Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.31 @ 19:32:18 Player: Danny Boibee Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (57) 57 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 527 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 246/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Rolling (100) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Sensor Array Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Medium Storage Unit Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Wheel Wheel Wheel Compact Wheel [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 7 8 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg . | . . . Wheel 6 | 2 3 1 Hover . | . . . Flight . | . . . Utility 8 | 2 3 3 Device 2 | 1 . 1 Storage 5 | 1 3 1 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 7 4 Power 2 | . 1 1 Propulsion 4 | . 2 2 Utility 1 | . 1 . Weapon 4 | . 3 1 Highest Loss Streak 5 | . 5 3 To Critical Strikes . | . . . Average Slot Usage (%) 64 | . 84 44 Engine 6 | . 9 2 Wheel 21 | . 26 16 Device 9 | . 13 5 Storage 9 | . 14 4 Processor 2 | . . 5 Energy Gun 1 | . 2 . Ballistic Gun 8 | . 16 . Launcher 4 | . . 8 Naked Turns . | . . . Heaviest Build 17 | 12 17 15 Greatest Support 26 | 26 26 26 Greatest Overweight (x) 3 | . 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 10 Average Capacity 7 | 6 9 6 Most Carried 6 | 5 6 5 Average Carried 3 | 1 4 4 Final Capacity 10 | 8 10 5 Final Carried 5 | 3 5 3 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 402 | 238 47 117 Remotely . | . . . Salvage Created 152 | 105 47 . Parts 15 | 7 8 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed . | . . . Classes Destroyed 5 | 2 3 . Builder 1 | . 1 . Tunneler 2 | 2 . . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 1 | . 1 . Best Kill Streak 2 | 2 1 . Combat Bots Only . | . . . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1014 | . 787 227 Core 250 | . 190 60 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 25 | 11 14 . Largest 2 | 2 2 . Hottest 40 | 40 40 . Shots Fired 46 | 22 24 . Gun 46 | 22 24 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 45 | 22 23 . Thermal 1 | . 1 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 2 | 2 2 . Robot Miss Streak 3 | 3 1 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 14 | 10 4 . Core Hits 9 | 5 4 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 170 | 108 62 . Guns 155 | 108 47 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 15 | . 15 . Kinetic 143 | 108 35 . Thermal 12 | . 12 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . 3 4 Matter Fused 4 | . 1 3 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . 1 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 7 | . 7 . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 146 | . 43 146 Average Temperature 43 | . 26 83 Received Heat Transfer 438 | . 396 42 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 25 | . 25 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 101 | 15 101 95 Initial 35 | . 9 35 Average 41 | 5 45 57 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 14 10 Peak Tracking Total 9 | . 9 4 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 4 | . 4 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Branch Access Points 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 3 | . 3 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 500 | 111 198 191 Spaces Moved 430 | 76 172 182 Core 9 | 7 2 . Treads . | . . . Legs . | . . . Wheels 421 | 69 170 182 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 88 | 86 82 95 Slowest Speed 200 | 90 200 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 4 33 56 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 503 | 99 204 200 Wait 11 | . . 11 Move 428 | 75 171 182 Hop . | . . . Pick Up 12 | 5 7 . Fast Attach 8 | 6 1 1 Attach 8 | 1 3 4 Detach 2 | . . 2 Swap 4 | . 4 . Drop 3 | 1 2 . Fire 25 | 11 14 . Melee . | . . . Ram 2 | . 2 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 21) 158 | -10/Materials | Identified exit to Mines 262 | -10/Materials | Discovered new exit (range 6) 267 | -10/Materials | Lost 5 parts (1p2n2w) 273 | -10/Materials | Core integrity fell below 50% 310 | -10/Materials | Entered Mines 346 | -10/Mines | Core integrity fell below 20% 376 | -10/Mines | Lost 3 parts (1p2n) 382 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 421 | -10/Mines | Discovered new exit (range 14) 456 | -10/Mines | Identified exit to Materials 474 | -10/Mines | Learned Materials emergency access door positions 484 | -10/Mines | Assembled infested the area 489 | -10/Mines | Assisted by a Guerilla fighting off Assembled 501 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00387_ Acquired 53 matter. 00389_ R-06 Scavenger collects Aluminum Leg. 00391_ R-06 Scavenger collects Lgt. Nuclear Core. 00392_ Acquired 49 matter. 00401_ K-01 Serf collects debris. 00421_ EXIT=FOUND 00456_ EXIT=IDENTIFIED: MATERIALS 00474_ Acquired derelict log, extracted data. Data stored: Materials emergency access points. 00484_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00489_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00490_ System corrupted: Heat flow error (+171). 00494_ VP-C9R(h): "I'll hold them off! Go on ahead or try to find another way!" 00499_ C-30 ARC bursts open, deploying its payload. 00499_ D-53 Grenadier unfolds itself. 00501_ Rocket Launcher destroyed. 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