Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.26 @ 19:03:05 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1475) 1475 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3325 Bonus ------- None Cogmind --------- Core Integrity 297/550 Matter 215/300 Energy 150/150 System Corruption 0% Temperature Cool (78) Movement Treading (200) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (16) --- Light Nuclear Core Light Nuclear Core Light Treads Improved Treads Improved Treads High-capacity Matter Pod (200) Hardened Light Armor Plating Particle Gun Heavy Laser Heavy Assault Rifle Heavy Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Improved Treads Improved Treads High-capacity Matter Pod Hardened Light Armor Plating Particle Gun Heavy Laser Heavy Assault Rifle Heavy Assault Rifle Autogun [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 47 | 8 3 14 22 Power 6 | 1 . 3 2 Engine 3 | 1 . 1 1 Core 3 | . . 2 1 Reactor . | . . . . Propulsion 22 | 2 . 9 11 Treads 5 | . . . 5 Leg 17 | 2 . 9 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 . 3 Device 2 | . . . 2 Storage 4 | 2 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 3 1 2 6 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 10 | 2 1 2 5 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 24 | . . 7 17 Power 3 | . . 1 2 Propulsion 15 | . . 5 10 Utility . | . . . . Weapon 6 | . . 1 5 Highest Loss Streak 6 | . . 5 6 Average Slot Usage (%) 96 | . 100 94 97 Engine 2 | . 14 2 . Core 7 | . . 8 8 Treads 2 | . . . 6 Leg 33 | . 28 39 28 Device 3 | . . . 8 Storage 20 | . 28 22 18 Processor 3 | . . . 9 Ballistic Gun 20 | . 28 21 17 Naked Turns . | . . . . Heaviest Build 45 | 14 38 45 45 Greatest Support 66 | 20 20 43 66 Greatest Overweight (x) 4 | . 1 4 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 8 16 16 16 Average Capacity 15 | 6 15 16 16 Most Carried 16 | 7 16 16 16 Average Carried 13 | 2 13 15 13 Final Capacity 16 | 8 16 16 16 Final Carried 16 | 7 16 16 12 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1605 | 319 41 594 651 Remotely . | . . . . Salvage Created 1964 | 70 41 559 1294 Parts 107 | 5 1 40 61 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 37 | . 1 14 22 Guns 32 | . 1 14 17 AOE 5 | . . . 5 Classes Destroyed 9 | 2 1 4 2 Worker 2 | . . . 2 Tunneler 1 | 1 . . . Recycler 5 | 1 . . 4 Watcher 1 | . . 1 . Swarmer 7 | . . 4 3 Grunt 21 | . 1 7 13 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 7 | . . 2 5 Best Kill Streak 5 | 1 1 4 5 Combat Bots Only 5 | . 1 4 5 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging 1 | . . . 1 Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3339 | . 108 987 2244 Core 411 | . 32 126 253 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 87 68 . Volleys Fired 170 | 13 8 60 89 Largest 2 | 2 2 2 2 Hottest 60 | 60 40 46 56 Shots Fired 334 | 26 16 120 172 Gun 328 | 26 16 120 166 Cannon . | . . . . Launcher 6 | . . . 6 Special . | . . . . Kinetic 315 | 13 16 120 166 Thermal 13 | 13 . . . Explosive 6 | . . . 6 Electromagnetic . | . . . . Robot Hit Streak 18 | 3 7 16 18 Robot Miss Streak 3 | 3 1 3 3 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 233 | 15 11 75 132 Core Hits 97 | 3 3 25 66 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3744 | 162 137 905 2540 Guns 3141 | 162 137 905 1937 Cannons . | . . . . Explosions 603 | . . . 603 Melee . | . . . . Ramming . | . . . . Kinetic 3070 | 91 137 905 1937 Thermal 71 | 71 . . . Explosive 603 | . . . 603 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles . | . . . . Explosions 9 | . . . 9 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 70 | . . . 70 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed 3 | . . 2 1 Kicked 3 | . . 2 1 Crushed . | . . . . Highest Temperature 60 | . 12 9 60 Average Temperature 12 | . 6 4 20 Received Heat Transfer 1404 | . 60 345 999 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 175 | 175 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 381 | 10 86 202 381 Initial 60 | . 6 35 60 Average 152 | 2 42 133 226 Maximum Alert Level 1 | . . 1 1 Low Security (%) 73 | 100 100 83 50 Level 1 26 | . . 16 49 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 1 5 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 3 18 36 Peak Tracking Total 13 | . 2 4 13 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 1 2 3 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 18 | . 1 6 11 Successful 14 | . 1 5 8 Failed 3 | . . 1 2 Catastrophic 1 | . . 1 . Database Lockouts 1 | . . . 1 Manual 9 | . 1 3 5 Terminals 8 | . . 2 6 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 3 | . 1 . 2 Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 4 | . . 1 3 Part Schematic 3 | . . 1 2 Robot Analysis 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 1 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 3 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . . 10 Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2187 | 177 191 943 876 Spaces Moved 987 | 100 102 521 264 Core 2 | 2 . . . Treads 46 | . . . 46 Legs 939 | 98 102 521 218 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 137 | 118 148 131 151 Slowest Speed 240 | 120 150 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 24 39 23 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 42 | . . . 42 Melee . | . . . . Projectile . | . . . . AOE 42 | . . . 42 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1488 | 128 127 668 565 Wait 216 | 2 4 39 171 Move 984 | 99 101 520 264 Hop . | . . . . Pick Up 46 | 6 9 17 14 Fast Attach 16 | 7 . 7 2 Attach 22 | . . 7 15 Detach 2 | . . 2 . Swap 9 | 1 3 . 5 Drop 20 | . 2 14 4 Fire 170 | 13 8 60 89 Melee . | . . . . Ram . | . . . . Kick 3 | . . 2 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 178 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 5) 369 | -10/Materials | Entered another Materials area 369 | -9/Materials | Evolved 2 slots: Propulsion x2 1046 | -9/Materials | Lost 5 parts (1p3n1w) 1248 | -9/Materials | Discovered new exit (range 13) 1289 | -9/Materials | Build established: Scavenger-Mutant 1312 | -9/Materials | Entered another Materials area 1312 | -8/Materials | Evolved 2 slots: Utility x2 1323 | -8/Materials | Central database locked down 1493 | -8/Materials | Lost 6 parts (1p3n2w) 1765 | -8/Materials | Repaired Imp. Sensor Array 2182 | -8/Materials | Garrison activated, responded to threat 2188 | -8/Materials | Self-destructed Last Messages --------------- 02176_ Lgt. Nuclear Core destroyed. [Achievement: Let's See Who's Tougher] 02179_ G-47 Trooper destroyed. 02179_ Electrolysis Chamber disabled. 02180_ U-05 Engineer lays Concrete. 02182_ K-01 Serf destroyed. 02182_ ALERT: Activating Garrison Access M001. 02182_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02183_ U-05 Engineer lays Concrete. 02183_ Aluminum Leg destroyed. 02184_ U-05 Engineer lays Concrete. 02186_ The unstable cave ceiling collapses. 02186_ Aluminum Leg destroyed. 02186_ U-05 Engineer lays Concrete. 02187_ Aluminum Leg destroyed. 02187_ Rocket Launcher destroyed. 02188_ U-05 Engineer builds a Wall. [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#+#????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????? ??????# ????????????????????????????? | | ??????????? ?????# ????????????????????????????? | | ???????????? ????# ????????????????????????????? | | ???????????? #### #???????????????????????????? | | ???????????? h o #???????????????????????????? | | ??????????? w ##########??????????????????? | | ?????????????? # #??????????????????? | | ?????????????##### " #??????????????????? | | ?????????? " #??????????????????? | | ?????????? @ #??????????????????? | | ?????????????""" u g g% #??????????????????? | | ?????????????""" # #??????????????????? | | ??????????????"" w #??????????????????? | | ????????????? ?# g ""g #??????????????????? | | ????????????"???? w #??????????????????? | | ??????????????? #########??????????????????? | | ??????????????## %% ############???????????????? | | ???? ######## # ?????????????? | | ???? uu% u * ?????????????? | | ???? [[= ?????????????? | | ???? #############??????????????? | | ??????#+#### ??????????????????????????? | | ???????????##### ??????????????????????????? | | ???????????????# # ##??????????????????????????? | | ???????????????# ##????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ??????????????## ##?????#######????????????????? | | ??????????????# ####### #????????????????? | | ??????????????# ] #????????????????? | | ??????????????# == #????????????????? | | ??????????????# !%[ #????????????????? | | ??????????????# ####### ! #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Let's See Who's Tougher This Is Interesting... Challenges ------------ None Game ------ Seed BarrageGaussRail Manual? 0 Play Time 00:27:45 Cumulative 18.1 hours Start 2020.12.26 @ 18:32:32 End 2020.12.26 @ 19:03:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acee918d-5d36-4a79-8f71-74d7a3cdca66