Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 13:18:27 Player: pakman Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (152) 760 Value Destroyed (5621) 5621 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (488) 488 TOTAL SCORE: 10229 Bonus ------- High Alert Combat Kills 417 Follower Combat Kills 71 Cogmind --------- Core Integrity 0/850 Matter 83/300 Energy 11/100 System Corruption 14% Temperature Cool (98) Movement Core (900) Ox17 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Targeting Computer Target Analyzer > --- WEAPON (3) ------- Plasma Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (20) --- Huge Storage Unit Improved Sensor Array Improved Field Recycling Unit (0) Cooled Particle Cannon Antimatter Cannon Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Target Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Enhanced Autogun Precision Assault Rifle > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Light Treads Advanced Treads High-capacity Storage Unit Improved Sensor Array Advanced ECM Suite Improved Field Recycling Unit Plasma Rifle Cooled Particle Cannon Gauss Rifle Gauss Rifle Antimatter Cannon Advanced EMP Blaster Heavy Missile Launcher Spear [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion I Utility Target Analyzer Device Improved Sensor Array Storage Huge Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Backup Plating I Weapon Precision Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Slots Evolved 8 | . . . 4 2 . 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . 1 . . Utility 5 | . . . 3 1 . 1 Weapon 1 | . . . 1 . . . Parts Attached 97 | 7 11 1 8 23 20 27 Power 16 | 1 2 . . 2 2 9 Engine 10 | 1 1 . . 1 2 5 Core 6 | . 1 . . 1 . 4 Reactor . | . . . . . . . Propulsion 19 | 2 2 . 2 5 5 3 Treads 18 | 2 2 . 2 4 5 3 Leg . | . . . . . . . Wheel . | . . . . . . . Hover 1 | . . . . 1 . . Flight . | . . . . . . . Utility 35 | 2 1 . 3 12 7 10 Device 13 | 1 . . 1 4 4 3 Storage 5 | 1 1 . . 2 . 1 Processor 8 | . . . . 3 2 3 Hackware 1 | . . . . . . 1 Protection 8 | . . . 2 3 1 2 Artifact . | . . . . . . . Weapon 27 | 2 6 1 3 4 6 5 Energy Gun 5 | 2 1 . 1 . . 1 Energy Cannon 2 | . . 1 . . 1 . Ballistic Gun 13 | . 2 . 2 2 5 2 Ballistic Cannon 1 | . . . . 1 . . Launcher 4 | . 2 . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . 1 . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . . 2 3 1 Parts Lost 52 | . 4 3 4 2 6 33 Power 11 | . 2 . 1 . . 8 Propulsion 13 | . 2 1 1 . 2 7 Utility 18 | . . . . 2 4 12 Weapon 10 | . . 2 2 . . 6 Highest Loss Streak 19 | . 3 3 2 2 2 19 To Critical Strikes . | . . . . . . . Average Backups 14 | 1 7 9 7 11 17 21 Power 1 | . . . . 1 2 2 Propulsion 1 | . . . . 1 1 2 Utility 4 | . 2 4 3 3 4 6 Weapon 6 | . 3 5 4 4 8 9 Tool/Special . | . . . . . . . Unused Backups 15 | . . . 2 2 5 6 Power 2 | . . . . . 2 . Propulsion . | . . . . . . . Utility 3 | . . . 1 . . 2 Weapon 10 | . . . 1 2 3 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 99 95 71 92 98 93 Engine 6 | . 7 . . 2 7 12 Core 3 | . 6 14 6 4 . . Treads 20 | . 28 24 13 18 22 19 Device 11 | . 13 14 13 8 15 10 Storage 7 | . 14 14 7 5 7 6 Processor 9 | . . . . 9 13 17 Protection 8 | . . . 7 16 7 4 Energy Gun 2 | . 6 19 6 . . . Energy Cannon 1 | . . 1 3 . 1 3 Ballistic Gun 14 | . 17 3 12 12 19 14 Ballistic Cannon 2 | . . . . 6 . . Slashing Weapon 1 | . 2 4 . 1 . . Peak Build Rating 62 | 7 10 10 21 46 52 62 Average Rating 37 | 5 8 9 15 36 46 57 On Entrance 17 | . 7 10 10 1 46 51 Naked Turns 90 | . . . 80 10 . . Heaviest Build 142 | 14 29 36 47 120 121 142 Greatest Support 78 | 40 40 40 40 74 74 78 Greatest Overweight (x) 45 | 2 . 1 2 3 2 45 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 Average Capacity 20 | 7 11 15 13 20 25 24 Most Carried 25 | 2 10 10 9 21 25 25 Average Carried 15 | 1 7 9 7 12 19 22 Final Capacity 25 | 8 15 15 5 25 25 20 Final Carried 25 | 2 10 9 5 20 25 6 Class Distribution -------------------- 26% | Mutant 23% | Tank 19% | Scavenger-Gunner 13% | Scavenger-Skirmisher 5% | Gunner 5% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Sto Fac Matter Collected 4378 | 260 243 54 254 841 1434 1292 Remotely 347 | . . . . . 251 96 Salvage Created 6457 | 28 485 199 316 759 2418 2252 Parts 365 | 3 35 9 22 60 116 120 Haulers Intercepted 10 | . . . 1 2 6 1 Recyclers Shooed 10 | . . . 2 1 1 6 Parts Field Recycled 43 | . . . . 18 10 15 Retrieved Matter 578 | . . . . 418 41 119 Parts Self-Destructed 8 | . . 8 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Combat Hostiles Destroyed 111 | . 12 4 11 17 33 34 Guns 77 | . 9 3 4 11 31 19 Cannons 12 | . . . 2 6 . 4 AOE 20 | . 3 . 5 . 1 11 Classes Destroyed 16 | 1 5 1 3 2 2 2 Worker 8 | . 2 . . 3 . 3 Builder 6 | . 1 . . . 1 4 Tunneler 3 | 1 1 . . 1 . . Hauler 10 | . . . 1 2 6 1 Recycler 6 | . . . . 1 2 3 Operator 2 | . . . . . . 2 Watcher 6 | . 1 . . 1 2 2 Swarmer 21 | . 5 . 7 3 . 6 Grunt 50 | . 7 . . 4 21 18 Brawler 3 | . . . . . 2 1 Duelist 1 | . . . . . 1 . Protector 1 | . . . . . . 1 Sentry 13 | . . . 3 3 6 1 Hunter 2 | . . . 1 1 . . Programmer 16 | . . . . 6 3 7 Subdweller 4 | . . 4 . . . . Best Kill Streak 12 | 1 5 2 4 3 8 12 Combat Bots Only 9 | . 4 2 4 3 7 9 Max Kills in Single Turn 3 | 1 3 1 2 1 2 3 Gunslinging . | . . . . . . . Exploded 3 | . 2 . 2 . 1 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Sto Fac Hostile Shots Fired 1068 | . 83 35 85 253 250 362 Missed 359 | . 23 18 29 104 94 91 Hits 709 | . 60 17 56 149 156 271 Melee 9 | . . . 4 . 3 2 Projectile 700 | . 60 17 52 149 153 269 Critical Strikes 25 | . . . 4 3 6 12 Damage Taken 9916 | . 757 427 906 1129 1465 5232 Core 1582 | . 101 138 264 167 54 858 Absorbed by Shields 536 | . . . . 338 198 . Redirected to Shielding 101 | . . . . 101 . . Regen/Repaired (Parts) 265 | . 15 . . . 250 . Core Remaining (%) 56 | 100 . 4 52 . 68 . Volleys Fired 407 | 3 57 21 31 64 105 126 Largest 3 | 2 2 2 3 3 3 3 Hottest 143 | 80 80 80 143 93 84 131 Shots Fired 1022 | 6 109 38 83 172 289 325 Gun 879 | 6 104 38 74 106 273 278 Cannon 117 | . . . 6 60 11 40 Launcher 26 | . 5 . 3 6 5 7 Special . | . . . . . . . Kinetic 836 | . 75 4 55 166 273 263 Thermal 86 | 3 11 . 6 . 11 55 Explosive 11 | . 5 . 3 . . 3 Electromagnetic 89 | 3 18 34 19 6 5 4 Robot Hit Streak 33 | 3 15 15 18 7 33 20 Robot Miss Streak 12 | 1 9 1 12 6 3 3 Penetration Max 1 | . . . . . 1 1 Secondary Targets 7 | . . 1 . . 6 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 652 | 4 79 33 29 103 204 200 Core Hits 353 | 1 33 10 22 82 93 112 Critical Kills 4 | . . . . . 2 2 Critical Parts Destroyed 13 | . . . 1 1 6 5 Critical Strikes 24 | . . 1 1 6 8 8 Burn 1 | . . . . . . 1 Destroy 17 | . . . 1 1 8 7 Blast 5 | . . . . 5 . . Corrupt 1 | . . 1 . . . . Melee Attacks 34 | . 15 10 . 5 . 4 Impact . | . . . . . . . Slashing 30 | . 15 10 . 5 . . Piercing 4 | . . . . . . 4 Sneak Attacks 4 | . 1 . . 3 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 15725 | 50 960 360 874 2369 4990 6122 Guns 10673 | 50 689 360 363 1363 4009 3839 Cannons 1548 | . . . 113 741 144 550 Explosions 3210 | . 219 . 329 92 837 1733 Melee 221 | . 48 . . 173 . . Ramming 73 | . 4 . 69 . . . Kinetic 10497 | . 489 35 258 2104 4009 3602 Thermal 1520 | 11 55 . 157 . 326 971 Explosive 1787 | . 219 . 285 . . 1283 Electromagnetic 1627 | 39 145 325 105 92 655 266 Impact . | . . . . . . . Slashing 221 | . 48 . . 173 . . Piercing . | . . . . . . . Highest Corruption 14 | . . . 2 6 10 14 Average Corruption 7 | . . . 2 2 7 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 198 | . . . . 43 60 95 Message Errors 46 | . . . . 10 19 17 Matter Fused 43 | . . . . 11 10 22 Heat Flow Errors 20 | . . . . 3 4 13 Energy Discharges 22 | . . . . 4 9 9 Parts Rejected 4 | . . . . . 1 3 Data Loss (minor) 19 | . . . . 5 7 7 Data Loss (major) 14 | . . . . 2 4 8 Misfires 12 | . . . . 6 3 3 Alerts 5 | . . . . 1 1 3 Weapon Failures 13 | . . . . 1 2 10 Overload Shots 2 | . . . . . . 2 Overflow Damage 368 | . 67 . 29 55 38 179 Projectiles 64 | . . . . 35 . 29 Explosions 284 | . 67 . 29 . 38 150 Melee 20 | . . . . 20 . . Knockbacks 3 | . . . . 3 . . Impact . | . . . . . . . Kinetic 3 | . . . . 3 . . Secondary . | . . . . . . . Self-Inflicted Damage 448 | . 37 . 70 . 14 327 Shots 10 | . 1 . 1 . 1 7 Rammed 17 | . 1 . 16 . . . Targets Rammed 17 | . 1 . 16 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 385 | 54 122 1 84 249 283 385 Average Temperature 64 | 29 34 1 11 36 42 107 Received Heat Transfer 2832 | . 255 108 189 163 473 1644 Effects 3 | . . . . . . 3 Shutdowns 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . 1 . . 1 . Combat Hostiles 2 | . . 1 . . 1 . Parts Fried 7 | . 3 3 . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 . . . 2 Heat Transferred 2223 | 25 125 . 148 . 385 1540 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . Alert | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Maximum Alert Level 3 | . 1 . 1 . 2 3 Low Security (%) 64 | 100 93 . 75 100 34 23 Level 1 19 | . 6 . 24 . 33 40 Level 2 15 | . . . . . 31 33 Level 3 . | . . . . . . 1 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 801 | 5 218 . 360 164 450 801 Initial 193 | . . . . 163 1 193 Average 189 | . 86 . 119 82 277 326 Influence Increases 4173 | 5 423 . 609 574 1069 1493 Destroy 0b10 Robot/C 2160 | . 240 . 220 340 700 660 Destroy 0b10 Robot/NC 235 | 5 25 . 5 40 80 80 Destroy Leader 572 | . 52 . 62 126 176 156 Allied During Kill 21 | . . . . . 21 . Trap Triggered on 0b10 30 | . 30 . . . . . Successful Hack 57 | . 23 . . 22 7 5 Disable Machine 480 | . . . . 15 75 390 Anti-Garrison Action 150 | . . . 150 . . . Destroy Structure 228 | . 38 . 22 16 10 142 Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 225 | . 15 . 135 15 . 60 Influence Decreases 3404 | 5 370 53 249 929 648 1150 Entered New Map 460 | . . 26 . 197 4 233 Time Decay 2272 | 5 330 27 209 570 544 587 Lost Part 490 | . 40 . 40 20 60 330 Lost Ally 40 | . . . . . 40 . Purge Threat 142 | . . . . 142 . . Squads Dispatched 39 | . 2 . 5 10 9 13 Investigation 3 | . . . 1 1 1 . Extermination 16 | . . . . 7 3 6 Reinforcement 11 | . 2 . . 2 3 4 Assault 5 | . . . 2 . 2 1 Garrison 4 | . . . 2 . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . 1 1 2 Haulers Reinforced 2 | . . . . 1 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Distress Signals 8 | . 1 . 1 . 4 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 168 | . 21 5 32 24 42 44 Peak Tracking Total 9 | . 5 2 9 3 6 8 Tactical Retreats 10 | . 1 . 4 1 . 4 Traps | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Traps Triggered 6 | . 2 . . 3 1 . Indirectly 3 | . . . . 3 . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 10 | . 10 . . . . . Reused 3 | . 3 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . 3 . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Sto Fac Machines Disabled 33 | . . . 1 1 5 26 Max in Single Turn 17 | . . . 1 1 1 17 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Machines Accessed 25 | . 7 . 2 10 2 4 Terminals 19 | . 6 . 1 7 1 4 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . 1 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 2 | . . . 1 1 . . Total Hacks 74 | . 28 . 6 23 10 7 Successful 36 | . 15 . 1 9 9 2 Failed 38 | . 13 . 5 14 1 5 Catastrophic 3 | . . . . 3 . . Database Lockouts . | . . . . . . . Manual 33 | . 18 . 3 10 . 2 Terminals 51 | . 25 . 3 15 1 7 Fabricators . | . . . . . . . Repair Stations 16 | . 3 . . 4 9 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access 5 | . . . 3 2 . . Terminal Hacks 14 | . 8 . . 3 1 2 Record 2 | . 1 . . 1 . . Robot Analysis 3 | . 3 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . . 1 . Open DSF 3 | . . . . 1 . 2 Branch Access Points 1 | . 1 . . . . . Unreport Threat 1 | . . . . 1 . . Reprogram Traps 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 11 | . 2 . . 1 8 . Scan Component 6 | . 1 . . . 5 . Repair 4 | . 1 . . . 3 . Refit 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . 1 . . Insert Component 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 5 . 1 4 . . Terminals 10 | . 5 . 1 4 . . Assimilate 2 | . 1 . . 1 . . Botnet 8 | . 4 . 1 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 7 . 2 9 1 2 Full Trace Events 4 | . 1 . 1 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 1 . . . 3 . Time 206 | . 26 . . . 180 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . 2 . . . Machine Destruction 2 | . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Sto Fac Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 62 | . . . . . 62 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 36 | . . . . . 36 . Total Damage 588 | . . . . . 588 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Active Infowar (turns) 6197 | 27 1503 625 497 778 1552 1215 Sensors 3422 | . . . . 778 1552 1092 Terrain 1163 | . . . . . . 1163 Seismic 2652 | 27 1503 625 497 . . . ECM 16 | . . . . . 9 7 Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Sto Fac Turns Passed 11803 | 89 1529 625 577 3812 1809 3362 Spaces Moved 4651 | 46 659 289 281 1642 522 1212 Core 183 | 6 . . 123 53 . 1 Treads 4073 | 40 659 289 158 1194 522 1211 Legs . | . . . . . . . Wheels . | . . . . . . . Hover 395 | . . . . 395 . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 50 50 235 235 Average Speed 208 | 148 160 180 159 211 239 237 Slowest Speed 2300 | 160 160 240 320 336 320 2300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 6 | . . . . . . 6 Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 34 | 4 87 20 24 29 53 23 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 74 | . 15 . . 2 . 57 Terrain Destroyed 250 | . 42 . 33 13 7 155 Melee 8 | . 7 . . . . 1 Projectile 32 | . . . 1 13 5 13 AOE 210 | . 35 . 32 . 2 141 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Total 5914 | 57 1006 334 347 1840 871 1459 Wait 530 | . 247 7 3 62 169 42 Move 4644 | 45 658 288 280 1641 521 1211 Hop . | . . . . . . . Pick Up 64 | 2 12 1 2 21 15 11 Fast Attach 41 | 7 2 . 4 11 10 7 Attach 50 | . 3 2 3 6 8 28 Detach 20 | . . . 1 6 8 5 Swap 63 | . 8 5 4 14 15 17 Drop 40 | . 3 . 3 10 17 7 Fire 407 | 3 57 21 31 64 105 126 Melee 34 | . 15 10 . 5 . 4 Ram 16 | . . . 16 . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis 3 | . . . . . 2 1 Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / [*Low]) -7/Storage -6/Factory History --------- Turn | Location | Event 66 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 731 | -10/Materials | Discovered new exit (range 14) 777 | -10/Materials | Discovered new exit (range 16) 861 | -10/Materials | Lost 3 parts (1p2n) 1160 | -10/Materials | Discovered new exit (range 11) 1228 | -10/Materials | Identified exit to Mines 1383 | -10/Materials | Discovered new exit (range 5) 1505 | -10/Materials | Repaired Seismic Detector 1614 | -10/Materials | Discovered new exit (range 5) 1619 | -10/Materials | Entered Subcaves 1879 | -10/Subcaves | Core integrity fell below 50% 2032 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2044 | -10/Subcaves | Core integrity fell below 20% 2094 | -10/Subcaves | Lost 3 parts (1n2w) 2123 | -10/Subcaves | Learned Materials stockpile data 2131 | -10/Subcaves | Discovered new exit (range 15) 2244 | -10/Subcaves | Entered Materials 2244 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2659 | -8/Materials | Build established: Scavenger-Tank 2741 | -8/Materials | Released all parts (7) 2813 | -8/Materials | Discovered new exit (range 15) 2821 | -8/Materials | Entered Factory 2821 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3042 | -7/Factory | Build established: Mutant 3474 | -7/Factory | Discovered new exit (range 14) 3694 | -7/Factory | Discovered new exit (range 6) 3920 | -7/Factory | Build established: Tank 3937 | -7/Factory | Discovered new exit (range 7) 4712 | -7/Factory | Build established: Gunner 5195 | -7/Factory | Build established: Tank 6630 | -7/Factory | Identified exit to Storage 6633 | -7/Factory | Entered Storage 6653 | -7/Storage | Met a pair of Derelict thieves 6795 | -7/Storage | Destroyed 7 combat bots 7098 | -7/Storage | Repaired Imp. Treads 7181 | -7/Storage | Repaired Adv. EMP Blaster 7300 | -7/Storage | Repaired Broken Prc. Assault Rifle 7561 | -7/Storage | Build established: Scavenger-Skirmisher 8054 | -7/Storage | Discovered new exit (range 15) 8123 | -7/Storage | System corruption reached 10% 8439 | -7/Storage | Identified exit to Factory 8442 | -7/Storage | Entered Factory 8442 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9534 | -6/Factory | Crushed by falling debris 9565 | -6/Factory | Lost 3 parts (1p2u) 9894 | -6/Factory | Build established: Scavenger-Gunner 10079 | -6/Factory | System corruption reached 10% 11242 | -6/Factory | First assault squad dispatched 11415 | -6/Factory | Lost 7 parts (1p1n4u1w) 11704 | -6/Factory | Garrison activated, responded to threat 11765 | -6/Factory | Core integrity fell below 50% 11783 | -6/Factory | Core integrity fell below 20% 11785 | -6/Factory | Destroyed 9 combat bots 11804 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11785_ System corrupted: Matter fused (-5). 11785_ K-01 Serf collects debris. 11787_ R-10 Processor collects Corrupted Unknown Leg. 11788_ K-01 Serf collects debris. 11791_ R-10 Processor collects Corrupted Unknown Device. 11792_ Prc. Assault Rifle destroyed. 11792_ System corrupted: Plasma Rifle failed to cycle. 11793_ The unstable cave ceiling collapses. 11794_ R-10 Processor collects Corrupted Wheel. 11796_ Destroyed Unknown Device. 11796_ Destroyed Lgt. Angular Momentum Engine. 11796_ G-50 Soldier destroyed. 11798_ The unstable cave ceiling collapses. 11798_ U-05 Engineer builds a Wall. 11799_ K-01 Serf collects debris. 11799_ Slug penetrates G-50 Soldier. 11800_ The unstable cave ceiling collapses. 11803_ U-05 Engineer lays Concrete. 11804_ K-01 Serf collects debris. 11804_ Critical hit (Burn: +37). 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R ##?#???????????????? | | ??# ## # ####### ## # ##??????????????? | | ?## ######## % # # ####??????????? | | ## #######k k ###?????????? | | =% [ % #????? | | ## = ####### % [ " #????? | | ###+####???# [! %"" #????? | | # #???### T######## @%!% g Y G??????? | | # """ #?????####????# # % t ????????? | | # "T" #?????????????### ????????? | | # #???????????????###! g ?????????? | | # !#????????????????##%* g =?????????? | | #! ! #?????????????????#= u# ? ????????? | | ####+###?????????????????# # ??????????? | | ???# #???????????????????# #? ??????????? | | ???# #???????????????????# #?? ?????????? | | ####+########????????????# #???#####+????????? | | #????????????# #?????????????????? | | ! """"""#????????????+ #?????????????????? | | """"""#????????????# #?????????????????? | | = """"""#????????????# #?????????????????? | | """"""?????????????# #?????????????????? | | """"""#????????????# #?????????????????? | | """"""#????????????# ??????????????????? | | """"""#?????????????? ??????????????????? | | ! """"""#????????????????????????????????????? | | """"""#????????????????????????????????????? | | | #????????????????????????????????????? | | #????????????????????????????????????? | | ###+#####+###????????????????????????????????????? | | ??# #???# #??????????????????????????????????????? | | ??# #???# #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 750 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 7 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 25% | -10/Materials Imp. Treads | 37% | -7/Storage Adv. EMP Blaster | 74% | -7/Storage Prc. Assault Rifle | 18% | -7/Storage | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedChipMaul Manual? 0 Play Time 01:46:00 Cumulative 64.6 hours Start 2025.05.31 @ 18:09:40 End 2025.06.01 @ 13:18:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6e9c59d-9c8e-493a-8763-62bee1a928c8