Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 14:39:34 Player: Gabe+Kate4EVR Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1034) 1034 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2979 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 228/500 Energy 79/100 System Corruption 7% Temperature Cool (34) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit High-capacity Matter Pod Structural Scanner Hardened Light Armor Plating > --- WEAPON (2) ------- Beam Cannon Assault Cannon > --- INVENTORY (10) --- Ion Engine Beam Rifle Missile Launcher Plasma Cutter Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Enhanced Autogun Assault Cannon > --- INVENTORY -------- Ion Engine Hardened Light Armor Plating Beam Rifle Beam Cannon Assault Cannon Assault Cannon Missile Launcher Missile Launcher Plasma Cutter Plasma Cutter [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 49 | 7 6 19 17 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 3 6 Treads . | . . . . Leg 8 | 2 . 3 3 Wheel 3 | . . . 3 Hover . | . . . . Flight . | . . . . Utility 19 | 2 4 8 5 Device 9 | 1 2 4 2 Storage 6 | 1 1 2 2 Processor 2 | . 1 1 . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 15 | 2 2 6 5 Energy Gun 3 | 2 . 1 . Energy Cannon 3 | . 2 . 1 Ballistic Gun 3 | . . 2 1 Ballistic Cannon 4 | . . 2 2 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 14 | . . 4 10 Power 2 | . . 1 1 Propulsion 5 | . . 1 4 Utility 3 | . . 1 2 Weapon 4 | . . 1 3 Highest Loss Streak 10 | . . 2 10 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 91 | . 99 90 84 Engine 10 | . 14 10 7 Leg 31 | . 28 35 15 Wheel 1 | . . . 10 Device 9 | . 13 7 11 Storage 11 | . 9 11 13 Processor 1 | . 4 . . Protection 2 | . . 2 7 Energy Gun 2 | . 10 . . Energy Cannon 11 | . 17 12 . Ballistic Gun 1 | . . 1 . Ballistic Cannon 6 | . . 5 16 Naked Turns . | . . . . Heaviest Build 39 | 15 24 34 39 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 3 | 1 1 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 7 10 10 Most Carried 10 | 3 10 10 10 Average Carried 8 | 1 5 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 3 10 10 5 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1131 | 270 107 467 287 Remotely 307 | . 20 . 287 Salvage Created 1315 | 17 155 660 483 Parts 88 | 3 15 36 34 Haulers Intercepted 4 | . 1 2 1 Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 4 16 9 Melee 1 | . . 1 . Guns 5 | . 1 4 . Cannons 19 | . 3 9 7 AOE 2 | . . . 2 Classes Destroyed 12 | 1 4 2 5 Worker 2 | . . 1 1 Builder 4 | . . . 4 Tunneler 1 | 1 . . . Hauler 4 | . 1 2 1 Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Watcher 3 | . 1 1 1 Swarmer 10 | . 2 8 . Grunt 11 | . 2 3 6 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 6 | . . 5 1 Best Kill Streak 9 | 1 3 9 7 Combat Bots Only 9 | . 3 9 3 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 178 | . 8 80 90 Missed 50 | . 2 20 28 Damage Taken 2274 | . 60 666 1548 Core 739 | . 10 166 563 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 101 | . . 18 83 Core Remaining (%) 84 | 100 96 58 . Volleys Fired 94 | 2 12 34 46 Largest 2 | 2 2 2 2 Hottest 136 | 100 136 136 104 Shots Fired 181 | 4 24 66 87 Gun 36 | 4 8 24 . Cannon 143 | . 16 42 85 Launcher 2 | . . . 2 Special . | . . . . Kinetic 108 | . . 28 80 Thermal 71 | 4 24 38 5 Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 12 | 2 7 12 7 Robot Miss Streak 3 | 1 1 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 119 | 3 17 50 49 Core Hits 58 | 2 8 18 30 Critical Kills 1 | . . 1 . Critical Parts Destroyed 3 | . . 3 . Critical Strikes 5 | . . 4 1 Blast 1 | . . . 1 Smash 4 | . . 4 . Melee Attacks 11 | . . 11 . Impact 11 | . . 11 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3057 | 38 289 1122 1608 Guns 408 | 38 86 284 . Cannons 2034 | . 203 552 1279 Explosions 328 | . . . 328 Melee 286 | . . 286 . Ramming 1 | . . . 1 Kinetic 1585 | . . 358 1227 Thermal 857 | 38 289 478 52 Explosive 328 | . . . 328 Electromagnetic . | . . . . Impact 286 | . . 286 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . 1 . 7 Average Corruption 1 | . 1 . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 1 . 4 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Data Loss (minor) 2 | . 1 . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 158 | . . 140 18 Projectiles 38 | . . 20 18 Explosions . | . . . . Melee 120 | . . 120 . Knockbacks 11 | . . 1 10 Impact 1 | . . 1 . Kinetic 9 | . . . 9 Secondary 1 | . . . 1 Self-Inflicted Damage 26 | . . . 26 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 248 | 42 248 196 192 Average Temperature 61 | 21 86 70 46 Received Heat Transfer 570 | . 18 210 342 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 4 . Impact Corruptions 5 | . . 5 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 3 . Heat Transferred 1702 | 111 629 851 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 373 | 5 108 344 373 Initial 107 | . 3 45 107 Average 119 | 1 34 138 178 Maximum Alert Level 1 | . . 1 1 Low Security (%) 69 | 100 100 58 64 Level 1 30 | . . 41 35 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 2 5 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 6 26 22 Peak Tracking Total 11 | . 3 11 10 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 5 3 2 Terminals 7 | . 5 1 1 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 11 6 8 Successful 9 | . 3 3 3 Failed 16 | . 8 3 5 Catastrophic 5 | . 3 1 1 Database Lockouts . | . . . . Manual 13 | . 9 . 4 Terminals 16 | . 11 1 4 Fabricators . | . . . . Repair Stations 7 | . . 3 4 Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 2 3 Scan Component 3 | . . 1 2 Repair 2 | . . 1 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 2 2 Full Trace Events 3 | . 1 1 1 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 1 1 Time 68 | . . 32 36 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2704 | 113 511 1691 389 Spaces Moved 1012 | 70 293 497 152 Core 5 | 5 . . . Treads . | . . . . Legs 921 | 65 293 497 66 Wheels 86 | . . . 86 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 86 Average Speed 124 | 117 138 120 116 Slowest Speed 260 | 120 190 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 40 41 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 33 | . . 1 32 Melee . | . . . . Projectile 15 | . . 1 14 AOE 18 | . . . 18 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2264 | 93 377 1518 276 Wait 1015 | 12 44 911 48 Move 1009 | 69 292 496 152 Hop . | . . . . Pick Up 35 | 3 11 18 3 Fast Attach 35 | 7 6 13 9 Attach 10 | . . 2 8 Detach 7 | . 3 3 1 Swap 5 | . . 5 . Drop 42 | . 9 25 8 Fire 94 | 2 12 34 46 Melee 11 | . . 11 . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 16) 340 | -10/Materials | Build established: Mutant 379 | -10/Materials | Identified exit to Mines 592 | -10/Materials | Discovered new exit (range 15) 625 | -10/Materials | Entered another Materials area 625 | -9/Materials | Evolved 2 slots: Propulsion x2 1457 | -9/Materials | Repaired Cooling System 1642 | -9/Materials | Destroyed 9 combat bots 1675 | -9/Materials | Discovered new exit (range 16) 2001 | -9/Materials | Build established: Scavenger-Mutant 2305 | -9/Materials | Discovered new exit (range 10) 2316 | -9/Materials | Entered another Materials area 2316 | -8/Materials | Evolved 2 slots: Utility x2 2390 | -8/Materials | Repaired Broken Aluminum Leg 2576 | -8/Materials | Garrison activated, responded to threat 2661 | -8/Materials | Core integrity fell below 50% 2679 | -8/Materials | Core integrity fell below 20% 2696 | -8/Materials | Lost 10 parts (1p4n2u3w) 2705 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02674_ The unstable cave ceiling collapses. 02674_ Penetrated by Slug. 02676_ K-01 Serf collects debris. 02679_ Knocked back. 02680_ K-01 Serf collects debris. 02686_ System corrupted: Matter fused (-8). 02687_ K-01 Serf collects debris. 02689_ Knocked back. 02691_ The unstable cave ceiling collapses. 02692_ K-01 Serf collects debris. 02693_ The unstable cave ceiling collapses. 02694_ G-50 Soldier destroyed. 02695_ K-01 Serf collects debris. 02701_ K-01 Serf destroyed. 02701_ W-25 Informer sends out distress signal. 02701_ K-01 Serf collects debris. 02701_ U-05 Engineer lays Concrete. 02703_ K-01 Serf collects debris. 02704_ U-05 Engineer builds a Wall. 02705_ K-01 Serf collects debris. 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