Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 13:59:00 Player: Conan0LM Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1003) 1003 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-54) -54 TOTAL SCORE: 2059 Bonus ------- Friendly Fire -54 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 96/100 System Corruption 4% Temperature Cool (2) Movement Treading (160) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (15) --- SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- SUBCON Basin [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Hardened Light Armor Plating Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Rocket Launcher Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 23 | 6 7 4 6 . Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 1 . 3 . Treads 6 | 2 1 . 3 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 4 . . . Device . | . . . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 9 | 2 2 3 2 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 2 | . 2 . . . Launcher 5 | . . 3 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . 8 1 Power 2 | . . . 2 . Propulsion 3 | . . . 3 . Utility 1 | . . . 1 . Weapon 3 | . . . 2 1 Highest Loss Streak 3 | . . . 3 1 To Critical Strikes 1 | . . . 1 . Average Backups 9 | 1 10 15 9 . Power . | . 1 1 . . Propulsion 1 | . 1 3 1 . Utility 3 | . 1 4 4 . Weapon 4 | . 6 6 3 . Tool/Special . | . . . . . Unused Backups 14 | . 6 . 8 . Power . | . . . . . Propulsion . | . . . . . Utility 5 | . . . 5 . Weapon 9 | . 6 . 3 . Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 95 100 80 85 Engine 8 | . 14 14 4 . Treads 23 | . 27 28 18 28 Storage 14 | . 14 14 14 14 Protection 13 | . 10 14 13 14 Ballistic Cannon 6 | . 22 1 2 . Launcher 19 | . . 26 25 28 Peak Build Rating 27 | 6 12 14 27 27 Average Rating 12 | 3 10 12 12 27 On Entrance 11 | . 6 12 14 27 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 38 | 14 38 38 38 33 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | 1 1 . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 Most Carried 15 | 5 15 15 15 15 Average Carried 11 | 1 10 14 11 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 15 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1623 | 239 479 250 459 196 Remotely . | . . . . . Salvage Created 749 | . 309 64 349 27 Parts 66 | . 34 6 24 2 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . . 9 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 32 | . 11 5 15 1 Guns 4 | . 4 . . . Cannons 8 | . 7 . 1 . AOE 20 | . . 5 14 1 Classes Destroyed 10 | . 7 . 2 1 Worker 1 | . 1 . . . Hauler 1 | . 1 . . . Mechanic 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 12 | . 6 3 3 . Grunt 7 | . 5 2 . . Sentry 1 | . . . . 1 Subdweller 12 | . . . 12 . Scientist 1 | . . . 1 . Best Kill Streak 4 | . 4 3 3 1 Combat Bots Only 3 | . 3 3 3 1 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . 1 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 134 | . 56 11 63 4 Missed 55 | . 19 7 26 3 Hits 79 | . 37 4 37 1 Projectile 79 | . 37 4 37 1 Critical Strikes 3 | . . 1 2 . Damage Taken 1784 | . 356 142 994 292 Core 298 | . 31 14 185 68 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 115 | . 57 12 43 3 Largest 2 | . 2 2 2 2 Hottest 70 | . 70 66 66 66 Shots Fired 181 | . 114 13 50 4 Gun 30 | . 30 . . . Cannon 89 | . 84 2 3 . Launcher 62 | . . 11 47 4 Special . | . . . . . Kinetic 104 | . 99 2 3 . Thermal 15 | . 15 . . . Explosive 62 | . . 11 47 4 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 5 4 14 1 Robot Miss Streak 5 | . 5 3 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 83 | . 46 5 30 2 Core Hits 56 | . 21 5 28 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Blast 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4023 | . 910 463 2582 68 Guns 213 | . 213 . . . Cannons 778 | . 697 41 40 . Explosions 3032 | . . 422 2542 68 Melee . | . . . . . Ramming . | . . . . . Kinetic 856 | . 775 41 40 . Thermal 135 | . 135 . . . Explosive 3032 | . . 422 2542 68 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 67 | . 2 44 21 . Projectiles 2 | . 2 . . . Explosions 65 | . . 44 21 . Melee . | . . . . . Knockbacks 10 | . 9 1 . . Impact . | . . . . . Kinetic 10 | . 9 1 . . Secondary . | . . . . . Self-Inflicted Damage 372 | . . 91 281 . Shots 15 | . . 3 12 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 275 | . 231 29 275 11 Average Temperature 55 | . 56 7 137 8 Received Heat Transfer 642 | . 111 45 477 9 Effects 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 407 | . 407 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 90 | . 81 90 . 36 Initial . | . . . . . Average 19 | . 23 22 . 5 Influence Increases 774 | . 356 220 120 78 Destroy 0b10 Robot/C 400 | . 220 100 60 20 Destroy 0b10 Robot/NC 30 | . 30 . . . Destroy Leader 66 | . 46 20 . . Successful Hack 46 | . 4 . . 42 Disable Machine 45 | . 15 30 . . Destroy Structure 97 | . 11 70 . 16 Lose Combat Pursuer 90 | . 30 . 60 . Influence Decreases 774 | . 356 220 120 78 Time Decay 720 | . 328 220 100 72 Lost Part 26 | . . . 20 6 Purge Threat 28 | . 28 . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 22 5 18 1 Peak Tracking Total 5 | . 5 3 5 1 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 5 | . 1 2 2 . Max in Single Turn 2 | . 1 1 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 11 | . 3 . 3 5 Terminals 8 | . 3 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 9 . 6 16 Successful 18 | . 6 . 6 6 Failed 13 | . 3 . . 10 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 2 | . . . . 2 Terminals 25 | . 9 . . 16 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 6 . 6 6 Record 5 | . 1 . 4 . Robot Analysis 1 | . . . . 1 Prototype ID Bank 3 | . 1 . . 2 Open Door 1 | . . . 1 . Level Access Points 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . . . . 1 Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . . 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 4193 | 53 1056 702 2002 380 Spaces Moved 2082 | 41 515 391 913 222 Core 22 | 22 . . . . Treads 2060 | 19 515 391 913 222 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 178 | 102 160 160 205 160 Slowest Speed 240 | 160 240 160 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 13 | . . . 8 5 Cave-ins Triggered 2 | . . . 1 1 Exploration Rate (%) 44 | 4 72 59 48 40 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 5 | . . 2 3 . Spaces Dug 10 | . 5 . 5 . Terrain Destroyed 441 | . 9 108 290 34 Melee . | . . . . . Projectile 9 | . 9 . . . AOE 432 | . . 108 290 34 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 2382 | 52 637 455 995 243 Wait 105 | . 20 45 21 19 Move 2076 | 40 514 390 911 221 Hop . | . . . . . Pick Up 33 | 6 24 1 2 . Fast Attach 5 | 1 4 . . . Attach 13 | 5 1 . 7 . Detach . | . . . . . Swap 10 | . 5 4 1 . Drop 24 | . 12 3 9 . Fire 115 | . 57 12 43 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . 1 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 9) 1080 | -10/Materials | Discovered new exit (range 13) 1110 | -10/Materials | Entered Mines 1272 | -10/Mines | Assembled infested the area 1374 | -10/Mines | Learned Materials interactive machine intel 1616 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1725 | -10/Mines | Discovered new exit (range 8) 1812 | -10/Mines | Entered Subcaves 1813 | -10/Subcaves | Approached by a straggling Scientist 1852 | -10/Subcaves | Ambushed by Subdweller buried in earth 2054 | -10/Subcaves | Disturbed a concealed Subdweller 2073 | -10/Subcaves | Ambushed by Subdweller buried in earth 2080 | -10/Subcaves | Ambushed by Subdweller buried in earth 2111 | -10/Subcaves | Crushed by falling debris 2165 | -10/Subcaves | Discovered new exit (range 14) 2167 | -10/Subcaves | Core integrity fell below 50% 2174 | -10/Subcaves | Disturbed a concealed Subdweller 2179 | -10/Subcaves | Discovered new exit (range 7) 2203 | -10/Subcaves | Lost 3 parts (1n2w) 2370 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2599 | -10/Subcaves | Discovered new exit (range 10) 2606 | -10/Subcaves | Core integrity fell below 20% 2637 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2879 | -10/Subcaves | Visited Clippyterm 2886 | -10/Subcaves | Learned Factory garrison access intel 3148 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3392 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 3393 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3581 | -10/Subcaves | Found SUBCON Basin 3814 | -10/Subcaves | Entered Recycling 4073 | -8/Recycling | Identified exit to Factory 4194 | -8/Recycling | Crushed by falling debris 4194 | -8/Recycling | Smashed by cave-in Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. Ion Engine. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Treads. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired 44 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Crushed by falling debris. Rocket Launcher destroyed. System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ???????????????# #??????????#########????? | | ???????????????# #????????????????#####??? | | ???????????????# #????????#######?#"""#??? | | ???????????????# ########## ###"Y"#### | | ???????????????# | | ???????????????# | | ???????????????# | | ???????????????############## #####"Y"#? | | ????????????????????????????### ###???#????? | | ??????????????????????????????# #?????#????? | | ??????????????????????#########/#??????????? | | ??????????????????????# #??????????? | | ??????##??????????????# #??????????? | | ??##### ####??????????# #??????????? | | ??# #???#####?# #??????????? | | ??# #???#! !#?# #??????????? | | ??# ##### !!### #??????????? | | ??# # + #??????????? | | ??# # # #??????????? | | ??# # #####+######?????????? | | ??# # #?????????? | | ??# + #?????????? | | ??# # % #?????????? | | ??# # #### #######% ###?????????? | | ??# # # ### ##%%%#???????????? | | ??# # # @ u#########???????????? | | ??# # ### # %????????????????? | | ??# # #?## ## !??????????????? | | ??# # #??##### ?????????????? | | ??# # #??????# ! ????????????? | | ??# ######### #??????# ???????????? | | ??#?????????# #??????# [ ! ???????????? | | ??########### ##?????# ???????????? | | ??# # #??????%% ????????????? | | ??#?""""" # #?????? ?????????????? | | ??# """"" + #?????? ! ?????????????? | | ??# """"" # #?????? ????????????? | | ??# """"" # #??????######/????????????? | | ??# """"" ## ##?????????????????????????? | | ??# """"" ## #??????????????????????????? | | ??# """"" ## #??????????????????????????? | | ??# ## ###????????????????????????? | | ??# ## [[#????????????????????????? | | ??# ## [ #????????????????????????? | | ??# ## [[#????????????????????????? | | ??# ## ###????????????????????????? | | ??# ## #??????????????????????????? | | ??#"" ## ##?????????????????????????? | | ??#"T # #?????????????????????????? | | ??#"" # #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallDirtyCycler Manual? 0 Play Time 00:20:56 Cumulative 52.7 hours Start 2026.05.28 @ 13:40:03 End 2026.05.28 @ 13:59:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 35 Adventurer 33 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 41 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2b0bcf8a-b8aa-47f8-8602-0a44aa41c253