Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 21:36:11 Player: MechN Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1115) 1115 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (283) 283 TOTAL SCORE: 3198 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 305 Friendly Fire -28 Cogmind --------- Core Integrity 0/400 Matter 200/300 Energy 319/325 System Corruption 0% Temperature Cool (14) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (2) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (2) ------ Large Storage Unit Layered Medium Armor Plating > --- WEAPON (4) ------- Particle Cannon Battle Rifle Flak Gun > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Improved Aluminum Leg Enhanced Flexi-carbon Leg High-capacity Matter Pod (200) Advanced Signal Interpreter Improved Shield Generator Authchip [R/Combat] Particle Cannon Particle Cannon Bore Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Hacking Suite > --- WEAPON ----------- Particle Cannon Particle Cannon Flak Gun RU-N14's Throwing Claymores > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Improved Aluminum Leg Enhanced Flexi-carbon Leg High-capacity Matter Pod Advanced Signal Interpreter Layered Medium Armor Plating Improved Shield Generator Authchip [R/Combat] Particle Cannon Battle Rifle Bore Cannon Rocket Launcher [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Terrain Scan Processor Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . 2 . . . Parts Attached 58 | 6 10 16 7 2 17 Power 9 | 1 2 3 . . 3 Engine 7 | 1 2 3 . . 1 Core . | . . . . . . Reactor 2 | . . . . . 2 Propulsion 10 | 2 3 2 1 . 2 Treads . | . . . . . . Leg 10 | 2 3 2 1 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 3 . 1 3 Device 1 | . . 1 . . . Storage 5 | 1 2 . . . 2 Processor 1 | . . 1 . . . Hackware 1 | . . . . 1 . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 29 | 2 3 8 6 1 9 Energy Gun 3 | 1 1 1 . . . Energy Cannon 8 | . . 2 4 . 2 Ballistic Gun 10 | 1 2 3 1 1 2 Ballistic Cannon 1 | . . . . . 1 Launcher 6 | . . 2 1 . 3 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 7 | . . 6 . . 1 Power 1 | . . 1 . . . Propulsion 2 | . . 2 . . . Utility 1 | . . 1 . . . Weapon 3 | . . 2 . . 1 Highest Loss Streak 6 | . . 6 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 98 94 100 100 98 Engine 10 | . 14 10 11 11 5 Reactor 1 | . . . . . 5 Leg 22 | . 28 20 22 22 22 Storage 12 | . 27 11 11 11 11 Hackware 2 | . . . . 1 10 Protection 6 | . . 3 11 9 . Energy Gun 1 | . 14 1 . . . Energy Cannon 26 | . . 11 34 33 29 Ballistic Gun 12 | . 13 21 3 11 11 Launcher 1 | . . 6 6 . . Peak Build Rating 47 | 6 10 16 16 24 47 Average Rating 19 | 4 8 13 15 19 33 On Entrance 11 | . 6 10 16 15 24 Naked Turns . | . . . . . . Heaviest Build 63 | 13 35 45 46 46 63 Greatest Support 56 | 20 20 20 20 20 56 Greatest Overweight (x) 11 | . 1 11 2 2 2 Average Overweight (x) 1 | . . 1 2 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 Average Carried 14 | 4 10 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 13 Class Distribution -------------------- 54% | Scavenger-Tank 24% | Gunner 14% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1521 | 216 275 487 24 257 262 Remotely . | . . . . . . Salvage Created 1319 | . 323 757 27 . 212 Parts 103 | . 22 65 6 . 10 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 27 | . . . . . 27 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 35 | . 9 16 4 . 6 Guns 14 | . 9 5 . . . Cannons 8 | . . 5 1 . 2 AOE 13 | . . 6 3 . 4 Classes Destroyed 8 | . 2 6 . . . Worker 2 | . . 2 . . . Builder 5 | . . 5 . . . Hauler 1 | . . 1 . . . Recycler 2 | . . 2 . . . Watcher 3 | . . 3 . . . Swarmer 16 | . 3 7 4 . 2 Grunt 13 | . 6 4 . . 3 Sentry 6 | . . 5 . . 1 Best Kill Streak 11 | . 2 11 4 . 4 Combat Bots Only 4 | . 2 4 4 . 4 Max Kills in Single Turn 4 | . 1 4 3 . 2 Gunslinging . | . . . . . . Exploded 3 | . . 3 3 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 238 | . 79 101 3 . 55 Missed 74 | . 26 29 2 . 17 Damage Taken 2176 | . 558 938 6 . 674 Core 587 | . 157 230 . . 200 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 37 . . . . Volleys Fired 91 | 7 37 33 2 . 12 Largest 4 | 2 2 4 4 . 4 Hottest 261 | 60 90 192 237 . 261 Shots Fired 257 | 14 74 121 7 . 41 Gun 161 | 14 74 64 . . 9 Cannon 72 | . . 39 6 . 27 Launcher 22 | . . 18 1 . 3 Special 2 | . . . . . 2 Kinetic 111 | 7 29 63 . . 12 Thermal 84 | . 14 40 6 . 24 Explosive 24 | . . 18 1 . 5 Electromagnetic 38 | 7 31 . . . . Robot Hit Streak 8 | . 8 6 2 . 4 Robot Miss Streak 8 | . 5 8 . . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 98 | . 39 42 2 . 15 Core Hits 79 | . 16 40 5 . 18 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 4 . . . 2 Burn 4 | . 4 . . . . Destroy 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2831 | . 511 1430 217 . 673 Guns 979 | . 502 393 . . 84 Cannons 598 | . . 287 41 . 270 Explosions 1245 | . . 750 176 . 319 Melee . | . . . . . . Ramming 9 | . 9 . . . . Kinetic 657 | . 157 378 . . 122 Thermal 677 | . 102 302 41 . 232 Explosive 1245 | . . 750 176 . 319 Electromagnetic 243 | . 243 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 75 | . . 12 40 . 23 Projectiles . | . . . . . . Explosions 75 | . . 12 40 . 23 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 36 | . . 36 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed 2 | . 2 . . . . Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 394 | 40 205 394 327 . 368 Average Temperature 117 | 23 59 134 171 . 156 Received Heat Transfer 684 | . 162 411 . . 111 Effects 6 | . . 3 . . 3 Shutdowns 2 | . . 1 . . 1 Energy Bleed 1 | . . 1 . . . Interference 1 | . . 1 . . . Matter Decay 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 1628 | . 592 555 74 . 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 471 | . 285 471 284 . . Initial 183 | . . 50 183 . . Average 174 | . 101 245 238 . . Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 64 | 100 87 44 44 . . Level 1 30 | . 12 42 55 . . Level 2 5 | . . 13 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 3 . . 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 2 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 22 24 4 . 18 Peak Tracking Total 11 | . 5 5 4 . 11 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 8 | . 1 4 . . 3 Max in Single Turn 1 | . 1 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 2 . . . 1 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 5 . . . 5 Successful 8 | . 3 . . . 5 Failed 2 | . 2 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals 10 | . 5 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 . . . 5 Record 6 | . 1 . . . 5 Maintenance Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 192 | . . . . 192 192 Highest-Rated Ally 96 | . . . . 96 96 Total Orders . | . . . . . . Ally Attacks 33 | . . . . . 33 Total Damage 1582 | . . . . . 1582 Kills 9 | . . . . . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5259 | 117 568 653 238 2742 941 Spaces Moved 2189 | 71 232 231 85 1050 520 Core 7 | 5 . 2 . . . Treads . | . . . . . . Legs 2182 | 66 232 229 85 1050 520 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 260 260 120 Average Speed 218 | 115 179 213 260 260 162 Slowest Speed 600 | 120 190 600 260 260 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 5 35 25 36 81 46 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . . 3 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . . 4 2 Spaces Dug 27 | . . . . . 27 Terrain Destroyed 157 | . . 95 11 . 51 Melee . | . . . . . . Projectile 8 | . . 1 . . 7 AOE 149 | . . 94 11 . 44 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2471 | 91 310 320 97 1068 585 Wait 51 | . 18 16 . . 17 Move 2184 | 70 231 230 84 1049 520 Hop . | . . . . . . Pick Up 54 | 8 8 15 2 8 13 Fast Attach 6 | 4 1 1 . . . Attach 11 | 2 . 7 . . 2 Detach 1 | . . . . . 1 Swap 41 | . 9 8 7 2 15 Drop 30 | . 4 10 2 9 5 Fire 91 | 7 37 33 2 . 12 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 2 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 16) 477 | -10/Materials | Discovered new exit (range 16) 502 | -10/Materials | Core integrity fell below 50% 662 | -10/Materials | Discovered new exit (range 10) 686 | -10/Materials | Entered another Materials area 686 | -9/Materials | Evolved 2 slots: Weapon x2 991 | -9/Materials | Discovered new exit (range 5) 1159 | -9/Materials | Lost 6 parts (1p2n1u2w) 1223 | -9/Materials | Core integrity fell below 50% 1339 | -9/Materials | Entered Mines 1417 | -9/Mines | Build established: Scavenger-Tank 1551 | -9/Mines | Discovered new exit (range 15) 1557 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1577 | -9/Mines | Entered Zion 1811 | -7/Zion | Given A8's code to call for help 1843 | -7/Zion | Learned Factory stockpile data 2115 | -7/Zion | Found Prototype Special Weapon 2460 | -7/Zion | Learned location of Warlord (-4) 2894 | -7/Zion | Learned Factory security intel 2990 | -7/Zion | Learned Factory emergency access door positions 3336 | -7/Zion | Learned location of Data Miner (-6) 3558 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3559 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3916 | -7/Zion | Discovered new exit (range 12) 4285 | -7/Zion | Build established: Gunner 4319 | -7/Zion | Entered Proximity Caves 4319 | -6/Proximity Caves | Accompanied by 2 allies 4417 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4495 | -6/Proximity Caves | Learned 6 Lower Caves zone layouts 4495 | -6/Proximity Caves | Learned 6 Upper Caves zone layouts 4495 | -6/Proximity Caves | Learned Armory security intel 4980 | -6/Proximity Caves | Spotted B-75 Beast 5016 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores 5095 | -6/Proximity Caves | Core integrity fell below 20% 5221 | -6/Proximity Caves | Learned location of 1 exit from Factory 5260 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 05031_ Found Phase Shifter. 05031_ Found Mak. Shrapnel Gun. 05031_ Found Plasma Cannon. 05031_ Found 41 Matter. 05032_ Acquired 20 matter. 05088_ HV Slug penetrates Wall. 05091_ Acquired 1 matter. 05097_ HV Slug penetrates B-75 Beast. 05097_ B-75 Beast suffers critical hit (Destroy). Experienced players can activate Tactical HUD mode in the options menu, or press Ctrl-F7, for more detailed HUD info. 05216_ Acquired 2 matter. 05221_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 05243_ HV Slug penetrates G-50 Soldier. 05243_ G-50 Soldier suffers critical hit (Destroy). 05243_ G-50 Soldier destroyed. 05243_ HV Slug penetrates Wall. 05254_ Rocket Launcher destroyed. 05255_ Discarded Adv. Hacking Suite. Map ----- +----------------------------------------------------+ | ???????????????#####?????????????????????????????? | | ?????#??####??## #####?#######?????###?##??????? | | ?#### ??# #### ### ##???# ? ??????? | | ## ?## #??# #? ##??????? | | # ### # ##?# #? ????? | | # ## ####### ## #?# # # ????? | | #?????## ## #### ## # ????? | | ###????## #####??# # ?????? | | #### ### ##????## # #??????????? | | #### ###### ####??????????? | | ##?# ###?????????????? | | ] #??# ##???????????????? | | % ##?## ###"## #????????????????? | | ## [! ##?### #?#""## # ##????????????????? | | ?## ####### ??# # # ##?????????????????? | | #### ##"###??# % ##??????????????????? | | # # #?????# ### ##???????????????????? | | ## ### #?????# #?## #???????????????????? | | #?# #????# #?# #???????????????????? | | % # ##??# ??# ### ##???????????????????? | | #####????# ### ?#; #????????????????????? | | ##??????? ## ##; #????????????????????? | | ##??????# ## ;;; #????????????????????? | | ##??????#BB#;# ;; #????????????????????? | | ### ##?????#BB;; ##????????????????????? | | #?# #???# # @##?????????????????????? | | ?## #### ##??????????????????????? | | ## # % #???????????????????????? | | #; ##??????????????????????? | | % ##?????????????????????? | | # # #??????##?????????????? | | ######% #???? ## ????????? | | ##???## ##?? ???????? | | ###????# ## ???????? | | # #??????# % #?????????? | | ## ### [! #?????????? | | ?## ## ##### =%= ???????? | | ??## ## ## #????? ## ????????? | | ???## #????## ###?????? ######????? ????????? | | ????## #?????##?????????# #???????????????????? | | ?????## ##?????????????????##???????????????????? | | ??????####???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 21 Energy Capacity 325 Matter Stores 376 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Robot Respite Challenges ------------ None Game ------ Seed TargetExpertBoregun Manual? 0 Play Time 01:22:26 Cumulative 11.5 hours Start 2024.09.01 @ 23:36:59 End 2024.09.03 @ 21:36:11 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 16% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d156ae3b-61e3-4a2d-a1f7-b1be25e2a575