Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.09 @ 16:00:23 Player: zapruda Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1048) 1048 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2473 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Flight Unit > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Improved Flight Unit Improved Heat Sink Compact Battery (300) Large Matter Pod (150) Improved Sensor Array Improved Targeting Computer Particle Charger ECM Suite Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Flight Unit > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Signal Interpreter Hacking Suite > --- WEAPON ----------- Pulse Rifle Maul > --- INVENTORY -------- Ion Engine Improved Flight Unit Improved Heat Sink Large Storage Unit Compact Battery Compact Battery Compact Battery Large Matter Pod Structural Scanner Improved Sensor Array Improved Targeting Computer Particle Charger ECM Suite Hardened Medium Armor Plating Hacking Suite Pulse Rifle Pulse Rifle Grenade Launcher [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Maul Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 40 | . 15 19 6 Power 5 | . 1 3 1 Engine 3 | . . 2 1 Core 2 | . 1 1 . Reactor . | . . . . Propulsion 12 | . 6 5 1 Treads 2 | . . 1 1 Leg 8 | . 6 2 . Wheel . | . . . . Hover . | . . . . Flight 2 | . . 2 . Utility 9 | . 4 4 1 Device 2 | . 1 1 . Storage 3 | . 2 1 . Processor 2 | . 1 1 . Hackware 1 | . . 1 . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | . 4 7 3 Energy Gun 6 | . 1 3 2 Energy Cannon 2 | . . 2 . Ballistic Gun 1 | . 1 . . Ballistic Cannon 2 | . 2 . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 2 | . . 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 17 | . 5 4 8 Power 3 | . . 1 2 Propulsion 6 | . 3 2 1 Utility 1 | . . . 1 Weapon 7 | . 2 1 4 Highest Loss Streak 3 | . 2 2 3 Average Slot Usage (%) 94 | . 92 97 93 Engine 4 | . 3 2 10 Core 7 | . 10 7 . Treads 2 | . . 1 9 Leg 18 | . 26 18 . Flight 2 | . . 1 11 Device 6 | . 13 1 . Storage 17 | . 14 20 19 Processor 10 | . . 20 11 Hackware 2 | . . 1 10 Energy Gun 6 | . 7 6 6 Energy Cannon 3 | . . 8 . Ballistic Gun 3 | . 7 . . Ballistic Cannon 4 | . 7 1 . Impact Weapon 3 | . . 5 10 Naked Turns . | . . . . Heaviest Build 65 | 11 44 65 62 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 19 | . 13 5 19 Average Overweight (x) 1 | . 1 2 3 Largest Inventory Capacity 18 | . 12 18 18 Average Capacity 14 | . 10 17 16 Most Carried 18 | . 12 18 18 Average Carried 13 | . 9 16 15 Final Capacity 18 | 6 12 18 12 Final Carried 18 | 6 12 18 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 961 | 200 488 220 53 Remotely . | . . . . Salvage Created 1483 | . 540 681 262 Parts 86 | . 42 37 7 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 31 | . 14 12 5 Melee 4 | . . 1 3 Guns 8 | . 5 1 2 Cannons 18 | . 9 9 . Classes Destroyed 7 | . 4 3 . Worker 4 | . 2 2 . Hauler 4 | . 2 2 . Recycler 3 | . . 2 1 Operator 3 | . . 2 1 Swarmer 9 | . 3 6 . Grunt 16 | . 11 2 3 Sentry 6 | . . 4 2 Best Kill Streak 5 | . 5 4 3 Combat Bots Only 4 | . 4 4 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2550 | . 655 697 1198 Core 520 | . 99 153 268 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 60 . . Volleys Fired 126 | . 72 35 19 Largest 1 | . 1 1 1 Hottest 75 | . 40 75 63 Shots Fired 126 | . 72 35 19 Gun 64 | . 33 12 19 Cannon 62 | . 39 23 . Launcher . | . . . . Special . | . . . . Kinetic 69 | . 69 . . Thermal 54 | . . 35 19 Explosive . | . . . . Electromagnetic 3 | . 3 . . Robot Hit Streak 10 | . 10 6 10 Robot Miss Streak 3 | . 3 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 136 | . 49 46 41 Core Hits 51 | . 23 17 11 Critical Hits 2 | . 1 1 . Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 1 . Melee Attacks 58 | . . 26 32 Impact 58 | . . 26 32 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 8 | . . 8 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3167 | . 834 1501 832 Guns 766 | . 296 183 287 Cannons 913 | . 538 375 . Explosions . | . . . . Melee 1488 | . . 943 545 Ramming . | . . . . Kinetic 809 | . 809 . . Thermal 845 | . . 558 287 Explosive . | . . . . Electromagnetic 25 | . 25 . . Impact 1488 | . . 943 545 Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 364 | . 16 342 6 Projectiles 16 | . 16 . . Explosions . | . . . . Melee 348 | . . 342 6 Knockbacks 12 | . 5 3 4 Impact 7 | . . 3 4 Kinetic 5 | . 5 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 209 | . 50 209 99 Average Temperature 48 | . 26 61 34 Received Heat Transfer 933 | . 309 213 411 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 4 . Impact Corruptions 12 | . . 11 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 4 2 Heat Transferred 1591 | . . 962 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 374 | . 268 374 180 Initial 49 | . . 49 . Average 155 | . 146 190 92 Maximum Alert Level 1 | . 1 1 . Low Security (%) 66 | . 63 55 100 Level 1 33 | . 36 44 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 2 3 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 5 | . 2 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 26 18 14 Peak Tracking Total 5 | . 5 4 5 Tactical Retreats 7 | . 5 . 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . . 1 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 4 | . . 3 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 7 | . 5 2 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 25 | . 11 14 . Successful 19 | . 8 11 . Failed 6 | . 3 3 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 6 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 10 | . 5 5 . Prototype ID Bank 1 | . 1 . . Alert Level 3 | . 1 2 . Unreport Threat 2 | . . 2 . Locate Traps 1 | . 1 . . Disarm Traps 1 | . . 1 . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer 6 | . . 6 . Insert Component 2 | . . 2 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2043 | . 877 826 340 Spaces Moved 806 | 1 426 310 69 Core 6 | . 2 . 4 Treads 112 | . . 47 65 Legs 685 | 1 424 260 . Wheels . | . . . . Hover . | . . . . Flight 3 | . . 3 . Fastest Speed 120 | 120 120 150 200 Average Speed 183 | 120 159 199 257 Slowest Speed 1000 | 120 700 382 1000 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 2 56 31 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 4 | . . 3 1 Terrain Destroyed 8 | . . 7 1 Melee 4 | . . 3 1 Projectile 4 | . . 4 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1143 | . 559 432 152 Wait 36 | . 11 6 19 Move 803 | . 425 309 69 Hop . | . . . . Pick Up 43 | . 20 21 2 Fast Attach 10 | . 4 6 . Attach 19 | . 6 7 6 Detach 1 | . . 1 . Swap 12 | . 5 7 . Drop 35 | . 16 14 5 Fire 126 | . 72 35 19 Melee 58 | . . 26 32 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Build established: Mutant 817 | -10/Materials | Discovered new exit (range 15) 876 | -10/Materials | Identified exit to Materials 878 | -10/Materials | Entered another Materials area 878 | -9/Materials | Evolved 2 slots: Utility x2 1501 | -9/Materials | Discovered new exit (range 9) 1641 | -9/Materials | Identified exit to Storage 1704 | -9/Materials | Entered Storage 1859 | -9/Storage | Core integrity fell below 50% 1899 | -9/Storage | Garrison activated, responded to threat 1943 | -9/Storage | Lost 3 parts (1p1n1w) 2040 | -9/Storage | Core integrity fell below 20% 2040 | -9/Storage | System corruption reached 10% 2044 | -9/Storage | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 01979_ Grenade Launcher destroyed. 01987_ G-34 Mercenary destroyed. 01990_ G-47 Trooper knocked back. 01999_ G-34 Mercenary emerges from the garrison. 01999_ Destroyed Aluminum Leg. 01999_ G-47 Trooper system corrupted by crushing effect. 02014_ G-47 Trooper knocked back. 02020_ G-47 Trooper misfires. 02029_ Transport Mainframe disabled. 02033_ K-01 Serf collects debris. 02034_ Hrd. Medium Armor Plating severed. 02036_ K-01 Serf collects debris. 02037_ Maul destroyed. 02037_ System corrupted by crushing effect (+5). 02037_ Lgt. Treads severed. 02039_ Hacking Suite destroyed. 02039_ Ion Engine destroyed. 02039_ System corrupted by crushing effect (+1). 02039_ System corrupted by crushing effect (+4). 02039_ Pulse Rifle severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????#####???????????????? | | ?????????????????????????# " #???????????????? | | ?????????????????????????#"G"#???????????????? | | ?????#####################" "################# | | ?????# | | ?????# [!%! | | ?????# %%!! | | ?????########^^^#####/################# #???? | | ???????###??# #??#%lg% #?????????????????? | | ????????????# #??#b@""" #?????????????????? | | ????????????# #??#="""" #?????????????????? | | ????????????# ####%"""" #?????????????????? | | ????????????# ##"" """" #?????????????????? | | ????????????# ##"" k #?????????????????? | | ????????????# ##"T """ #?????????????????? | | ????????????# ##"" """" #?????????????????? | | ???????????? ##"" """" #?????????????????? | | ????????????##+##### """" #?????????????????? | | ???????????????????# ??????????????????? | | ???????????????????#######+??????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReclamationCoreProcessor Manual? 0 Play Time 00:21:51 Cumulative 51.5 hours Start 2021.10.09 @ 15:41:27 End 2021.10.09 @ 16:00:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 46 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f869905-2db9-4178-88a4-9d469a9a5f6b