -6/Factory Mutant | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Tes Acc Matter Collected 2229 | 282 16 . 144 316 653 136 500 74 108 . . Remotely 131 | . . . . . 131 . . . . . . Salvage Created 2222 | 158 68 . 110 85 1042 94 453 212 . . . Parts 105 | 10 8 . 11 5 48 5 11 7 . . . Haulers Intercepted 2 | . 1 . . . . . . 1 . . . Recyclers Shooed 3 | . . . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . . 5 . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 26 | . . . 6 3 15 . 2 . . . . Melee 1 | . . . . . 1 . . . . . . Guns 13 | . . . . 1 12 . . . . . . Cannons 5 | . . . 3 2 . . . . . . . AOE 6 | . . . 3 . 2 . 1 . . . . Classes Destroyed 13 | 2 2 . 2 1 6 . . . . . . Worker 5 | . . . . . 3 . 2 . . . . Builder 1 | . . . . . 1 . . . . . . Tunneler 5 | 3 . . . . . . 2 . . . . Hauler 2 | . 1 . . . . . . 1 . . . Recycler 7 | 1 . . . . 2 1 2 1 . . . Turret 2 | . . . 2 . . . . . . . . Watcher 3 | . 1 . . . 1 . 1 . . . . Swarmer 6 | . . . . . 6 . . . . . . Grunt 6 | . . . . . 6 . . . . . . Sentry 6 | . . . . 3 1 . 2 . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 1 | . . . . . 1 . . . . . . Subdweller 6 | . . . 6 . . . . . . . . Best Kill Streak 7 | 2 1 . 3 2 7 1 2 1 . . . Combat Bots Only 6 | . . . 3 2 6 . 1 . . . . Max Kills in Single Turn 2 | 1 1 . 1 1 2 1 2 1 . . . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . 1 . 1 . 1 . . . . Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Tes Acc Hostile Shots Fired 759 | . 4 . 65 30 235 . 40 107 156 12 110 Missed 313 | . 2 . 32 4 70 . 19 52 81 10 43 Hits 446 | . 2 . 33 26 165 . 21 55 75 2 67 Melee 1 | . . . . . . . . . . . 1 Projectile 445 | . 2 . 33 26 165 . 21 55 75 2 66 Critical Strikes 21 | . . . 1 4 7 . . 4 3 . 2 Damage Taken 8953 | . 22 . 559 396 3039 . 680 972 1657 15 1613 Core 4348 | . . . 90 59 530 . 132 494 1423 7 1613 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 32 | . . . . . 32 . . . . . . Regen/Repaired (Parts) 13 | . . . . . . . 13 . . . . Core Remaining (%) 61 | 100 . . . 40 37 100 88 62 . 1 . Volleys Fired 178 | 12 6 . 30 12 57 9 32 17 . . 3 Largest 4 | 2 2 . 2 2 4 1 3 2 . . 1 Hottest 224 | 70 70 . 83 66 207 100 224 133 . . 52 Shots Fired 373 | 24 12 . 55 21 151 9 68 30 . . 3 Gun 291 | 24 12 . 8 7 146 9 55 30 . . . Cannon 54 | . . . 27 12 2 . 13 . . . . Launcher 28 | . . . 20 2 3 . . . . . 3 Special . | . . . . . . . . . . . . Kinetic 159 | 12 6 . 27 19 57 . 21 17 . . . Thermal 153 | 12 6 . 8 . 58 9 47 13 . . . Explosive 28 | . . . 20 2 3 . . . . . 3 Electromagnetic 33 | . . . . . 33 . . . . . . Robot Hit Streak 14 | 12 7 . 14 7 9 6 11 6 . . . Robot Miss Streak 5 | 2 2 . 2 2 4 3 5 2 . . . Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 2 | . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . Shots Hit Robots 201 | 16 8 . 19 15 81 9 41 12 . . . Core Hits 113 | 5 4 . 14 4 46 8 24 8 . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . . . . . 2 . 1 . . . . Burn 1 | . . . . . 1 . . . . . . Blast 1 | . . . . . . . 1 . . . . Corrupt 1 | . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5643 | 172 80 . 779 331 2165 289 1460 335 14 . 18 Guns 3549 | 172 80 . . 127 1612 289 937 332 . . . Cannons 760 | . . . 251 157 53 . 299 . . . . Explosions 1276 | . . . 528 36 488 . 224 . . . . Melee . | . . . . . . . . . . . . Ramming 58 | . . . . 11 12 . . 3 14 . 18 Kinetic 1871 | 47 30 . 251 284 710 . 415 134 . . . Thermal 2509 | 125 50 . . . 838 289 1009 198 . . . Explosive 736 | . . . 528 36 172 . . . . . . Electromagnetic 469 | . . . . . 433 . 36 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . 2 . . 5 2 2 7 Average Corruption 2 | . . . . . 2 . . 3 2 2 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 11 | . . . . . 7 . . 1 . . 3 Message Errors 4 | . . . . . 3 . . . . . 1 Matter Fused 1 | . . . . . 1 . . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . . Energy Discharges 2 | . . . . . 1 . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 1 . . 1 Data Loss (major) 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 209 | . . . 18 . 67 . 124 . . . . Projectiles 35 | . . . 7 . 1 . 27 . . . . Explosions 174 | . . . 11 . 66 . 97 . . . . Melee . | . . . . . . . . . . . . Knockbacks 6 | . . . 4 . . . 2 . . . . Impact . | . . . . . . . . . . . . Kinetic 6 | . . . 4 . . . 2 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 758 | . . . 114 . 402 . 226 1 7 . 8 Shots 14 | . . . 3 . 7 . 4 . . . . Rammed 20 | . . . . 2 10 . . 2 2 . 4 Targets Rammed 20 | . . . . 2 10 . . 2 2 . 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 413 | 100 60 . 6 105 413 262 205 135 . . 257 Average Temperature 62 | 39 22 . 6 39 80 108 47 47 . . 153 Received Heat Transfer 1414 | . 12 . 150 180 687 . 81 97 54 . 153 Effects 4 | . . . . . 1 3 . . . . . Interference 3 | . . . . . . 3 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . . . 5 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 4361 | 370 148 . . . 1434 475 1609 325 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . Alert | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Tes Acc Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 157 | 10 9 . . 40 144 63 157 95 125 69 142 Initial 81 | . . . . 25 . 63 21 81 8 69 14 Average 30 | 2 . . . 4 57 46 53 44 38 48 56 Influence Increases 1858 | 20 28 . 85 80 640 20 338 162 230 15 240 Destroy 0b10 Robot/C 440 | . . . 40 60 300 . 40 . . . . Destroy 0b10 Robot/NC 115 | 20 10 . . . 35 5 35 10 . . . Destroy Leader 90 | . 4 . . . 62 . 22 2 . . . Successful Hack 51 | . 14 . . 7 . . 7 . 5 . 18 Disable Machine 225 | . . . . . 90 . 135 . . . . Destroy Structure 202 | . . . . 13 93 . 54 . . . 42 Partial Spotted 75 | . . . . . . 15 . 30 15 15 . Lose Combat Pursuer 660 | . . . 45 . 60 . 45 120 210 . 180 Influence Decreases 1736 | 20 28 . 32 133 510 107 224 304 120 116 142 Entered New Map 266 | . . . . 28 . 67 22 76 7 56 10 Time Decay 998 | 20 28 . 32 93 255 40 152 133 63 50 132 Lost Part 472 | . . . . 12 255 . 50 95 50 10 . Squads Dispatched 19 | . 1 . . . 5 . 2 6 2 1 2 Investigation 3 | . 1 . . . 1 . . . 1 . . Extermination 7 | . . . . . 2 . 1 1 1 . 2 Reinforcement 8 | . . . . . 2 . 1 4 . 1 . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Tes Acc Distress Signals 5 | . . . . . . . 1 . 3 1 . Communications Jammed 15 | . . . . . 15 . . . . . . Distress Signals 15 | . . . . . 15 . . . . . . Times Spotted 152 | . 4 . 11 3 29 1 14 23 34 4 29 Peak Tracking Total 25 | . 2 . 3 2 6 1 4 13 25 5 16 Tactical Retreats 19 | . . . 2 . 2 . 2 4 4 . 5 Traps | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Tes Acc Traps Triggered 3 | . 1 . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Tes Acc Machines Disabled 19 | . . . 4 . 6 . 9 . . . . Max in Single Turn 4 | . . . 3 . 4 . 4 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Tes Acc Machines Accessed 20 | . 2 . . 5 4 1 2 2 3 . 1 Terminals 18 | . 2 . . 4 4 1 1 2 3 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 30 | . 5 . . 5 7 1 4 2 4 . 2 Successful 17 | . 3 . . 4 3 1 2 1 1 . 2 Failed 13 | . 2 . . 1 4 . 2 1 3 . . Catastrophic 5 | . . . . . 1 . 1 . 3 . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 26 | . 5 . . 4 7 1 1 2 4 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 14 | . 3 . . 3 3 1 . 1 1 . 2 Record 7 | . . . . 2 1 1 . 1 . . 2 Prototype ID Bank 2 | . 2 . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 1 . . 2 3 . 2 2 2 . 1 Full Trace Events 2 | . . . . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 80 | . . . . . . . 80 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Tes Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Tes Acc Active Infowar (turns) 3898 | 71 255 636 573 868 696 94 436 269 . . . Terrain 799 | . . . . . . 94 436 269 . . . Seismic 3020 | 71 255 636 573 868 617 . . . . . . Jamming 113 | . . . . . 113 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Tes Acc Turns Passed 4801 | 132 255 636 573 868 877 99 436 305 179 102 339 Spaces Moved 4418 | 66 145 319 298 516 553 175 704 534 358 231 519 Core 536 | 22 . . . . 18 . . . 85 41 370 Treads 1612 | 44 145 319 298 516 290 . . . . . . Legs 47 | . . . . . . . . . . . 47 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2223 | . . . . . 245 175 704 534 273 190 102 Fastest Speed 25 | 50 160 160 160 160 34 28 25 28 37 40 40 Average Speed 83 | 123 160 160 160 160 107 30 27 32 44 41 60 Slowest Speed 350 | 160 160 160 160 160 350 93 31 99 150 50 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 26 | . . . . . 2 11 1 4 6 2 . Potential Cave-ins 9 | . . . . . . . . . . . 9 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 3 26 71 24 96 14 6 14 17 16 31 14 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 3 | . . . . . . . 3 . . . . Terrain Destroyed 352 | . . . 125 15 93 . 27 . . . 92 Melee . | . . . . . . . . . . . . Projectile 9 | . . . 1 1 3 . 4 . . . . AOE 343 | . . . 124 14 90 . 23 . . . 92 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Fac Fac Fac Res Res Tes Acc Total 5143 | 95 157 445 339 535 714 197 885 633 371 232 540 Wait 318 | . . 125 . . 6 12 116 51 8 . . Move 4358 | 65 144 318 297 515 548 152 701 527 346 226 519 Hop 25 | . . . . . 2 11 1 3 6 2 . Pick Up 78 | 11 6 1 3 2 35 3 9 7 . . 1 Fast Attach 24 | . . . . . 5 1 . 4 6 3 5 Attach 79 | 7 . . 2 2 36 6 12 12 1 . 1 Detach 20 | . . . . . 6 2 4 7 1 . . Swap 8 | . 1 . 4 2 . 1 . . . . . Drop 37 | . . 1 3 . 9 . 10 4 2 1 7 Fire 178 | 12 6 . 30 12 57 9 32 17 . . 3 Melee . | . . . . . . . . . . . . Ram 15 | . . . . . 9 . . 1 1 . 4 Kick . | . . . . . . . . . . . . Crush 3 | . . . . 2 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Recycling -6/Factory -5/Factory -4/Factory -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 16) 388 | -10/Materials | Entered Mines 411 | -10/Mines | Met a Derelict bent on vengeance 450 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 553 | -10/Mines | Discovered new exit (range 6) 681 | -10/Mines | Discovered new exit (range 14) 712 | -10/Mines | Learned 2 Materials zone layouts 1010 | -10/Mines | Discovered new exit (range 6) 1024 | -10/Mines | Entered Subcaves 1024 | -10/Subcaves | Learned location of 1 exit from Materials 1025 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1025 | -10/Subcaves | Approached by a straggling Scientist 1026 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1200 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 1301 | -10/Subcaves | Ambushed by Subdweller buried in earth 1565 | -10/Subcaves | Discovered new exit (range 12) 1597 | -10/Subcaves | Entered Recycling 2336 | -8/Recycling | Core integrity fell below 50% 2352 | -8/Recycling | Discovered new exit (range 11) 2465 | -8/Recycling | Entered Factory 2465 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x1, Utility x3, Weapon x2 2626 | -6/Factory | Lost 7 parts (1p2n1u3w) 2726 | -6/Factory | Lost 8 parts (1p1n2u4w) 3087 | -6/Factory | Build established: Scavenger-Gunner 3180 | -6/Factory | Core integrity fell below 50% 3230 | -6/Factory | Lost 11 parts (2p3n2u4w) 3334 | -6/Factory | Discovered new exit (range 15) 3342 | -6/Factory | Identified exit to Factory 3342 | -6/Factory | Entered another Factory area 3342 | -5/Factory | Evolved 2 slots: Propulsion x2 3398 | -5/Factory | Discovered new exit (range 16) 3414 | -5/Factory | Identified exit to Factory 3420 | -5/Factory | Found Imp. Powered Armor 3441 | -5/Factory | Entered another Factory area 3441 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3541 | -4/Factory | Repaired Biomechanical Wings 3744 | -4/Factory | Lost 3 parts (1p1n1w) 3746 | -4/Factory | Build established: Sprinter 3875 | -4/Factory | Discovered new exit (range 8) 3877 | -4/Factory | Identified exit to Research 3877 | -4/Factory | Entered Research 3877 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3946 | -3/Research | Garrison activated, responded to threat 4060 | -3/Research | Spotted B-86 Titan 4173 | -3/Research | Discovered new exit (range 16) 4182 | -3/Research | Entered another Research area 4182 | -2/Research | Evolved 2 slots: Utility x2 4207 | -2/Research | Lost 10 parts (1p3n6u) 4233 | -2/Research | Found Fusion Bomb Launcher 4336 | -2/Research | Core integrity fell below 50% 4343 | -2/Research | Core integrity fell below 20% 4356 | -2/Research | Discovered new exit (range 10) 4361 | -2/Research | Entered Testing 4403 | -2/Testing | Build established: Mutant 4404 | -2/Testing | Spotted Striker 4404 | -2/Testing | Spotted Striker 4423 | -2/Testing | Found Prototype Device 4423 | -2/Testing | Identified Femtoactuators 4459 | -2/Testing | Discovered new exit (range 13) 4463 | -2/Testing | Entered Access 4463 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4642 | -1/Access | Found Fusion Bomb Launcher 4714 | -1/Access | Core integrity fell below 50% 4790 | -1/Access | Core integrity fell below 20% 4802 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04712_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 04720_ U-05 Engineer works on Sealed Freight Elevator. 04725_ Y%CNYFOLPD%96OU|PQTRQ0,3G1B,= 8L/ 04726_ U-05 Engineer works on Sealed Freight Elevator. 04730_ P-80 Master resets P-80 Master, system corruption cleaned. 04742_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8D. 04751_ Acquired Prototype Flight Unit. 04751_ Identified Exp. Q-thruster. 04751_ Faulty integration triggers heat surge (+309). 04752_ Dropped Faulty Exp. Q-thruster. 04763_ System corrupted: Component data lost. 04782_ System corrupted: Energy discharge (-23). 04787_ Penetrated by Slug. 04787_ Slug penetrates Wall. 04790_ Slammed into T-07 Excavator. 04791_ Slammed into R-10 Processor. 04795_ Slammed into A-15 Conveyor. 04797_ Slammed into K-01 Serf. 04799_ P-80 Master resets K-01 Serf, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????########???????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #####??????????????????? | | ??????????????????# ?????????????????? | | ??????????????????+ ??????????????????? | | ????##????????????# ??????????????????? | | ???? ????????????# p#???????????????????? | | ????# ????????????# k #???????????????????? | | ????# #???????????# p #???????????????????? | | ????# #???????????#k k #???????????????????? | | ????# #???????????# #???????????????????? | | #?### ###?????????# #???????????????????? | | # #?????????# #???????????????????? | | # ########### / #???????????????????? | | + ss #???????????????????? | | # ##############s #???????????????????? | | ??# #????????????# #???????????????????? | | ??## ##########????# #???????????????????? | | #### # !#????####@####???????????????????? | | + #???????# #??????????????????????? | | # """ #???????# #??????????????????????? | | # """ ????????# #??????????????????????? | | #+### ##? "" ????????#+#??????????????????????? | | #?# #?? F"" ??????????????????????????????????? | | #?# #??? """ ?????????????????????????????????? | | ""#?# #??? ?????????????????????????????????? | | ""#?# #???? ??????????????????????????????????? | | G#?# #????####??????????????????????????????????? | | ""#?# #??????????????????????????????????????????? | | ""#?# ???????????????????????????????????????????? | | #?# ???????????????????????????????????????????? | | #?? ???????????????????????????????????????????? | | ###??"???????????????????????????????????????????? | | ?????"???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Resistance: KI 20 Point Defense Rating 160 Evasion (%) 70 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Biomechanical Wings | 35% | -4/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Total Silence Challenges ------------ None Game ------ Seed LightpackRelayLattice Manual? 0 Play Time 00:58:02 Cumulative 41.7 hours Start 2026.07.21 @ 18:17:11 End 2026.07.21 @ 19:12:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 29 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9a6ede9-5a0b-4ac3-80a7-580008fc2f7a