Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.26 @ 20:20:33 Player: Andru7428 Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (109) 545 Value Destroyed (2591) 2591 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (31) 31 TOTAL SCORE: 7607 Bonus ------- Follower Combat Kills 162 Friendly Fire -131 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Ripper > --- INVENTORY (4) ---- Light Nuclear Core Makeshift Hacking Suite Heavy Missile Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Chainsword Ripper > --- INVENTORY -------- Light Nuclear Core Improved Cooling System Makeshift Hacking Suite Gauss Rifle Bore Cannon Heavy Missile Launcher Ripper Ripper [Rating: 48] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Utility Improved Signal Interpreter Device Long-range Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . Utility 4 | . . . 1 . . . 2 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 158 | 6 13 5 11 18 4 1 36 36 12 8 7 1 Power 16 | 1 2 1 . 3 . . 5 2 . 2 . . Engine 10 | 1 2 . . 3 . . 1 2 . 1 . . Core 6 | . . 1 . . . . 4 . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 37 | 2 3 3 6 4 . . 5 13 . 1 . . Treads 3 | . . . . . . . . 3 . . . . Leg 20 | 2 3 3 6 3 . . 2 1 . . . . Wheel 7 | . . . . 1 . . 3 3 . . . . Hover 7 | . . . . . . . . 6 . 1 . . Flight . | . . . . . . . . . . . . . Utility 47 | 1 3 . 2 3 2 . 13 16 4 . 3 . Device 18 | . 1 . 1 1 . . 6 6 1 . 2 . Storage 8 | 1 2 . 1 1 1 . . 2 . . . . Processor 4 | . . . . . . . 2 1 1 . . . Hackware 2 | . . . . . . . . 2 . . . . Protection 15 | . . . . 1 1 . 5 5 2 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 58 | 2 5 1 3 8 2 1 13 5 8 5 4 1 Energy Gun 13 | . 3 . 2 3 1 . 4 . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . Ballistic Gun 14 | 2 1 1 . 2 . . 4 3 1 . . . Ballistic Cannon 8 | . . . 1 2 . 1 3 1 . . . . Launcher 6 | . . . . 1 . . 2 . 1 2 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 . 1 . Slashing Weapon 12 | . . . . . . . . 1 5 3 2 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 7 | . . . . . . . 3 2 1 . 1 . Parts Lost 43 | . 7 . 1 14 . 2 5 4 2 1 . 7 Power 7 | . 1 . . 2 . . 2 . . 1 . 1 Propulsion 15 | . 2 . . 5 . 1 . 3 . . . 4 Utility 5 | . . . . 1 . . 1 1 1 . . 1 Weapon 16 | . 4 . 1 6 . 1 2 . 1 . . 1 Highest Loss Streak 8 | . 4 . 1 8 . 2 2 1 2 1 . 5 Average Slot Usage (%) 86 | . 90 100 99 67 80 75 80 80 99 98 99 85 Engine 7 | . 13 11 . 7 11 11 6 6 7 4 7 6 Core 1 | . . 2 11 . . . 2 . . . . . Leg 10 | . 26 28 32 8 11 9 6 . . . . . Wheel 5 | . . . . 7 11 11 11 9 . . . . Hover 6 | . . . . . . . . 6 30 30 30 22 Device 7 | . 7 . 11 6 3 . 9 9 7 7 7 6 Storage 11 | . 15 28 22 11 11 11 9 7 7 7 7 5 Processor 4 | . . . . . . . 8 7 7 7 7 7 Hackware 3 | . . . . . . . . 2 15 15 15 15 Protection 6 | . . . . 7 10 11 8 10 6 7 7 4 Energy Gun 7 | . 19 18 10 1 . 10 10 5 . . . . Ballistic Gun 5 | . 5 9 7 8 11 11 5 5 . . . . Ballistic Cannon 1 | . . . 3 9 . . 1 . . . . . Slashing Weapon 3 | . . . . . . . . 1 14 14 12 14 Naked Turns 1 | . . . . 1 . . . . . . . . Heaviest Build 129 | 9 16 16 32 37 110 100 107 129 33 29 24 24 Greatest Support 44 | 20 20 25 35 35 28 28 44 44 42 43 35 35 Greatest Overweight (x) 4 | . 2 . . 1 3 3 3 4 . . . 1 Average Overweight (x) . | . . . . . 2 3 2 1 . . . . Largest Inventory Capacity 30 | 6 8 8 12 12 30 24 24 24 8 8 8 8 Average Capacity 14 | 5 6 8 8 9 20 24 24 19 8 8 8 7 Most Carried 24 | 6 8 8 10 10 13 14 24 24 7 8 8 8 Average Carried 13 | 4 4 7 8 7 11 12 22 19 6 7 7 7 Final Capacity 24 | 6 8 8 12 10 24 24 24 8 8 8 8 4 Final Carried 24 | 6 8 8 10 10 13 14 24 8 6 8 8 4 Class Distribution -------------------- 41% | Hauler-Mutant 29% | Mutant 19% | Hacker-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2408 | 240 163 66 136 263 . 58 525 452 117 285 60 43 Remotely . | . . . . . . . . . . . . . Salvage Created 3277 | . 439 101 470 162 . 96 1277 569 87 53 . 23 Parts 173 | . 17 5 32 9 . 4 72 26 5 3 . . Haulers Intercepted 7 | . 1 . . . . . 3 3 . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . Parts Field Recycled 10 | . . . . . . . 10 . . . . . Retrieved Matter 108 | . . . . . . . 108 . . . . . Parts Self-Destructed 3 | . . . . . . . . . 2 1 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 86 | . 7 2 13 24 . 2 24 6 3 3 . 2 Melee 3 | . . . . . . . . 1 . . . 2 Guns 48 | . 5 2 13 3 . 2 17 5 1 . . . Cannons 5 | . 2 . . 2 . . 1 . . . . . AOE 30 | . . . . 19 . . 6 . 2 3 . . Classes Destroyed 14 | . 4 . 1 4 . . 3 1 1 . . . Worker 2 | . . . . . . . 1 1 . . . . Builder 2 | . . . . . . . 1 1 . . . . Tunneler 1 | . . . . 1 . . . . . . . . Hauler 7 | . 1 . . . . . 3 3 . . . . Operator 2 | . 1 . 1 . . . . . . . . . Watcher 8 | . 2 . . . . . 4 2 . . . . Swarmer 19 | . . . 3 3 . . 8 . 2 3 . . Grunt 35 | . 7 2 10 1 . 2 11 2 . . . . Brawler 2 | . . . . 1 . . . 1 . . . . Sentry 7 | . . . . . . . 6 1 . . . . Demolisher 1 | . . . . 1 . . . . . . . . Programmer 2 | . . . . . . . . 2 . . . . Assembled 20 | . . . . 18 . . . . . . . 2 Fireman 1 | . . . . . . . . . 1 . . . Best Kill Streak 21 | . 2 1 3 21 . 2 6 3 2 3 . 1 Combat Bots Only 21 | . 2 1 3 21 . 2 4 2 2 3 . 1 Max Kills in Single Turn 5 | . 1 1 1 5 . 1 3 2 2 3 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . . . 5 . . 3 . 2 3 . . Melee 1 | . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 6781 | . 730 206 403 1469 . 431 1082 1207 167 32 . 1054 Core 1350 | . 88 60 44 260 . 67 111 304 21 . . 395 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 56 | 100 . 40 . . . 7 79 . . . . . Volleys Fired 273 | . 53 16 39 37 . 8 63 48 7 2 . . Largest 2 | . 2 2 2 2 . 2 2 2 1 1 . . Hottest 106 | . 90 70 98 98 . 73 106 89 39 39 . . Shots Fired 498 | . 95 32 78 56 . 16 121 91 7 2 . . Gun 448 | . 79 32 76 38 . 15 113 91 4 . . . Cannon 35 | . 16 . 2 11 . 1 5 . . . . . Launcher 15 | . . . . 7 . . 3 . 3 2 . . Special . | . . . . . . . . . . . . . Kinetic 227 | . 39 16 39 35 . 9 40 45 4 . . . Thermal 199 | . 29 16 39 14 . . 55 46 . . . . Explosive 15 | . . . . 7 . . 3 . 3 2 . . Electromagnetic 57 | . 27 . . . . 7 23 . . . . . Robot Hit Streak 26 | . 11 6 15 5 . 3 26 14 3 4 . . Robot Miss Streak 3 | . 3 1 3 2 . 3 2 3 2 . . . Penetration Max 1 | . . . . . . . 1 1 . . . . Secondary Targets 2 | . . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . Shots Hit Robots 371 | . 63 23 56 31 7 12 92 80 4 1 . 2 Core Hits 195 | . 25 7 27 43 . 4 57 24 4 3 . 1 Critical Hits 3 | . . . 1 . . . . 2 . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . 2 . . . . Melee Attacks 123 | . . . . . 7 . . 37 3 . 72 4 Impact 59 | . . . . . . . . . . . 59 . Slashing 57 | . . . . . . . . 37 3 . 13 4 Piercing . | . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 6 . . 3 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8949 | . 969 214 707 1415 . 180 2455 2241 332 215 . 221 Guns 5216 | . 590 214 671 372 . 164 1739 1386 80 . . . Cannons 398 | . 192 . 36 100 . 16 54 . . . . . Explosions 2255 | . 187 . . 943 . . 658 . 252 215 . . Melee 1076 | . . . . . . . . 855 . . . 221 Ramming 4 | . . . . . . . 4 . . . . . Kinetic 2384 | . 159 89 264 282 . 126 617 767 80 . . . Thermal 2923 | . 500 125 443 190 . . 1046 619 . . . . Explosive 1874 | . . . . 943 . . 464 . 252 215 . . Electromagnetic 688 | . 310 . . . . 54 324 . . . . . Impact . | . . . . . . . . . . . . . Slashing 1076 | . . . . . . . . 855 . . . 221 Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 5 5 5 . Average Corruption 4 | . . . . . . . . 3 5 5 5 . Corruption Purged . | . . . . . . . . . . . . . Effects 62 | . . . . . . . . 35 13 13 1 . Message Errors 15 | . . . . . . . . 8 5 1 1 . Matter Fused 12 | . . . . . . . . 4 2 6 . . Heat Flow Errors 6 | . . . . . . . . 2 2 2 . . Energy Discharges 6 | . . . . . . . . 3 2 1 . . Parts Rejected 2 | . . . . . . . . 1 1 . . . Data Loss (minor) 6 | . . . . . . . . 3 1 2 . . Data Loss (major) 5 | . . . . . . . . 4 . 1 . . Misfires 1 | . . . . . . . . 1 . . . . Targeting Errors 8 | . . . . . . . . 8 . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 311 | . 87 . . 15 . . 26 90 27 1 . 65 Projectiles . | . . . . . . . . . . . . . Explosions 156 | . 87 . . 15 . . 26 . 27 1 . . Melee 155 | . . . . . . . . 90 . . . 65 Knockbacks 2 | . . . . 1 . 1 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 2 | . . . . 1 . 1 . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 251 | . 35 . . 61 . . 75 . 48 32 . . Shots 8 | . 1 . . 3 . . 2 . 1 1 . . Rammed 1 | . . . . . . . 1 . . . . . Targets Rammed 2 | . 1 . . . . . 1 . . . . . Kicked 1 | . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 602 | . 346 225 36 57 . 365 272 602 155 173 . 2 Average Temperature 104 | . 105 86 13 16 . 223 70 240 58 83 . 2 Received Heat Transfer 1819 | . 387 99 177 112 . 225 378 192 69 . . 180 Effects 18 | . 1 . . . . . . 17 . . . . Shutdowns 3 | . . . . . . . . 3 . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . Interference 3 | . . . . . . . . 3 . . . . Matter Decay 2 | . . . . . . . . 2 . . . . Short Circuit 1 | . . . . . . . . 1 . . . . Damage (minor) 3 | . 1 . . . . . . 2 . . . . Damage (major) 2 | . . . . . . . . 2 . . . . Damage (core) 2 | . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . 1 1 1 . . . 2 2 . . . . Heat Transferred 6003 | . 906 370 962 407 . . 2100 1258 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . 3 . . . . . 3 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 244 | . 244 133 240 75 . 35 237 107 . . . . Initial 81 | . . . . 5 . . 13 81 . . . . Average 71 | . 39 59 119 27 . 2 110 49 . . . . Maximum Alert Level 1 | . 1 . 1 . . . 1 . . . . . Low Security (%) 97 | 100 94 100 93 100 . 100 96 100 . . . . Level 1 2 | . 5 . 6 . . . 3 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . 4 . . . 2 3 . . . . Investigation 2 | . . . 1 . . . 1 . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 7 | . 2 . 3 . . . . 2 . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 11 | . 3 . 1 . . . 3 4 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 162 | . 21 12 22 28 . 3 40 20 7 3 . 6 Peak Tracking Total 23 | . 4 3 5 23 . 3 4 5 4 3 . 5 Tactical Retreats 27 | . 7 1 2 2 . . 6 6 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 6 | . . . 1 1 . . 2 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 6 | . 2 . . . . 1 1 . . . . 2 Max in Single Turn 2 | . 2 . . . . 1 1 . . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 33 | . 5 . 1 1 1 . 11 13 . 1 . . Terminals 21 | . 5 . 1 . . . 9 6 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 4 | . . . . . . . 1 3 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . Total Hacks 91 | . 15 . 1 1 4 . 39 30 . 1 . . Successful 59 | . 8 . . 1 4 . 27 18 . 1 . . Failed 32 | . 7 . 1 . . . 12 12 . . . . Catastrophic 7 | . 1 . 1 . . . 2 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 37 | . 7 . 1 . . . 21 8 . . . . Terminals 70 | . 15 . 1 . . . 36 18 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 7 | . . . . . . . 2 5 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 5 | . . . . . . . 1 4 . . . . Terminal Hacks 38 | . 8 . . 1 4 . 18 6 . 1 . . Record 4 | . . . . . 4 . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . Prototype ID Bank 4 | . 2 . . . . . 1 1 . . . . Open Door 2 | . . . . 1 . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . Alert Level 6 | . 1 . . . . . 4 1 . . . . Unreport Threat 4 | . 2 . . . . . 2 . . . . . Locate Traps 5 | . 1 . . . . . 3 1 . . . . Security Status 1 | . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . Transport Status 2 | . . . . . . . 2 . . . . . Hauler Manifests 2 | . . . . . . . 1 1 . . . . Zone Layout 3 | . 2 . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . . . . 2 4 . . . . Scan Component 3 | . . . . . . . 1 2 . . . . Repair 3 | . . . . . . . 1 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 2 . . . . Seal Access 3 | . . . . . . . 1 2 . . . . Unauthorized Hacks 10 | . . . . . . . 6 4 . . . . Terminals 10 | . . . . . . . 6 4 . . . . Track 4 | . . . . . . . 3 1 . . . . Assimilate 1 | . . . . . . . . 1 . . . . Botnet 4 | . . . . . . . 2 2 . . . . Disrupt 1 | . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . Used 2 | . 1 . 1 . . . . . . . . . Hacking Detections 25 | . 5 . 1 . . . 8 11 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Built 1 | . . . . . . . . 1 . . . . Matter 146 | . . . . . . . . 146 . . . . Time 73 | . . . . . . . . 73 . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . Parts Repaired 3 | . . . . . . . 1 2 . . . . Time 85 | . . . . . . . 44 41 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 5 . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . Combat 2 | . . . . . 2 . . . . . . . Robot Hacks Applied 5 | . . . . . 5 . . . . . . . parse_system 5 | . . . . . 5 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 10 | . . 5 . . . . 1 . . . 4 . Largest Group 5 | . . 5 . . . . 1 . . . 4 4 Highest-Rated Group 78 | . . 78 . . . . 15 . . . 73 73 Highest-Rated Ally 31 | . . 31 . . . . 15 . . . 25 25 Total Orders . | . . . . . . . . . . . . . Ally Attacks 62 | . . 45 . . . . . . . . . 17 Total Damage 3260 | . . 629 . . . . . . . . . 2631 Kills 19 | . . 11 . . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 1 | . . . . . . . 1 . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 2 2 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 10993 | 77 1049 869 809 748 504 198 2523 2080 464 612 879 181 Spaces Moved 9665 | 54 701 600 477 648 386 131 1456 1732 740 921 1508 311 Core 260 | 6 8 . . 215 . . . . . . . 31 Treads . | . . . . . . . . . . . . . Legs 1855 | 48 693 600 477 37 . . . . . . . . Wheels 3331 | . . . . 396 386 131 1456 962 . . . . Hover 4219 | . . . . . . . . 770 740 921 1508 280 Flight . | . . . . . . . . . . . . . Fastest Speed 43 | 50 120 120 120 50 110 130 120 43 43 43 45 45 Average Speed 87 | 112 120 120 120 91 123 130 127 90 43 43 45 48 Slowest Speed 150 | 120 150 120 120 150 130 130 130 140 43 45 45 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 79 96 36 99 65 34 74 38 83 70 80 58 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 6 | . . . . 1 1 . . . . 1 3 . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 7 | . . 1 . 1 . . . . 3 1 1 . Spaces Dug 46 | . . . . . . . . 20 2 21 3 . Terrain Destroyed 217 | . 36 . . 34 . . 45 21 42 36 3 . Melee 25 | . . . . . . . . 20 2 . 3 . Projectile 4 | . . . . . . . 3 1 . . . . AOE 188 | . 36 . . 34 . . 42 . 40 36 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 11644 | 69 818 726 649 751 407 143 2005 2098 869 1125 1646 338 Wait 1214 | . 35 84 101 31 5 2 397 181 107 187 63 21 Move 9653 | 53 700 599 476 647 385 130 1455 1731 739 920 1507 311 Hop . | . . . . . . . . . . . . . Pick Up 116 | 10 10 9 9 12 3 2 28 26 2 3 2 . Fast Attach 51 | 2 3 1 2 5 1 . 9 18 1 3 6 . Attach 44 | 4 5 . 3 11 1 1 9 7 3 . . . Detach 13 | . . . 1 2 1 . 2 6 . 1 . . Swap 63 | . 5 4 6 2 2 . 18 11 8 5 1 1 Drop 106 | . 6 13 12 4 2 . 22 33 . 4 8 2 Fire 273 | . 53 16 39 37 . 8 63 48 7 2 . . Melee 108 | . . . . . 7 . . 37 2 . 59 3 Ram 1 | . . . . . . . 1 . . . . . Kick 1 | . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 496 | -10/Materials | Lost 4 parts (2n2w) 547 | -10/Materials | Discovered new exit (range 14) 1127 | -10/Materials | Entered Mines 1136 | -10/Mines | Learned Materials security intel 1237 | -10/Mines | Discovered new exit (range 9) 1268 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1791 | -10/Mines | Discovered new exit (range 14) 1847 | -10/Mines | Core integrity fell below 50% 1996 | -10/Mines | Entered Materials 1996 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2148 | -9/Materials | Build established: Scavenger-Mutant 2503 | -9/Materials | Discovered new exit (range 13) 2783 | -9/Materials | Discovered new exit (range 11) 2805 | -9/Materials | Entered Mines 2806 | -9/Mines | Assembled infested the area 2856 | -9/Mines | Met a Derelict bent on vengeance 2857 | -9/Mines | Lost 6 parts (1p3n2w) 2862 | -9/Mines | Destroyed 21 combat bots 2863 | -9/Mines | Learned location of Storage (-7) 2921 | -9/Mines | Core integrity fell below 50% 2955 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2965 | -9/Mines | Lost 8 parts (1p2n1u4w) 3025 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3025 | -9/Mines | Discovered new exit (range 5) 3059 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3134 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3172 | -9/Mines | Discovered new exit (range 13) 3209 | -9/Mines | Build established: Mutant 3248 | -9/Mines | Discovered new exit (range 3) 3553 | -9/Mines | Entered Exiles 3580 | -9/Exiles | Met 8R-AWN 3604 | -9/Exiles | Met EX-HEX 3646 | -9/Exiles | Met EX-DEC 3654 | -9/Exiles | Learned location of Zion (-7) 3863 | -9/Exiles | Met EX-BIN 3992 | -9/Exiles | Build established: Hauler-Mutant 4043 | -9/Exiles | Discovered new exit (range 14) 4057 | -9/Exiles | Entered Mines 4209 | -8/Mines | Discovered new exit (range 7) 4230 | -8/Mines | Core integrity fell below 20% 4255 | -8/Mines | Entered Materials 4255 | -8/Materials | Evolved 2 slots: Utility x2 4807 | -8/Materials | Discovered new exit (range 13) 5094 | -8/Materials | Repaired Arm. Huge Wheel 5335 | -8/Materials | Garrison activated, responded to threat 6776 | -8/Materials | Identified exit to Factory 6778 | -8/Materials | Entered Factory 6778 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7785 | -7/Factory | Repaired Arm. Huge Wheel 7816 | -7/Factory | Discovered new exit (range 12) 7830 | -7/Factory | Identified exit to Factory 8352 | -7/Factory | Repaired Airjet 8542 | -7/Factory | Build established: Mutant 8694 | -7/Factory | Discovered new exit (range 9) 8699 | -7/Factory | Identified exit to Lower Caves 8744 | -7/Factory | Fabricated Hacking Suite? 8858 | -7/Factory | Entered Lower Caves 8860 | -7/Lower Caves | Ambushed by wild Derelicts 9000 | -7/Lower Caves | Learned Factory security intel 9032 | -7/Lower Caves | Learned Factory non-interactive machine intel 9120 | -7/Lower Caves | Build established: Hacker-Mutant 9291 | -7/Lower Caves | Discovered new exit (range 11) 9321 | -7/Lower Caves | Identified exit to Lower Caves 9322 | -7/Lower Caves | Entered another Lower Caves area 9387 | -7/Lower Caves | Discovered exit to Factory (range 9) 9410 | -7/Lower Caves | Learned Factory security intel 9811 | -7/Lower Caves | Encountered a Warlord checkpoint 9841 | -7/Lower Caves | Discovered new exit (range 13) 9849 | -7/Lower Caves | Identified exit to Zion 9934 | -7/Lower Caves | Entered Zion 9946 | -7/Zion | Given A8's code to call for help 9963 | -7/Zion | System corruption cleaned by Quarantine Array 10011 | -7/Zion | Discovered new exit (range 13) 10015 | -7/Zion | Found CR-A16's Pointy Stick 10074 | -7/Zion | Learned Factory emergency access door positions 10110 | -7/Zion | Learned location of Warlord (-4) 10131 | -7/Zion | Found Prototype Device 10131 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 10160 | -7/Zion | Learned location of Armory (-4) 10189 | -7/Zion | Gained Derelict followers 10258 | -7/Zion | Learned Factory terminal intel 10400 | -7/Zion | Visited the Megawrench Repair Shop 10400 | -7/Zion | Megawrench repaired 8 parts 10783 | -7/Zion | Discovered new exit (range 4) 10785 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10786 | -7/Zion | Identified exit to Deep Caves 10813 | -7/Zion | Entered Deep Caves 10813 | -7/Deep Caves | Accompanied by 4 allies 10920 | -7/Deep Caves | Z-Facility disabled 10921 | -7/Deep Caves | Core integrity fell below 50% 10938 | -7/Deep Caves | Attacked by Z-Imprinter 10988 | -7/Deep Caves | Core integrity fell below 20% 10994 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 10857_ Destroyed Asb. Rifle. 10857_ Destroyed Unknown Hover Unit. 10857_ as-16607 destroyed. 10871_ as-67482 destroyed. 10920_ NEW_ZION: Z-Facility proximity alert. 10920_ Z-Power explodes. 10920_ LA-AZO(o) destroyed. 10920_ Z-Facility disabled. 10920_ Cld. Airjet destroyed. 10920_ Imp. Hover Unit destroyed. 10921_ Dropped Imp. Light Armor Plating. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 10967_ Airjet destroyed. 10968_ Dropped Med. Storage Unit. 10970_ Lgt. Deuterium Engine destroyed. 10977_ Cld. Airjet destroyed. 10977_ Ripper destroyed. 10980_ Lrn. Sensor Array destroyed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ???????????????????####### ##???????????????????? | | ??????????????????## ##??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????### @ ####### ?????????? | | ?????????????????????## ????????? | | ??????????????????????# ????????? | | ??????????????????????# #### ?????????? | | ??????????????????????# #????????????????? | | ?????????????????????#; ##????????????????? | | ?????????????????????#; ##?????????????????? | | ????????????????????## #??????????????????? | | ????????????????????# #????????????????#?? | | ????????????????????# z##?????????????# ? | | ????????????????????## I ##???????????# ? | | ?????????????????????# #######?##?# | | ?????????????????????# z ## ## | | ????????????????????# ##### ### # | | ???????????????????# ##???# #? # | | ??????????????????# #####????# ### # | | ??????????????????# #?????????## # # | | ??????????????????###???????????## # | | ?????????????????????????????????## #? | | ?????????????????????????????????## ## ##? | | ????????????????????????????????## ##????##?? | | ??????????????????????????####### #????????? | | ??????????????????????????# #???????## | | ???????????????????????# #???????# | | ???????????????????????# ## #???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 56 Targeting Accuracy 6 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Tester Challenges ------------ None Game ------ Seed GaussModifiedBlade Manual? 0 Play Time 02:47:31 Cumulative 66.9 hours Start 2020.09.24 @ 22:31:28 End 2020.09.26 @ 20:20:33 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63492a18-e763-4d7d-bdd9-63beb34bb5a0