Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.11 @ 14:14:53 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (424) 2120 Value Destroyed (21469) 21469 Prototype IDs (48) 960 Alien Tech Used (5) 1000 Bonus (14306) 14306 TOTAL SCORE: 48955 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8958 Follower Combat Kills 1626 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Scanned by Researcher 500 Win 3000 Friendly Fire -1478 Cogmind --------- Core Integrity 1119/1600 Matter 10/300 Energy 6/100 System Corruption 14% Temperature Cool (12) Movement Treading (165) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (11) ----- Advanced Coolant Injector Huge Storage Unit Improved Launcher Guidance Computer Advanced Weapon Cycler Graphene Brace > --- WEAPON (3) ------- Mini Smartbomb Launcher > --- INVENTORY (25) --- EM Disruption Field Transdimensional Reconstructor Compact HERF Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver Advanced Remote Datajack CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Advanced Coolant Injector Huge Storage Unit Advanced Targeting Computer Quantum Capacitor Advanced Phase Shifter Layered Heavy Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Quantum Reactor Biometal Heavy Treads Advanced Coolant Injector Advanced Weapon Cycler Improved Weapon Shielding Improved Heavy Armor Plating EM Disruption Field Hacking Drone Bay Transdimensional Reconstructor Subatomic Replicator Terrabomb Terrabomb Compact HERF Cannon Heavy Phase Cannon Matter Neutralizer Nova Cannon Hypervelocity Mass Driver Mini Smartbomb Launcher Tiamat Missile Launcher Advanced Remote Datajack Sigix Broadsword CR-A16's Behemoth Slayer [Rating: 207] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Reactor Reinforced Quantum Reactor Propulsion Armored Leg Treads High-density Centrium Heavy Treads Leg Armored Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun Dispersion Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Tiamat Missile Launcher Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Slots Evolved 18 | . . 2 . . . 6 . . . . 2 . . . . 2 . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . Propulsion 6 | . . 1 . . . 2 . . . . . . . . . 1 . . . . . . 2 Utility 9 | . . 1 . . . 3 . . . . 1 . . . . 1 . . 2 . 1 . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 392 | 2 8 30 10 4 18 35 11 21 . 10 26 7 2 10 13 33 7 1 12 37 23 10 62 Power 32 | . 1 3 . . 4 2 2 . . . 5 1 . . . 1 . . 2 2 2 1 6 Engine 10 | . 1 3 . . 1 1 . . . . 1 1 . . . 1 . . 1 . . . . Core 12 | . . . . . 3 1 2 . . . 4 . . . . . . . . 1 1 . . Reactor 10 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 6 Propulsion 70 | 2 2 9 1 . 6 7 1 3 . 4 5 . 1 2 . 4 . 1 4 4 1 . 13 Treads 40 | 2 2 8 1 . 3 . . . . . 3 . 1 1 . 1 . . 1 3 1 . 13 Leg 24 | . . 1 . . 3 7 1 3 . 4 2 . . . . . . 1 1 1 . . . Wheel 5 | . . . . . . . . . . . . . . . . 3 . . 2 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 131 | . 1 8 3 3 2 10 4 8 . 4 7 3 . 6 4 18 1 . 5 13 11 4 16 Device 62 | . 1 2 . 1 1 3 2 3 . 1 4 2 . 2 3 7 . . 2 8 7 4 9 Storage 8 | . . 1 . . . 3 . . . 1 . . . . . 2 . . 1 . . . . Processor 11 | . . 1 . . . 2 . 1 . . . . . . . 1 . . 1 3 1 . 1 Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Protection 49 | . . 4 3 2 1 2 2 4 . 2 3 1 . 4 1 7 1 . 1 2 3 . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 159 | . 4 10 6 1 6 16 4 10 . 2 9 3 1 2 9 10 6 . 1 18 9 5 27 Energy Gun 22 | . 1 2 . . . 3 . 1 . 1 . . . . 1 2 1 . 1 8 1 . . Energy Cannon 69 | . . 4 3 1 3 8 2 4 . . 5 1 1 . 6 4 3 . . 4 3 4 13 Ballistic Gun 10 | . 3 4 . . . . . . . . . . . . . 1 . . . 2 . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 Launcher 41 | . . . 3 . 3 5 1 3 . 1 3 1 . 1 2 2 1 . . 4 1 1 9 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 11 | . . . . . . . 1 2 . . 1 1 . 1 . 1 1 . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 3 . 1 . 3 1 1 . 2 4 . . 3 . 2 . . 1 . . . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Parts Lost 84 | . 5 2 . . . 2 2 4 . 3 6 . . . 3 16 3 . 2 8 1 1 26 Power 9 | . 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . 3 Propulsion 20 | . 2 1 . . . . . 1 . 1 2 . . . . 3 2 . 2 1 . . 5 Utility 40 | . . 1 . . . 1 2 2 . 1 2 . . . 3 9 1 . . 5 1 . 12 Weapon 15 | . 2 . . . . . . 1 . 1 . . . . . 2 . . . 2 . 1 6 Highest Loss Streak 15 | . 3 1 . . . 1 2 2 . 2 3 . . . 1 15 2 . 1 3 1 1 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 89 | . 84 98 100 100 99 95 100 99 100 99 94 82 82 80 80 65 83 79 90 90 80 77 74 Engine 4 | . 14 11 11 11 8 1 . . . . 3 3 5 5 5 3 10 10 7 . . . . Core 3 | . . . . . 2 4 6 6 6 6 5 7 5 5 5 1 . . . 2 4 4 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 6 8 8 9 Treads 15 | . 21 30 33 33 28 . . . . . 4 17 17 17 17 8 5 5 4 14 14 13 15 Leg 8 | . . 1 . . 4 32 33 32 33 33 21 . . . . . . . 7 6 . . . Device 13 | . 7 11 11 11 11 12 6 6 6 6 12 15 17 10 12 15 7 5 5 19 25 25 20 Storage 6 | . 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 3 5 5 4 4 4 4 4 Processor 5 | . . 1 . . . 9 13 10 13 13 9 5 5 5 5 5 5 5 6 12 6 4 5 Protection 9 | . . 9 11 11 11 6 12 15 13 12 10 6 5 10 8 11 23 26 23 6 3 4 5 Energy Gun 4 | . 16 6 . . . 2 6 8 6 6 1 . . . 3 6 11 15 14 11 2 . . Energy Cannon 11 | . . 6 21 22 21 16 11 9 6 6 10 16 16 13 11 4 3 . . . 6 7 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 228 | 11 13 28 32 32 33 54 49 62 51 52 115 107 107 109 106 92 94 91 156 166 205 208 228 Greatest Support 300 | 40 40 66 64 64 68 89 92 92 84 92 208 208 208 207 207 207 30 10 56 195 210 210 300 Greatest Overweight (x) 9 | . . . . . . . . . . . 1 . . . . 3 9 9 9 9 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 4 9 3 1 . . . Largest Inventory Capacity 25 | 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 20 20 20 25 25 25 25 25 Average Capacity 15 | 8 8 8 10 10 10 14 15 15 15 15 15 15 15 15 15 11 20 20 22 25 25 25 25 Most Carried 25 | 7 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 19 20 25 25 25 25 25 Average Carried 15 | 6 7 8 9 9 9 13 14 14 15 13 14 14 14 14 14 9 15 19 21 24 24 24 23 Final Capacity 25 | 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 20 20 20 25 25 25 25 25 Final Carried 25 | 7 7 10 10 10 10 15 15 15 15 14 15 15 15 15 15 13 19 20 25 25 25 25 7 Class Distribution -------------------- 33% | Scavenger-Gunner 31% | Scavenger-Mutant 20% | Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Mutant | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Quarantine Generator-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Matter Collected 6847 | 220 84 481 111 40 303 510 139 251 . 241 605 154 20 110 250 448 128 17 105 596 359 86 1589 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21864 | 15 400 1714 274 . 820 1446 453 386 . 344 1841 334 239 187 1121 584 316 96 557 1287 1508 600 7342 Parts 831 | 3 22 105 16 . 26 60 14 14 . 13 79 17 8 6 28 29 14 2 8 45 39 36 247 Haulers Intercepted 15 | . 1 4 . . . 1 . 1 . . 2 . . . . 1 . . 1 . 2 . 2 Recyclers Shooed 8 | . . 2 . . . 2 . . . . . . . . . . . . 1 . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 140 | . . . . 3 24 . 18 18 . 12 . 13 8 4 24 . 10 6 . . . . . Prevented 12 | . . . . . 6 . . 1 . . . . . . 4 . 1 . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Combat Hostiles Destroyed 380 | . 10 36 9 . 19 24 9 7 . 11 39 5 4 . 23 11 8 1 3 24 15 11 111 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 65 | . 10 28 . . . . 3 1 . 1 . . . . 4 3 . 1 2 12 . . . Cannons 126 | . . 7 2 . 9 8 4 1 . 1 13 2 3 . 7 1 1 . . . 6 5 56 AOE 139 | . . . 7 . 9 14 1 4 . 7 23 2 . . 8 7 5 . . 11 3 4 34 Classes Destroyed 25 | 1 4 7 . . 1 3 . 1 . . 3 . . . . . . . . 1 . 1 3 Worker 17 | . . 1 1 . . 3 . . . . 5 . . . . 3 . . . . 1 . 3 Builder 9 | . . 1 . . . . . . . . 2 . . . . . . . . . 1 . 5 Tunneler 4 | 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . Hauler 15 | . 1 4 . . . 1 . 1 . . 2 . . . . 1 . . 1 . 2 . 2 Recycler 8 | . . 4 . . . 2 . . . . . . . . . . . . 1 . . . 1 Carrier 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Mechanic 7 | . . 1 . . . . . . . . . . . . . . . . . 1 1 . 4 Operator 5 | . 1 1 . . . . . . . . 1 . . . . . . . . 1 . . 1 Watcher 5 | . . . . . . . . . . . . . . . . . . . . 3 . . 2 Swarmer 73 | . 3 8 6 . 3 7 . 1 . 2 9 . . . 7 2 5 . . 5 . 4 11 Saboteur 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 5 Grunt 152 | . 7 18 2 . 6 9 4 5 . 7 12 3 . . 7 3 . . . 6 9 1 53 Brawler 25 | . . 1 1 . 5 2 . . . . 1 . . . 3 . . . . 3 . . 9 Duelist 10 | . . 1 . . 2 . 1 . . . 1 . . . . . . . . . . . 5 Protector 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Sentry 25 | . . 8 . . 2 1 2 . . . 1 1 1 . 2 . . . 3 . 2 . 2 Specialist 10 | . . . . . . . . . . . 8 . . . . 2 . . . . . . . Hunter 28 | . . . . . . 4 . . . 2 3 . . . 4 2 1 . . 5 . . 7 Programmer 33 | . . . . . . 1 2 . . . . . 3 . . 1 1 . . 5 3 5 12 Heavy 4 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 Behemoth 7 | . . . . . . . . 1 . . 1 1 . . . . 1 . . . 1 . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Courier 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Thug 3 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . Wizard 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 26 | 1 3 10 3 . 10 7 4 6 . 4 17 3 1 . 10 6 5 1 2 6 8 5 26 Combat Bots Only 20 | . 3 9 3 . 10 6 4 5 . 4 10 3 1 . 10 4 5 1 1 5 7 5 20 Max Kills in Single Turn 11 | 1 1 2 3 . 2 5 1 2 . 1 11 2 1 . 4 2 5 1 1 4 3 4 5 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 3 . 2 4 1 1 . 1 5 2 . . 4 2 5 . . 4 1 4 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Damage Taken 29602 | . 826 972 113 . 749 1450 495 1169 . 649 2222 439 196 . 1216 3274 520 116 552 1249 747 688 11960 Core 2203 | . 205 133 9 . 145 111 67 150 . 100 94 39 19 . . 471 54 24 . 15 86 . 481 Absorbed by Shields 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 Reduced by Siege Mode 423 | . . . . . . . . . . . 10 . . . 80 194 . . . 27 41 41 30 Redirected to Shielding 625 | . . . . . . . 78 56 . . . . . . 145 152 22 9 . 113 . . 50 Regen/Repaired (Parts) 185 | . . 26 . . . . . . . . . . . . . 145 . . . . . . 14 Core Remaining (%) 65 | 100 18 . . . 28 . . . . 49 . . . . 84 . . 52 . 98 . 94 69 Volleys Fired 1093 | 2 43 84 27 3 43 45 29 7 . 27 65 6 71 1 31 41 14 8 21 72 66 33 354 Largest 3 | 2 2 2 2 2 2 3 3 3 . 2 3 3 3 2 3 3 3 3 3 3 1 1 3 Hottest 345 | 90 90 136 136 136 136 230 230 230 . 175 278 278 278 188 278 270 267 257 257 276 120 120 345 Shots Fired 1802 | 4 84 168 46 4 73 87 55 11 . 39 114 13 95 2 80 90 26 24 59 142 66 33 487 Gun 504 | 4 84 126 . . . 3 12 2 . 12 3 . . . 16 35 11 24 59 112 1 . . Cannon 1156 | . . 42 43 4 60 70 40 4 . 12 94 12 95 2 59 49 14 . . 19 62 32 443 Launcher 142 | . . . 3 . 13 14 3 5 . 15 17 1 . . 5 6 1 . . 11 3 1 44 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 125 | . 29 71 . . . . . . . . . . . . . 1 . . . 10 . . 14 Thermal 1357 | 4 55 97 43 4 60 73 52 6 . 24 97 12 95 2 75 83 25 24 59 121 31 30 285 Explosive 142 | . . . 3 . 13 14 3 5 . 15 17 1 . . 5 6 1 . . 11 3 1 44 Electromagnetic 178 | . . . . . . . . . . . . . . . . . . . . . 32 2 144 Robot Hit Streak 43 | 2 16 43 6 . 19 13 13 13 . 11 12 8 7 3 23 22 5 6 18 11 22 5 37 Robot Miss Streak 12 | 1 7 4 4 . 2 3 1 1 . 1 3 2 1 . 2 3 1 2 1 2 1 2 12 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 5 | . 1 3 . . . . . . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . 1 . . . Capacitor 286 | . . . . . . . . . . . . . . . . . . . . . 51 32 203 Shots Hit Robots 1171 | 2 58 137 26 . 54 53 25 13 . 28 78 9 17 2 57 72 13 17 47 88 55 22 298 Core Hits 893 | 1 24 129 17 . 36 65 14 18 . 27 78 9 4 . 39 35 8 5 13 58 35 11 267 Critical Kills 20 | . . . . . . . 1 . . . 2 . 1 . 3 . . 2 1 2 1 . 7 Critical Parts Destroyed 17 | . . 2 . . . . . . . . . . . . . 1 . 2 3 5 . . 4 Critical Strikes 45 | . . 2 . . . . 2 . . 1 2 . 1 . 5 1 . 4 4 11 1 . 11 Burn 8 | . . . . . . . 1 . . 1 . . . . 2 . . . . 4 . . . Meltdown 10 | . . . . . . . 1 . . . 2 . 1 . 3 . . . . . . . 3 Destroy 27 | . . 2 . . . . . . . . . . . . . 1 . 4 4 7 1 . 8 Melee Attacks 59 | . . . . . . . 36 9 . . 3 2 . 1 . 2 1 . . . 1 . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Piercing 57 | . . . . . . . 36 9 . . 3 2 . 1 . 2 1 . . . 1 . 2 Sneak Attacks 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 63927 | 24 631 2295 889 . 2226 3106 1007 1117 . 1496 8054 488 702 57 2855 3686 718 440 1268 4716 3080 1359 23713 Guns 7776 | 24 619 1612 . . . 42 191 23 . 198 54 . . . 287 696 206 440 1268 2092 24 . . Cannons 24673 | . . 633 499 . 1024 1158 419 54 . 249 2347 278 702 57 1357 1498 108 . . 172 2149 1050 10919 Explosions 30611 | . . . 332 . 1202 1839 397 832 . 1049 5613 210 . . 1211 1254 404 . . 2452 875 295 12646 Melee 485 | . . . . . . . . 196 . . . . . . . 237 . . . . . . 52 Ramming 382 | . 12 50 58 . . 67 . 12 . . 40 . . . . 1 . . . . 32 14 96 Kinetic 1314 | . 192 690 . . . . . . . . . . . . . . . . . 182 . . 250 Thermal 26009 | 24 427 1555 499 . 1024 1200 610 77 . 447 2483 278 702 57 1644 2194 314 440 1268 2082 1082 962 6640 Explosive 30421 | . . . 332 . 1202 1787 397 832 . 1049 5531 210 . . 1211 1254 404 . . 2452 875 295 12590 Electromagnetic 5316 | . . . . . . 52 . . . . . . . . . . . . . . 1091 88 4085 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 52 | . . . . . . . . . . . . . . . . . . . . . . . 52 Piercing 433 | . . . . . . . . 196 . . . . . . . 237 . . . . . . . Highest Corruption 14 | . . . . . 4 2 . . . . . . . . . 7 7 7 . 4 3 4 14 Average Corruption 4 | . . . . . 4 1 . . . . . . . . . 5 7 7 . 3 2 3 3 Corruption Purged 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Corruption Blocked 27 | . . . . . . . . . . . 23 . . . . 4 . . . . . . . Effects 112 | . . . . . . 1 . . . . . . . . . 19 21 6 . 18 3 11 33 Message Errors 26 | . . . . . . . . . . . . . . . . 4 6 2 . 3 2 1 8 Matter Fused 26 | . . . . . . . . . . . . . . . . 3 7 . . 3 1 3 9 Heat Flow Errors 8 | . . . . . . 1 . . . . . . . . . 2 1 . . 1 . 2 1 Energy Discharges 19 | . . . . . . . . . . . . . . . . 5 1 . . 4 . 2 7 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . Data Loss (minor) 16 | . . . . . . . . . . . . . . . . 2 3 3 . 3 . 3 2 Data Loss (major) 6 | . . . . . . . . . . . . . . . . 1 1 . . 2 . . 2 Misfires 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Alerts 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1711 | . . 1 4 . 13 83 9 20 . 12 384 . 18 42 43 67 40 . . 2 129 127 717 Projectiles 756 | . . 1 4 . . 14 9 . . 6 158 . 18 42 . 36 16 . . . 68 72 312 Explosions 918 | . . . . . 13 69 . 20 . 6 196 . . . 43 31 24 . . 2 54 55 405 Melee 37 | . . . . . . . . . . . 30 . . . . . . . . . 7 . . Knockbacks 8 | . . 1 1 . . . . . . . . . . . . . . . . . . . 6 Impact 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 981 | . . . 27 . 33 57 . 22 . . 29 53 . . . 36 . . . 10 . 40 674 Shots 29 | . . . 1 . 1 2 . 1 . . 1 1 . . . 3 . . . 1 . 1 17 Rammed 33 | . 5 11 7 . . . . . . . . . . . . 1 . . . . 4 1 4 Targets Rammed 48 | . 5 14 7 . . 9 . 1 . . 1 . . . . 1 . . . . 4 1 5 Kicked 11 | . . . . . . 9 . 1 . . 1 . . . . . . . . . . . . Crushed 4 | . . 3 . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 380 | 60 259 183 63 9 171 227 380 105 . 126 245 156 285 18 280 202 190 156 200 188 190 197 203 Average Temperature 75 | 30 69 29 25 6 55 63 122 54 . 54 83 70 92 12 122 61 64 68 107 52 60 92 88 Received Heat Transfer 4463 | . 351 369 6 . 157 273 72 222 . 126 177 96 . . 178 555 18 54 99 123 99 36 1452 Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 13 | . . . . . . . . . . . 1 . . . 2 1 . . . 2 2 2 3 Total Turns 208 | . . . . . . . . . . . 7 . . . 45 56 . . . 22 24 30 24 Longest Duration 56 | . . . . . . . . . . . 7 . . . 23 56 . . . 12 16 24 9 Robots Corrupted 23 | . . . . . . . . . . . . . . . . . . . . . 5 1 17 Combat Hostiles 21 | . . . . . . . . . . . . . . . . . . . . . 5 1 15 Parts Fried 33 | . . . . . . . . . . . 1 . . . . . . . . . 9 1 22 Impact Corruptions 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . Robots Melted 21 | . . 1 . . 1 2 1 . . 2 2 . 1 . 4 . 1 . 1 1 . 1 3 Combat Hostiles 21 | . . 1 . . 1 2 1 . . 2 2 . 1 . 4 . 1 . 1 1 . 1 3 Parts Melted 87 | . 1 3 . . 3 10 3 . . 6 9 . 2 . 10 2 1 . 7 12 2 3 13 Heat Transferred 33036 | 62 959 2203 888 . 1850 1876 1055 124 . 983 3248 350 772 100 2705 2674 446 629 1739 2923 962 740 5748 Parts Sabotaged 8 | . . . . . . . . . . . . . . . 2 . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Peak Influence 5086 | 5 179 665 275 . . 881 . . . . 1610 . . . . 319 . . 106 497 710 707 5086 Initial 399 | . 3 65 205 . . 170 . . . . . . . . . 11 . . 21 24 270 399 312 Average 709 | 2 91 371 151 . . 437 . . . . 479 . . . . 76 . . 66 290 495 504 2421 Maximum Alert Level 5 | . . 2 1 . . 3 . . . . 5 . . . . 1 . . . 2 3 3 5 Low Security (%) 36 | 100 100 26 70 . . 44 . . . . 43 . . . . 83 . . 100 25 . . . Level 1 17 | . . 18 29 . . 1 . . . . 24 . . . . 16 . . . 48 25 16 . Level 2 21 | . . 54 . . . 25 . . . . . . . . . . . . . 26 69 72 6 Level 3 6 | . . . . . . 27 . . . . 11 . . . . . . . . . 4 10 9 Level 4 5 | . . . . . . . . . . . 16 . . . . . . . . . . . 23 Level 5 8 | . . . . . . . . . . . 3 . . . . . . . . . . . 44 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . 16 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 98 | . 3 6 . . 1 9 . . . . 14 . . . 1 5 . . 1 4 6 2 46 Investigation 11 | . 2 4 . . . 2 . . . . 2 . . . . 1 . . . . . . . Extermination 11 | . . . . . . . . . . . 1 . . . . 2 . . 1 2 1 1 3 Reinforcement 28 | . 1 2 . . . 6 . . . . 5 . . . . 2 . . . 1 3 1 7 Assault 43 | . . . . . 1 1 . . . . 3 . . . 1 . . . . 1 2 . 34 Garrison 5 | . . . . . . . . . . . 3 . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 2 . . . . 1 . . . . . . . . . . . 2 Haulers Reinforced 5 | . . . . . . 2 . . . . . . . . . . . . . . 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Distress Signals 15 | . . 7 . . . . . . . . . . . . . . . . 1 2 . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 578 | . 16 63 8 . 31 46 12 5 . 12 39 5 4 . 26 21 6 1 4 31 21 15 212 Peak Tracking Total 22 | . 6 11 3 . 12 11 4 5 . 4 6 3 1 . 5 9 5 1 3 6 6 5 22 Tactical Retreats 25 | . 1 4 . . 5 1 . . . . 1 . . . 1 . . . . 1 1 . 10 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Traps Triggered 8 | . . 2 . . . . . . . . . . . . . . . . 1 2 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Triggered 8 | . . . . . . 1 1 1 . . . . . . 2 . 1 . . . . . 2 Most Traps Carried 2 | . . . . . . . . 2 2 2 2 2 2 2 2 . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Machines Disabled 71 | . . . 4 . . 5 2 . . . 29 1 . . 1 1 . . . 9 1 1 17 Max in Single Turn 8 | . . . 3 . . 1 1 . . . 8 1 . . 1 1 . . . 1 1 1 2 Garrison Access 9 | . . . . . . 2 . . . . 1 . . . . . . . . 1 . . 5 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Machines Accessed 44 | . 5 8 . . . 6 3 . 3 . 3 1 . 4 . 2 . . 1 3 1 3 1 Terminals 8 | . 3 5 . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 2 . . . . 2 . . . . . . . . . . 1 . Repair Stations 6 | . . 1 . . . . . . . . . . . . . 2 . . . 2 . 1 . Recycling Units 4 | . 2 1 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 1 . . . 1 . . . . . . . . . . . . 1 1 1 1 . Garrison Access 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 Total Hacks 128 | . 15 26 . . . 12 7 . 24 . 5 1 . 16 . 5 . . 2 4 5 4 2 Successful 87 | . 9 12 . . . 6 7 . 24 . 2 1 . 16 . 3 . . 1 1 4 1 . Failed 41 | . 6 14 . . . 6 . . . . 3 . . . . 2 . . 1 3 1 3 2 Catastrophic 5 | . 1 . . . . . . . . . 1 . . . . . . . . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 104 | . 7 12 . . . 14 . . . . 9 . . . . 8 . . 3 29 6 7 9 Terminals 26 | . 10 16 . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . 3 . . . . 3 . . . . . . . . . . 1 . Repair Stations 13 | . . 5 . . . . . . . . . . . . . 5 . . . 2 . 1 . Recycling Units 10 | . 5 3 . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . 2 . . . 4 . . . . . . . . . . . . 2 2 5 2 . Garrison Access 7 | . . . . . . 3 . . . . 2 . . . . . . . . . . . 2 Terminal Hacks 57 | . 5 4 . . . . 7 . 24 . . 1 . 16 . . . . . . . . . Record 16 | . . . . . . . 5 . 6 . . . . 5 . . . . . . . . . Part Schematic 16 | . 1 . . . . . . . 12 . . . . 3 . . . . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . 3 . . . . . . . . . . . . . 3 . . . . . . . Scan Component 3 | . . 2 . . . . . . . . . . . . . 1 . . . . . . . Repair 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 2 . . . 1 . . . . . . . . . . . . 1 . 4 . . Insert Component 7 | . . 1 . . . 1 . . . . . . . . . . . . 1 . 4 . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 3 2 . . . 3 . . . . 2 . . . . . . . . 1 . 1 . Terminals 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Search 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . Report 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Researchers 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 4 6 . . . 3 . . . . 3 . . . . 2 . . 1 3 . 2 1 Full Trace Events 3 | . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . 3 . . . . 3 . . . . . . . . . . 8 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 56 | . 1 1 . 14 . . . . 12 . . . . 3 . . . . . 25 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . Time 104 | . . 64 . . . . . . . . . . . . . 40 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 8 4 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . 6 . . . . . . . . . . . . . 1 . . 11 Machine Destruction 11 | . . . . . . 3 . . . . . . . . . . . . . 1 . . 7 Programmers 7 | . . . . . . 3 . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 2 . 1 . . . . . . . 1 . . . . . . . . Allies Hacked 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Total Allies 31 | . . . . 4 2 4 1 . . 1 5 . . . 1 6 . . 1 . 3 . 3 Largest Group 4 | . . . . 4 4 4 1 . . 1 4 . . . 1 4 . . 1 . 3 2 3 Highest-Rated Group 345 | . . . . 154 154 220 32 . . 96 170 . . . 48 270 . . 32 . 345 224 271 Highest-Rated Ally 122 | . . . . 40 40 85 32 . . 96 51 . . . 48 81 . . 32 . 115 115 122 Zionite Dispatches 10 | . . . . . . 1 . . . . 2 . . . . 3 . . 1 . 1 . 2 Heavy 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Light 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hacker 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Explosive Resupply 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 10 | . . . . . . 2 . . . . 2 . . . 1 3 . . 1 . . . 1 STAY 4 | . . . . . . 1 . . . . 1 . . . 1 1 . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . DROP 5 | . . . . . . . . . . . 1 . . . . 2 . . 1 . . . 1 Ally Attacks 207 | . . . . . 31 45 16 . . 6 36 . . . 4 20 . . . . 10 2 37 Total Damage 9232 | . . . . . 770 2284 254 . . 164 761 . . . 122 772 . . . . 609 143 3353 Kills 53 | . . . . . 4 13 1 . . 1 6 . . . . 11 . . . . 4 . 13 Allies Corrupted 3 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Robot Analysis Total 7 | . 3 . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 16 | . . . 2 . 1 . 3 2 . . . 3 2 . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 13 | . . . . . . 2 . . . . . . . . . . . . . 8 1 1 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Unaware Analyses 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Trap Installations 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Turns Passed 24879 | 41 540 1534 1415 1838 925 1285 1545 1194 89 826 866 1322 2089 340 1393 800 688 167 563 1725 730 576 2388 Spaces Moved 13600 | 21 202 706 816 1040 489 816 1071 906 75 594 386 802 1178 192 744 325 438 64 296 708 355 323 1053 Core 27 | . . . . . . . . . . . . . . . . 27 . . . . . . . Treads 8701 | 15 202 706 816 1040 402 . . . . . 54 802 1178 192 744 218 . . 7 594 355 323 1053 Legs 3887 | 6 . . . . 87 816 1071 906 75 594 332 . . . . . . . . . . . . Wheels 985 | . . . . . . . . . . . . . . . . 80 438 64 289 114 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 95 | 120 160 145 150 150 120 120 118 118 120 118 118 160 160 160 163 95 110 215 123 163 156 156 145 Average Speed 148 | 148 160 153 150 150 147 120 119 119 120 118 129 160 162 162 163 169 143 215 146 207 157 156 155 Slowest Speed 250 | 160 160 160 150 150 166 122 120 120 120 120 196 160 163 163 163 240 215 215 240 238 163 156 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 2 37 63 98 88 50 28 98 99 68 71 14 93 95 60 74 12 60 8 8 77 11 49 35 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 18 | . 2 1 1 2 . . 2 . 1 . . . 1 3 1 . 1 . . 3 . . . Known Exits Taken 8 | . . 1 . . . . . . . . 1 1 . . 1 1 . 1 . 1 1 . . Unknown Exits Taken 15 | 1 1 . 1 1 1 1 1 1 1 1 . . 1 1 . . 1 . 1 . . 1 . Scrap Searched 26 | . . . 1 4 3 . 1 3 . . . 3 4 . 4 . 3 . . . . . . Spaces Dug 298 | . . . . . 42 24 14 . . 15 14 . 69 . 19 . 6 . 2 9 5 3 76 Terrain Destroyed 1415 | . . . 25 . 112 60 44 53 . 96 175 16 78 . 78 40 21 . 3 133 28 21 432 Melee 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . Projectile 254 | . . . . . . 5 12 1 . 1 11 4 78 . 13 4 10 . 3 15 5 8 84 AOE 1154 | . . . 25 . 112 55 25 52 . 95 164 12 . . 65 36 11 . . 118 23 13 348 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Total 16868 | 26 343 992 957 1314 618 1040 1217 984 74 678 634 826 1270 214 858 494 472 77 382 873 517 391 1617 Wait 1292 | 1 69 120 91 262 24 100 59 26 . 38 131 2 18 . 52 66 6 4 36 25 39 19 104 Move 13577 | 20 201 705 815 1039 488 815 1070 906 74 593 385 801 1177 191 743 324 437 63 295 707 354 322 1052 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 119 | 1 10 11 2 2 6 14 3 5 . 2 4 3 1 2 4 8 6 1 7 11 6 2 8 Fast Attach 155 | . 2 15 . 1 4 14 2 8 . 3 13 2 . 6 5 19 1 1 9 14 13 1 22 Attach 74 | . 4 2 . . . 6 2 4 . 4 6 . . . 3 12 1 . . 5 3 2 20 Detach 54 | . . 1 . 1 . 7 1 3 . 4 9 . . 1 1 8 1 . 3 3 7 1 3 Swap 170 | 2 2 13 10 3 14 15 7 9 . 3 7 5 2 5 5 4 5 . 3 18 7 7 24 Drop 179 | . 7 27 5 3 11 15 3 7 . 4 10 5 1 7 3 9 . . 8 16 17 2 19 Fire 1093 | 2 43 84 27 3 43 45 29 7 . 27 65 6 71 1 31 41 14 8 21 72 66 33 354 Melee 59 | . . . . . . . 36 9 . . 3 2 . 1 . 2 1 . . . 1 . 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . 9 . . . . 1 . . . . . . . . . . . . Crush 37 | . 5 14 7 . . . . . . . . . . . . 1 . . . . 4 1 5 Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 Rewire 43 | . . . . . 28 . 5 . . . . . . . 9 . . . . . . 1 . Trap 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: Res x2 / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 42 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Core integrity fell below 50% 261 | -10/Materials | Lost 3 parts (1p1n1w) 313 | -10/Materials | Build established: Mutant 522 | -10/Materials | Core integrity fell below 20% 550 | -10/Materials | Discovered new exit (range 16) 582 | -10/Materials | Entered another Materials area 582 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 638 | -9/Materials | Identified exit to Mines 1183 | -9/Materials | Destroyed 9 combat bots 1804 | -9/Materials | Discovered new exit (range 16) 1983 | -9/Materials | Repaired Broken Adv. Beam Cannon 2116 | -9/Materials | Entered Mines 2148 | -9/Mines | Discovered new exit (range 6) 2161 | -9/Mines | Build established: Scavenger-Mutant 2200 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2244 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2288 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2288 | -9/Mines | Discovered new exit (range 5) 2423 | -9/Mines | Identified exit to Materials 2554 | -9/Mines | Build established: Mutant 2619 | -9/Mines | Learned location of Storage (-7) 3531 | -9/Mines | Entered Zion 3708 | -7/Zion | Discovered new exit (range 12) 3728 | -7/Zion | Found CR-A16's Pointy Stick 4031 | -7/Zion | Given A8's code to call for help 4077 | -7/Zion | Learned location of Quarantine (-3) 4146 | -7/Zion | Given the Hacking Drone Bay 4506 | -7/Zion | Learned location of Recycling (-7) 4678 | -7/Zion | Found Prototype Device 4678 | -7/Zion | Identified Hacking Drone Bay 4790 | -7/Zion | Imprinted 4792 | -7/Zion | Declared Zion's savior 5369 | -7/Zion | Entered Proximity Caves 5369 | -6/Proximity Caves | Accompanied by 4 allies 5731 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5780 | -6/Proximity Caves | Build established: Scavenger-Mutant 5783 | -6/Proximity Caves | Core integrity fell below 50% 5835 | -6/Proximity Caves | Destroyed 10 combat bots 5914 | -6/Proximity Caves | Discovered new exit (range 15) 5978 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6294 | -6/Proximity Caves | Entered Factory 6294 | -6/Factory | Accompanied by 2 allies 6294 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 6485 | -6/Factory | Retrieved Zion intel report: Trap Installations 6599 | -6/Factory | Build established: Tank 6835 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 6836 | -6/Factory | Zion Heavy squad teleported in 7060 | -6/Factory | Found Prototype Protection 7143 | -6/Factory | Build established: Gunner 7252 | -6/Factory | Discovered new exit (range 11) 7349 | -6/Factory | Spotted B-75 Beast 7560 | -6/Factory | Discovered new exit (range 7) 7571 | -6/Factory | Cargo convoy interrupted 7579 | -6/Factory | Entered Lower Caves 7579 | -6/Lower Caves | Accompanied by 1 ally 7587 | -6/Lower Caves | Identified Zio. Weapon Casing 7798 | -6/Lower Caves | Build established: Scavenger-Gunner 8060 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8269 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8317 | -6/Lower Caves | Learned 4 Factory zone layouts 8342 | -6/Lower Caves | Learned 8 Research zone layouts 8342 | -6/Lower Caves | Learned Extension trap positions 8342 | -6/Lower Caves | Learned Research emergency access door positions 8798 | -6/Lower Caves | Learned Factory garrison access intel 8882 | -6/Lower Caves | Discovered new exit (range 13) 9124 | -6/Lower Caves | Entered another Lower Caves area 9166 | -6/Lower Caves | Discovered new exit (range 6) 9522 | -6/Lower Caves | Learned 4 Factory zone layouts 9537 | -6/Lower Caves | Encountered a Warlord checkpoint 9701 | -6/Lower Caves | Spotted B-75 Beast 9764 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 9768 | -6/Lower Caves | Destroyed B-75 Beast 9788 | -6/Lower Caves | Learned Factory terminal intel 10055 | -6/Lower Caves | Discovered new exit (range 11) 10318 | -6/Lower Caves | Entered Data Miner 10318 | -6/Data Miner | Discovered new exit (range 6) 10341 | -6/Data Miner | Met Data Miner 10364 | -6/Data Miner | Learned location of Section 7 (-3) 10364 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10380 | -6/Data Miner | Received God Mode back door access code from Data Miner 10407 | -6/Data Miner | Entered Proximity Caves 10611 | -5/Proximity Caves | Escorted by Enhanced Grunt 10638 | -5/Proximity Caves | Spotted B-75 Beast 10694 | -5/Proximity Caves | Found Prototype Device 10694 | -5/Proximity Caves | Identified Exp. Thermal Shield 10724 | -5/Proximity Caves | Build established: Scavenger-Mutant 10752 | -5/Proximity Caves | Core integrity fell below 50% 10815 | -5/Proximity Caves | Discovered new exit (range 10) 11233 | -5/Proximity Caves | Entered Factory 11233 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11234 | -5/Factory | Identified exit to Upper Caves 11235 | -5/Factory | Identified exit to Factory 11236 | -5/Factory | Loaded intel: 24 terminal locations 11237 | -5/Factory | Loaded intel: 4 garrison access locations 11348 | -5/Factory | Spotted B-75 Beast 11371 | -5/Factory | Destroyed B-75 Beast 11413 | -5/Factory | Zion Hacker squad teleported in 11446 | -5/Factory | Incoming investigation squad redirected 11451 | -5/Factory | Zion Explosive Resupply teleported in 11461 | -5/Factory | Found Mni. Smartbomb Launcher 11821 | -5/Factory | Cargo convoy interrupted 11823 | -5/Factory | Garrison activated, responded to threat 11833 | -5/Factory | First assault squad dispatched 11849 | -5/Factory | Incoming assault squad redirected 11850 | -5/Factory | Incoming assault squad redirected 11860 | -5/Factory | Destroyed 9 combat bots 11862 | -5/Factory | Lost 3 parts (2n1u) 11944 | -5/Factory | Destroyed 8 combat bots 12059 | -5/Factory | Destroyed 10 combat bots 12099 | -5/Factory | Entered Upper Caves 12250 | -5/Upper Caves | Found Alien Artifact 12358 | -5/Upper Caves | Learned location of 1 exit from Factory 12411 | -5/Upper Caves | Learned Factory emergency access door positions 12552 | -5/Upper Caves | Spotted B-75 Beast 12567 | -5/Upper Caves | Destroyed B-75 Beast 12700 | -5/Upper Caves | Build established: Scavenger-Gunner 12807 | -5/Upper Caves | Identified exit to Upper Caves 12983 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13421 | -5/Upper Caves | Entered another Upper Caves area 13482 | -5/Upper Caves | Discovered exit to Factory (range 11) 13919 | -5/Upper Caves | Learned 8 Factory zone layouts 14119 | -5/Upper Caves | Learned location of Armory (-4) 14709 | -5/Upper Caves | Build established: Scavenger-Mutant 15298 | -5/Upper Caves | Build established: Scavenger-Gunner 15331 | -5/Upper Caves | Discovered new exit (range 10) 15366 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15510 | -5/Upper Caves | Entered Zhirov 15510 | -5/Zhirov | Discovered new exit (range 3) 15540 | -5/Zhirov | Met Zhirov 15577 | -5/Zhirov | Learned location of Testing (-2) 15577 | -5/Zhirov | Learned location of Command (-1) 15587 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15614 | -5/Zhirov | Found Alien Artifact 15614 | -5/Zhirov | Identified Integrated Dissipator 15614 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15641 | -5/Zhirov | Found Hvy. Reflective Plating 15724 | -5/Zhirov | Found Alien Artifact 15850 | -5/Zhirov | Entered Proximity Caves 16008 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 16043 | -4/Proximity Caves | Destroyed 10 combat bots 16442 | -4/Proximity Caves | Build established: Scavenger-Tank 16715 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16747 | -4/Proximity Caves | Discovered exit to Factory (range 13) 16883 | -4/Proximity Caves | Build established: Scavenger-Gunner 16988 | -4/Proximity Caves | Learned Research emergency access door positions 17243 | -4/Proximity Caves | Entered Factory 17243 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17244 | -4/Factory | Identified exit to Research 17245 | -4/Factory | Identified exit to Upper Caves 17388 | -4/Factory | Repaired Exp. Weapon Shielding 17558 | -4/Factory | Identified Dimensional Node Initializer 17558 | -4/Factory | Initialized slip node 17597 | -4/Factory | Lost 15 parts (2p3n8u2w) 17610 | -4/Factory | Zion Defense Resupply teleported in 17761 | -4/Factory | Zion Hacker squad teleported in 17923 | -4/Factory | Discovered exit to Research (range 6) 17938 | -4/Factory | Found Unknown Device 17938 | -4/Factory | Identified Quantum Capacitor 17996 | -4/Factory | Zion Explosive Resupply teleported in 18043 | -4/Factory | Entered Upper Caves 18337 | -4/Upper Caves | Spotted B-86 Titan 18440 | -4/Upper Caves | Destroyed B-86 Titan 18577 | -4/Upper Caves | Discovered new exit (range 15) 18731 | -4/Upper Caves | Entered another Upper Caves area 18780 | -4/Upper Caves | Build established: Scavenger-Tank 18833 | -4/Upper Caves | Discovered exit to Research (range 8) 18835 | -4/Upper Caves | Ambushed by wild Derelicts 18898 | -4/Upper Caves | Entered Research 18898 | -3/Research | Evolved 2 slots: Utility x2 18899 | -3/Research | Identified exit to Research 19013 | -3/Research | Discovered new exit (range 15) 19250 | -3/Research | Zion Thermal Resupply teleported in 19461 | -3/Research | Entered Quarantine 19538 | -3/Quarantine | Cryocooling Duct disabled 19553 | -3/Quarantine | Ambient heat levels rising (+20) 19553 | -3/Quarantine | Non-combat units ordered to evacuate 19670 | -3/Quarantine | Found Alien Artifact 19809 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 19857 | -3/Quarantine | Lost 3 parts (3u) 19956 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 20010 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 20175 | -3/Quarantine | Found Alien Artifact 20404 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 20416 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 20494 | -3/Quarantine | Found Alien Slashing Weapon 20514 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 20532 | -3/Quarantine | Discovered exit to Research (range 9) 20625 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 20731 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 20810 | -3/Quarantine | Build established: Scavenger-Gunner 20866 | -3/Quarantine | Found Exp. Thermal Shield 20947 | -3/Quarantine | Terminal network hard line cut 21138 | -3/Quarantine | Found Alien Artifact 21160 | -3/Quarantine | Found Alien Artifact 21186 | -3/Quarantine | Entered Research 21186 | -2/Research | Evolved 2 slots: Power x1, Utility x1 21296 | -2/Research | Identified Transdimensional Reconstructor 21296 | -2/Research | Identified Subatomic Replicator 21296 | -2/Research | Identified Terrabomb (x2) 21296 | -2/Research | Identified Sigix Broadsword 21398 | -2/Research | Destroyed 7 combat bots 21436 | -2/Research | First assault squad dispatched 21460 | -2/Research | Incoming assault squad redirected 21616 | -2/Research | Build established: Generator-Mutant 21737 | -2/Research | Spotted B-90 Cyclops 21743 | -2/Research | Incoming assault squad redirected 21750 | -2/Research | Destroyed B-90 Cyclops 21763 | -2/Research | Found Quantum Capacitor 21868 | -2/Research | Discovered new exit (range 11) 21872 | -2/Research | Retrieved Zion intel report: Branch Access 21872 | -2/Research | Identified exit to Testing 21873 | -2/Research | Zion Light squad teleported in 21916 | -2/Research | Entered Testing 21916 | -2/Testing | Accompanied by 2 allies 22197 | -2/Testing | Build established: Scavenger-Mutant 22302 | -2/Testing | Retrieved Zion intel report: Trap Installations 22323 | -2/Testing | Discovered new exit (range 5) 22492 | -2/Testing | Entered Access 22492 | -1/Access | Evolved 2 slots: Propulsion x2 22526 | -1/Access | Incoming assault squad redirected 22742 | -1/Access | First assault squad dispatched 22869 | -1/Access | Destroyed 9 combat bots 23011 | -1/Access | Incoming assault squad redirected 23252 | -1/Access | Retrieved Zion intel report: Active Terminals 23253 | -1/Access | Zion Heavy squad teleported in 23260 | -1/Access | Incoming assault squad redirected 23263 | -1/Access | Incoming assault squad redirected 23295 | -1/Access | Garrison activated, responded to threat 23511 | -1/Access | Zion Heavy Resupply teleported in 23519 | -1/Access | Found Hvy. Insulated Plating 23591 | -1/Access | Spotted B-99 Colossus 23604 | -1/Access | Destroyed B-99 Colossus 23720 | -1/Access | Spotted B-99 Colossus 23721 | -1/Access | Incoming assault squad redirected 23748 | -1/Access | Destroyed B-99 Colossus 23750 | -1/Access | Terminal network hard line cut 23762 | -1/Access | Incoming assault squad redirected 23772 | -1/Access | Found Hvy. Reflective Plating 23791 | -1/Access | Destroyed 9 combat bots 23927 | -1/Access | Destroyed 7 combat bots 24010 | -1/Access | Incoming assault squad redirected 24019 | -1/Access | Incoming assault squad redirected 24301 | -1/Access | Energy Cycler disabled 24491 | -1/Access | High security lockdown imminent 24535 | -1/Access | Destroyed 10 combat bots 24545 | -1/Access | Garrison activated, responded to threat 24571 | -1/Access | High security lockdown engaged 24641 | -1/Access | Discovered new exit (range 6) 24646 | -1/Access | Build established: Scavenger-Gunner 24657 | -1/Access | Used Subatomic Replicator to replicate Terrabomb 24661 | -1/Access | Used Terrabomb 24662 | -1/Access | Used Terrabomb 24663 | -1/Access | Used Terrabomb 24744 | -1/Access | Spotted Executioner 24745 | -1/Access | Spotted Striker 24745 | -1/Access | Spotted Striker 24758 | -1/Access | Destroyed Striker 24761 | -1/Access | Destroyed Executioner 24766 | -1/Access | Destroyed Striker 24842 | -1/Access | Lost 10 parts (1p4n2u3w) 24850 | -1/Access | Spotted Investigator 24850 | -1/Access | Scanned by Researcher 24851 | -1/Access | Destroyed 20 combat bots 24856 | -1/Access | Destroyed Investigator 24858 | -1/Access | Spotted Executioner 24859 | -1/Access | Spotted Striker 24862 | -1/Access | System corruption reached 10% 24866 | -1/Access | Spotted Executioner 24880 | *** | Escaped! Last Messages --------------- 24873_ G-73 Enforcer stasis bubble strength at 85. 24873_ Hacking Drone Bay destroyed. 24874_ G-73 Enforcer stasis bubble strength at 62. 24875_ Penetrated by Slug. 24875_ K-01 Serf collects debris. 24875_ G-73 Enforcer stasis bubble strength at 39. 24876_ G-73 Enforcer stasis bubble strength at 16. 24877_ System corrupted: Matter fused (-6). 24877_ G-73 Enforcer stasis bubble strength at 177. 24877_ G-73 Enforcer stasis bubble bursts. 24877_ Slug penetrates M-36 Artificer. 24878_ Penetrated by Slug. 24878_ P-80 Master resets B-74 Champion, system corruption cleaned. 24878_ G-73 Enforcer stasis bubble strength at 154. 24878_ Sigix Broadsword destroyed. 24879_ K-01 Serf collects debris. 24879_ P-80 Master resets Executioner, system corruption cleaned. 24879_ G-73 Enforcer stasis bubble strength at 131. 24879_ Slug penetrates Wall. 24879_ Biometal Heavy Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????????+###########"##"## | | ???????????????????????????????####### #########? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ????????????????????????############## #????????? | | ????????????????????????# """G""" # #????????? | | ?????????????????????? # """ "= # #????????? | | ????????????????????? " !%! # #???????? | | ????????????????????????# =! # #?????? | | ????????????????????????# # #????? * | | ???????????????????? " # #???? | | ?????????????????? " "" #% #?? | | ????????????????######### "" # # * | | ?????????????? ; """""" [%%# # ?? | | ?????????????? ; """""" * + + ????? | | ?????????????? ; "" #=%# ????? | | ??????????????? ; "" [ #% ?????? | | ??????????????? ;"""""### h ##????? | | ???????????????? ### ## = #????? | | ??????????????????";;;;;;##### # # #????? | | ????????????????????" % m! = #????? | | ????????????????????" %% k ##?????? | | ????????????????????" #?????? | | ????????????????????" # #?????? | | ????????????????????" %"@h % #??????? | | ????????????????????" "!l E #?????? | | ????????????????????" bKgEi! % # ##?????? | | ???????????????????"" %*=g=| %= % #????????? | | ???????????????????" ]!gp%m* "" #????????? | | ???????????????????"" %pg% """ #????????? | | ???????????????????"#########%%# # # ##???????? | | ?????????????????? #% # # # # #??????? | | ????????????????? g # ""#??????? | | ???????????????? "" # " # "?????? | | ??????????????? % " " # # ; # # "?????? | | ?????????????? " # +? ????? | | ?????????????? " # #? ????? | | ???????????????" " = # #?? ???? | | ????????????????" " [%= ??? #?? ???? | | ?????????????????? ""# * ? ????? #??? ????? | | ????????????????????# # ?????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Coolant Potential 100 Energy Generation 65 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 2400 Resistance: TH 30 Resistance: EM 30 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 16 Launcher Accuracy 40 Target Analysis 8 Recoil Reduction 8 Particle Charging 30 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Treads | -9/Materials | Scanalyzed Mak. Transmission Jammer | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Lrn. Proton Cannon | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Shield Generator | -3/Quarantine | Z-intel Adv. Particle Charger | -3/Quarantine | Z-intel Quantum Capacitor | -3/Quarantine | Z-intel Point Defense System | -3/Quarantine | Z-intel Mass Driver | -3/Quarantine | Z-intel ECM Suite | -3/Quarantine | Z-intel Imp. Recalibrator | -3/Quarantine | Z-intel Imp. Focal Shield | -3/Quarantine | Z-intel Wave Gun | -3/Quarantine | Z-intel Core Analyzer | -3/Quarantine | Z-intel Greatsword | -3/Quarantine | Z-intel Huge Storage Unit | -3/Quarantine | Z-intel Imp. Shield Generator | -3/Quarantine | Z-intel Adv. Melee Analysis Suite | -3/Quarantine | Z-intel Imp. Core Shielding | -3/Quarantine | Z-intel Remote Shield | -3/Quarantine | Z-intel Hvy. Gatling Laser | -3/Quarantine | Z-intel Neutron Missile Launcher | -3/Quarantine | Z-intel Enh. Biometal Leg | -3/Quarantine | Z-intel Gravity Flail | -3/Quarantine | Z-intel Exp. Matter Compressor | -3/Quarantine | Z-intel Exp. Coolant Injector | -3/Quarantine | Z-intel Gravity Neutralizer | -3/Quarantine | Z-intel Adv. KE Penetrator | -3/Quarantine | Z-intel Diametric Drive | -3/Quarantine | Z-intel Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free B-74 Champion | -3/Quarantine | Z-intel A-15 Conveyor | -3/Quarantine | Z-intel C-55 Analyst | -3/Quarantine | Z-intel R-06 Scavenger | -3/Quarantine | Z-intel Y-72 Warden | -3/Quarantine | Z-intel T-07 Excavator | -3/Quarantine | Z-intel L-61 Swordsman | -3/Quarantine | Z-intel E-15 Imp | -3/Quarantine | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Subatomic Replicator Terrabomb Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed ControlAssaultHammer Manual? 0 Play Time 02:52:09 Cumulative 1035.7 hours Start 2022.02.10 @ 12:54:59 End 2022.02.11 @ 14:14:53 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 719 Rogue 715 Adventurer 4 Explorer 0 Win Type 0 Total 111 Types 85/9/7/4/2/0/0/2/2 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be02c402-392e-4df1-a602-d46e7c03f364